Decompiled source of NoMoreGhost4Real v1.1.0

plugins/nomoreghostv2.dll

Decompiled 3 weeks ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using UnityEngine;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("nomoreghostv2")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0")]
[assembly: AssemblyProduct("nomoreghostv2")]
[assembly: AssemblyTitle("NoMoreGhostV2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BepInEx
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class BepInAutoPluginAttribute : Attribute
	{
		public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace BepInEx.Preloader.Core.Patching
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class PatcherAutoPluginAttribute : Attribute
	{
		public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace PeakSpectatorGhostInvisible
{
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "com.xammen.nomoreghostatall";

		public const string PLUGIN_NAME = "NoMoreGhostForReal";

		public const string PLUGIN_VERSION = "1.3.0";
	}
	[BepInPlugin("com.xammen.nomoreghostatall", "NoMoreGhostForReal", "1.3.0")]
	public class PeakSpectatorGhostInvisible : BaseUnityPlugin
	{
		private class PlayerGhostPatch
		{
			[HarmonyPatch(typeof(PlayerGhost), "RPCA_InitGhost")]
			[HarmonyPostfix]
			private static void RPCA_InitGhostPostfix(PlayerGhost __instance, PhotonView character, PhotonView t)
			{
				ApplyVisibilitySettings(__instance);
				ApplySoundSettings(__instance);
			}
		}

		private class AnimatedMouthPatch
		{
			[HarmonyPatch(typeof(AnimatedMouth), "ProcessMicData")]
			[HarmonyPrefix]
			private static bool ProcessMicDataPrefix(AnimatedMouth __instance)
			{
				if ((Object)(object)__instance.character == (Object)null || (Object)(object)__instance.character.Ghost == (Object)null)
				{
					return true;
				}
				if (__instance.character.IsLocal)
				{
					if ((Object)(object)__instance.audioSource != (Object)null)
					{
						__instance.audioSource.mute = false;
					}
					return true;
				}
				if (!ghostSoundEnabled)
				{
					if ((Object)(object)__instance.audioSource != (Object)null)
					{
						__instance.audioSource.mute = true;
					}
					return false;
				}
				if ((Object)(object)__instance.audioSource != (Object)null)
				{
					__instance.audioSource.mute = false;
				}
				return true;
			}
		}

		[CompilerGenerated]
		private sealed class <ExtractResourceToFile>d__9 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			public string filePath;

			public string resourceName;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <ExtractResourceToFile>d__9(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
				{
					<>1__state = -1;
					if (File.Exists(filePath))
					{
						Logger.LogInfo((object)("La ressource '" + resourceName + "' est déjà extraite vers '" + filePath + "'. Ignoré."));
						return false;
					}
					Assembly executingAssembly = Assembly.GetExecutingAssembly();
					using (Stream stream = executingAssembly.GetManifestResourceStream(resourceName))
					{
						if (stream == null)
						{
							Logger.LogError((object)("Impossible de trouver la ressource incorporée : " + resourceName + ". Vérifiez l'orthographe et l'option 'Action de génération' (Ressource incorporée)."));
							return false;
						}
						string directoryName = Path.GetDirectoryName(filePath);
						if (!string.IsNullOrEmpty(directoryName) && !Directory.Exists(directoryName))
						{
							Directory.CreateDirectory(directoryName);
						}
						using (FileStream destination = File.Create(filePath))
						{
							stream.CopyTo(destination);
						}
						Logger.LogInfo((object)("Ressource '" + resourceName + "' extraite vers '" + filePath + "'."));
					}
					<>2__current = null;
					<>1__state = 1;
					return true;
				}
				case 1:
					<>1__state = -1;
					return false;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[CompilerGenerated]
		private sealed class <LoadAudioClips>d__8 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			public PeakSpectatorGhostInvisible <>4__this;

			private string <muteResourceName>5__2;

			private string <unmuteFilePath>5__3;

			private string <muteFilePath>5__4;

			private UnityWebRequest <request>5__5;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <LoadAudioClips>d__8(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				switch (<>1__state)
				{
				case -3:
				case 3:
					try
					{
					}
					finally
					{
						<>m__Finally1();
					}
					break;
				case -4:
				case 4:
					try
					{
					}
					finally
					{
						<>m__Finally2();
					}
					break;
				}
				<muteResourceName>5__2 = null;
				<unmuteFilePath>5__3 = null;
				<muteFilePath>5__4 = null;
				<request>5__5 = null;
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_0150: Unknown result type (might be due to invalid IL or missing references)
				//IL_0156: Invalid comparison between Unknown and I4
				//IL_021c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0222: Invalid comparison between Unknown and I4
				//IL_015e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0164: Invalid comparison between Unknown and I4
				//IL_022a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0230: Invalid comparison between Unknown and I4
				try
				{
					int num = <>1__state;
					PeakSpectatorGhostInvisible peakSpectatorGhostInvisible = <>4__this;
					switch (num)
					{
					default:
						return false;
					case 0:
					{
						<>1__state = -1;
						string text = Path.Combine(Paths.PluginPath, "com.xammen.nomoreghostatall", "Audio");
						if (!Directory.Exists(text))
						{
							Directory.CreateDirectory(text);
						}
						string resourceName = "NoMoreGhostV2.Assets.Sounds.unmute.mp3";
						<muteResourceName>5__2 = "NoMoreGhostV2.Assets.Sounds.mute.mp3";
						<unmuteFilePath>5__3 = Path.Combine(text, "unmute.mp3");
						<muteFilePath>5__4 = Path.Combine(text, "mute.mp3");
						<>2__current = peakSpectatorGhostInvisible.ExtractResourceToFile(resourceName, <unmuteFilePath>5__3);
						<>1__state = 1;
						return true;
					}
					case 1:
						<>1__state = -1;
						<>2__current = peakSpectatorGhostInvisible.ExtractResourceToFile(<muteResourceName>5__2, <muteFilePath>5__4);
						<>1__state = 2;
						return true;
					case 2:
						<>1__state = -1;
						Logger.LogInfo((object)("Tentative de chargement du son unmute depuis : file:///" + <unmuteFilePath>5__3));
						<request>5__5 = UnityWebRequestMultimedia.GetAudioClip("file:///" + <unmuteFilePath>5__3, (AudioType)13);
						<>1__state = -3;
						<>2__current = <request>5__5.SendWebRequest();
						<>1__state = 3;
						return true;
					case 3:
						<>1__state = -3;
						if ((int)<request>5__5.result == 2 || (int)<request>5__5.result == 3)
						{
							Logger.LogError((object)("Erreur lors du chargement du son unmute : " + <request>5__5.error));
						}
						else
						{
							unmuteSound = DownloadHandlerAudioClip.GetContent(<request>5__5);
							Logger.LogInfo((object)"Son unmute chargé avec succès.");
						}
						<>m__Finally1();
						<request>5__5 = null;
						Logger.LogInfo((object)("Tentative de chargement du son mute depuis : file:///" + <muteFilePath>5__4));
						<request>5__5 = UnityWebRequestMultimedia.GetAudioClip("file:///" + <muteFilePath>5__4, (AudioType)13);
						<>1__state = -4;
						<>2__current = <request>5__5.SendWebRequest();
						<>1__state = 4;
						return true;
					case 4:
						<>1__state = -4;
						if ((int)<request>5__5.result == 2 || (int)<request>5__5.result == 3)
						{
							Logger.LogError((object)("Erreur lors du chargement du son mute : " + <request>5__5.error));
						}
						else
						{
							muteSound = DownloadHandlerAudioClip.GetContent(<request>5__5);
							Logger.LogInfo((object)"Son mute chargé avec succès.");
						}
						<>m__Finally2();
						<request>5__5 = null;
						return false;
					}
				}
				catch
				{
					//try-fault
					((IDisposable)this).Dispose();
					throw;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			private void <>m__Finally1()
			{
				<>1__state = -1;
				if (<request>5__5 != null)
				{
					((IDisposable)<request>5__5).Dispose();
				}
			}

			private void <>m__Finally2()
			{
				<>1__state = -1;
				if (<request>5__5 != null)
				{
					((IDisposable)<request>5__5).Dispose();
				}
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		internal static ManualLogSource Logger;

		private readonly Harmony harmony = new Harmony("com.xammen.nomoreghostatall");

		internal static bool ghostVisibilityEnabled;

		internal static bool ghostSoundEnabled;

		private static AudioClip muteSound;

		private static AudioClip unmuteSound;

		private static AudioSource audioPlayer;

		private void Awake()
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Expected O, but got Unknown
			Logger = ((BaseUnityPlugin)this).Logger;
			GameObject val = new GameObject("PeakSpectatorGhostInvisible_AudioPlayer");
			Object.DontDestroyOnLoad((Object)(object)val);
			audioPlayer = val.AddComponent<AudioSource>();
			((MonoBehaviour)this).StartCoroutine(LoadAudioClips());
			harmony.PatchAll(typeof(PlayerGhostPatch));
			harmony.PatchAll(typeof(AnimatedMouthPatch));
			Logger.LogInfo((object)"Plugin NoMoreGhostForReal loaded");
		}

		[IteratorStateMachine(typeof(<LoadAudioClips>d__8))]
		private IEnumerator LoadAudioClips()
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <LoadAudioClips>d__8(0)
			{
				<>4__this = this
			};
		}

		[IteratorStateMachine(typeof(<ExtractResourceToFile>d__9))]
		private IEnumerator ExtractResourceToFile(string resourceName, string filePath)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <ExtractResourceToFile>d__9(0)
			{
				resourceName = resourceName,
				filePath = filePath
			};
		}

		private void Update()
		{
			if (!Input.GetKeyDown((KeyCode)104))
			{
				return;
			}
			if (!ghostSoundEnabled)
			{
				if ((Object)(object)unmuteSound != (Object)null && (Object)(object)audioPlayer != (Object)null)
				{
					audioPlayer.PlayOneShot(unmuteSound);
					Logger.LogInfo((object)"Lecture du son de 'unmute'.");
				}
				else
				{
					Logger.LogWarning((object)"Son 'unmute' ou AudioSource non disponible.");
				}
			}
			else if ((Object)(object)muteSound != (Object)null && (Object)(object)audioPlayer != (Object)null)
			{
				audioPlayer.PlayOneShot(muteSound);
				Logger.LogInfo((object)"Lecture du son de 'mute'.");
			}
			else
			{
				Logger.LogWarning((object)"Son 'mute' ou AudioSource non disponible.");
			}
			ghostVisibilityEnabled = !ghostVisibilityEnabled;
			ghostSoundEnabled = !ghostSoundEnabled;
			Logger.LogInfo((object)$"Ghost visibility and sound toggled. Visibility: {ghostVisibilityEnabled}, Sound: {ghostSoundEnabled}");
			ApplyGhostSettingsToAllCharacters();
		}

		private void ApplyGhostSettingsToAllCharacters()
		{
			foreach (Character allCharacter in Character.AllCharacters)
			{
				if ((Object)(object)allCharacter.Ghost != (Object)null)
				{
					ApplyVisibilitySettings(allCharacter.Ghost);
					ApplySoundSettings(allCharacter.Ghost);
				}
			}
		}

		internal static void ApplyVisibilitySettings(PlayerGhost ghost)
		{
			bool flag = ghostVisibilityEnabled;
			if (ghost.PlayerRenderers != null)
			{
				Renderer[] playerRenderers = ghost.PlayerRenderers;
				foreach (Renderer val in playerRenderers)
				{
					if ((Object)(object)val != (Object)null)
					{
						val.enabled = flag;
					}
				}
			}
			if (ghost.EyeRenderers != null)
			{
				Renderer[] eyeRenderers = ghost.EyeRenderers;
				foreach (Renderer val2 in eyeRenderers)
				{
					if ((Object)(object)val2 != (Object)null)
					{
						val2.enabled = flag;
					}
				}
			}
			if ((Object)(object)ghost.mouthRenderer != (Object)null)
			{
				ghost.mouthRenderer.enabled = flag;
			}
			if ((Object)(object)ghost.accessoryRenderer != (Object)null)
			{
				ghost.accessoryRenderer.enabled = flag;
			}
			ManualLogSource logger = Logger;
			Character owner = ghost.m_owner;
			logger.LogDebug((object)$"Ghost {((owner != null) ? owner.characterName : null)}'s visibility set to {flag}.");
		}

		internal static void ApplySoundSettings(PlayerGhost ghost)
		{
			if ((Object)(object)ghost.m_owner != (Object)null && !ghost.m_owner.IsLocal)
			{
				if ((Object)(object)ghost.animatedMouth != (Object)null && (Object)(object)ghost.animatedMouth.audioSource != (Object)null)
				{
					ghost.animatedMouth.audioSource.mute = !ghostSoundEnabled;
					Logger.LogDebug((object)$"Ghost {ghost.m_owner.characterName}'s audio muted: {!ghostSoundEnabled}.");
				}
				else
				{
					ManualLogSource logger = Logger;
					Character owner = ghost.m_owner;
					logger.LogWarning((object)("Could not find AnimatedMouth or AudioSource for ghost of " + ((owner != null) ? owner.characterName : null) + "."));
				}
			}
			else if ((Object)(object)ghost.m_owner != (Object)null && ghost.m_owner.IsLocal && (Object)(object)ghost.animatedMouth != (Object)null && (Object)(object)ghost.animatedMouth.audioSource != (Object)null)
			{
				ghost.animatedMouth.audioSource.mute = false;
			}
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}