The BepInEx console will not appear when launching like it does for other games on Thunderstore. This is normal (and helps prevent crashes during startup). You can turn it back on in your BepInEx.cfg file.
Decompiled source of SlowHunger v1.1.1
plugins/slowhunger.dll
Decompiled 3 days agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using Microsoft.CodeAnalysis; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("slowhunger")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("0.1.0.0")] [assembly: AssemblyInformationalVersion("0.1.0")] [assembly: AssemblyProduct("slowhunger")] [assembly: AssemblyTitle("SlowHunger")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.1.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace BepInEx { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class BepInAutoPluginAttribute : Attribute { public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace BepInEx.Preloader.Core.Patching { [AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)] [Conditional("CodeGeneration")] internal sealed class PatcherAutoPluginAttribute : Attribute { public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null) { } } } namespace SlowHunger { [BepInPlugin("com.xammen.slowhunger", "SlowHunger", "1.1.0")] public class SlowHungerPlugin : BaseUnityPlugin { [HarmonyPatch(typeof(CharacterAfflictions), "AddStatus")] public static class HungerDecayPatch { public static bool Prefix(STATUSTYPE statusType, ref float amount, bool fromRPC) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Invalid comparison between Unknown and I4 if ((int)statusType == 1) { amount *= HungerDecayMultiplierConfig.Value; } return true; } } public const string PLUGIN_GUID = "com.xammen.slowhunger"; public const string PLUGIN_NAME = "SlowHunger"; public const string PLUGIN_VERSION = "1.1.0"; public static ConfigEntry<float> HungerDecayMultiplierConfig; private void Awake() { //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Expected O, but got Unknown //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_006d: Expected O, but got Unknown HungerDecayMultiplierConfig = ((BaseUnityPlugin)this).Config.Bind<float>("General", "HungerDecayMultiplier", 0.4f, new ConfigDescription("Multiplier for the hunger accumulation speed. A value of 1.0f means normal speed. 0.5f means twice as slow. 0.25f means four times as slow.", (AcceptableValueBase)null, Array.Empty<object>())); ((BaseUnityPlugin)this).Logger.LogInfo((object)("Plugin 'SlowHunger' (com.xammen.slowhunger) loaded! " + string.Format("Hunger decay factor: {0}x (configurable in BepInEx/config/{1}.cfg)", HungerDecayMultiplierConfig.Value, "com.xammen.slowhunger"))); Harmony val = new Harmony("com.xammen.slowhunger"); val.PatchAll(Assembly.GetExecutingAssembly()); } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }