The BepInEx console will not appear when launching like it does for other games on Thunderstore (you can turn it back on in your BepInEx.cfg file). If your PEAK crashes on startup, add -dx12 to your launch parameters.
Decompiled source of CozyCampfire v1.0.1
plugins/com.github.lukeprime.peakcozycampfire.dll
Decompiled a week agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("com.github.lukeprime.peakcozycampfire")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.1.0")] [assembly: AssemblyInformationalVersion("1.0.1+eecc5e45526e9e8b8d41ae81698493d6fd7e1892")] [assembly: AssemblyProduct("com.github.lukeprime.peakcozycampfire")] [assembly: AssemblyTitle("Cozy Campfire")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.1.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BepInEx { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class BepInAutoPluginAttribute : Attribute { public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace BepInEx.Preloader.Core.Patching { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class PatcherAutoPluginAttribute : Attribute { public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace PEAK_CozyCampfire { [BepInPlugin("com.github.lukeprime.peakcozycampfire", "Cozy Campfire", "1.0.1")] public class Plugin : BaseUnityPlugin { [HarmonyPatch(typeof(Campfire), "Awake")] private class Campfire_Awake_Patch { private static void Postfix(Campfire __instance) { for (int num = campfireCache.Count - 1; num >= 0; num--) { if ((Object)(object)campfireCache[num] == (Object)null) { campfireCache.RemoveAt(num); } } if (!string.Equals(__instance.GetName(), "PORTABLE STOVE", StringComparison.InvariantCultureIgnoreCase)) { __instance.burnsFor = float.PositiveInfinity; __instance.beenBurningFor = 0f; if (!campfireCache.Contains(__instance)) { campfireCache.Add(__instance); } } } } [HarmonyPatch(typeof(CharacterAfflictions), "AddStatus")] private class Patch_AddStatus { private static readonly Dictionary<CharacterAfflictions, Character> playerCache = new Dictionary<CharacterAfflictions, Character>(); private static bool Prefix(STATUSTYPE statusType, float amount, CharacterAfflictions __instance) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Invalid comparison between Unknown and I4 //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_0081: Unknown result type (might be due to invalid IL or missing references) //IL_0082: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Unknown result type (might be due to invalid IL or missing references) if ((int)statusType == 1) { if (!playerCache.TryGetValue(__instance, out Character value)) { value = ((Component)__instance).GetComponent<Character>(); if ((Object)(object)value != (Object)null) { playerCache[__instance] = value; } } if ((Object)(object)value == (Object)null || !value.IsLocal || value.data.dead || value.isBot) { return true; } Vector3 center = value.Center; foreach (Campfire item in campfireCache) { Vector3 val = ((Component)item).transform.position - center; float sqrMagnitude = ((Vector3)(ref val)).sqrMagnitude; float num = item.moraleBoostRadius * item.moraleBoostRadius; if (sqrMagnitude <= num) { return false; } } } return true; } } [HarmonyPatch(typeof(EndScreen), "Start")] private class Patch_EndScreen { private static bool Prefix(EndScreen __instance) { campfireCache.Clear(); return true; } } private static List<Campfire> campfireCache = new List<Campfire>(); public const string Id = "com.github.lukeprime.peakcozycampfire"; internal static ManualLogSource Log { get; private set; } = null; public static string Name => "Cozy Campfire"; public static string Version => "1.0.1"; private void Awake() { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Expected O, but got Unknown Log = ((BaseUnityPlugin)this).Logger; Harmony val = new Harmony("com.github.lukeprime.peakcozycampfire"); val.PatchAll(); Log.LogInfo((object)("Plugin " + Name + " is loaded!")); } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }