using System;
using System.Collections;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using Photon.Voice.PUN;
using Photon.Voice.Unity;
using UnityEngine;
using UnityEngine.UI;
using Zorro.Core;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.rmPablo.PeakRolesMod")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.7.0")]
[assembly: AssemblyInformationalVersion("0.1.7")]
[assembly: AssemblyProduct("com.rmPablo.PeakRolesMod")]
[assembly: AssemblyTitle("PeakRolesMod")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.7.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
public enum RoleType
{
blind,
deaf,
mute
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace PeakRolesMod
{
[HarmonyPatch(typeof(GUIManager))]
internal class GUIManagerPatch
{
[HarmonyPatch("LateUpdate")]
[HarmonyPostfix]
private static void HandleRoleInput(GUIManager __instance)
{
Character localCharacter = Character.localCharacter;
if ((Object)(object)localCharacter == (Object)null)
{
return;
}
PhotonView component = ((Component)localCharacter).GetComponent<PhotonView>();
if (!((Object)(object)component == (Object)null) && component.IsMine)
{
Role role = ((Component)localCharacter).GetComponent<Role>();
if ((Object)(object)role == (Object)null)
{
role = ((Component)localCharacter).gameObject.AddComponent<Role>();
}
if (Input.GetKeyDown((KeyCode)288))
{
role.RemoveDebuffs();
((Behaviour)role).enabled = false;
__instance.SetHeroTitle("Blind", Singleton<MountainProgressHandler>.Instance.progressPoints[0].clip);
role.BlindUser();
}
if (Input.GetKeyDown((KeyCode)289))
{
((Behaviour)role).enabled = false;
role.RemoveDebuffs();
__instance.SetHeroTitle("Deaf", Singleton<MountainProgressHandler>.Instance.progressPoints[0].clip);
role.DeafUser();
}
if (Input.GetKeyDown((KeyCode)290))
{
((Behaviour)role).enabled = false;
role.RemoveDebuffs();
__instance.SetHeroTitle("Mute", Singleton<MountainProgressHandler>.Instance.progressPoints[0].clip);
role.muteUser();
}
if (Input.GetKeyDown((KeyCode)287))
{
((Behaviour)role).enabled = false;
role.RemoveDebuffs();
__instance.SetHeroTitle("Normal", Singleton<MountainProgressHandler>.Instance.progressPoints[0].clip);
}
}
}
}
[BepInPlugin("com.rmPablo.PeakRolesMod", "PeakRolesMod", "0.1.7")]
public class Plugin : BaseUnityPlugin
{
private GameObject blackScreen;
public const string Id = "com.rmPablo.PeakRolesMod";
internal static ManualLogSource Log { get; private set; }
public static string Name => "PeakRolesMod";
public static string Version => "0.1.7";
private void Awake()
{
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
//IL_0034: Expected O, but got Unknown
Log = ((BaseUnityPlugin)this).Logger;
Log.LogInfo((object)("Plugin " + Name + " is loaded!"));
Harmony val = new Harmony("com.rmPablo1.peakrolesmod");
val.PatchAll();
Log.LogWarning((object)"Running harmony.patchall()");
}
private void Update()
{
}
}
public class Role : MonoBehaviour
{
public Recorder rec;
public GameObject blackScreen;
private static bool blinded;
private Coroutine muteCoroutine;
public string roleName { get; set; }
public string description { get; set; }
public RoleType roleType { get; set; }
public Role(string roleName, string description, RoleType roleType)
{
this.roleName = roleName;
this.description = description;
this.roleType = roleType;
}
public void Start()
{
blinded = false;
}
public void BlindUser()
{
//IL_0011: Unknown result type (might be due to invalid IL or missing references)
//IL_001b: Expected O, but got Unknown
//IL_003d: Unknown result type (might be due to invalid IL or missing references)
//IL_006e: Unknown result type (might be due to invalid IL or missing references)
GameObject val = GameObject.Find("GAME/GUIManager/Canvas_HUD");
blackScreen = new GameObject("blackScreen");
blackScreen.transform.SetParent(val.transform, false);
((Graphic)blackScreen.AddComponent<Image>()).color = Color.black;
blackScreen.transform.SetAsFirstSibling();
RectTransform component = blackScreen.GetComponent<RectTransform>();
component.sizeDelta = new Vector2(7200f, 7200f);
}
public void DeafUser()
{
if (muteCoroutine != null)
{
((MonoBehaviour)this).StopCoroutine(muteCoroutine);
}
muteCoroutine = ((MonoBehaviour)this).StartCoroutine(MuteCoroutine());
}
private IEnumerator MuteCoroutine()
{
AudioListener.volume = 0f;
while (true)
{
yield return null;
AudioListener.volume = 0f;
}
}
public void Unmute()
{
if (muteCoroutine != null)
{
((MonoBehaviour)this).StopCoroutine(muteCoroutine);
muteCoroutine = null;
}
AudioListener.volume = 1f;
}
public void muteUser()
{
rec = ((Component)Character.localCharacter).GetComponent<PhotonVoiceView>().RecorderInUse;
rec.TransmitEnabled = false;
}
public void RemoveDebuffs()
{
((Component)Character.localCharacter).GetComponent<PhotonVoiceView>().RecorderInUse.TransmitEnabled = true;
Role component = ((Component)Character.localCharacter).GetComponent<Role>();
if ((Object)(object)component != (Object)null)
{
Unmute();
Object.Destroy((Object)(object)component.blackScreen);
}
}
}
}
namespace PeakRolesMod.Patches
{
internal static class MainGame
{
internal static ManualLogSource Log { get; private set; }
[HarmonyPatch(typeof(Character), "AddExtraStamina")]
[HarmonyPrefix]
private static bool FullStaminaPrefix(Character __instance, ref float add)
{
if (!__instance.view.IsMine)
{
return true;
}
__instance.data.extraStamina = 1f;
GUIManager.instance.bar.ChangeBar();
return false;
}
[HarmonyPatch(typeof(Player), "Awake")]
[HarmonyPostfix]
private static void PlayerAwake()
{
for (int i = 0; i < 100; i++)
{
Log.LogWarning((object)"PlayerAwake");
}
}
[HarmonyPatch(typeof(Character), "OutOfStamina")]
[HarmonyPostfix]
private static void OutOfStaminaPatch(Character __instance, ref bool __result)
{
Log.LogWarning((object)"Stamina out!!!!!");
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}