using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using UnityEngine;
using Zorro.Core;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("RGBHost")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("RGBHost")]
[assembly: AssemblyTitle("RGBHost")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace rgbstuff
{
[BepInPlugin("rgbstuff", "rgbstuff", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
internal static ConfigEntry<float> speed;
internal static ConfigEntry<bool> enabled;
internal static ConfigEntry<KeyCode> keybind;
internal static ManualLogSource Log { get; private set; }
private void Awake()
{
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
//IL_0081: Expected O, but got Unknown
enabled = ((BaseUnityPlugin)this).Config.Bind<bool>("RGB", "Enabled", true, (ConfigDescription)null);
keybind = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("RGB", "Enable Bind", (KeyCode)111, (ConfigDescription)null);
speed = ((BaseUnityPlugin)this).Config.Bind<float>("RGB", "Speed", 1f, (ConfigDescription)null);
Log = ((BaseUnityPlugin)this).Logger;
Log.LogInfo((object)"Plugin rgb host is loaded!");
Harmony val = new Harmony("rgbstuff");
val.PatchAll();
}
}
[HarmonyPatch(typeof(Character), "Awake")]
internal static class RGBMe
{
internal static void Postfix(Character __instance)
{
if (PhotonNetwork.IsMasterClient && __instance.IsLocal)
{
((Component)__instance).gameObject.AddComponent<CycleColors>().character = __instance;
}
}
}
internal class CycleColors : MonoBehaviour
{
public int onIndex = 0;
public int maxIndex = 0;
public Character character;
internal void Awake()
{
maxIndex = Singleton<Customization>.Instance.skins.Length;
((MonoBehaviour)this).StartCoroutine((IEnumerator)RGBRoutine());
}
internal void Update()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
if (Input.GetKeyDown(Plugin.keybind.Value))
{
Plugin.enabled.Value = !Plugin.enabled.Value;
}
}
internal IEnumerator<WaitForSeconds> RGBRoutine()
{
yield return new WaitForSeconds(10f);
while (true)
{
if (Plugin.enabled.Value && !character.data.dead)
{
CharacterCustomizationData customizationData = CharacterCustomization.GetCustomizationData(PhotonNetwork.LocalPlayer);
customizationData.currentSkin = onIndex;
CharacterCustomization.SetCustomizationData(customizationData, PhotonNetwork.LocalPlayer);
Singleton<AchievementManager>.Instance.SetSteamStat((STEAMSTATTYPE)7, onIndex);
onIndex++;
if (onIndex > maxIndex - 1)
{
onIndex = 0;
}
}
yield return new WaitForSeconds(Plugin.speed.Value);
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}