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PingItems

Show what you found to other players!

CHANGELOG

Changelog

[1.3.2]

Bug Fixes

  • Fixed bug where items couldn't be pinged when their y position was bigger than 100 (I'm dumb)

Changes

[1.3.0]

New Features

  • Grouped Pings: Multiple items of the same type now show as single ping (e.g., "4x Coconut" instead of 4 separate pings)
  • Smart Item Detection: Added raycast detection for items directly under cursor when pinging
  • Player Names: Ping labels now show which player created the ping (configurable)

Configuration

  • EnableItemGrouping: Toggle grouped ping functionality (default: true)
  • GroupingRadius: Distance for connecting items into groups (default: 1.5)
  • ShowPlayerName: Display player names in ping labels (default: true)

[1.2.0]

New Features

  • Added support for luggage containers (Luggage and MirageLuggage)
  • Enhanced luggage detection with separate detection radius
  • Duplicate ping prevention - refreshes existing highlights instead of creating new ones

Configuration

  • Added LuggageDetectionRadius configuration option

[1.1.2]

Bug Fixes

  • Fixed item pickup ping cleanup issue
  • Fixed real-time distance updates
  • Changed from timer-based to threshold-based distance updates

[1.0.0]

Initial Release

  • Basic item ping highlighting functionality
  • Circle indicator system with player colors
  • Localized item names and distance display
  • Multiplayer support with proper color synchronization
  • Configurable detection radius and visual settings