Decompiled source of Starter Medkit v1.0.1

tony4twentys-Starter Medkit.dll

Decompiled a month ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Photon.Pun;
using UnityEngine;
using UnityEngine.SceneManagement;
using Zorro.Core.Serizalization;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("Starter Medkit")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("Starter Medkit")]
[assembly: AssemblyCopyright("Copyright ©  2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("add8e766-67f3-4b94-a1d5-74a8103ac3ad")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Starter_Medkit;

[BepInPlugin("tony4twentys.Starter_Medkit", "Starter Medkit", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
	private Harmony _harmony;

	public static Plugin Instance;

	private Coroutine _scanCoroutine;

	private void Awake()
	{
		//IL_0007: Unknown result type (might be due to invalid IL or missing references)
		//IL_0011: Expected O, but got Unknown
		_harmony = new Harmony("tony4twentys.Starter_Medkit");
		_harmony.PatchAll();
		SceneManager.sceneLoaded += OnSceneLoaded;
		Instance = this;
	}

	private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
	{
		if (_scanCoroutine != null)
		{
			((MonoBehaviour)this).StopCoroutine(_scanCoroutine);
			_scanCoroutine = null;
		}
		StarterMedkit.ResetTracking();
		if (((Scene)(ref scene)).name != null && ((Scene)(ref scene)).name.Contains("Level_"))
		{
			_scanCoroutine = ((MonoBehaviour)this).StartCoroutine(StarterMedkit.PeriodicPlayerScan());
		}
	}

	private void OnDestroy()
	{
		try
		{
			SceneManager.sceneLoaded -= OnSceneLoaded;
		}
		catch
		{
		}
		try
		{
			Harmony harmony = _harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}
		catch
		{
		}
		if (_scanCoroutine != null)
		{
			((MonoBehaviour)this).StopCoroutine(_scanCoroutine);
		}
	}
}
internal static class StarterMedkit
{
	[CompilerGenerated]
	private sealed class <PeriodicPlayerScan>d__4 : IEnumerator<object>, IDisposable, IEnumerator
	{
		private int <>1__state;

		private object <>2__current;

		private List<Character> <characters>5__1;

		private int <count>5__2;

		private int <i>5__3;

		private Character <c>5__4;

		private int <actorNr>5__5;

		object IEnumerator<object>.Current
		{
			[DebuggerHidden]
			get
			{
				return <>2__current;
			}
		}

		object IEnumerator.Current
		{
			[DebuggerHidden]
			get
			{
				return <>2__current;
			}
		}

		[DebuggerHidden]
		public <PeriodicPlayerScan>d__4(int <>1__state)
		{
			this.<>1__state = <>1__state;
		}

		[DebuggerHidden]
		void IDisposable.Dispose()
		{
			<characters>5__1 = null;
			<c>5__4 = null;
			<>1__state = -2;
		}

		private bool MoveNext()
		{
			//IL_0034: Unknown result type (might be due to invalid IL or missing references)
			//IL_003e: Expected O, but got Unknown
			//IL_0178: Unknown result type (might be due to invalid IL or missing references)
			//IL_0182: Expected O, but got Unknown
			switch (<>1__state)
			{
			default:
				return false;
			case 0:
				<>1__state = -1;
				<>2__current = (object)new WaitForSeconds(2f);
				<>1__state = 1;
				return true;
			case 1:
				<>1__state = -1;
				break;
			case 2:
				<>1__state = -1;
				break;
			}
			if (PhotonNetwork.IsMasterClient)
			{
				<characters>5__1 = Character.AllCharacters;
				<count>5__2 = <characters>5__1.Count;
				<i>5__3 = 0;
				while (<i>5__3 < <count>5__2)
				{
					<c>5__4 = <characters>5__1[<i>5__3];
					if (IsAlive(<c>5__4) && !<c>5__4.isBot && (Object)(object)<c>5__4.refs?.view != (Object)null)
					{
						<actorNr>5__5 = <c>5__4.refs.view.OwnerActorNr;
						if (!_receivedMedkit.Contains(<actorNr>5__5) && TryGiveMedkitTo(<c>5__4))
						{
							_receivedMedkit.Add(<actorNr>5__5);
						}
					}
					<c>5__4 = null;
					<i>5__3++;
				}
				<characters>5__1 = null;
			}
			<>2__current = (object)new WaitForSeconds(5f);
			<>1__state = 2;
			return true;
		}

		bool IEnumerator.MoveNext()
		{
			//ILSpy generated this explicit interface implementation from .override directive in MoveNext
			return this.MoveNext();
		}

		[DebuggerHidden]
		void IEnumerator.Reset()
		{
			throw new NotSupportedException();
		}
	}

	public const ushort MedkitId = 29;

	private const float ScanIntervalSeconds = 5f;

	private static readonly HashSet<int> _receivedMedkit = new HashSet<int>();

	public static void ResetTracking()
	{
		_receivedMedkit.Clear();
	}

	[IteratorStateMachine(typeof(<PeriodicPlayerScan>d__4))]
	public static IEnumerator PeriodicPlayerScan()
	{
		//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
		return new <PeriodicPlayerScan>d__4(0);
	}

	private static bool IsAlive(Character c)
	{
		return (Object)(object)c != (Object)null && (Object)(object)c.data != (Object)null && !c.data.dead && c.data.fullyConscious;
	}

	private static bool TryGiveMedkitTo(Character c)
	{
		//IL_0066: Unknown result type (might be due to invalid IL or missing references)
		//IL_006d: Expected O, but got Unknown
		//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
		try
		{
			Player player = c.player;
			if ((Object)(object)player == (Object)null || player.itemSlots == null)
			{
				return false;
			}
			Item val = default(Item);
			InventorySyncData val3 = default(InventorySyncData);
			for (int i = 0; i < 3 && i < player.itemSlots.Length; i++)
			{
				if (player.itemSlots[i].IsEmpty())
				{
					if (!ItemDatabase.TryGetItem((ushort)29, ref val))
					{
						return false;
					}
					ItemInstanceData val2 = new ItemInstanceData(Guid.NewGuid());
					ItemInstanceDataHandler.AddInstanceData(val2);
					player.itemSlots[i].SetItem(val, val2);
					((InventorySyncData)(ref val3))..ctor(player.itemSlots, player.backpackSlot, player.tempFullSlot);
					((MonoBehaviourPun)player).photonView.RPC("SyncInventoryRPC", (RpcTarget)1, new object[2]
					{
						IBinarySerializable.ToManagedArray<InventorySyncData>(val3),
						false
					});
					return true;
				}
			}
			return false;
		}
		catch
		{
			return false;
		}
	}
}