The BepInEx console will not appear when launching like it does for other games on Thunderstore. This is normal (and helps prevent crashes during startup). You can turn it back on in your BepInEx.cfg file.
Decompiled source of Extend Dat Rope v0.1.0
plugins/com.shiro.pitonrope.dll
Decompiled 2 weeks agousing System; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("com.shiro.pitonrope")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("0.1.0.0")] [assembly: AssemblyInformationalVersion("0.1.0")] [assembly: AssemblyProduct("com.shiro.pitonrope")] [assembly: AssemblyTitle("PitonRope")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.1.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BepInEx { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class BepInAutoPluginAttribute : Attribute { public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace BepInEx.Preloader.Core.Patching { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class PatcherAutoPluginAttribute : Attribute { public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace PitonRope { [BepInPlugin("com.shiro.pitonrope", "PitonRope", "0.1.0")] public class Plugin : BaseUnityPlugin { private static Harmony har = new Harmony("com.shiro.extenddatrope"); private static GameObject mod = new GameObject("extenddatrope"); public const string Id = "com.shiro.pitonrope"; public static ManualLogSource Log { get; private set; } = null; internal static PluginConfig BoundConfig { get; private set; } = null; public static string Name => "PitonRope"; public static string Version => "0.1.0"; private void Awake() { Log = ((BaseUnityPlugin)this).Logger; BoundConfig = new PluginConfig(((BaseUnityPlugin)this).Config); try { har.PatchAll(Assembly.GetExecutingAssembly()); LoadResources(); } catch (Exception arg) { Log.LogInfo((object)$"[DebugMod] Harmony patch failed: {arg}"); } Log.LogInfo((object)("Plugin " + Name + " is loaded!")); } private void OnDestroy() { Harmony obj = har; if (obj != null) { obj.UnpatchSelf(); } UnloadResources(); } private void LoadResources() { Object.DontDestroyOnLoad((Object)(object)mod); Log.LogInfo((object)("Mod Object " + ((Object)mod).name + " loaded!")); } private void UnloadResources() { Object.Destroy((Object)(object)mod); Log.LogInfo((object)("Mod Object " + ((Object)mod).name + " unloaded!")); } } internal class PluginConfig { public readonly ConfigEntry<float> maxAnchorDistance; public readonly ConfigEntry<float> maxAnchorGhostDistance; public PluginConfig(ConfigFile cfg) { cfg.SaveOnConfigSet = false; maxAnchorDistance = cfg.Bind<float>("Settings", "maxAnchorDistance", 10f, "The maxiumum placement range for the anchor"); maxAnchorGhostDistance = cfg.Bind<float>("Settings", "maxAnchorGhostDistance", 10f, "The maxiumum ghost range for the anchor"); ClearOrphanedEntries(cfg); cfg.Save(); cfg.SaveOnConfigSet = true; } private static void ClearOrphanedEntries(ConfigFile cfg) { PropertyInfo propertyInfo = AccessTools.Property(typeof(ConfigFile), "OrphanedEntries"); Dictionary<ConfigDefinition, string> dictionary = (Dictionary<ConfigDefinition, string>)propertyInfo.GetValue(cfg); dictionary.Clear(); } } } namespace PitonRope.Patches { [HarmonyPatch(typeof(RopeTier), "Update")] public static class RopeTierAnchorPatch { private static void Prefix(RopeTier __instance) { float maxAnchorDistance = __instance.maxAnchorDistance; float maxAnchorGhostDistance = __instance.maxAnchorGhostDistance; Debug.Log((object)maxAnchorDistance); if (maxAnchorDistance != Plugin.BoundConfig.maxAnchorDistance.Value) { __instance.maxAnchorDistance = Plugin.BoundConfig.maxAnchorDistance.Value; } if (maxAnchorDistance != Plugin.BoundConfig.maxAnchorGhostDistance.Value) { __instance.maxAnchorGhostDistance = Plugin.BoundConfig.maxAnchorGhostDistance.Value; } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }