The BepInEx console will not appear when launching like it does for other games on Thunderstore (you can turn it back on in your BepInEx.cfg file). If your PEAK crashes on startup, add -dx12 to your launch parameters.

StableCamera
Stabilizes the camera wobble and uses contextual third-person views to prevent motion sickness.
Date uploaded | 2 months ago |
Version | 1.2.0 |
Download link | linkoid-StableCamera-1.2.0.zip |
Downloads | 14030 |
Dependency string | linkoid-StableCamera-1.2.0 |
This mod requires the following mods to function

BepInEx-BepInExPack_PEAK
BepInEx pack for PEAK. Preconfigured and ready to use.
Preferred version: 5.4.2403README
Stable Camera
Stabilizes the camera and uses contextual third-person views to prevent motion sickness. Press N (configurable) to toggle the stabilization on or off in-game. Stabilization is on by default.
Features and Configuration
The game needs to be launched with the mod at least once before the configuration file will appear in the BepInEx folder or in the mod manager.
- Enabled
- Enables the mod. Setting this to false effectively disables the entire mod.
- The toggle key can be used to change this option in-game.
- Default: True
- Toggle Key
- The shortcut key which toggles the mod on or off in-game.
- Default: N
- Stabilize Tracking
- Reduce camera wobble using stabilized tracking. Disable this if head clipping is more annoying than wobble.
- Default: True
- Tracking Power
- Option to control how aggressively the camera will follow the character. Higher values lead to more wobble, but less clipping.
- Default: 2.0
- Third-Person Ragdoll
- Switch to a third-person perspective whenever the character ragdolls.
- Default: True
- Extra Climbing FOV
- Controls how much the camera's field of view expands while climbing.
- A value of 0 prevents the FOV from changing; 40 is the game's original value.
- Default: 0.0
- Dizzy Effect Strength
- Option to adjust the strength factor of the dizzy camera effect, e.g. when recovering from passing out.
- A value of 0.0 disables the dizzy camera effect; 1.0 leaves the effect unchanged.
- The dizzy effect is always disabled if Third-Person Ragdoll is enabled.
- Default: 0.0
- Shake Effect Strength
- Option to adjust the strength factor of the camera shake effect, e.g. when stamina is exhausted while climbing.
- A value of 0.0 disables the camera shake effect; 1.0 leaves the effect unchanged.
- Default: 0.0
Bugs / Contact
The fastest way to contact me is on Discord. You can find me in the Lethal Company Modding or R.E.P.O. Modding Discord servers, or in my Deja Drift Discord Server
CHANGELOG
- 1.3 - Improved Stabilized Tracking
- Camera is now prevented from clipping through walls when stabilized tracking is enabled.
- Improved stabilized tracking to reduce camera stutter with low tracking power.
- Fixed bug that caused stutter when mod was disabled.
- See note added to README regarding Extra Climbing FOV.
- 1.2 - Added more stabilazation features
- Added 'Extra Climbing FOV' option and feature
- Added 'ShakeEffectStrength' option and feature
- 'ThirdPersonCamera' now disables the dizzy effect to prevent a bug when both were enabled.
- 1.1 - Changed configuration behavior
- 'StabilizeCamera' option renamed to 'Enabled'
- Added StabilizeTracking option which only toggles camera behavior without disabling ThirdPersonRagdoll
- Fixed bug which caused TrackingPower to be ignored
- Changed default ToggleKeybind from B to N. Keybind will not be changed for existing users.
- Added notification when mod is enabled/disabled via hotkey
- 1.0 - Initial Release