The BepInEx console will not appear when launching like it does for other games on Thunderstore (you can turn it back on in your BepInEx.cfg file). If your PEAK crashes on startup, add -dx12 to your launch parameters.
Decompiled source of Airstrike Flares v1.0.1
BepInEx/plugins/airstrike_flares.dll
Decompiled 2 days agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using Photon.Pun; using UnityEngine; using Zorro.Core; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("airstrike_flares")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.1.0")] [assembly: AssemblyInformationalVersion("1.0.1")] [assembly: AssemblyProduct("airstrike_flares")] [assembly: AssemblyTitle("Airstrike flares")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.1.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace airstrike_flares { [HarmonyPatch(typeof(Flare), "Update")] internal static class airstrike { internal static void Prefix(Flare __instance) { //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00a2: Unknown result type (might be due to invalid IL or missing references) //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00fe: Unknown result type (might be due to invalid IL or missing references) //IL_0111: Unknown result type (might be due to invalid IL or missing references) if (((ItemComponent)__instance).GetData<BoolItemData>((DataEntryKey)3).Value && ((Component)__instance).GetComponent<Item>().GetData<IntItemData>((DataEntryKey)1).Value < 4 && !Singleton<MountainProgressHandler>.Instance.IsAtPeak(((Component)__instance).transform.position) && PhotonNetwork.IsMasterClient) { float num = Random.Range(0f, 300f); if (num > 299f) { GameObject val = PhotonNetwork.Instantiate("0_items/Dynamite", ((Component)__instance).transform.position + new Vector3(Random.Range(-1f, 1f), 15f, Random.Range(-1f, 1f)), Quaternion.identity, (byte)0, (object[])null); val.GetComponent<PhotonView>().ViewID = (int)Math.Round(Random.Range(10000f, 1000000f)); ((MonoBehaviourPun)val.GetComponent<Item>()).photonView.RPC("SetKinematicRPC", (RpcTarget)0, new object[3] { false, val.transform.position, val.transform.rotation }); Dynamite component = val.GetComponent<Dynamite>(); ((MonoBehaviourPun)component).photonView.RPC("SetFlareLitRPC", (RpcTarget)0, Array.Empty<object>()); } } } } [BepInPlugin("airstrikingstuff", "Airstrike Flares", "1.0.1")] public class Plugin : BaseUnityPlugin { internal static ManualLogSource Log { get; private set; } private void Awake() { //IL_0022: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Expected O, but got Unknown Log = ((BaseUnityPlugin)this).Logger; Log.LogInfo((object)"Plugin air strike is loaded!"); Harmony val = new Harmony("airstrikego"); val.PatchAll(); } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }