using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On;
using UnityEngine;
using Zorro.ControllerSupport;
using Zorro.Settings;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("MMHOOK_Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.github.nazo-x1.PerspectiveSwitcher")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.1.0")]
[assembly: AssemblyInformationalVersion("0.1.1+7a6193543ce7c7c28e74bb27ade5f7804a81872a")]
[assembly: AssemblyProduct("com.github.nazo-x1.PerspectiveSwitcher")]
[assembly: AssemblyTitle("PerspectiveSwitcher")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace PerspectiveSwitcher
{
internal enum PerspectiveMode
{
FirstPerson,
SecondPerson,
ThirdPerson
}
internal interface IPerspectiveAdapter
{
PerspectiveMode Mode { get; }
void OnLateUpdate(MainCameraMovement self, float scrollDelta);
bool OnCharacterCam(orig_CharacterCam orig, MainCameraMovement self);
bool OnTryToStartWallClimb(orig_TryToStartWallClimb orig, CharacterClimbing self, bool forceAttempt, Vector3 overide, bool botGrab, float raycastDistance);
}
internal sealed class FirstPersonAdapter : IPerspectiveAdapter
{
public PerspectiveMode Mode => PerspectiveMode.FirstPerson;
public void OnLateUpdate(MainCameraMovement self, float scrollDelta)
{
}
public bool OnCharacterCam(orig_CharacterCam orig, MainCameraMovement self)
{
return false;
}
public bool OnTryToStartWallClimb(orig_TryToStartWallClimb orig, CharacterClimbing self, bool forceAttempt, Vector3 overide, bool botGrab, float raycastDistance)
{
return false;
}
}
internal sealed class OrbitPerspectiveAdapter : IPerspectiveAdapter
{
private readonly Plugin _plugin;
private readonly PerspectiveMode _mode;
private readonly int _directionSign;
private readonly float _height = 1.5f;
private readonly float _defaultDistance = 3f;
private float _currentDistance;
private readonly float _minDistance = 2f;
private readonly float _maxDistance = 4f;
private readonly float _zoomSpeed = 1f;
private readonly float _lerpRate = 5f;
private readonly float _turnSpeed = 720f;
private readonly float _clipRadius = 0.06f;
private readonly float _clipBuffer = 0.03f;
private readonly LayerMask _clipMask = LayerMask.op_Implicit(LayerMask.GetMask(new string[2] { "Terrain", "Map" }));
public PerspectiveMode Mode => _mode;
public OrbitPerspectiveAdapter(Plugin plugin, PerspectiveMode mode, int directionSign)
{
//IL_007f: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Unknown result type (might be due to invalid IL or missing references)
_plugin = plugin;
_mode = mode;
_directionSign = directionSign;
_currentDistance = _defaultDistance;
}
public void OnLateUpdate(MainCameraMovement self, float scrollDelta)
{
if (Mathf.Abs(scrollDelta) > 0.01f)
{
_currentDistance = Mathf.Clamp(_currentDistance - scrollDelta * _zoomSpeed, _minDistance, _maxDistance);
}
}
public bool OnCharacterCam(orig_CharacterCam orig, MainCameraMovement self)
{
//IL_004d: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_0054: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0084: Unknown result type (might be due to invalid IL or missing references)
//IL_008f: Unknown result type (might be due to invalid IL or missing references)
//IL_009b: Unknown result type (might be due to invalid IL or missing references)
//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
//IL_00a5: Unknown result type (might be due to invalid IL or missing references)
//IL_00a6: Unknown result type (might be due to invalid IL or missing references)
//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
//IL_00bf: Unknown result type (might be due to invalid IL or missing references)
//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
//IL_00de: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_0115: Unknown result type (might be due to invalid IL or missing references)
//IL_011a: Unknown result type (might be due to invalid IL or missing references)
//IL_0127: Unknown result type (might be due to invalid IL or missing references)
//IL_00f1: Unknown result type (might be due to invalid IL or missing references)
//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
//IL_00fe: Unknown result type (might be due to invalid IL or missing references)
//IL_0103: Unknown result type (might be due to invalid IL or missing references)
//IL_0108: Unknown result type (might be due to invalid IL or missing references)
//IL_0143: Unknown result type (might be due to invalid IL or missing references)
//IL_0148: Unknown result type (might be due to invalid IL or missing references)
//IL_0152: Unknown result type (might be due to invalid IL or missing references)
//IL_0157: Unknown result type (might be due to invalid IL or missing references)
//IL_013b: Unknown result type (might be due to invalid IL or missing references)
//IL_015c: Unknown result type (might be due to invalid IL or missing references)
//IL_015e: Unknown result type (might be due to invalid IL or missing references)
//IL_0166: Unknown result type (might be due to invalid IL or missing references)
//IL_016b: Unknown result type (might be due to invalid IL or missing references)
//IL_0170: Unknown result type (might be due to invalid IL or missing references)
//IL_0175: Unknown result type (might be due to invalid IL or missing references)
//IL_017a: Unknown result type (might be due to invalid IL or missing references)
//IL_0195: Unknown result type (might be due to invalid IL or missing references)
//IL_019a: Unknown result type (might be due to invalid IL or missing references)
//IL_01ab: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)Character.localCharacter == (Object)null)
{
return false;
}
_plugin.EnsureSettings();
MainCamera component = ((Component)self).GetComponent<MainCamera>();
component.cam.fieldOfView = self.GetFov();
Transform transform = ((Component)Character.localCharacter.GetBodypart((BodypartType)2)).transform;
Vector3 val = Character.localCharacter.data.lookDirection;
if (val == Vector3.zero)
{
val = transform.forward;
}
Vector3 val2 = transform.position + Vector3.up * _height + ((Vector3)(ref val)).normalized * _currentDistance * (float)_directionSign;
Vector3 val3 = val2 - transform.position;
Vector3 normalized = ((Vector3)(ref val3)).normalized;
float num = Vector3.Distance(val2, transform.position);
RaycastHit val4 = default(RaycastHit);
if (Physics.SphereCast(transform.position, _clipRadius, normalized, ref val4, num, LayerMask.op_Implicit(_clipMask)))
{
val2 = ((RaycastHit)(ref val4)).point - normalized * _clipBuffer;
}
((Component)self).transform.position = Vector3.Lerp(((Component)self).transform.position, val2, Time.deltaTime * _lerpRate);
Vector3 val5 = ((_mode == PerspectiveMode.SecondPerson) ? (transform.position + Vector3.up * 0.5f) : transform.position);
Quaternion val6 = Quaternion.LookRotation(val5 - ((Component)self).transform.position, Vector3.up);
float sensitivityMultiplier = _plugin.GetSensitivityMultiplier();
((Component)self).transform.rotation = Quaternion.RotateTowards(((Component)self).transform.rotation, val6, _turnSpeed * sensitivityMultiplier * Time.deltaTime);
return true;
}
public bool OnTryToStartWallClimb(orig_TryToStartWallClimb orig, CharacterClimbing self, bool forceAttempt, Vector3 overide, bool botGrab, float raycastDistance)
{
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Unknown result type (might be due to invalid IL or missing references)
//IL_0060: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
//IL_0073: Unknown result type (might be due to invalid IL or missing references)
//IL_0086: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0097: Unknown result type (might be due to invalid IL or missing references)
//IL_009c: Unknown result type (might be due to invalid IL or missing references)
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_00a1: Unknown result type (might be due to invalid IL or missing references)
//IL_00a8: Unknown result type (might be due to invalid IL or missing references)
orig_TryToStartWallClimb orig2 = orig;
CharacterClimbing self2 = self;
Transform transform = ((Component)self2.character.GetBodypart((BodypartType)2)).transform;
Vector3 val = self2.character.data.lookDirection;
if (val == Vector3.zero)
{
val = transform.forward;
}
Vector3 tempPosition = ((_mode == PerspectiveMode.SecondPerson) ? (transform.position - ((Vector3)(ref val)).normalized * 1f) : transform.position);
_plugin.WithTemporaryCameraPosition(tempPosition, delegate
{
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
orig2.Invoke(self2, forceAttempt, overide, botGrab, raycastDistance);
});
return true;
}
}
[BepInPlugin("com.github.nazo-x1.PerspectiveSwitcher", "PerspectiveSwitcher", "0.1.1")]
public class Plugin : BaseUnityPlugin
{
private ConfigEntry<KeyCode> configSwitchPerspective;
private bool _settingsInitialized;
private MouseSensitivitySetting _mouseSensSetting;
private ControllerSensitivitySetting _controllerSensSetting;
private PerspectiveMode _currentMode;
private readonly Dictionary<PerspectiveMode, IPerspectiveAdapter> _adapters = new Dictionary<PerspectiveMode, IPerspectiveAdapter>();
public const string Id = "com.github.nazo-x1.PerspectiveSwitcher";
internal static ManualLogSource Log { get; private set; }
private IPerspectiveAdapter CurrentAdapter => _adapters[_currentMode];
public static string Name => "PerspectiveSwitcher";
public static string Version => "0.1.1";
private void Awake()
{
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
//IL_0077: Expected O, but got Unknown
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Expected O, but got Unknown
//IL_008f: Unknown result type (might be due to invalid IL or missing references)
//IL_0099: Expected O, but got Unknown
Log = ((BaseUnityPlugin)this).Logger;
configSwitchPerspective = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("Camera.Toggles", "SwitchPerspective", (KeyCode)118, "Switch the camera perspective (First -> Second -> Third)");
_adapters[PerspectiveMode.FirstPerson] = new FirstPersonAdapter();
_adapters[PerspectiveMode.SecondPerson] = new OrbitPerspectiveAdapter(this, PerspectiveMode.SecondPerson, 1);
_adapters[PerspectiveMode.ThirdPerson] = new OrbitPerspectiveAdapter(this, PerspectiveMode.ThirdPerson, -1);
MainCameraMovement.LateUpdate += new hook_LateUpdate(MainCameraMovement_LateUpdate);
MainCameraMovement.CharacterCam += new hook_CharacterCam(MainCameraMovement_CharacterCam);
CharacterClimbing.TryToStartWallClimb += new hook_TryToStartWallClimb(CharacterClimbing_TryStartWallClimb);
Log.LogInfo((object)$"Plugin {Name} is loaded! Current mode: {_currentMode}");
}
internal void EnsureSettings()
{
if (!_settingsInitialized && (Object)(object)GameHandler.Instance != (Object)null && GameHandler.Instance.SettingsHandler != null)
{
_mouseSensSetting = GameHandler.Instance.SettingsHandler.GetSetting<MouseSensitivitySetting>();
_controllerSensSetting = GameHandler.Instance.SettingsHandler.GetSetting<ControllerSensitivitySetting>();
_settingsInitialized = true;
}
}
internal float GetSensitivityMultiplier()
{
//IL_000e: Unknown result type (might be due to invalid IL or missing references)
//IL_0014: Invalid comparison between Unknown and I4
if (!_settingsInitialized)
{
return 1f;
}
if ((int)InputHandler.GetCurrentUsedInputScheme() != 1)
{
return ((FloatSetting)_mouseSensSetting).Value;
}
return ((FloatSetting)_controllerSensSetting).Value;
}
internal void WithTemporaryCameraPosition(Vector3 tempPosition, Action action)
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_0013: Unknown result type (might be due to invalid IL or missing references)
Transform transform = ((Component)MainCamera.instance).transform;
Vector3 position = transform.position;
try
{
transform.position = tempPosition;
action();
}
finally
{
transform.position = position;
}
}
private void SwitchToNextMode()
{
_currentMode = _currentMode switch
{
PerspectiveMode.FirstPerson => PerspectiveMode.SecondPerson,
PerspectiveMode.SecondPerson => PerspectiveMode.ThirdPerson,
_ => PerspectiveMode.FirstPerson,
};
Log.LogInfo((object)$"Switched perspective to: {_currentMode}");
}
private void MainCameraMovement_LateUpdate(orig_LateUpdate orig, MainCameraMovement self)
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
if (Input.GetKeyDown(configSwitchPerspective.Value))
{
SwitchToNextMode();
}
EnsureSettings();
float y = Input.mouseScrollDelta.y;
CurrentAdapter.OnLateUpdate(self, y);
orig.Invoke(self);
}
private void MainCameraMovement_CharacterCam(orig_CharacterCam orig, MainCameraMovement self)
{
if (!CurrentAdapter.OnCharacterCam(orig, self))
{
orig.Invoke(self);
}
}
private void CharacterClimbing_TryStartWallClimb(orig_TryToStartWallClimb orig, CharacterClimbing self, bool forceAttempt, Vector3 overide, bool botGrab, float raycastDistance)
{
//IL_0009: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
if (!CurrentAdapter.OnTryToStartWallClimb(orig, self, forceAttempt, overide, botGrab, raycastDistance))
{
orig.Invoke(self, forceAttempt, overide, botGrab, raycastDistance);
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}