using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using UnityEngine;
using Zorro.Core;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.github.mondash.PocketBugle")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.4.0")]
[assembly: AssemblyInformationalVersion("1.0.4+8e8ead4d41b4d91758a4f4245f6d41b2b72176d7")]
[assembly: AssemblyProduct("com.github.mondash.PocketBugle")]
[assembly: AssemblyTitle("PocketBugle")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.4.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace PocketBugle
{
[BepInPlugin("com.github.mondash.PocketBugle", "PocketBugle", "1.0.4")]
public class Plugin : BaseUnityPlugin
{
private const ushort BugleItemID = 15;
private const string BugleItemName = "Bugle";
private const string DestroyHeldItemMethod = "DestroyHeldItemRpc";
private const string SpawnItemInHandMethod = "RPC_SpawnItemInHandMaster";
public const string Id = "com.github.mondash.PocketBugle";
private static KeyCode PocketKey => PocketConfig.PocketKey.Value;
public static string Name => "PocketBugle";
public static string Version => "1.0.4";
private void Awake()
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin waking...");
PocketConfig.Bind(((BaseUnityPlugin)this).Config);
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin awake!");
}
private static bool IsBugle(Item? item)
{
if (Object.op_Implicit((Object)(object)item))
{
return item.itemID == 15;
}
return false;
}
private static bool IsHoldingBugle(Character character)
{
return IsBugle(character.data.currentItem);
}
private static void DestroyHeldItem(Character character)
{
character.refs.items.photonView.RPC("DestroyHeldItemRpc", PhotonNetwork.LocalPlayer, Array.Empty<object>());
}
private static bool TryDestroyHeldBugle(Character character)
{
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Unknown result type (might be due to invalid IL or missing references)
if (!IsHoldingBugle(character))
{
return false;
}
DestroyHeldItem(character);
Optionable<byte> currentSelectedSlot = character.refs.items.currentSelectedSlot;
if (currentSelectedSlot.IsSome)
{
character.player.EmptySlot(currentSelectedSlot);
}
return true;
}
private static bool TryEquipBugle(Character character)
{
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
if (IsHoldingBugle(character))
{
return true;
}
if (!character.player.tempFullSlot.IsEmpty())
{
return true;
}
ItemSlot[] array = character.player.itemSlots ?? Array.Empty<ItemSlot>();
for (byte b = 0; b < array.Length; b++)
{
Item item = array[b]?.prefab;
if (IsBugle(item))
{
character.refs.items.EquipSlot(Optionable<byte>.Some(b));
return true;
}
}
return false;
}
private static void SpawnBugle(Character character)
{
character.refs.items.photonView.RPC("RPC_SpawnItemInHandMaster", (RpcTarget)2, new object[1] { "Bugle" });
}
private void Update()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
if (Input.GetKeyDown(PocketKey))
{
Character localCharacter = Character.localCharacter;
if (Object.op_Implicit((Object)(object)localCharacter) && !TryDestroyHeldBugle(localCharacter) && !TryEquipBugle(localCharacter))
{
SpawnBugle(localCharacter);
}
}
}
}
internal static class PocketConfig
{
public static ConfigEntry<KeyCode> PocketKey;
public static void Bind(ConfigFile config)
{
PocketKey = config.Bind<KeyCode>("Control", "PocketKey", (KeyCode)98, "Keyboard key used to spawn or destroy held bugle");
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}