The BepInEx console will not appear when launching like it does for other games on Thunderstore (you can turn it back on in your BepInEx.cfg file). If your PEAK crashes on startup, add -dx12 to your launch parameters.

Full Belly
Eating or being fed good food or multiple food items in a duration fills the belly and prevents you from getting hungry for a set time
By tony4twenty
CHANGELOG
Changelog
[2.2.2] - 2025-08-18
- "Getting Hungry Again" notification now goes stays up a little longer to see it (configurable)
- "Getting Hungry Again" no longer shows up when notifiers are turned off
- When a player dies, Full Belly resets
- More config options "change UI position, colors, etc"
[2.2.1] - 2025-07-23
- Can now be fed by other players to become full!
[2.1.1] - 2025-07-23
- Fixed time persisting across scene changes
[2.1.0] - 2025-07-22
- Changed notification system to a timer above the stamina bar
- Fixed(?) issue where if users consumed enough to become full again while already full, they would be stuck full forever
- Now using "Ascents.hungerRateMultiplier" instead of caching the players current "affliction.hungerpersecond" to ensure we get the correct hunger rate based on the current ascent
- Added config to show/hide timer
- Added a failsafe to detect if hungerPerSecond is still 0 even if not full, then update it to the cached base rate
- Grabbing base rate after scene change
[2.0.0] - 2025-07-20
- Entire new system of detecting OnFinishCast() to detect items that restore hunger
- Will work with modded items
- Pop-Up Text for "Belly is Full" and "Getting Hungry Again"
- Config to ignore items
- No Update-based polling for timers — Uses Coroutine for the hunger pause duration
[1.0.0] - 2025-07-15
- Initial release.