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Healing Campfires

For some time, lit fires will heal afflictions! Configurable! They can also respawn players!

CHANGELOG

Changelog

[2.1.0] - 2025-08-19

  • Now works with forever campfires
  • One coroutine total, started at StartRun and never spam-started per fire.
  • No per-tick object finds. Campfires are cached once and re-cached every 5s (cheap, fires are few).
  • Early-out when nothing’s lit. Near-zero work while idle.
  • Squared-distance checks (no sqrt) and tick-scaled healing.
  • Added Config: TickRateHz lets you tune CPU vs. responsiveness; default 2 Hz.
  • Kept respawn-on-light behavior in the Light_Rpc patch. Healing itself is handled by the global loop.

[2.0.0] - 2025-08-03

  • Added new configs
  • Added more affliction healing
  • Added new config to respawn players at fires
  • Added config sync with host
  • Now using coroutines and patches instead of updating every frame

[1.0.0] - 2025-7-4

  • Initial release.