The BepInEx console will not appear when launching like it does for other games on Thunderstore (you can turn it back on in your BepInEx.cfg file). If your PEAK crashes on startup, add -dx12 to your launch parameters.
Decompiled source of PeakCinema v0.3.2
plugins/com.github.megalon.peakcinema.dll
Decompiled a month agousing System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; using UnityEngine.InputSystem; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("com.github.megalon.peakcinema")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("0.3.2.0")] [assembly: AssemblyInformationalVersion("0.3.2+457d01ee296d440060b705e16f2198faf0130a4b")] [assembly: AssemblyProduct("com.github.megalon.peakcinema")] [assembly: AssemblyTitle("PeakCinema")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.3.2.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BepInEx { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class BepInAutoPluginAttribute : Attribute { public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace BepInEx.Preloader.Core.Patching { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class PatcherAutoPluginAttribute : Attribute { public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace PeakCinema { [BepInPlugin("com.github.megalon.peakcinema", "PeakCinema", "0.3.2")] public class Plugin : BaseUnityPlugin { public class PluginModConfig { public readonly ConfigEntry<KeyCode> toggleCinemaCamControlKey; public readonly ConfigEntry<KeyCode> exitCinemaCamKey; public readonly ConfigEntry<KeyCode> keyMoveForward; public readonly ConfigEntry<KeyCode> keyMoveBackward; public readonly ConfigEntry<KeyCode> keyMoveLeft; public readonly ConfigEntry<KeyCode> keyMoveRight; public readonly ConfigEntry<KeyCode> keyMoveUp; public readonly ConfigEntry<KeyCode> keyMoveDown; public readonly ConfigEntry<KeyCode> keyMoveFaster; public readonly ConfigEntry<KeyCode> keySmoothToggle; public PluginModConfig(ConfigFile config) { toggleCinemaCamControlKey = config.Bind<KeyCode>("Keybinds", "Toggle Cinema Cam Control", (KeyCode)284, ""); exitCinemaCamKey = config.Bind<KeyCode>("Keybinds", "Exit Cinema Cam", (KeyCode)27, ""); keyMoveForward = config.Bind<KeyCode>("Keybinds", "Move Forward", (KeyCode)119, ""); keyMoveBackward = config.Bind<KeyCode>("Keybinds", "Move Backward", (KeyCode)115, ""); keyMoveLeft = config.Bind<KeyCode>("Keybinds", "Move Left", (KeyCode)97, ""); keyMoveRight = config.Bind<KeyCode>("Keybinds", "Move Right", (KeyCode)100, ""); keyMoveUp = config.Bind<KeyCode>("Keybinds", "Move Up", (KeyCode)32, ""); keyMoveDown = config.Bind<KeyCode>("Keybinds", "Move Down", (KeyCode)306, ""); keyMoveFaster = config.Bind<KeyCode>("Keybinds", "Move Faster", (KeyCode)304, ""); keySmoothToggle = config.Bind<KeyCode>("Keybinds", "Toggle Camera Smoothing", (KeyCode)301, ""); } } internal static GameObject HUD = null; internal static List<VoiceObscuranceFilter> VoiceFilters = new List<VoiceObscuranceFilter>(); public const string Id = "com.github.megalon.peakcinema"; internal static ManualLogSource Log { get; private set; } = null; internal static PluginModConfig ModConfig { get; private set; } = null; internal static bool CinemaCamActive { get; private set; } internal static Transform? CamTransform { get; private set; } internal static bool CameraWasSpawned { get; private set; } internal static bool Smoothing { get; private set; } = true; internal static float HoldTimer { get; private set; } internal static float InitHoldTimer { get; private set; } = 3f; internal static Vector3 DeathLocation { get; private set; } public static string Name => "PeakCinema"; public static string Version => "0.3.2"; private void Awake() { Log = ((BaseUnityPlugin)this).Logger; Log.LogInfo((object)("Plugin " + Name + " is loaded!")); Harmony.CreateAndPatchAll(typeof(Plugin), (string)null); ModConfig = new PluginModConfig(((BaseUnityPlugin)this).Config); HoldTimer = InitHoldTimer; } [HarmonyPatch(typeof(VoiceObscuranceFilter), "Start")] [HarmonyPostfix] private static void VoiceObscuranceFilter_Start(VoiceObscuranceFilter __instance) { if (CinemaCamActive) { SetVoiceFilterToCinemaCam(__instance); } VoiceFilters.Add(__instance); } [HarmonyPatch(typeof(CinemaCamera), "Start")] [HarmonyPostfix] private static void CinemaCamera_Start(CinemaCamera __instance) { //IL_001b: Unknown result type (might be due to invalid IL or missing references) CamTransform = __instance.cam; CameraWasSpawned = false; HoldTimer = InitHoldTimer; DeathLocation = Vector3.zero; } [HarmonyPatch(typeof(CinemaCamera), "Update")] [HarmonyPrefix] private static bool CinemaCameraFix(CinemaCamera __instance) { //IL_0026: Unknown result type (might be due to invalid IL or missing references) //IL_00f6: Unknown result type (might be due to invalid IL or missing references) //IL_0149: Unknown result type (might be due to invalid IL or missing references) //IL_023f: Unknown result type (might be due to invalid IL or missing references) //IL_0312: Unknown result type (might be due to invalid IL or missing references) //IL_0317: Unknown result type (might be due to invalid IL or missing references) //IL_031d: Unknown result type (might be due to invalid IL or missing references) //IL_0322: Unknown result type (might be due to invalid IL or missing references) //IL_0331: Unknown result type (might be due to invalid IL or missing references) //IL_026a: Unknown result type (might be due to invalid IL or missing references) //IL_026f: Unknown result type (might be due to invalid IL or missing references) //IL_027f: Unknown result type (might be due to invalid IL or missing references) //IL_0284: Unknown result type (might be due to invalid IL or missing references) //IL_028b: Unknown result type (might be due to invalid IL or missing references) //IL_0290: Unknown result type (might be due to invalid IL or missing references) //IL_02a0: Unknown result type (might be due to invalid IL or missing references) //IL_02a5: Unknown result type (might be due to invalid IL or missing references) //IL_02b4: Unknown result type (might be due to invalid IL or missing references) //IL_039e: Unknown result type (might be due to invalid IL or missing references) //IL_03d6: Unknown result type (might be due to invalid IL or missing references) //IL_040f: Unknown result type (might be due to invalid IL or missing references) //IL_0447: Unknown result type (might be due to invalid IL or missing references) //IL_0480: Unknown result type (might be due to invalid IL or missing references) //IL_04b8: Unknown result type (might be due to invalid IL or missing references) //IL_04f2: Unknown result type (might be due to invalid IL or missing references) //IL_0502: Unknown result type (might be due to invalid IL or missing references) //IL_051e: Unknown result type (might be due to invalid IL or missing references) //IL_0534: Unknown result type (might be due to invalid IL or missing references) //IL_0549: Unknown result type (might be due to invalid IL or missing references) //IL_0559: Unknown result type (might be due to invalid IL or missing references) //IL_056f: Unknown result type (might be due to invalid IL or missing references) //IL_057f: Unknown result type (might be due to invalid IL or missing references) //IL_0595: Unknown result type (might be due to invalid IL or missing references) //IL_05a5: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)HUD == (Object)null) { HUD = GameObject.Find("Canvas_HUD"); } if (Input.GetKeyDown(ModConfig.exitCinemaCamKey.Value)) { CinemaCamActive = false; __instance.on = false; GameObject hUD = HUD; if (hUD != null) { hUD.SetActive(true); } ((Component)__instance.cam).gameObject.SetActive(false); if ((Object)(object)__instance.fog != (Object)null) { ((Component)__instance.fog).gameObject.SetActive(true); } if ((Object)(object)__instance.oldCam != (Object)null) { ((Component)__instance.oldCam).gameObject.SetActive(true); } foreach (VoiceObscuranceFilter voiceFilter in VoiceFilters) { if (!((Object)(object)voiceFilter == (Object)null)) { voiceFilter.head = ((Component)MainCamera.instance).transform; } } } else if (Input.GetKey(ModConfig.toggleCinemaCamControlKey.Value)) { HoldTimer -= Time.deltaTime; if (HoldTimer <= 0f) { MoveCameraToPlayerPosition(__instance); if (!__instance.on) { __instance.on = true; } HoldTimer = -1f; } } else if (Input.GetKeyUp(ModConfig.toggleCinemaCamControlKey.Value)) { if (!CinemaCamActive) { CinemaCamActive = true; HandleVoiceFilters(); } if (HoldTimer > -1f) { __instance.on = !__instance.on; } HoldTimer = InitHoldTimer; } if (__instance.on) { InputSystem.actions.Disable(); GameObject hUD2 = HUD; if (hUD2 != null) { hUD2.SetActive(false); } __instance.ambience.parent = ((Component)__instance).transform; if (Object.op_Implicit((Object)(object)__instance.fog)) { ((Component)__instance.fog).gameObject.SetActive(false); } if (Object.op_Implicit((Object)(object)__instance.oldCam)) { ((Component)__instance.oldCam).gameObject.SetActive(false); } ((Component)__instance).transform.parent = null; __instance.cam.parent = null; if (!CameraWasSpawned) { MoveCameraToPlayerPosition(__instance); } ((Component)__instance.cam).gameObject.SetActive(true); if (Input.GetKeyDown(ModConfig.keySmoothToggle.Value)) { Smoothing = !Smoothing; } float num = 0f; if (Smoothing) { __instance.vel = Vector3.Lerp(__instance.vel, Vector3.zero, 1f * Time.deltaTime); __instance.rot = Vector3.Lerp(__instance.rot, Vector3.zero, 2.5f * Time.deltaTime); num = (Input.GetKey(ModConfig.keyMoveFaster.Value) ? 0.2f : 0.05f); __instance.rot.y += Input.GetAxis("Mouse X") * num * 0.05f; __instance.rot.x += Input.GetAxis("Mouse Y") * num * 0.05f; } else { __instance.vel = Vector3.zero; __instance.rot = Vector3.zero; num = (Input.GetKey(ModConfig.keyMoveFaster.Value) ? 10f : 5f); __instance.rot.y += Input.GetAxis("Mouse X") * num * 0.1f; __instance.rot.x += Input.GetAxis("Mouse Y") * num * 0.1f; } float num2 = num * Time.deltaTime; if (Input.GetKey(ModConfig.keyMoveRight.Value)) { __instance.vel.x = (Smoothing ? (__instance.vel.x + num2) : num2); } if (Input.GetKey(ModConfig.keyMoveLeft.Value)) { __instance.vel.x = (Smoothing ? (__instance.vel.x - num2) : (0f - num2)); } if (Input.GetKey(ModConfig.keyMoveForward.Value)) { __instance.vel.z = (Smoothing ? (__instance.vel.z + num2) : num2); } if (Input.GetKey(ModConfig.keyMoveBackward.Value)) { __instance.vel.z = (Smoothing ? (__instance.vel.z - num2) : (0f - num2)); } if (Input.GetKey(ModConfig.keyMoveUp.Value)) { __instance.vel.y = (Smoothing ? (__instance.vel.y + num2) : num2); } if (Input.GetKey(ModConfig.keyMoveDown.Value)) { __instance.vel.y = (Smoothing ? (__instance.vel.y - num2) : (0f - num2)); } ((Component)__instance.cam).transform.Rotate(Vector3.up * __instance.rot.y, (Space)0); ((Component)__instance.cam).transform.Rotate(((Component)__instance).transform.right * (0f - __instance.rot.x)); ((Component)__instance.cam).transform.Translate(Vector3.right * __instance.vel.x, (Space)1); ((Component)__instance.cam).transform.Translate(Vector3.forward * __instance.vel.z, (Space)1); ((Component)__instance.cam).transform.Translate(Vector3.up * __instance.vel.y, (Space)0); __instance.t = true; CameraWasSpawned = true; } else { InputSystem.actions.Enable(); } return false; } private static void MoveCameraToPlayerPosition(CinemaCamera __instance) { //IL_006d: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009c: Unknown result type (might be due to invalid IL or missing references) Character val = Character.AllCharacters.First((Character c) => c.IsLocal); if ((Object)(object)val != (Object)null) { if (val.data.dead) { ((Component)__instance.cam).transform.position = DeathLocation; } else { ((Component)__instance.cam).transform.position = val.refs.animationPositionTransform.position; } Transform transform = ((Component)__instance.cam).transform; transform.position += new Vector3(0f, 1.5f, -2f); } } private static void HandleVoiceFilters() { for (int num = VoiceFilters.Count - 1; num >= 0; num--) { VoiceObscuranceFilter val = VoiceFilters[num]; if ((Object)(object)val == (Object)null) { VoiceFilters.RemoveAt(num); } } foreach (VoiceObscuranceFilter voiceFilter in VoiceFilters) { if (!((Object)(object)voiceFilter == (Object)null)) { SetVoiceFilterToCinemaCam(voiceFilter); } } Log.LogInfo((object)$"Adjusted {VoiceFilters.Count} voice filters!"); } private static void SetVoiceFilterToCinemaCam(VoiceObscuranceFilter filter) { if (!((Object)(object)CamTransform == (Object)null) && !((Object)(object)filter == (Object)null)) { filter.head = CamTransform; } } [HarmonyPatch(typeof(AmbienceAudio), "FixedUpdate")] private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions) { //IL_00ff: Unknown result type (might be due to invalid IL or missing references) //IL_0105: Expected O, but got Unknown //IL_0120: Unknown result type (might be due to invalid IL or missing references) //IL_0126: Expected O, but got Unknown //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0134: Expected O, but got Unknown List<CodeInstruction> list = new List<CodeInstruction>(instructions); MethodInfo methodInfo = AccessTools.Method(typeof(Component), "GetComponent", (Type[])null, (Type[])null).MakeGenericMethod(typeof(CharacterData)); for (int i = 0; i < list.Count - 4; i++) { if (list[i].opcode == OpCodes.Ldarg_0 && CodeInstructionExtensions.Calls(list[i + 1], AccessTools.PropertyGetter(typeof(Component), "transform")) && CodeInstructionExtensions.Calls(list[i + 2], AccessTools.PropertyGetter(typeof(Transform), "root")) && CodeInstructionExtensions.Calls(list[i + 3], methodInfo) && list[i + 4].opcode == OpCodes.Stloc_0) { list.RemoveRange(i, 5); list.InsertRange(i, new <>z__ReadOnlyArray<CodeInstruction>((CodeInstruction[])(object)new CodeInstruction[3] { new CodeInstruction(OpCodes.Ldsfld, (object)AccessTools.Field(typeof(Character), "localCharacter")), new CodeInstruction(OpCodes.Ldfld, (object)AccessTools.Field(typeof(Character), "data")), new CodeInstruction(OpCodes.Stloc_0, (object)null) })); break; } } return list; } [HarmonyPatch(typeof(Character), "RPCA_Die")] [HarmonyPrefix] private static bool Character_RPCA_Die(Character __instance) { //IL_0015: Unknown result type (might be due to invalid IL or missing references) if (!__instance.IsLocal) { return true; } DeathLocation = __instance.refs.animationPositionTransform.position; return true; } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } } [CompilerGenerated] internal sealed class <>z__ReadOnlyArray<T> : IEnumerable, ICollection, IList, IEnumerable<T>, IReadOnlyCollection<T>, IReadOnlyList<T>, ICollection<T>, IList<T> { int ICollection.Count => _items.Length; bool ICollection.IsSynchronized => false; object ICollection.SyncRoot => this; object IList.this[int index] { get { return _items[index]; } set { throw new NotSupportedException(); } } bool IList.IsFixedSize => true; bool IList.IsReadOnly => true; int IReadOnlyCollection<T>.Count => _items.Length; T IReadOnlyList<T>.this[int index] => _items[index]; int ICollection<T>.Count => _items.Length; bool ICollection<T>.IsReadOnly => true; T IList<T>.this[int index] { get { return _items[index]; } set { throw new NotSupportedException(); } } public <>z__ReadOnlyArray(T[] items) { _items = items; } IEnumerator IEnumerable.GetEnumerator() { return ((IEnumerable)_items).GetEnumerator(); } void ICollection.CopyTo(Array array, int index) { ((ICollection)_items).CopyTo(array, index); } int IList.Add(object value) { throw new NotSupportedException(); } void IList.Clear() { throw new NotSupportedException(); } bool IList.Contains(object value) { return ((IList)_items).Contains(value); } int IList.IndexOf(object value) { return ((IList)_items).IndexOf(value); } void IList.Insert(int index, object value) { throw new NotSupportedException(); } void IList.Remove(object value) { throw new NotSupportedException(); } void IList.RemoveAt(int index) { throw new NotSupportedException(); } IEnumerator<T> IEnumerable<T>.GetEnumerator() { return ((IEnumerable<T>)_items).GetEnumerator(); } void ICollection<T>.Add(T item) { throw new NotSupportedException(); } void ICollection<T>.Clear() { throw new NotSupportedException(); } bool ICollection<T>.Contains(T item) { return ((ICollection<T>)_items).Contains(item); } void ICollection<T>.CopyTo(T[] array, int arrayIndex) { ((ICollection<T>)_items).CopyTo(array, arrayIndex); } bool ICollection<T>.Remove(T item) { throw new NotSupportedException(); } int IList<T>.IndexOf(T item) { return ((IList<T>)_items).IndexOf(item); } void IList<T>.Insert(int index, T item) { throw new NotSupportedException(); } void IList<T>.RemoveAt(int index) { throw new NotSupportedException(); } }