using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Peak.Afflictions;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.8.1", FrameworkDisplayName = ".NET Framework 4.8.1")]
[assembly: AssemblyCompany("SlightlyCasualDebuffs")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("A debuff rebalancing mod.")]
[assembly: AssemblyTitle("SlightlyCasualDebuffs")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace SlightlyCasualDebuffs
{
[BepInPlugin("saitelait.slightlycasualdebuffs", "Slightly Casual Debuffs", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
public static ConfigEntry<float> DebuffMultiplier { get; private set; }
public static ConfigEntry<float> TimerMultiplier { get; private set; }
private void Awake()
{
//IL_0050: Unknown result type (might be due to invalid IL or missing references)
//IL_0056: Expected O, but got Unknown
DebuffMultiplier = ((BaseUnityPlugin)this).Config.Bind<float>("Slightly Casual Debuffs", "DebuffMultiplier", 0.6f, "Multiplier for the intensity of all debuffs.");
TimerMultiplier = ((BaseUnityPlugin)this).Config.Bind<float>("Slightly Casual Debuffs", "TimerMultiplier", 0.65f, "Multiplier for the duration of timed debuffs.");
Harmony val = new Harmony("saitelait.slightlycasualdebuffs");
val.PatchAll();
}
}
[HarmonyPatch(typeof(CharacterAfflictions))]
public static class TimedAfflictionPatches
{
[HarmonyPatch("AddAffliction")]
[HarmonyPrefix]
public static void ModifyAffliction(ref Affliction affliction)
{
if (affliction == null)
{
return;
}
Affliction obj = affliction;
obj.totalTime *= Plugin.TimerMultiplier.Value;
Affliction val = affliction;
Affliction val2 = val;
Affliction_PoisonOverTime val3 = (Affliction_PoisonOverTime)(object)((val2 is Affliction_PoisonOverTime) ? val2 : null);
if (val3 == null)
{
Affliction_AdjustColdOverTime val4 = (Affliction_AdjustColdOverTime)(object)((val2 is Affliction_AdjustColdOverTime) ? val2 : null);
if (val4 == null)
{
Affliction_AdjustDrowsyOverTime val5 = (Affliction_AdjustDrowsyOverTime)(object)((val2 is Affliction_AdjustDrowsyOverTime) ? val2 : null);
if (val5 != null)
{
val5.statusPerSecond *= Plugin.DebuffMultiplier.Value;
}
}
else
{
val4.statusPerSecond *= Plugin.DebuffMultiplier.Value;
}
}
else
{
val3.statusPerSecond *= Plugin.DebuffMultiplier.Value;
}
}
}
[HarmonyPatch(typeof(CharacterAfflictions))]
public static class DirectStatusPatches
{
[HarmonyPatch("AddStatus")]
[HarmonyPrefix]
public static void ModifyDirectStatus(STATUSTYPE statusType, ref float amount)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0003: Invalid comparison between Unknown and I4
if ((int)statusType != 7)
{
amount *= Plugin.DebuffMultiplier.Value;
}
}
}
public static class Consts
{
public const string PLUGIN_GUID = "saitelait.slightlycasualdebuffs";
public const string PLUGIN_NAME = "Slightly Casual Debuffs";
public const string PLUGIN_VERSION = "1.0.0";
}
}