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pooblives-13_Downright_Dastardly_Ascents-1.0.4 icon

13 Downright Dastardly Ascents

Adds 13 ascents that could absolutely be considered downright dastardly.

Date uploaded 5 days ago
Version 1.0.4
Download link pooblives-13_Downright_Dastardly_Ascents-1.0.4.zip
Downloads 383
Dependency string pooblives-13_Downright_Dastardly_Ascents-1.0.4

This mod requires the following mods to function

BepInEx-BepInExPack_PEAK-5.4.75301 icon
BepInEx-BepInExPack_PEAK

BepInEx pack for PEAK. Preconfigured and ready to use.

Preferred version: 5.4.75301

README

Disclaimer

This mod was mostly tested in singleplayer, so expect some bugs when playing with other people. It also requires all players to have the mod.

(It has been tested in multiplayer a bit, but just not as much)

Also, ascent 20 has currently not been confirmed possible past the first mountain! So there may be balance changes.

How To Unlock Immediatly

Ascent 8 and all previous ascents are unlocked immediately upon opening the airport kiosk, so if you don't want that to happen, beat the in-game ascents first.

To unlock an ascent level, hold U whilst opening the airport kiosk. If you want to unlock all of them at once, hold both left control and U at the same time.

If you want to relock ascents above 8, hold capslock whilst opening the airport kiosk.

The Downright Dastardly Ascents

Ascent 8: Fog moves 2x as fast, starts instantly, and goes until the kiln.

Ascent 9: Hazards are more hazardous. (All hazards are worse, some are uniquely worse, whilst others are just the same but more extreme)

Ascent 10: Rule 0 is now stricter. (If 2 scouts are too far away from each other, the scoutmaster will spawn, so make sure to keep your group close together! Also, when a player dies, all other players are given curse based on how many players there are)

Ascent 11: Suitcases are painful. (All suitcases work like ancient luggages and give more injury based on their rarity)

Ascent 12: Items are worse. (I would recommend not using the cannon glitch and avoiding poisonous food)

Ascent 13: Falling makes you sleepy. (Upon taking fall damage, you are given sleepy equal to the amount it takes to make you pass out if you had no weight)

Ascent 14: Weather is more extreme. (This includes the lava in the caldera)

Ascent 15: The kilns lava starts sooner and moves faster. (Currently uses a custom script I made to move. Since this feature has been temporarily removed, it will be updated once the lava rising has been re-added)

Ascent 16: All status ailments have unique effects. (Poison makes you fall sometimes, Drowsy doesn't reduce at night, Cold makes you move slower, Heat makes you lose stamina quicker while sprinting and climbing, Injury slowly gets worse over time, and weight makes you fall faster)

Ascent 17: Cold, drowsy, poison, and hot apply more.

Ascent 18: Heat heals 3x slower in the caldera and the kiln.

Ascent 19: The sun is hot everywhere.

Ascent 20: All weather is present everywhere at slightly less effect. (Was gonna include eruptions, but it absolutely tanks performance. Wind doesn't give heat in the caldera because I'm almost certain it would be impossible if it did)

Credit

antsfrom_mars made the thumbnail for the mod!

CHANGELOG

Ascent 20 - Made it so alpine wind isnt nerfed.