Decompiled source of RGB Host v1.0.2

BepInEx/plugins/RGBHost.dll

Decompiled 3 weeks ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using UnityEngine;
using Zorro.Core;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("RGBHost")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("RGBHost")]
[assembly: AssemblyTitle("RGBHost")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace rgbstuff
{
	[BepInPlugin("rgbstuff", "rgbstuff", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		internal static ConfigEntry<float> speed;

		internal static ConfigEntry<bool> enabled;

		internal static ConfigEntry<KeyCode> keybind;

		internal static ManualLogSource Log { get; private set; }

		private void Awake()
		{
			//IL_007b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0081: Expected O, but got Unknown
			enabled = ((BaseUnityPlugin)this).Config.Bind<bool>("RGB", "Enabled", true, (ConfigDescription)null);
			keybind = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("RGB", "Enable Bind", (KeyCode)111, (ConfigDescription)null);
			speed = ((BaseUnityPlugin)this).Config.Bind<float>("RGB", "Speed", 1f, (ConfigDescription)null);
			Log = ((BaseUnityPlugin)this).Logger;
			Log.LogInfo((object)"Plugin rgb host is loaded!");
			Harmony val = new Harmony("rgbstuff");
			val.PatchAll();
		}
	}
	[HarmonyPatch(typeof(Character), "Awake")]
	internal static class RGBMe
	{
		internal static void Postfix(Character __instance)
		{
			if (PhotonNetwork.IsMasterClient && __instance.IsLocal)
			{
				((Component)__instance).gameObject.AddComponent<CycleColors>().character = __instance;
			}
		}
	}
	internal class CycleColors : MonoBehaviour
	{
		public int onIndex = 0;

		public int maxIndex = 0;

		public Character character;

		internal void Awake()
		{
			maxIndex = Singleton<Customization>.Instance.skins.Length;
			((MonoBehaviour)this).StartCoroutine((IEnumerator)RGBRoutine());
		}

		internal void Update()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			if (Input.GetKeyDown(Plugin.keybind.Value))
			{
				Plugin.enabled.Value = !Plugin.enabled.Value;
			}
		}

		internal IEnumerator<WaitForSeconds> RGBRoutine()
		{
			yield return new WaitForSeconds(10f);
			while (true)
			{
				if (Plugin.enabled.Value && !character.data.dead)
				{
					CharacterCustomizationData customizationData = CharacterCustomization.GetCustomizationData(PhotonNetwork.LocalPlayer);
					customizationData.currentSkin = onIndex;
					CharacterCustomization.SetCustomizationData(customizationData, PhotonNetwork.LocalPlayer);
					Singleton<AchievementManager>.Instance.SetSteamStat((STEAMSTATTYPE)7, onIndex);
					onIndex++;
					if (onIndex > maxIndex - 1)
					{
						onIndex = 0;
					}
				}
				yield return new WaitForSeconds(Plugin.speed.Value);
			}
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}