Decompiled source of GlimpseChallenge v0.1.1

plugins/GlimpseChallenge.zeeblo.dev.dll

Decompiled a month ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using GlimpseChallenge.Comps;
using GlimpseChallenge.Utils;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("GlimpseChallenge.zeeblo.dev")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.1.1.0")]
[assembly: AssemblyInformationalVersion("0.1.1")]
[assembly: AssemblyProduct("GlimpseChallenge.zeeblo.dev")]
[assembly: AssemblyTitle("GlimpseChallenge")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.1.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BepInEx
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class BepInAutoPluginAttribute : Attribute
	{
		public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace BepInEx.Preloader.Core.Patching
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class PatcherAutoPluginAttribute : Attribute
	{
		public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace GlimpseChallenge
{
	[BepInPlugin("GlimpseChallenge.zeeblo.dev", "GlimpseChallenge", "0.1.1")]
	public class Plugin : BaseUnityPlugin
	{
		private readonly Harmony _harmony = new Harmony("GlimpseChallenge.zeeblo.dev");

		public const string Id = "GlimpseChallenge.zeeblo.dev";

		internal static ManualLogSource Log { get; private set; }

		public static string Name => "GlimpseChallenge";

		public static string Version => "0.1.1";

		private void Awake()
		{
			Log = ((BaseUnityPlugin)this).Logger;
			_harmony.PatchAll(Assembly.GetExecutingAssembly());
			ZConfig.AllConfigs(((BaseUnityPlugin)this).Config);
		}

		public static void SendLog(string text)
		{
			Log.LogInfo((object)text);
		}
	}
}
namespace GlimpseChallenge.Utils
{
	public class ZConfig
	{
		public static ConfigEntry<float> MAX_BlindTime;

		public static ConfigEntry<float> MAX_VisionTime;

		public static ConfigEntry<float> Min_BlindTime;

		public static ConfigEntry<float> Min_VisionTime;

		public static void AllConfigs(ConfigFile cfg)
		{
			MAX_BlindTime = cfg.Bind<float>("General", "MAX Blind Time", 120f, "The MAXIMUM seconds the user will remain blinded");
			MAX_VisionTime = cfg.Bind<float>("General", "MAX Vision Time", 35f, "The MAXIMUM seconds the user can see");
			Min_BlindTime = cfg.Bind<float>("General", "Min Blind Time", 25f, "The minimum seconds the user will remain blinded");
			Min_VisionTime = cfg.Bind<float>("General", "Min Vision Time", 10f, "The minimum seconds the user can see");
		}
	}
}
namespace GlimpseChallenge.Scripts
{
	[HarmonyPatch]
	internal class Start
	{
		[HarmonyPatch(typeof(GUIManager), "SetHeroTitle")]
		[HarmonyPostfix]
		private static void GiveComponent()
		{
			Glimpse glimpse = ((Component)Character.localCharacter).gameObject.GetComponent<Glimpse>();
			if ((Object)(object)glimpse == (Object)null)
			{
				glimpse = ((Component)Character.localCharacter).gameObject.AddComponent<Glimpse>();
			}
			else
			{
				((Behaviour)glimpse).enabled = true;
			}
			glimpse.paused = false;
		}

		[HarmonyPatch(typeof(Campfire), "HoverEnter")]
		[HarmonyPostfix]
		private static void CampfirePatch()
		{
			Glimpse component = ((Component)Character.localCharacter).GetComponent<Glimpse>();
			if ((Object)(object)component != (Object)null)
			{
				component.paused = true;
				component.blackScreen.SetActive(false);
			}
		}

		[HarmonyPatch(typeof(Character), "RPCA_Die")]
		[HarmonyPostfix]
		private static void PlayerDiedPatch()
		{
			Character localCharacter = Character.localCharacter;
			if (localCharacter.data.dead)
			{
				ResetVars();
			}
		}

		[HarmonyPatch(typeof(Character), "EndGame")]
		[HarmonyPrefix]
		private static bool EndGamePatch()
		{
			ResetVars();
			return true;
		}

		private static void ResetVars()
		{
			Character localCharacter = Character.localCharacter;
			if (!((Object)(object)localCharacter == (Object)null))
			{
				Glimpse component = ((Component)Character.localCharacter).GetComponent<Glimpse>();
				if ((Object)(object)component != (Object)null)
				{
					component.paused = true;
					component.blackScreen.SetActive(false);
					((Behaviour)component).enabled = false;
				}
			}
		}
	}
}
namespace GlimpseChallenge.Comps
{
	public class Glimpse : MonoBehaviour
	{
		[CompilerGenerated]
		private sealed class <DisableBlind>d__11 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			public Glimpse <>4__this;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <DisableBlind>d__11(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_0066: Unknown result type (might be due to invalid IL or missing references)
				//IL_0070: Expected O, but got Unknown
				int num = <>1__state;
				Glimpse glimpse = <>4__this;
				switch (num)
				{
				default:
					return false;
				case 0:
				{
					<>1__state = -1;
					if (glimpse.CheckConditions())
					{
						return false;
					}
					glimpse.blackScreen.SetActive(false);
					float num2 = Random.Range(ZConfig.Min_VisionTime.Value, ZConfig.MAX_VisionTime.Value);
					glimpse.UpdateText($"Disable Blind: {num2}");
					<>2__current = (object)new WaitForSeconds(num2);
					<>1__state = 1;
					return true;
				}
				case 1:
					<>1__state = -1;
					((MonoBehaviour)GUIManager.instance).StartCoroutine(glimpse.EnableBlind());
					return false;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[CompilerGenerated]
		private sealed class <EnableBlind>d__10 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			public Glimpse <>4__this;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <EnableBlind>d__10(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_0066: Unknown result type (might be due to invalid IL or missing references)
				//IL_0070: Expected O, but got Unknown
				int num = <>1__state;
				Glimpse glimpse = <>4__this;
				switch (num)
				{
				default:
					return false;
				case 0:
				{
					<>1__state = -1;
					if (glimpse.CheckConditions())
					{
						return false;
					}
					glimpse.blackScreen.SetActive(true);
					float num2 = Random.Range(ZConfig.Min_BlindTime.Value, ZConfig.MAX_BlindTime.Value);
					glimpse.UpdateText($"Enable Blind: {num2}");
					<>2__current = (object)new WaitForSeconds(num2);
					<>1__state = 1;
					return true;
				}
				case 1:
					<>1__state = -1;
					((MonoBehaviour)GUIManager.instance).StartCoroutine(glimpse.DisableBlind());
					return false;
				}
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		public GameObject blackScreen;

		private static bool blinded;

		public bool paused;

		public GameObject _textt;

		private void Start()
		{
			paused = false;
			blinded = false;
			BlindUser();
			((MonoBehaviour)GUIManager.instance).StartCoroutine(EnableBlind());
		}

		private void OnDestroy()
		{
			if ((Object)(object)blackScreen != (Object)null)
			{
				Object.Destroy((Object)(object)blackScreen);
				blinded = false;
			}
		}

		private void _Test_ShowTimer()
		{
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_001b: Expected O, but got Unknown
			//IL_003f: Unknown result type (might be due to invalid IL or missing references)
			GameObject val = GameObject.Find("GAME/GUIManager/Canvas_HUD");
			_textt = new GameObject("text");
			_textt.transform.SetParent(val.transform, false);
			TextMeshProUGUI val2 = _textt.AddComponent<TextMeshProUGUI>();
			((Graphic)val2).color = Color.white;
		}

		private void UpdateText(string txt)
		{
			_ = (Object)(object)_textt == (Object)null;
		}

		private void BlindUser()
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_0076: Unknown result type (might be due to invalid IL or missing references)
			if (!blinded)
			{
				GameObject val = GameObject.Find("GAME/GUIManager/Canvas_HUD");
				blackScreen = new GameObject("blackScreen");
				blackScreen.transform.SetParent(val.transform, false);
				((Graphic)blackScreen.AddComponent<Image>()).color = Color.black;
				blackScreen.transform.SetAsFirstSibling();
				RectTransform component = blackScreen.GetComponent<RectTransform>();
				component.sizeDelta = new Vector2(7200f, 7200f);
				blackScreen.SetActive(false);
				blinded = true;
			}
		}

		private bool CheckConditions()
		{
			if ((Object)(object)blackScreen == (Object)null || !blinded || paused)
			{
				return true;
			}
			return false;
		}

		[IteratorStateMachine(typeof(<EnableBlind>d__10))]
		public IEnumerator EnableBlind()
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <EnableBlind>d__10(0)
			{
				<>4__this = this
			};
		}

		[IteratorStateMachine(typeof(<DisableBlind>d__11))]
		public IEnumerator DisableBlind()
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <DisableBlind>d__11(0)
			{
				<>4__this = this
			};
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}