Decompiled source of SilentSummit v1.0.0

plugins/com.github.ront-tv.SilentSummit.dll

Decompiled a week ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Realtime;
using Photon.Voice;
using Photon.Voice.Unity;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.github.ront-tv.SilentSummit")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("com.github.ront-tv.SilentSummit")]
[assembly: AssemblyTitle("SilentSummit")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BepInEx
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class BepInAutoPluginAttribute : Attribute
	{
		public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace BepInEx.Preloader.Core.Patching
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class PatcherAutoPluginAttribute : Attribute
	{
		public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace SilentSummit
{
	[BepInPlugin("com.github.ront-tv.SilentSummit", "SilentSummit", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		private readonly Harmony harmony = new Harmony("com.github.ront-tv.SilentSummit");

		public const string Id = "com.github.ront-tv.SilentSummit";

		internal static ManualLogSource Log { get; private set; }

		public static string Name => "SilentSummit";

		public static string Version => "1.0.0";

		private void Awake()
		{
			Log = ((BaseUnityPlugin)this).Logger;
			Log.LogInfo((object)("Plugin " + Name + " is loaded!"));
			harmony.PatchAll(Assembly.GetExecutingAssembly());
		}
	}
}
namespace SilentSummit.Patches
{
	[HarmonyPatch(typeof(CharacterVoiceHandler))]
	public class VoicePatch
	{
		public const byte ALIVE_VOICE_GROUP = 1;

		public const byte GHOST_VOICE_GROUP = 2;

		private static bool? previousGhostState;

		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		public static void UpdatePatch(CharacterVoiceHandler __instance)
		{
			if ((Object)(object)__instance.m_character == (Object)null || !__instance.m_character.IsLocal || __instance.m_character.isBot)
			{
				return;
			}
			Recorder recorder = __instance.m_Recorder;
			if (!((Object)(object)recorder == (Object)null))
			{
				bool flag = (Object)(object)__instance.m_character.Ghost != (Object)null;
				byte b = (byte)((!flag) ? 1 : 2);
				if (recorder.InterestGroup != b)
				{
					recorder.InterestGroup = b;
					Plugin.Log.LogInfo((object)string.Format("[VOICE MOD] Set voice transmission group for {0} to {1} (group {2})", __instance.m_character.characterName, flag ? "GHOST" : "ALIVE", b));
				}
				if (previousGhostState != flag)
				{
					previousGhostState = flag;
					Plugin.Log.LogInfo((object)("[VOICE MOD] Ghost state changed to: " + (flag ? "GHOST" : "ALIVE") + " - updating listening groups"));
					UpdateLocalPlayerListeningGroups(flag);
				}
			}
		}

		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		public static void StartPatch(CharacterVoiceHandler __instance)
		{
			if (!((Object)(object)__instance.m_character == (Object)null) && __instance.m_character.IsLocal && !__instance.m_character.isBot)
			{
				Plugin.Log.LogInfo((object)("[VOICE MOD] Starting voice handler for local character: " + __instance.m_character.characterName));
				Player localPlayer = Player.localPlayer;
				Character val = ((localPlayer != null) ? localPlayer.character : null);
				if (!((Object)(object)val == (Object)null))
				{
					bool flag = (Object)(object)val.Ghost != (Object)null;
					Plugin.Log.LogInfo((object)("[VOICE MOD] Initial state - Character is: " + (flag ? "GHOST" : "ALIVE")));
					UpdateLocalPlayerListeningGroups(flag);
				}
			}
		}

		private static void UpdateLocalPlayerListeningGroups(bool isGhost)
		{
			Plugin.Log.LogInfo((object)("[VOICE MOD] Attempting to update listening groups for " + (isGhost ? "ghost" : "alive") + " player"));
			VoiceConnection voiceConnection = VoiceClientHandler.m_VoiceConnection;
			object obj;
			if (voiceConnection == null)
			{
				obj = null;
			}
			else
			{
				LoadBalancingTransport client = voiceConnection.Client;
				obj = ((client != null) ? ((LoadBalancingClient)client).LoadBalancingPeer : null);
			}
			if (obj != null)
			{
				byte[] array;
				if (isGhost)
				{
					array = new byte[2] { 1, 2 };
					Plugin.Log.LogInfo((object)"[VOICE MOD] Local player is now a ghost - can hear both alive and ghost voices");
				}
				else
				{
					array = new byte[1] { 1 };
					Plugin.Log.LogInfo((object)"[VOICE MOD] Local player is alive - can only hear alive voices");
				}
				Plugin.Log.LogInfo((object)("[VOICE MOD] Setting listening groups to: [" + string.Join(", ", array) + "]"));
				((LoadBalancingClient)VoiceClientHandler.m_VoiceConnection.Client).LoadBalancingPeer.OpChangeGroups(new byte[0], array);
				Plugin.Log.LogInfo((object)"[VOICE MOD] Successfully updated listening groups");
			}
			else
			{
				Plugin.Log.LogWarning((object)"[VOICE MOD] VoiceConnection is null or not ready");
			}
		}
	}
	[HarmonyPatch(typeof(VoiceClientHandler))]
	public class VoiceClientHandlerPatch
	{
		[HarmonyPatch("InitNetworkVoice")]
		[HarmonyPostfix]
		public static void InitNetworkVoicePatch()
		{
			Plugin.Log.LogInfo((object)"[VOICE MOD] InitNetworkVoice called - setting up initial listening groups");
			Player localPlayer = Player.localPlayer;
			Character val = ((localPlayer != null) ? localPlayer.character : null);
			if ((Object)(object)val != (Object)null)
			{
				bool flag = (Object)(object)val.Ghost != (Object)null;
				byte[] array = ((!flag) ? new byte[1] { 1 } : new byte[2] { 1, 2 });
				VoiceConnection voiceConnection = VoiceClientHandler.m_VoiceConnection;
				object obj;
				if (voiceConnection == null)
				{
					obj = null;
				}
				else
				{
					LoadBalancingTransport client = voiceConnection.Client;
					obj = ((client != null) ? ((LoadBalancingClient)client).LoadBalancingPeer : null);
				}
				if (obj != null)
				{
					((LoadBalancingClient)VoiceClientHandler.m_VoiceConnection.Client).LoadBalancingPeer.OpChangeGroups(new byte[0], array);
					Plugin.Log.LogInfo((object)("[VOICE MOD] Initialized voice listening groups for " + (flag ? "ghost" : "alive") + " player"));
				}
			}
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}