Added check so audio would not loop forever if you were dead or passed out
[1.0.3] - 2025-09-07
Updated to dynamically check the plugins root directory for the audio file to play (this means you must add a folder to seperate the extra audio files from the root directory)
removed config for audio path
updated README to make user aware of having to choose the audio they want and move others into a seperate folder they create
[1.0.2] - 2025-08-12
Fix after Mesa update
Audio now routes through the game's audio mixer for better compatibility with recent PEAK updates.
Ensured the audio source is 2D, ignoring spatial attenuation for consistent cue volume.
Introduced a smooth fade-out effect when stamina recovers above the threshold instead of abruptly stopping the audio.
Fade-out duration is configurable via the new FadeOutTime setting in the config file.
[1.0.0] - 2025-08-05
Initial release.
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