using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using UnityEngine;
using UnityEngine.Networking;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("nomoreghostv2")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0")]
[assembly: AssemblyProduct("nomoreghostv2")]
[assembly: AssemblyTitle("NoMoreGhostV2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace PeakSpectatorGhostInvisible
{
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "com.xammen.nomoreghostatall";
public const string PLUGIN_NAME = "NoMoreGhostForReal";
public const string PLUGIN_VERSION = "1.3.0";
}
[BepInPlugin("com.xammen.nomoreghostatall", "NoMoreGhostForReal", "1.3.0")]
public class PeakSpectatorGhostInvisible : BaseUnityPlugin
{
private class PlayerGhostPatch
{
[HarmonyPatch(typeof(PlayerGhost), "RPCA_InitGhost")]
[HarmonyPostfix]
private static void RPCA_InitGhostPostfix(PlayerGhost __instance, PhotonView character, PhotonView t)
{
ApplyVisibilitySettings(__instance);
ApplySoundSettings(__instance);
}
}
private class AnimatedMouthPatch
{
[HarmonyPatch(typeof(AnimatedMouth), "ProcessMicData")]
[HarmonyPrefix]
private static bool ProcessMicDataPrefix(AnimatedMouth __instance)
{
if ((Object)(object)__instance.character == (Object)null || (Object)(object)__instance.character.Ghost == (Object)null)
{
return true;
}
if (__instance.character.IsLocal)
{
if ((Object)(object)__instance.audioSource != (Object)null)
{
__instance.audioSource.mute = false;
}
return true;
}
if (!ghostSoundEnabled)
{
if ((Object)(object)__instance.audioSource != (Object)null)
{
__instance.audioSource.mute = true;
}
return false;
}
if ((Object)(object)__instance.audioSource != (Object)null)
{
__instance.audioSource.mute = false;
}
return true;
}
}
[CompilerGenerated]
private sealed class <ExtractResourceToFile>d__9 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public string filePath;
public string resourceName;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <ExtractResourceToFile>d__9(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
switch (<>1__state)
{
default:
return false;
case 0:
{
<>1__state = -1;
if (File.Exists(filePath))
{
Logger.LogInfo((object)("La ressource '" + resourceName + "' est déjà extraite vers '" + filePath + "'. Ignoré."));
return false;
}
Assembly executingAssembly = Assembly.GetExecutingAssembly();
using (Stream stream = executingAssembly.GetManifestResourceStream(resourceName))
{
if (stream == null)
{
Logger.LogError((object)("Impossible de trouver la ressource incorporée : " + resourceName + ". Vérifiez l'orthographe et l'option 'Action de génération' (Ressource incorporée)."));
return false;
}
string directoryName = Path.GetDirectoryName(filePath);
if (!string.IsNullOrEmpty(directoryName) && !Directory.Exists(directoryName))
{
Directory.CreateDirectory(directoryName);
}
using (FileStream destination = File.Create(filePath))
{
stream.CopyTo(destination);
}
Logger.LogInfo((object)("Ressource '" + resourceName + "' extraite vers '" + filePath + "'."));
}
<>2__current = null;
<>1__state = 1;
return true;
}
case 1:
<>1__state = -1;
return false;
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
[CompilerGenerated]
private sealed class <LoadAudioClips>d__8 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public PeakSpectatorGhostInvisible <>4__this;
private string <muteResourceName>5__2;
private string <unmuteFilePath>5__3;
private string <muteFilePath>5__4;
private UnityWebRequest <request>5__5;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <LoadAudioClips>d__8(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
switch (<>1__state)
{
case -3:
case 3:
try
{
}
finally
{
<>m__Finally1();
}
break;
case -4:
case 4:
try
{
}
finally
{
<>m__Finally2();
}
break;
}
<muteResourceName>5__2 = null;
<unmuteFilePath>5__3 = null;
<muteFilePath>5__4 = null;
<request>5__5 = null;
<>1__state = -2;
}
private bool MoveNext()
{
//IL_0150: Unknown result type (might be due to invalid IL or missing references)
//IL_0156: Invalid comparison between Unknown and I4
//IL_021c: Unknown result type (might be due to invalid IL or missing references)
//IL_0222: Invalid comparison between Unknown and I4
//IL_015e: Unknown result type (might be due to invalid IL or missing references)
//IL_0164: Invalid comparison between Unknown and I4
//IL_022a: Unknown result type (might be due to invalid IL or missing references)
//IL_0230: Invalid comparison between Unknown and I4
try
{
int num = <>1__state;
PeakSpectatorGhostInvisible peakSpectatorGhostInvisible = <>4__this;
switch (num)
{
default:
return false;
case 0:
{
<>1__state = -1;
string text = Path.Combine(Paths.PluginPath, "com.xammen.nomoreghostatall", "Audio");
if (!Directory.Exists(text))
{
Directory.CreateDirectory(text);
}
string resourceName = "NoMoreGhostV2.Assets.Sounds.unmute.mp3";
<muteResourceName>5__2 = "NoMoreGhostV2.Assets.Sounds.mute.mp3";
<unmuteFilePath>5__3 = Path.Combine(text, "unmute.mp3");
<muteFilePath>5__4 = Path.Combine(text, "mute.mp3");
<>2__current = peakSpectatorGhostInvisible.ExtractResourceToFile(resourceName, <unmuteFilePath>5__3);
<>1__state = 1;
return true;
}
case 1:
<>1__state = -1;
<>2__current = peakSpectatorGhostInvisible.ExtractResourceToFile(<muteResourceName>5__2, <muteFilePath>5__4);
<>1__state = 2;
return true;
case 2:
<>1__state = -1;
Logger.LogInfo((object)("Tentative de chargement du son unmute depuis : file:///" + <unmuteFilePath>5__3));
<request>5__5 = UnityWebRequestMultimedia.GetAudioClip("file:///" + <unmuteFilePath>5__3, (AudioType)13);
<>1__state = -3;
<>2__current = <request>5__5.SendWebRequest();
<>1__state = 3;
return true;
case 3:
<>1__state = -3;
if ((int)<request>5__5.result == 2 || (int)<request>5__5.result == 3)
{
Logger.LogError((object)("Erreur lors du chargement du son unmute : " + <request>5__5.error));
}
else
{
unmuteSound = DownloadHandlerAudioClip.GetContent(<request>5__5);
Logger.LogInfo((object)"Son unmute chargé avec succès.");
}
<>m__Finally1();
<request>5__5 = null;
Logger.LogInfo((object)("Tentative de chargement du son mute depuis : file:///" + <muteFilePath>5__4));
<request>5__5 = UnityWebRequestMultimedia.GetAudioClip("file:///" + <muteFilePath>5__4, (AudioType)13);
<>1__state = -4;
<>2__current = <request>5__5.SendWebRequest();
<>1__state = 4;
return true;
case 4:
<>1__state = -4;
if ((int)<request>5__5.result == 2 || (int)<request>5__5.result == 3)
{
Logger.LogError((object)("Erreur lors du chargement du son mute : " + <request>5__5.error));
}
else
{
muteSound = DownloadHandlerAudioClip.GetContent(<request>5__5);
Logger.LogInfo((object)"Son mute chargé avec succès.");
}
<>m__Finally2();
<request>5__5 = null;
return false;
}
}
catch
{
//try-fault
((IDisposable)this).Dispose();
throw;
}
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
private void <>m__Finally1()
{
<>1__state = -1;
if (<request>5__5 != null)
{
((IDisposable)<request>5__5).Dispose();
}
}
private void <>m__Finally2()
{
<>1__state = -1;
if (<request>5__5 != null)
{
((IDisposable)<request>5__5).Dispose();
}
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
internal static ManualLogSource Logger;
private readonly Harmony harmony = new Harmony("com.xammen.nomoreghostatall");
internal static bool ghostVisibilityEnabled;
internal static bool ghostSoundEnabled;
private static AudioClip muteSound;
private static AudioClip unmuteSound;
private static AudioSource audioPlayer;
private void Awake()
{
//IL_0010: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Expected O, but got Unknown
Logger = ((BaseUnityPlugin)this).Logger;
GameObject val = new GameObject("PeakSpectatorGhostInvisible_AudioPlayer");
Object.DontDestroyOnLoad((Object)(object)val);
audioPlayer = val.AddComponent<AudioSource>();
((MonoBehaviour)this).StartCoroutine(LoadAudioClips());
harmony.PatchAll(typeof(PlayerGhostPatch));
harmony.PatchAll(typeof(AnimatedMouthPatch));
Logger.LogInfo((object)"Plugin NoMoreGhostForReal loaded");
}
[IteratorStateMachine(typeof(<LoadAudioClips>d__8))]
private IEnumerator LoadAudioClips()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <LoadAudioClips>d__8(0)
{
<>4__this = this
};
}
[IteratorStateMachine(typeof(<ExtractResourceToFile>d__9))]
private IEnumerator ExtractResourceToFile(string resourceName, string filePath)
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <ExtractResourceToFile>d__9(0)
{
resourceName = resourceName,
filePath = filePath
};
}
private void Update()
{
if (!Input.GetKeyDown((KeyCode)104))
{
return;
}
if (!ghostSoundEnabled)
{
if ((Object)(object)unmuteSound != (Object)null && (Object)(object)audioPlayer != (Object)null)
{
audioPlayer.PlayOneShot(unmuteSound);
Logger.LogInfo((object)"Lecture du son de 'unmute'.");
}
else
{
Logger.LogWarning((object)"Son 'unmute' ou AudioSource non disponible.");
}
}
else if ((Object)(object)muteSound != (Object)null && (Object)(object)audioPlayer != (Object)null)
{
audioPlayer.PlayOneShot(muteSound);
Logger.LogInfo((object)"Lecture du son de 'mute'.");
}
else
{
Logger.LogWarning((object)"Son 'mute' ou AudioSource non disponible.");
}
ghostVisibilityEnabled = !ghostVisibilityEnabled;
ghostSoundEnabled = !ghostSoundEnabled;
Logger.LogInfo((object)$"Ghost visibility and sound toggled. Visibility: {ghostVisibilityEnabled}, Sound: {ghostSoundEnabled}");
ApplyGhostSettingsToAllCharacters();
}
private void ApplyGhostSettingsToAllCharacters()
{
foreach (Character allCharacter in Character.AllCharacters)
{
if ((Object)(object)allCharacter.Ghost != (Object)null)
{
ApplyVisibilitySettings(allCharacter.Ghost);
ApplySoundSettings(allCharacter.Ghost);
}
}
}
internal static void ApplyVisibilitySettings(PlayerGhost ghost)
{
bool flag = ghostVisibilityEnabled;
if (ghost.PlayerRenderers != null)
{
Renderer[] playerRenderers = ghost.PlayerRenderers;
foreach (Renderer val in playerRenderers)
{
if ((Object)(object)val != (Object)null)
{
val.enabled = flag;
}
}
}
if (ghost.EyeRenderers != null)
{
Renderer[] eyeRenderers = ghost.EyeRenderers;
foreach (Renderer val2 in eyeRenderers)
{
if ((Object)(object)val2 != (Object)null)
{
val2.enabled = flag;
}
}
}
if ((Object)(object)ghost.mouthRenderer != (Object)null)
{
ghost.mouthRenderer.enabled = flag;
}
if ((Object)(object)ghost.accessoryRenderer != (Object)null)
{
ghost.accessoryRenderer.enabled = flag;
}
ManualLogSource logger = Logger;
Character owner = ghost.m_owner;
logger.LogDebug((object)$"Ghost {((owner != null) ? owner.characterName : null)}'s visibility set to {flag}.");
}
internal static void ApplySoundSettings(PlayerGhost ghost)
{
if ((Object)(object)ghost.m_owner != (Object)null && !ghost.m_owner.IsLocal)
{
if ((Object)(object)ghost.animatedMouth != (Object)null && (Object)(object)ghost.animatedMouth.audioSource != (Object)null)
{
ghost.animatedMouth.audioSource.mute = !ghostSoundEnabled;
Logger.LogDebug((object)$"Ghost {ghost.m_owner.characterName}'s audio muted: {!ghostSoundEnabled}.");
}
else
{
ManualLogSource logger = Logger;
Character owner = ghost.m_owner;
logger.LogWarning((object)("Could not find AnimatedMouth or AudioSource for ghost of " + ((owner != null) ? owner.characterName : null) + "."));
}
}
else if ((Object)(object)ghost.m_owner != (Object)null && ghost.m_owner.IsLocal && (Object)(object)ghost.animatedMouth != (Object)null && (Object)(object)ghost.animatedMouth.audioSource != (Object)null)
{
ghost.animatedMouth.audioSource.mute = false;
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}