tony4twenty-Full_Belly icon

Full Belly

Eating or being fed good food or multiple food items in a duration fills the belly and prevents you from getting hungry for a set time

CHANGELOG

Changelog

[2.2.2] - 2025-08-18

  • "Getting Hungry Again" notification now goes stays up a little longer to see it (configurable)
  • "Getting Hungry Again" no longer shows up when notifiers are turned off
  • When a player dies, Full Belly resets
  • More config options "change UI position, colors, etc"

[2.2.1] - 2025-07-23

  • Can now be fed by other players to become full!

[2.1.1] - 2025-07-23

  • Fixed time persisting across scene changes

[2.1.0] - 2025-07-22

  • Changed notification system to a timer above the stamina bar
  • Fixed(?) issue where if users consumed enough to become full again while already full, they would be stuck full forever
  • Now using "Ascents.hungerRateMultiplier" instead of caching the players current "affliction.hungerpersecond" to ensure we get the correct hunger rate based on the current ascent
  • Added config to show/hide timer
  • Added a failsafe to detect if hungerPerSecond is still 0 even if not full, then update it to the cached base rate
  • Grabbing base rate after scene change

[2.0.0] - 2025-07-20

  • Entire new system of detecting OnFinishCast() to detect items that restore hunger
  • Will work with modded items
  • Pop-Up Text for "Belly is Full" and "Getting Hungry Again"
  • Config to ignore items
  • No Update-based polling for timers — Uses Coroutine for the hunger pause duration

[1.0.0] - 2025-07-15

  • Initial release.