Decompiled source of HideAndSeekBingBong v0.1.1

plugins/com.quackandcheese.HideAndSeekBingBong.dll

Decompiled 2 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Threading.Tasks;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On;
using PEAKLib.Core;
using Photon.Pun;
using UnityEngine;
using UnityEngine.Networking;
using Zorro.Core;
using Zorro.Core.CLI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.quackandcheese.HideAndSeekBingBong")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.1.0")]
[assembly: AssemblyInformationalVersion("0.1.1")]
[assembly: AssemblyProduct("com.quackandcheese.HideAndSeekBingBong")]
[assembly: AssemblyTitle("HideAndSeekBingBong")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BepInEx
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class BepInAutoPluginAttribute : Attribute
	{
		public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace BepInEx.Preloader.Core.Patching
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class PatcherAutoPluginAttribute : Attribute
	{
		public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace HideAndSeekBingBong
{
	public class BingBongAlerter : MonoBehaviour
	{
		public Item item;

		private SFX_Instance alertSfx;

		private void Awake()
		{
			item = ((Component)this).GetComponent<Item>();
			BingBongManager.bingBongAlerters.Add(this);
			alertSfx = ScriptableObject.CreateInstance<SFX_Instance>();
			if ((Object)(object)Plugin.AlertSound != (Object)null)
			{
				alertSfx.clips = (AudioClip[])(object)new AudioClip[1] { Plugin.AlertSound };
			}
		}

		public void Alert(float volume, float range)
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Expected O, but got Unknown
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			alertSfx.settings = new SFX_Settings
			{
				volume = volume,
				range = range
			};
			SFX_Instance obj = alertSfx;
			if (obj != null)
			{
				obj.Play(((Component)this).transform.position);
			}
		}

		private void OnDestroy()
		{
			BingBongManager.bingBongAlerters.Remove(this);
		}
	}
	[ConsoleClassCustomizer("BingBong")]
	public class BingBongManager : MonoBehaviourPun
	{
		public static List<BingBongAlerter> bingBongAlerters = new List<BingBongAlerter>();

		private float alertTimer;

		private float timerInterval = Plugin.AlertSoundInterval.Value;

		public static BingBongManager Instance { get; private set; }

		private void Awake()
		{
			if ((Object)(object)Instance == (Object)null)
			{
				Instance = this;
			}
			else
			{
				Object.Destroy((Object)(object)((Component)this).gameObject);
			}
			if ((Object)(object)Plugin.AlertSound == (Object)null)
			{
				Debug.LogError((object)"Alert sound is not set. Please check the configuration.");
			}
		}

		private void Update()
		{
			if (PhotonNetwork.IsMasterClient)
			{
				alertTimer += Time.deltaTime;
				if (alertTimer >= timerInterval)
				{
					alertTimer = 0f;
					((MonoBehaviourPun)this).photonView.RPC("AlertBingBongs", (RpcTarget)0, new object[2]
					{
						Plugin.AlertVolume.Value,
						Plugin.AudibleDistance.Value
					});
				}
			}
		}

		[PunRPC]
		public void AlertBingBongs(float volume, float range)
		{
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Invalid comparison between Unknown and I4
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Invalid comparison between Unknown and I4
			foreach (BingBongAlerter bingBongAlerter in bingBongAlerters)
			{
				if ((Object)(object)bingBongAlerter != (Object)null && ((Component)bingBongAlerter).gameObject.activeInHierarchy && (((int)bingBongAlerter.item.itemState != 1 && (int)bingBongAlerter.item.itemState != 2) || Plugin.AlertPlayCondition.Value == Plugin.PlayCondition.WhileOnGroundOrCarried))
				{
					bingBongAlerter.Alert(volume, range);
				}
			}
		}

		[ConsoleCommand]
		public static void DestroyAllAndSpawn()
		{
			foreach (BingBongAlerter bingBongAlerter in bingBongAlerters)
			{
				if ((Object)(object)bingBongAlerter != (Object)null && ((Component)bingBongAlerter).gameObject.activeInHierarchy && (Object)(object)bingBongAlerter.item.holderCharacter == (Object)null)
				{
					PhotonNetwork.Destroy(((Component)bingBongAlerter).gameObject);
				}
			}
			foreach (Character allPlayerCharacter in PlayerHandler.GetAllPlayerCharacters())
			{
				BingBongManager instance = Instance;
				if (instance != null)
				{
					((MonoBehaviourPun)instance).photonView.RPC("DestroyHeldBingBongs", (RpcTarget)0, new object[1] { ((Component)allPlayerCharacter).GetComponent<PhotonView>() });
				}
			}
			Character.localCharacter.refs.items.SpawnItemInHand("BingBong");
		}

		[PunRPC]
		public void DestroyHeldBingBongs(PhotonView characterView)
		{
			//IL_0107: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
			Character component = ((Component)characterView).GetComponent<Character>();
			if (component.refs.items.currentSelectedSlot.IsSome && Object.op_Implicit((Object)(object)component.data.currentItem) && component.player.GetItemSlot(component.refs.items.currentSelectedSlot.Value).GetPrefabName() == "BingBong")
			{
				Item currentItem = component.data.currentItem;
				component.refs.items.UnAttatchEquipedItem();
				if (((MonoBehaviourPun)currentItem).photonView.IsMine || (((MonoBehaviourPun)currentItem).photonView.Controller.IsMasterClient && PhotonNetwork.IsMasterClient))
				{
					PhotonNetwork.Destroy(((Component)currentItem).gameObject);
				}
				component.player.EmptySlot(component.refs.items.currentSelectedSlot);
			}
			for (int num = 3; num >= 0; num--)
			{
				byte b = (byte)num;
				ItemSlot itemSlot = component.player.GetItemSlot(b);
				if (!itemSlot.IsEmpty() && itemSlot.GetPrefabName() == "BingBong")
				{
					component.player.EmptySlot(Optionable<byte>.Some(b));
				}
			}
		}
	}
	[BepInPlugin("com.quackandcheese.HideAndSeekBingBong", "HideAndSeekBingBong", "0.1.1")]
	public class Plugin : BaseUnityPlugin
	{
		public enum PlayCondition
		{
			WhileOnGround,
			WhileOnGroundOrCarried
		}

		internal static GameObject BingBongManagerPrefab;

		public static AudioClip? AlertSound;

		public static ConfigEntry<string> SoundFileName;

		public static ConfigEntry<float> AlertSoundInterval;

		public static ConfigEntry<float> AlertVolume;

		public static ConfigEntry<float> AudibleDistance;

		public static ConfigEntry<PlayCondition> AlertPlayCondition;

		internal static Dictionary<string, AudioType> audioExtensions = new Dictionary<string, AudioType>
		{
			{
				".ogg",
				(AudioType)14
			},
			{
				".wav",
				(AudioType)20
			},
			{
				".mp3",
				(AudioType)13
			}
		};

		public const string Id = "com.quackandcheese.HideAndSeekBingBong";

		internal static ManualLogSource Log { get; private set; } = null;


		internal static ModDefinition Definition { get; set; } = null;


		internal static AssetBundle Bundle { get; set; } = null;


		public static string Name => "HideAndSeekBingBong";

		public static string Version => "0.1.1";

		private void Awake()
		{
			//IL_0140: Unknown result type (might be due to invalid IL or missing references)
			//IL_014a: Expected O, but got Unknown
			//IL_0151: Unknown result type (might be due to invalid IL or missing references)
			//IL_015b: Expected O, but got Unknown
			//IL_0162: Unknown result type (might be due to invalid IL or missing references)
			//IL_016c: Expected O, but got Unknown
			Log = ((BaseUnityPlugin)this).Logger;
			Definition = ModDefinition.GetOrCreate(((BaseUnityPlugin)this).Info.Metadata);
			string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "hideandseekbingbong");
			Bundle = AssetBundle.LoadFromFile(text);
			SoundFileName = ((BaseUnityPlugin)this).Config.Bind<string>("General", "SoundFileName", "bingbong.mp3", "The file name of the sound for the alert. (.ogg, .mp3, or .wav)");
			AlertSoundInterval = ((BaseUnityPlugin)this).Config.Bind<float>("General", "AlertSoundInterval", 5f, "The interval in seconds between alerts.");
			AlertVolume = ((BaseUnityPlugin)this).Config.Bind<float>("General", "AlertVolume", 1f, "The volume of the alert.");
			AudibleDistance = ((BaseUnityPlugin)this).Config.Bind<float>("General", "AudibleDistance", 100f, "The maximum distance at which the sound is heard.");
			AlertPlayCondition = ((BaseUnityPlugin)this).Config.Bind<PlayCondition>("General", "PlayCondition", PlayCondition.WhileOnGround, "Determines which situations the alert is played in.");
			AlertSound = LoadAlertSound();
			BingBongManagerPrefab = Bundle.LoadAsset<GameObject>("BingBongManager.prefab");
			BingBongManagerPrefab.AddComponent<BingBongManager>();
			BingBongManagerPrefab.AddComponent<PhotonView>();
			NetworkPrefabManager.RegisterNetworkPrefab(Definition, BingBongManagerPrefab);
			NetworkConnector.Awake += new hook_Awake(NetworkConnector_Awake);
			NetworkConnector.OnJoinedRoom += new hook_OnJoinedRoom(NetworkConnector_OnJoinedRoom);
			BingBong.Start += new hook_Start(BingBong_Start);
			Log.LogInfo((object)("Plugin " + Name + " is loaded!"));
		}

		private void NetworkConnector_Awake(orig_Awake orig, NetworkConnector self)
		{
			SpawnBingBongManager();
		}

		private void NetworkConnector_OnJoinedRoom(orig_OnJoinedRoom orig, NetworkConnector self)
		{
			orig.Invoke(self);
			SpawnBingBongManager();
		}

		private void SpawnBingBongManager()
		{
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			if (PhotonNetwork.IsConnected && PhotonNetwork.InRoom && PhotonNetwork.IsMasterClient && !((Object)(object)BingBongManager.Instance != (Object)null))
			{
				GameObject val = PhotonNetwork.InstantiateRoomObject(((Object)BingBongManagerPrefab).name, new Vector3(0f, 0f, 0f), Quaternion.identity, (byte)0, (object[])null);
			}
		}

		private void BingBong_Start(orig_Start orig, BingBong self)
		{
			orig.Invoke(self);
			((Component)self).gameObject.AddComponent<BingBongAlerter>();
		}

		public AudioClip? LoadAlertSound()
		{
			string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "sfx");
			if (!Directory.Exists(text))
			{
				Directory.CreateDirectory(text);
				Log.LogWarning((object)"SFX folder does not exist. Creating the folder, but no sound file will be loaded.");
				return null;
			}
			string[] files = Directory.GetFiles(text);
			string sfxFile = files[0];
			string text2 = Path.Combine(text, SoundFileName.Value);
			if (SoundFileName.Value != "" && File.Exists(text2))
			{
				sfxFile = text2;
			}
			if (File.Exists(sfxFile))
			{
				LoadAudioFileAsync(sfxFile).ContinueWith(delegate(Task<AudioClip> task)
				{
					if (task.IsCompletedSuccessfully)
					{
						AlertSound = task.Result;
						Log.LogInfo((object)("Loaded alert sound from: " + sfxFile));
					}
					else
					{
						Log.LogError((object)("Failed to load alert sound from: " + sfxFile + ". Error: " + task.Exception?.Message));
					}
				});
			}
			return null;
		}

		public static async Task<AudioClip> LoadAudioFileAsync(string fullPath)
		{
			if (!File.Exists(fullPath))
			{
				throw new FileNotFoundException("'" + fullPath + "' not found.");
			}
			if (!audioExtensions.ContainsKey(Path.GetExtension(fullPath)))
			{
				throw new NotImplementedException("Audio file extension: '" + Path.GetExtension(fullPath) + "' is not implemented.");
			}
			UnityWebRequest request = UnityWebRequestMultimedia.GetAudioClip(fullPath, audioExtensions[Path.GetExtension(fullPath)]);
			Awaiter val = AsyncOperationAwaitableExtensions.GetAwaiter((AsyncOperation)(object)request.SendWebRequest());
			if (!((Awaiter)(ref val)).IsCompleted)
			{
				await val;
				Awaiter val2 = default(Awaiter);
				val = val2;
			}
			((Awaiter)(ref val)).GetResult();
			AudioClip content = DownloadHandlerAudioClip.GetContent(request);
			request.Dispose();
			return content;
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}