Decompiled source of WeatherStormController v0.1.0

plugins/com.pharmacomaniac.WeatherStormController.dll

Decompiled 2 weeks ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using SettingsExtender;
using Unity.Mathematics;
using UnityEngine;
using UnityEngine.Localization;
using UnityEngine.SceneManagement;
using Zorro.Settings;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.pharmacomaniac.WeatherStormController")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0")]
[assembly: AssemblyProduct("com.pharmacomaniac.WeatherStormController")]
[assembly: AssemblyTitle("WeatherStormController")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BepInEx
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class BepInAutoPluginAttribute : Attribute
	{
		public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace BepInEx.Preloader.Core.Patching
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class PatcherAutoPluginAttribute : Attribute
	{
		public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace ConfigurableStormController
{
	[BepInPlugin("com.example.configurablestormcontroller", "Configurable Storm Controller", "4.2.4")]
	public class Plugin : BaseUnityPlugin
	{
		public const string PLUGIN_GUID = "com.example.configurablestormcontroller";

		public const string PLUGIN_NAME = "Configurable Storm Controller";

		public const string PLUGIN_VERSION = "4.2.4";

		public const string SETTINGS_PAGE_NAME = "Storm Controller";

		internal static ManualLogSource Log;

		private void Awake()
		{
			Log = ((BaseUnityPlugin)this).Logger;
			SettingsRegistry.Register("Storm Controller");
			SceneManager.sceneLoaded += OnSceneLoaded;
			Log.LogInfo((object)"Configurable Storm Controller is loaded and ready.");
		}

		private void Start()
		{
			SettingsHandler instance = SettingsHandler.Instance;
			instance.AddSetting((Setting)(object)new EnableModSetting());
			instance.AddSetting((Setting)(object)new EnableRainSetting());
			instance.AddSetting((Setting)(object)new RainFrequencySetting());
			instance.AddSetting((Setting)(object)new RainDurationSetting());
			instance.AddSetting((Setting)(object)new EnableSnowSetting());
			instance.AddSetting((Setting)(object)new SnowFrequencySetting());
			instance.AddSetting((Setting)(object)new SnowDurationSetting());
			Log.LogInfo((object)"Added all storm settings to the in-game UI.");
		}

		private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
		{
			if (((Scene)(ref scene)).name.StartsWith("Level_"))
			{
				Log.LogInfo((object)("Game scene '" + ((Scene)(ref scene)).name + "' loaded. Initializing Storm Controller..."));
				StormController.Initialize();
			}
		}
	}
	public static class StormController
	{
		private static WindChillZone _rainZone;

		private static WindChillZone _snowZone;

		private static Vector2 _defaultRainOn;

		private static Vector2 _defaultRainOff;

		private static Vector2 _defaultSnowOn;

		private static Vector2 _defaultSnowOff;

		private static bool _isInitialized;

		public static void Initialize()
		{
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_0039: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Invalid comparison between Unknown and I4
			//IL_0086: Unknown result type (might be due to invalid IL or missing references)
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Unknown result type (might be due to invalid IL or missing references)
			//IL_009a: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b8: Unknown result type (might be due to invalid IL or missing references)
			WindChillZone[] array = Object.FindObjectsByType<WindChillZone>((FindObjectsSortMode)0);
			_rainZone = null;
			_snowZone = null;
			WindChillZone[] array2 = array;
			foreach (WindChillZone val in array2)
			{
				StormVisual componentInChildren = ((Component)val).GetComponentInChildren<StormVisual>(true);
				if ((int)componentInChildren.stormType == 0)
				{
					_rainZone = val;
				}
				else if ((int)componentInChildren.stormType == 1)
				{
					_snowZone = val;
				}
			}
			if ((Object)(object)_rainZone == (Object)null || (Object)(object)_snowZone == (Object)null)
			{
				Plugin.Log.LogError((object)"Failed to find both Rain and Snow storm controllers!");
				_isInitialized = false;
				return;
			}
			_defaultRainOn = _rainZone.windTimeRangeOn;
			_defaultRainOff = _rainZone.windTimeRangeOff;
			_defaultSnowOn = _snowZone.windTimeRangeOn;
			_defaultSnowOff = _snowZone.windTimeRangeOff;
			_isInitialized = true;
			Plugin.Log.LogInfo((object)"Storm Controller initialized successfully.");
			ApplyAllSettings();
		}

		public static void ApplyAllSettings()
		{
			//IL_00cd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_0098: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b7: Unknown result type (might be due to invalid IL or missing references)
			//IL_016f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			//IL_0136: Unknown result type (might be due to invalid IL or missing references)
			//IL_013b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0155: Unknown result type (might be due to invalid IL or missing references)
			//IL_015a: Unknown result type (might be due to invalid IL or missing references)
			if (!_isInitialized)
			{
				return;
			}
			SettingsHandler instance = SettingsHandler.Instance;
			bool value = ((BoolSetting)instance.GetSetting<EnableModSetting>()).Value;
			Plugin.Log.LogInfo((object)("Applying all settings. Master switch is " + (value ? "ON" : "OFF") + "."));
			if (!value)
			{
				RestoreVanillaValues();
				return;
			}
			if (((BoolSetting)instance.GetSetting<EnableRainSetting>()).Value)
			{
				float value2 = ((FloatSetting)instance.GetSetting<RainFrequencySetting>()).Value;
				float value3 = ((FloatSetting)instance.GetSetting<RainDurationSetting>()).Value;
				_rainZone.windTimeRangeOff = new Vector2(_defaultRainOff.x / value2, _defaultRainOff.y / value2);
				_rainZone.windTimeRangeOn = new Vector2(value3 * 0.9f, value3 * 1.1f);
			}
			else
			{
				_rainZone.windTimeRangeOff = new Vector2(float.MaxValue, float.MaxValue);
				if (_rainZone.windActive)
				{
					_rainZone.windActive = false;
				}
			}
			if (((BoolSetting)instance.GetSetting<EnableSnowSetting>()).Value)
			{
				float value4 = ((FloatSetting)instance.GetSetting<SnowFrequencySetting>()).Value;
				float value5 = ((FloatSetting)instance.GetSetting<SnowDurationSetting>()).Value;
				_snowZone.windTimeRangeOff = new Vector2(_defaultSnowOff.x / value4, _defaultSnowOff.y / value4);
				_snowZone.windTimeRangeOn = new Vector2(value5 * 0.9f, value5 * 1.1f);
			}
			else
			{
				_snowZone.windTimeRangeOff = new Vector2(float.MaxValue, float.MaxValue);
				if (_snowZone.windActive)
				{
					_snowZone.windActive = false;
				}
			}
		}

		private static void RestoreVanillaValues()
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0021: Unknown result type (might be due to invalid IL or missing references)
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_003a: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_004e: Unknown result type (might be due to invalid IL or missing references)
			if (_isInitialized)
			{
				Plugin.Log.LogInfo((object)"Restoring vanilla storm behavior.");
				_rainZone.windTimeRangeOn = _defaultRainOn;
				_rainZone.windTimeRangeOff = _defaultRainOff;
				_snowZone.windTimeRangeOn = _defaultSnowOn;
				_snowZone.windTimeRangeOff = _defaultSnowOff;
			}
		}
	}
	public class EnableModSetting : BoolSetting, IExposedSetting
	{
		public override LocalizedString OffString => null;

		public override LocalizedString OnString => null;

		public string GetDisplayName()
		{
			return "Enable Storm Controller";
		}

		protected override bool GetDefaultValue()
		{
			return true;
		}

		public string GetCategory()
		{
			return SettingsRegistry.GetPageId("Storm Controller");
		}

		public override void ApplyValue()
		{
			StormController.ApplyAllSettings();
		}
	}
	public abstract class StepFloatSetting : FloatSetting, IExposedSetting
	{
		protected abstract float GetStep();

		public override float Clamp(float value)
		{
			float step = GetStep();
			if (step > 0f)
			{
				value = Mathf.Round(value / step) * step;
			}
			return ((FloatSetting)this).Clamp(value);
		}

		public abstract string GetDisplayName();

		public string GetCategory()
		{
			return SettingsRegistry.GetPageId("Storm Controller");
		}

		public override void ApplyValue()
		{
			StormController.ApplyAllSettings();
		}
	}
	public abstract class StormToggleSetting : BoolSetting, IExposedSetting
	{
		public override LocalizedString OffString => null;

		public override LocalizedString OnString => null;

		public abstract string GetDisplayName();

		public string GetCategory()
		{
			return SettingsRegistry.GetPageId("Storm Controller");
		}

		public override void ApplyValue()
		{
			StormController.ApplyAllSettings();
		}
	}
	public class EnableRainSetting : StormToggleSetting
	{
		public override string GetDisplayName()
		{
			return "Enable Rain";
		}

		protected override bool GetDefaultValue()
		{
			return true;
		}
	}
	public class RainFrequencySetting : StepFloatSetting
	{
		public override string GetDisplayName()
		{
			return "Rain Frequency";
		}

		protected override float GetDefaultValue()
		{
			return 1f;
		}

		protected override float2 GetMinMaxValue()
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			return new float2(0.1f, 2f);
		}

		protected override float GetStep()
		{
			return 0.1f;
		}

		public override string Expose(float result)
		{
			return result.ToString("F1") + "x";
		}
	}
	public class RainDurationSetting : StepFloatSetting
	{
		public override string GetDisplayName()
		{
			return "Rain Duration";
		}

		protected override float GetDefaultValue()
		{
			return 30f;
		}

		protected override float2 GetMinMaxValue()
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			return new float2(15f, 90f);
		}

		protected override float GetStep()
		{
			return 5f;
		}

		public override string Expose(float result)
		{
			return result.ToString("F0") + "s";
		}
	}
	public class EnableSnowSetting : StormToggleSetting
	{
		public override string GetDisplayName()
		{
			return "Enable Snow";
		}

		protected override bool GetDefaultValue()
		{
			return true;
		}
	}
	public class SnowFrequencySetting : StepFloatSetting
	{
		public override string GetDisplayName()
		{
			return "Snow Frequency";
		}

		protected override float GetDefaultValue()
		{
			return 1f;
		}

		protected override float2 GetMinMaxValue()
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			return new float2(0.1f, 2f);
		}

		protected override float GetStep()
		{
			return 0.1f;
		}

		public override string Expose(float result)
		{
			return result.ToString("F1") + "x";
		}
	}
	public class SnowDurationSetting : StepFloatSetting
	{
		public override string GetDisplayName()
		{
			return "Snow Duration";
		}

		protected override float GetDefaultValue()
		{
			return 20f;
		}

		protected override float2 GetMinMaxValue()
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			return new float2(15f, 90f);
		}

		protected override float GetStep()
		{
			return 5f;
		}

		public override string Expose(float result)
		{
			return result.ToString("F0") + "s";
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}