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tony4twenty-Full_Belly-2.2.1 icon

Full Belly

Eating or being fed good food or multiple food items in a duration fills the belly and prevents you from getting hungry for a set time

Date uploaded a month ago
Version 2.2.1
Download link tony4twenty-Full_Belly-2.2.1.zip
Downloads 11253
Dependency string tony4twenty-Full_Belly-2.2.1

This mod requires the following mods to function

BepInEx-BepInExPack_PEAK-5.4.2403 icon
BepInEx-BepInExPack_PEAK

BepInEx pack for PEAK. Preconfigured and ready to use.

Preferred version: 5.4.2403

README

🥘 Full Belly - Hunger Control for PEAK

Full Belly Detects when players use or are fed items that have an intended hunger restoration effect and accumulates towards or automatically triggers a full belly state where they no longer become hungry for a set time (default 5 minutes/300 seconds)

🔧 Features

  • 🛑 Pauses hunger gain after eating enough food.
  • 🧮 Tracks small meals over time to build up to a "Full Belly" state.
  • 🍗 Supports all items tht resotre hunger in any way.
  • 🔄 Resets timer when you reach full belly threshold during an active Full Belly.
  • 📜 Detailed logging shows what was eaten, how much hunger it was meant to restore, and how close you are to fullness. (except for pandoras box which detects only how much it resotored)
  • Full Belly Timer shows in minutes and seconds how much time is left until hungerpersecond is restored to its base rate
  • Ignore Items by adding them to the configuration if you dont want or think they should accumulate towardsthe full belly state

🧠 How It Works

  • If you eat a single food item that restores at least the Fullness Threshold (default: 25%), your hunger gain will pause immediately for the Fullness Duration (default: 5 minutes).
  • If you eat multiple smaller items within the Accumulation Window (default: 2 minutes), their intended hunger restoration values are added together. When the total reaches the Fullness Threshold, hunger gain pauses.
  • If the Accumulation Window expires without reaching the threshold, the count resets.
  • Does not override the ability to eat when full.

⚙️ Configuration

A config file is auto-generated at:
BepInEx/config/tony4twentys.full_belly.cfg

You can edit these values:

Key Description Default
FullnessDuration How long hunger gain is paused after reaching fullness (seconds) 300
AccumulationWindow Time window to accumulate smaller meals (seconds) 120
FullnessThreshold Total hunger restoration needed to trigger fullness (percentage as a float) 0.25
IgnoredItems Item that are ignored and will not accumulate or trigger full belly status empty by default
ShowFullnessTimer Display countdown timer for fullness expiration true by default

📋 Example Logs

[Info :Full Belly] [FOOD LOG] Used: Airplane Food, hunger restore: 40.00% [Info :Full Belly] Applying hunger from: Airplane Food, value: 40.00% [Info :Full Belly] Fullness triggered. [Info :Full Belly] Full Belly active for 300 seconds. [Info :Full Belly] Full Belly expired. Hunger gain restored.

🔮 Future Plans

  • Earning Badges

🛠️ Requirements

📦 Installation

  1. Download via Thunderstore or manual install
  2. Place the .dll file in: /PEAK/BepInEx/plugins/
  3. Launch game to generate config 🔥 or use the thunderstore mod manager app 🔥

👨‍🍳 Credits

Author tony4twenty]

CHANGELOG

Changelog

[2.2.2] - 2025-08-18

  • "Getting Hungry Again" notification now goes stays up a little longer to see it (configurable)
  • "Getting Hungry Again" no longer shows up when notifiers are turned off
  • When a player dies, Full Belly resets
  • More config options "change UI position, colors, etc"

[2.2.1] - 2025-07-23

  • Can now be fed by other players to become full!

[2.1.1] - 2025-07-23

  • Fixed time persisting across scene changes

[2.1.0] - 2025-07-22

  • Changed notification system to a timer above the stamina bar
  • Fixed(?) issue where if users consumed enough to become full again while already full, they would be stuck full forever
  • Now using "Ascents.hungerRateMultiplier" instead of caching the players current "affliction.hungerpersecond" to ensure we get the correct hunger rate based on the current ascent
  • Added config to show/hide timer
  • Added a failsafe to detect if hungerPerSecond is still 0 even if not full, then update it to the cached base rate
  • Grabbing base rate after scene change

[2.0.0] - 2025-07-20

  • Entire new system of detecting OnFinishCast() to detect items that restore hunger
  • Will work with modded items
  • Pop-Up Text for "Belly is Full" and "Getting Hungry Again"
  • Config to ignore items
  • No Update-based polling for timers — Uses Coroutine for the hunger pause duration

[1.0.0] - 2025-07-15

  • Initial release.