Decompiled source of RopeCut v1.1.0

plugins/ropecut.dll

Decompiled 2 days ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using Photon.Realtime;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ropecut")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.0.0")]
[assembly: AssemblyInformationalVersion("0.1.0")]
[assembly: AssemblyProduct("ropecut")]
[assembly: AssemblyTitle("RopeCut")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BepInEx
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class BepInAutoPluginAttribute : Attribute
	{
		public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace BepInEx.Preloader.Core.Patching
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class PatcherAutoPluginAttribute : Attribute
	{
		public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace RopeCutterMod
{
	[BepInPlugin("com.xammen.ropecut", "RopeCut", "1.1.2")]
	public class RopeCutterPlugin : BaseUnityPlugin
	{
		public static ConfigEntry<KeyCode>? CutKey;

		private void Awake()
		{
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_0063: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Expected O, but got Unknown
			CutKey = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("General", "Cut Rope Key", (KeyCode)102, "Key to press to cut the rope.");
			((BaseUnityPlugin)this).Logger.LogInfo((object)string.Format("Plugin {0} is loading. CutKey set to: {1}.", "RopeCut", CutKey?.Value));
			Harmony val = new Harmony("com.xammen.ropecut");
			val.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin RopeCut is loaded!");
		}
	}
	[HarmonyPatch(typeof(Character), "Awake")]
	public static class CharacterAwakePatch
	{
		[HarmonyPostfix]
		public static void Postfix(Character __instance)
		{
			if ((Object)(object)__instance == (Object)(object)Character.localCharacter)
			{
				if ((Object)(object)((Component)__instance).GetComponent<RopeCutterInteractionHandler>() == (Object)null)
				{
					((Component)__instance).gameObject.AddComponent<RopeCutterInteractionHandler>();
					Debug.Log((object)("[RopeCutterMod] RopeCutterInteractionHandler ADDED to local character: " + ((Object)__instance).name + "."));
				}
				else
				{
					Debug.Log((object)("[RopeCutterMod] RopeCutterInteractionHandler already EXISTS on local character: " + ((Object)__instance).name + "."));
				}
			}
		}
	}
	[HarmonyPatch(typeof(Rope), "Awake")]
	public static class RopeAwakePatch
	{
		[HarmonyPostfix]
		public static void Postfix(Rope __instance)
		{
			if ((Object)(object)((Component)__instance).GetComponent<RopeCutterComponent>() == (Object)null)
			{
				((Component)__instance).gameObject.AddComponent<RopeCutterComponent>();
				Debug.Log((object)$"[RopeCutterMod] RopeCutterComponent ADDED to Rope: {((Object)__instance).name} (ID: {((Object)__instance).GetInstanceID()}).");
			}
			else
			{
				Debug.Log((object)("[RopeCutterMod] RopeCutterComponent already EXISTS on Rope: " + ((Object)__instance).name + "."));
			}
		}
	}
	public class RopeCutterInteractionHandler : MonoBehaviour
	{
		private float maxRaycastDistance = 5f;

		private void Update()
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			//IL_0085: Unknown result type (might be due to invalid IL or missing references)
			//IL_0094: Unknown result type (might be due to invalid IL or missing references)
			//IL_009f: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_0109: Unknown result type (might be due to invalid IL or missing references)
			//IL_0118: Unknown result type (might be due to invalid IL or missing references)
			if (RopeCutterPlugin.CutKey == null || !Input.GetKeyDown(RopeCutterPlugin.CutKey.Value))
			{
				return;
			}
			Debug.Log((object)$"[RopeCutterMod-InteractionHandler] Cut key ({RopeCutterPlugin.CutKey.Value}) WAS JUST PRESSED!");
			if ((Object)(object)MainCamera.instance == (Object)null)
			{
				Debug.LogError((object)"[RopeCutterMod-InteractionHandler] MainCamera.instance is NULL. Cannot perform raycast.");
				return;
			}
			int num = LayerMask.NameToLayer("Rope");
			int num2 = 1 << num;
			if (num == -1)
			{
				Debug.LogWarning((object)"[RopeCutterMod-InteractionHandler] Layer 'Rope' not found! Falling back to all layers except IgnoreRaycast.");
				num2 = -1;
				num2 &= -5;
			}
			Debug.DrawRay(((Component)MainCamera.instance).transform.position, ((Component)MainCamera.instance).transform.forward * maxRaycastDistance, Color.cyan, 1f);
			Debug.Log((object)$"[RopeCutterMod-InteractionHandler] Performing raycast from {((Component)MainCamera.instance).transform.position} for {maxRaycastDistance}m on layers: {LayerMask.LayerToName(num2)} (Value: {num2}).");
			RaycastHit val = default(RaycastHit);
			if (Physics.Raycast(((Component)MainCamera.instance).transform.position, ((Component)MainCamera.instance).transform.forward, ref val, maxRaycastDistance, num2))
			{
				Debug.Log((object)$"[RopeCutterMod-InteractionHandler] Raycast HIT: {((Object)((RaycastHit)(ref val)).collider).name} (Layer: {LayerMask.LayerToName(((Component)((RaycastHit)(ref val)).collider).gameObject.layer)}) at distance {((RaycastHit)(ref val)).distance:F2}m.");
				RopeSegment val2 = ((Component)((RaycastHit)(ref val)).collider).GetComponent<RopeSegment>();
				if ((Object)(object)val2 == (Object)null)
				{
					val2 = ((Component)((RaycastHit)(ref val)).collider).GetComponentInParent<RopeSegment>();
				}
				if ((Object)(object)val2 != (Object)null)
				{
					Debug.Log((object)("[RopeCutterMod-InteractionHandler] Raycast successfully hit a RopeSegment: " + ((Object)val2).name + "."));
					Rope rope = val2.rope;
					if ((Object)(object)rope != (Object)null)
					{
						PhotonView component = ((Component)rope).GetComponent<PhotonView>();
						if ((Object)(object)component != (Object)null)
						{
							Debug.Log((object)$"[RopeCutterMod-InteractionHandler] Found Rope PhotonView. IsMine: {component.IsMine}.");
							if (!component.IsMine)
							{
								component.RequestOwnership();
								Debug.Log((object)("[RopeCutterMod-InteractionHandler] Requested ownership for rope: " + ((Object)rope).name + ". Waiting for transfer to cut."));
								return;
							}
							RopeCutterComponent component2 = ((Component)rope).GetComponent<RopeCutterComponent>();
							if ((Object)(object)component2 != (Object)null)
							{
								((MonoBehaviourPun)component2).photonView.RPC("CutRope_RPC", (RpcTarget)0, new object[1] { ((Component)val2).transform.GetSiblingIndex() });
								Debug.Log((object)$"[RopeCutterMod-InteractionHandler] Sent CutRope_RPC for segment {((Object)val2).name} (index: {((Component)val2).transform.GetSiblingIndex()}).");
							}
							else
							{
								Debug.LogError((object)"[RopeCutterMod-InteractionHandler] ERROR: RopeCutterComponent not found on the hit Rope object! This should have been added by RopeAwakePatch.");
							}
						}
						else
						{
							Debug.LogError((object)"[RopeCutterMod-InteractionHandler] ERROR: PhotonView not found on the hit Rope object!");
						}
					}
					else
					{
						Debug.LogError((object)"[RopeCutterMod-InteractionHandler] ERROR: Rope component (parent) not found on RopeSegment!");
					}
				}
				else
				{
					Debug.Log((object)("[RopeCutterMod-InteractionHandler] Raycast hit " + ((Object)((RaycastHit)(ref val)).collider).name + " but it is NOT a RopeSegment (or parent of one). Its Layer: " + LayerMask.LayerToName(((Component)((RaycastHit)(ref val)).collider).gameObject.layer) + "."));
				}
			}
			else
			{
				Debug.Log((object)$"[RopeCutterMod-InteractionHandler] Raycast did not hit anything within {maxRaycastDistance}m on specified layers.");
			}
		}
	}
	public struct FadeRendererInfo
	{
		public Renderer Renderer;

		public Material Material;

		public string ColorPropertyName;

		public Color InitialColor;
	}
	public class RopeCutterComponent : MonoBehaviourPunCallbacks, IPunOwnershipCallbacks
	{
		[CompilerGenerated]
		private sealed class <FadeOutAndDestroyRope>d__8 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			public RopeCutterComponent <>4__this;

			private float <fadeDuration>5__2;

			private float <timer>5__3;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <FadeOutAndDestroyRope>d__8(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_0370: Unknown result type (might be due to invalid IL or missing references)
				//IL_0375: Unknown result type (might be due to invalid IL or missing references)
				//IL_0391: Unknown result type (might be due to invalid IL or missing references)
				//IL_0473: Unknown result type (might be due to invalid IL or missing references)
				//IL_0475: Unknown result type (might be due to invalid IL or missing references)
				//IL_048f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0523: Unknown result type (might be due to invalid IL or missing references)
				//IL_0528: Unknown result type (might be due to invalid IL or missing references)
				//IL_0541: Unknown result type (might be due to invalid IL or missing references)
				//IL_05dc: Unknown result type (might be due to invalid IL or missing references)
				//IL_05e1: Unknown result type (might be due to invalid IL or missing references)
				//IL_05fd: Unknown result type (might be due to invalid IL or missing references)
				//IL_0309: Unknown result type (might be due to invalid IL or missing references)
				//IL_030e: Unknown result type (might be due to invalid IL or missing references)
				int num = <>1__state;
				RopeCutterComponent ropeCutterComponent = <>4__this;
				switch (num)
				{
				default:
					return false;
				case 0:
				{
					<>1__state = -1;
					<fadeDuration>5__2 = 2f;
					<timer>5__3 = 0f;
					Debug.Log((object)$"[RopeCutterMod] FadeOutAndDestroyRope coroutine started. Total duration: {<fadeDuration>5__2}s.");
					if ((Object)(object)ropeCutterComponent._rope == (Object)null)
					{
						Debug.LogError((object)"[RopeCutterMod] ERROR: _rope is null in FadeOutAndDestroyRope. Aborting fade process.");
						return false;
					}
					ropeCutterComponent._fadeMaterialInfos.Clear();
					RopeBoneVisualizer componentInChildren = ((Component)ropeCutterComponent._rope).GetComponentInChildren<RopeBoneVisualizer>();
					SkinnedMeshRenderer val = ((componentInChildren != null) ? ((Component)componentInChildren).GetComponentInChildren<SkinnedMeshRenderer>() : null);
					List<Renderer> list = new List<Renderer>();
					if ((Object)(object)val != (Object)null && ((Renderer)val).enabled)
					{
						list.Add((Renderer)(object)val);
						Debug.Log((object)("[RopeCutterMod] Found main SkinnedMeshRenderer '" + ((Object)val).name + "' for fading."));
					}
					else
					{
						Debug.LogWarning((object)"[RopeCutterMod] Main SkinnedMeshRenderer not found or not enabled. Falling back to all renderers on rope root object.");
						list = (from r in ((Component)ropeCutterComponent._rope).gameObject.GetComponentsInChildren<Renderer>()
							where r.enabled
							select r).ToList();
					}
					Debug.Log((object)$"[RopeCutterMod] Total {list.Count} renderers identified for fading.");
					if (list.Count == 0)
					{
						Debug.LogWarning((object)"[RopeCutterMod] No renderers found for rope. Skipping fade animation and proceeding to destruction.");
						if (((MonoBehaviourPun)ropeCutterComponent).photonView.IsMine)
						{
							PhotonNetwork.Destroy(((Component)ropeCutterComponent._rope).gameObject);
							Debug.Log((object)("[RopeCutterMod] Rope " + ((Object)ropeCutterComponent._rope).name + " destroyed immediately as no renderers were found."));
						}
						return false;
					}
					foreach (Renderer item in list)
					{
						if ((Object)(object)item == (Object)null || (Object)(object)item.material == (Object)null)
						{
							Debug.LogWarning((object)("[RopeCutterMod] Skipping null renderer or material for '" + (((item != null) ? ((Object)item).name : null) ?? "N/A") + "'."));
							continue;
						}
						Material material = item.material;
						Debug.Log((object)("[RopeCutterMod] Preparing material '" + ((Object)material).name + "' (Shader: '" + ((Object)material.shader).name + "') on '" + ((Object)item).name + "' for fading."));
						if (material.HasProperty("_Mode"))
						{
							material.SetInt("_Mode", 2);
							Debug.Log((object)("[RopeCutterMod] Material '" + ((Object)material).name + "': Set _Mode to Fade (2)."));
						}
						else if (material.HasProperty("_Surface"))
						{
							material.SetInt("_Surface", 1);
							Debug.Log((object)("[RopeCutterMod] Material '" + ((Object)material).name + "': Set _Surface to Transparent (1)."));
						}
						material.SetOverrideTag("RenderType", "Transparent");
						material.EnableKeyword("_ALPHABLEND_ON");
						material.DisableKeyword("_ALPHAPREMULTIPLY_ON");
						material.DisableKeyword("_ALPHATEST_ON");
						material.renderQueue = 3000;
						Debug.Log((object)("[RopeCutterMod] Material '" + ((Object)material).name + "': Configured RenderType, Keywords, and RenderQueue."));
						string text = "_Color";
						Color val2 = Color.white;
						string[] array = new string[6] { "_Color", "_BaseColor", "_MainColor", "_Albedo", "_TintColor", "_RopeColor" };
						bool flag = false;
						string[] array2 = array;
						foreach (string text2 in array2)
						{
							if (material.HasProperty(text2))
							{
								try
								{
									val2 = material.GetColor(text2);
									text = text2;
									flag = true;
									Debug.Log((object)$"[RopeCutterMod] FOUND main color property: '{text}' for shader '{((Object)material.shader).name}'. Initial Alpha: {val2.a}");
								}
								catch (Exception ex)
								{
									Debug.LogWarning((object)("[RopeCutterMod] Property '" + text2 + "' on material '" + ((Object)material).name + "' exists but could not be read as Color. Trying next. Error: " + ex.Message));
									continue;
								}
								break;
							}
						}
						if (!flag)
						{
							Debug.LogError((object)("[RopeCutterMod] ERROR: Material '" + ((Object)material).name + "' with Shader '" + ((Object)material.shader).name + "' does NOT have common color properties (_Color, _BaseColor, etc.). CANNOT FADE ALPHA. You MUST find the correct color property name in DnSpy!"));
						}
						else
						{
							ropeCutterComponent._fadeMaterialInfos[material] = new FadeRendererInfo
							{
								Renderer = item,
								Material = material,
								ColorPropertyName = text,
								InitialColor = val2
							};
							Debug.Log((object)$"[RopeCutterMod] Material '{((Object)material).name}': Added to fade list. Color property: '{text}'. Initial Alpha: {val2.a}");
						}
					}
					break;
				}
				case 1:
					<>1__state = -1;
					break;
				}
				if (<timer>5__3 < <fadeDuration>5__2)
				{
					float a = Mathf.Lerp(1f, 0f, <timer>5__3 / <fadeDuration>5__2);
					foreach (KeyValuePair<Material, FadeRendererInfo> fadeMaterialInfo in ropeCutterComponent._fadeMaterialInfos)
					{
						FadeRendererInfo value = fadeMaterialInfo.Value;
						if (!((Object)(object)value.Renderer == (Object)null) && !((Object)(object)value.Material == (Object)null))
						{
							Color initialColor = value.InitialColor;
							initialColor.a = a;
							value.Material.SetColor(value.ColorPropertyName, initialColor);
						}
					}
					<timer>5__3 += Time.deltaTime;
					<>2__current = null;
					<>1__state = 1;
					return true;
				}
				foreach (KeyValuePair<Material, FadeRendererInfo> fadeMaterialInfo2 in ropeCutterComponent._fadeMaterialInfos)
				{
					FadeRendererInfo value2 = fadeMaterialInfo2.Value;
					if (!((Object)(object)value2.Renderer == (Object)null) && !((Object)(object)value2.Material == (Object)null))
					{
						Color initialColor2 = value2.InitialColor;
						initialColor2.a = 0f;
						value2.Material.SetColor(value2.ColorPropertyName, initialColor2);
					}
				}
				Debug.Log((object)"[RopeCutterMod] Fade complete. All material alphas set to 0.");
				foreach (KeyValuePair<Material, FadeRendererInfo> fadeMaterialInfo3 in ropeCutterComponent._fadeMaterialInfos)
				{
					FadeRendererInfo value3 = fadeMaterialInfo3.Value;
					if (!((Object)(object)value3.Renderer == (Object)null))
					{
						value3.Renderer.enabled = false;
					}
				}
				if (((MonoBehaviourPun)ropeCutterComponent).photonView.IsMine && (Object)(object)ropeCutterComponent._rope != (Object)null)
				{
					PhotonNetwork.Destroy(((Component)ropeCutterComponent._rope).gameObject);
					Debug.Log((object)$"[RopeCutterMod] Rope '{((Object)ropeCutterComponent._rope).name}' (ID: {((Object)ropeCutterComponent._rope).GetInstanceID()}) destroyed via PhotonNetwork.Destroy by owner.");
				}
				else if (!((MonoBehaviourPun)ropeCutterComponent).photonView.IsMine)
				{
					string[] obj = new string[5] { "[RopeCutterMod] Not the owner of rope '", null, null, null, null };
					Rope? rope = ropeCutterComponent._rope;
					obj[1] = ((rope != null) ? ((Object)rope).name : null) ?? "NULL";
					obj[2] = "' (ID: ";
					Rope? rope2 = ropeCutterComponent._rope;
					obj[3] = ((rope2 != null) ? ((Object)rope2).GetInstanceID().ToString() : null) ?? "N/A";
					obj[4] = "). Owner will handle destruction.";
					Debug.Log((object)string.Concat(obj));
				}
				else
				{
					Debug.LogError((object)"[RopeCutterMod] ERROR: _rope is NULL during final destruction attempt. This state should not be reached if previous checks are correct.");
				}
				return false;
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		private Rope? _rope;

		private Coroutine? _fadeCoroutine;

		private Dictionary<Material, FadeRendererInfo> _fadeMaterialInfos = new Dictionary<Material, FadeRendererInfo>();

		private void Awake()
		{
			_rope = ((Component)this).GetComponent<Rope>();
			Debug.Log((object)$"[RopeCutterMod] RopeCutterComponent Awake on {((Object)((Component)this).gameObject).name}. Rope reference set: {(Object)(object)_rope != (Object)null}.");
		}

		public void OnOwnershipRequest(PhotonView targetView, Player requestingPlayer)
		{
			Debug.Log((object)("[RopeCutterMod] OnOwnershipRequest received for " + ((Object)targetView).name + " from " + requestingPlayer.NickName + ". Granting ownership."));
			if ((Object)(object)targetView == (Object)(object)((MonoBehaviourPun)this).photonView)
			{
				((MonoBehaviourPun)this).photonView.TransferOwnership(requestingPlayer);
			}
		}

		public void OnOwnershipTransfered(PhotonView targetView, Player previousOwner)
		{
			Debug.Log((object)$"[RopeCutterMod] OnOwnershipTransfered for {((Object)targetView).name} from {previousOwner.NickName}. Is Local Player now owner: {PhotonNetwork.LocalPlayer == targetView.Owner}.");
			if ((Object)(object)targetView == (Object)(object)((MonoBehaviourPun)this).photonView && PhotonNetwork.LocalPlayer == targetView.Owner)
			{
				Debug.Log((object)("[RopeCutterMod] OWNERSHIP TRANSFERRED TO ME for rope: " + ((Object)targetView).name + ". Please try pressing the cut key again."));
			}
		}

		public void OnOwnershipTransferFailed(PhotonView targetView, Player senderOfFailedRequest)
		{
			Debug.LogWarning((object)("[RopeCutterMod] OnOwnershipTransferFailed for " + ((Object)targetView).name + " to " + senderOfFailedRequest.NickName + "."));
		}

		[PunRPC]
		public void CutRope_RPC(int segmentIndexToCut)
		{
			//IL_01f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_01fd: Invalid comparison between Unknown and I4
			//IL_0246: Unknown result type (might be due to invalid IL or missing references)
			Debug.Log((object)$"[RopeCutterMod] RPC 'CutRope_RPC' received for segment index: {segmentIndexToCut}. Executing on {PhotonNetwork.LocalPlayer.NickName}. Is this client owner: {((MonoBehaviourPun)this).photonView.IsMine}.");
			if ((Object)(object)_rope == (Object)null)
			{
				Debug.LogError((object)"[RopeCutterMod] ERROR: Rope reference is NULL in CutRope_RPC. Cannot proceed with cutting.");
				return;
			}
			Debug.Log((object)("[RopeCutterMod] Initiating rope cut process for rope: " + ((Object)_rope).name + ". Setting isClimbable to FALSE."));
			_rope.isClimbable = false;
			List<Transform> ropeSegments = _rope.GetRopeSegments();
			Debug.Log((object)$"[RopeCutterMod] Total rope segments found: {ropeSegments.Count}.");
			if (ropeSegments.Any())
			{
				Transform val = null;
				int num = Mathf.Clamp(segmentIndexToCut, 0, ropeSegments.Count - 1);
				val = ropeSegments[num];
				Debug.Log((object)$"[RopeCutterMod] Target segment for physical cut (index {num}): {((Object)val).name}.");
				if ((Object)(object)val != (Object)null)
				{
					Rigidbody component = ((Component)val).GetComponent<Rigidbody>();
					if ((Object)(object)component != (Object)null)
					{
						component.isKinematic = false;
						component.useGravity = true;
						Debug.Log((object)("[RopeCutterMod] Segment " + ((Object)val).name + ": Rigidbody set to non-kinematic (false) and useGravity (true)."));
					}
					else
					{
						Debug.LogWarning((object)("[RopeCutterMod] Segment " + ((Object)val).name + " has no Rigidbody. Cannot apply physics effects."));
					}
					Collider component2 = ((Component)val).GetComponent<Collider>();
					if ((Object)(object)component2 != (Object)null)
					{
						component2.enabled = false;
						Debug.Log((object)("[RopeCutterMod] Segment " + ((Object)val).name + ": Collider disabled."));
					}
					else
					{
						Debug.LogWarning((object)("[RopeCutterMod] Segment " + ((Object)val).name + " has no Collider."));
					}
					ConfigurableJoint component3 = ((Component)val).GetComponent<ConfigurableJoint>();
					if ((Object)(object)component3 != (Object)null)
					{
						((Joint)component3).connectedBody = null;
						component3.xMotion = (ConfigurableJointMotion)2;
						component3.yMotion = (ConfigurableJointMotion)2;
						component3.zMotion = (ConfigurableJointMotion)2;
						Debug.Log((object)("[RopeCutterMod] Segment " + ((Object)val).name + ": Joint detached and motions set to Free."));
					}
					else
					{
						Debug.LogWarning((object)("[RopeCutterMod] Segment " + ((Object)val).name + " has no ConfigurableJoint. Cannot detach from previous segment."));
					}
					if ((int)_rope.attachmenState == 2)
					{
						Debug.Log((object)("[RopeCutterMod] Rope was anchored. Calling Detach_Rpc on rope " + ((Object)_rope).name + " via its PhotonView."));
						_rope.view.RPC("Detach_Rpc", (RpcTarget)0, Array.Empty<object>());
					}
					else
					{
						Debug.Log((object)$"[RopeCutterMod] Rope was not anchored. Attachment state: {_rope.attachmenState}. No Detach_Rpc needed.");
					}
				}
				else
				{
					Debug.LogWarning((object)"[RopeCutterMod] No valid segment to affect found after index selection logic. This should not happen.");
				}
				if (_fadeCoroutine != null)
				{
					((MonoBehaviour)this).StopCoroutine(_fadeCoroutine);
					Debug.Log((object)"[RopeCutterMod] Stopped previous fade coroutine.");
				}
				_fadeCoroutine = ((MonoBehaviour)this).StartCoroutine(FadeOutAndDestroyRope());
				Debug.Log((object)"[RopeCutterMod] Started FadeOutAndDestroyRope coroutine.");
			}
			else
			{
				Debug.LogWarning((object)"[RopeCutterMod] No rope segments available to cut. Is rope initialized?");
			}
		}

		[IteratorStateMachine(typeof(<FadeOutAndDestroyRope>d__8))]
		private IEnumerator FadeOutAndDestroyRope()
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <FadeOutAndDestroyRope>d__8(0)
			{
				<>4__this = this
			};
		}
	}
	public static class PluginInfo
	{
		public const string PLUGIN_GUID = "com.xammen.ropecut";

		public const string PLUGIN_NAME = "RopeCut";

		public const string PLUGIN_VERSION = "1.1.2";
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}