Decompiled source of PeaksOfArchipelago v1.0.5

Archipelago.MultiClient.Net.dll

Decompiled a day ago
using System;
using System.Collections;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Net.WebSockets;
using System.Numerics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Archipelago.MultiClient.Net.ConcurrentCollection;
using Archipelago.MultiClient.Net.Converters;
using Archipelago.MultiClient.Net.DataPackage;
using Archipelago.MultiClient.Net.Enums;
using Archipelago.MultiClient.Net.Exceptions;
using Archipelago.MultiClient.Net.Extensions;
using Archipelago.MultiClient.Net.Helpers;
using Archipelago.MultiClient.Net.MessageLog.Messages;
using Archipelago.MultiClient.Net.MessageLog.Parts;
using Archipelago.MultiClient.Net.Models;
using Archipelago.MultiClient.Net.Packets;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
using Newtonsoft.Json.Linq;
using Newtonsoft.Json.Serialization;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: ComVisible(false)]
[assembly: Guid("35a803ad-85ed-42e9-b1e3-c6b72096f0c1")]
[assembly: InternalsVisibleTo("Archipelago.MultiClient.Net.Tests")]
[assembly: InternalsVisibleTo("DynamicProxyGenAssembly2")]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("Jarno Westhof, Hussein Farran, Zach Parks")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyCopyright("Copyright © 2025")]
[assembly: AssemblyDescription("A client library for use with .NET based prog-langs for interfacing with Archipelago hosts.")]
[assembly: AssemblyFileVersion("6.5.0.0")]
[assembly: AssemblyInformationalVersion("6.5.0+85e5c9f7199bf77adbab527815a79a7818b3f441")]
[assembly: AssemblyProduct("Archipelago.MultiClient.Net")]
[assembly: AssemblyTitle("Archipelago.MultiClient.Net")]
[assembly: AssemblyMetadata("RepositoryUrl", "https://github.com/ArchipelagoMW/Archipelago.MultiClient.Net")]
[assembly: AssemblyVersion("6.5.0.0")]
internal interface IConcurrentHashSet<T>
{
	bool TryAdd(T item);

	bool Contains(T item);

	void UnionWith(T[] otherSet);

	T[] ToArray();

	ReadOnlyCollection<T> AsToReadOnlyCollection();

	ReadOnlyCollection<T> AsToReadOnlyCollectionExcept(IConcurrentHashSet<T> otherSet);
}
namespace Archipelago.MultiClient.Net
{
	[Serializable]
	public abstract class ArchipelagoPacketBase
	{
		[JsonIgnore]
		internal JObject jobject;

		[JsonProperty("cmd")]
		[JsonConverter(typeof(StringEnumConverter))]
		public abstract ArchipelagoPacketType PacketType { get; }

		public JObject ToJObject()
		{
			return jobject;
		}
	}
	public interface IArchipelagoSession : IArchipelagoSessionActions
	{
		IArchipelagoSocketHelper Socket { get; }

		IReceivedItemsHelper Items { get; }

		ILocationCheckHelper Locations { get; }

		IPlayerHelper Players { get; }

		IDataStorageHelper DataStorage { get; }

		IConnectionInfoProvider ConnectionInfo { get; }

		IRoomStateHelper RoomState { get; }

		IMessageLogHelper MessageLog { get; }

		Task<RoomInfoPacket> ConnectAsync();

		Task<LoginResult> LoginAsync(string game, string name, ItemsHandlingFlags itemsHandlingFlags, Version version = null, string[] tags = null, string uuid = null, string password = null, bool requestSlotData = true);

		LoginResult TryConnectAndLogin(string game, string name, ItemsHandlingFlags itemsHandlingFlags, Version version = null, string[] tags = null, string uuid = null, string password = null, bool requestSlotData = true);
	}
	public class ArchipelagoSession : IArchipelagoSession, IArchipelagoSessionActions
	{
		private const int ArchipelagoConnectionTimeoutInSeconds = 4;

		private ConnectionInfoHelper connectionInfo;

		private TaskCompletionSource<LoginResult> loginResultTask = new TaskCompletionSource<LoginResult>();

		private TaskCompletionSource<RoomInfoPacket> roomInfoPacketTask = new TaskCompletionSource<RoomInfoPacket>();

		public IArchipelagoSocketHelper Socket { get; }

		public IReceivedItemsHelper Items { get; }

		public ILocationCheckHelper Locations { get; }

		public IPlayerHelper Players { get; }

		public IDataStorageHelper DataStorage { get; }

		public IConnectionInfoProvider ConnectionInfo => connectionInfo;

		public IRoomStateHelper RoomState { get; }

		public IMessageLogHelper MessageLog { get; }

		internal ArchipelagoSession(IArchipelagoSocketHelper socket, IReceivedItemsHelper items, ILocationCheckHelper locations, IPlayerHelper players, IRoomStateHelper roomState, ConnectionInfoHelper connectionInfoHelper, IDataStorageHelper dataStorage, IMessageLogHelper messageLog)
		{
			Socket = socket;
			Items = items;
			Locations = locations;
			Players = players;
			RoomState = roomState;
			connectionInfo = connectionInfoHelper;
			DataStorage = dataStorage;
			MessageLog = messageLog;
			socket.PacketReceived += Socket_PacketReceived;
		}

		private void Socket_PacketReceived(ArchipelagoPacketBase packet)
		{
			if (!(packet is ConnectedPacket) && !(packet is ConnectionRefusedPacket))
			{
				if (packet is RoomInfoPacket result)
				{
					roomInfoPacketTask.TrySetResult(result);
				}
				return;
			}
			if (packet is ConnectedPacket && RoomState.Version != null && RoomState.Version >= new Version(0, 3, 8))
			{
				LogUsedVersion();
			}
			loginResultTask.TrySetResult(LoginResult.FromPacket(packet));
		}

		private void LogUsedVersion()
		{
			try
			{
				string fileVersion = FileVersionInfo.GetVersionInfo(Assembly.GetExecutingAssembly().Location).FileVersion;
				Socket.SendPacketAsync(new SetPacket
				{
					Key = ".NetUsedVersions",
					DefaultValue = (JToken)(object)JObject.FromObject((object)new Dictionary<string, bool>()),
					Operations = new OperationSpecification[1] { Operation.Update(new Dictionary<string, bool> { 
					{
						ConnectionInfo.Game + ":" + fileVersion + ":NETSTANDARD2_0",
						true
					} }) }
				});
			}
			catch
			{
			}
		}

		public Task<RoomInfoPacket> ConnectAsync()
		{
			roomInfoPacketTask = new TaskCompletionSource<RoomInfoPacket>();
			Task.Factory.StartNew(delegate
			{
				try
				{
					Task task = Socket.ConnectAsync();
					task.Wait(TimeSpan.FromSeconds(4.0));
					if (!task.IsCompleted)
					{
						roomInfoPacketTask.TrySetCanceled();
					}
				}
				catch (AggregateException)
				{
					roomInfoPacketTask.TrySetCanceled();
				}
			});
			return roomInfoPacketTask.Task;
		}

		public Task<LoginResult> LoginAsync(string game, string name, ItemsHandlingFlags itemsHandlingFlags, Version version = null, string[] tags = null, string uuid = null, string password = null, bool requestSlotData = true)
		{
			loginResultTask = new TaskCompletionSource<LoginResult>();
			if (!roomInfoPacketTask.Task.IsCompleted)
			{
				loginResultTask.TrySetResult(new LoginFailure("You are not connected, run ConnectAsync() first"));
				return loginResultTask.Task;
			}
			connectionInfo.SetConnectionParameters(game, tags, itemsHandlingFlags, uuid);
			try
			{
				Socket.SendPacket(BuildConnectPacket(name, password, version, requestSlotData));
			}
			catch (ArchipelagoSocketClosedException)
			{
				loginResultTask.TrySetResult(new LoginFailure("You are not connected, run ConnectAsync() first"));
				return loginResultTask.Task;
			}
			SetResultAfterTimeout(loginResultTask, 4, new LoginFailure("Connection timed out."));
			return loginResultTask.Task;
		}

		private static void SetResultAfterTimeout<T>(TaskCompletionSource<T> task, int timeoutInSeconds, T result)
		{
			new CancellationTokenSource(TimeSpan.FromSeconds(timeoutInSeconds)).Token.Register(delegate
			{
				task.TrySetResult(result);
			});
		}

		public LoginResult TryConnectAndLogin(string game, string name, ItemsHandlingFlags itemsHandlingFlags, Version version = null, string[] tags = null, string uuid = null, string password = null, bool requestSlotData = true)
		{
			Task<RoomInfoPacket> task = ConnectAsync();
			try
			{
				task.Wait(TimeSpan.FromSeconds(4.0));
			}
			catch (AggregateException ex)
			{
				if (ex.GetBaseException() is OperationCanceledException)
				{
					return new LoginFailure("Connection timed out.");
				}
				return new LoginFailure(ex.GetBaseException().Message);
			}
			if (!task.IsCompleted)
			{
				return new LoginFailure("Connection timed out.");
			}
			return LoginAsync(game, name, itemsHandlingFlags, version, tags, uuid, password, requestSlotData).Result;
		}

		private ConnectPacket BuildConnectPacket(string name, string password, Version version, bool requestSlotData)
		{
			return new ConnectPacket
			{
				Game = ConnectionInfo.Game,
				Name = name,
				Password = password,
				Tags = ConnectionInfo.Tags,
				Uuid = ConnectionInfo.Uuid,
				Version = ((version != null) ? new NetworkVersion(version) : new NetworkVersion(0, 4, 0)),
				ItemsHandling = ConnectionInfo.ItemsHandlingFlags,
				RequestSlotData = requestSlotData
			};
		}

		public void Say(string message)
		{
			Socket.SendPacket(new SayPacket
			{
				Text = message
			});
		}

		public void SetClientState(ArchipelagoClientState state)
		{
			Socket.SendPacket(new StatusUpdatePacket
			{
				Status = state
			});
		}

		public void SetGoalAchieved()
		{
			SetClientState(ArchipelagoClientState.ClientGoal);
		}
	}
	public interface IArchipelagoSessionActions
	{
		void Say(string message);

		void SetClientState(ArchipelagoClientState state);

		void SetGoalAchieved();
	}
	public static class ArchipelagoSessionFactory
	{
		public static ArchipelagoSession CreateSession(Uri uri)
		{
			ArchipelagoSocketHelper socket = new ArchipelagoSocketHelper(uri);
			DataPackageCache cache = new DataPackageCache(socket);
			ConnectionInfoHelper connectionInfoHelper = new ConnectionInfoHelper(socket);
			PlayerHelper playerHelper = new PlayerHelper(socket, connectionInfoHelper);
			ItemInfoResolver itemInfoResolver = new ItemInfoResolver(cache, connectionInfoHelper);
			LocationCheckHelper locationCheckHelper = new LocationCheckHelper(socket, itemInfoResolver, connectionInfoHelper, playerHelper);
			ReceivedItemsHelper items = new ReceivedItemsHelper(socket, locationCheckHelper, itemInfoResolver, connectionInfoHelper, playerHelper);
			RoomStateHelper roomState = new RoomStateHelper(socket, locationCheckHelper);
			DataStorageHelper dataStorage = new DataStorageHelper(socket, connectionInfoHelper);
			MessageLogHelper messageLog = new MessageLogHelper(socket, itemInfoResolver, playerHelper, connectionInfoHelper);
			return new ArchipelagoSession(socket, items, locationCheckHelper, playerHelper, roomState, connectionInfoHelper, dataStorage, messageLog);
		}

		public static ArchipelagoSession CreateSession(string hostname, int port = 38281)
		{
			return CreateSession(ParseUri(hostname, port));
		}

		internal static Uri ParseUri(string hostname, int port)
		{
			string text = hostname;
			if (!text.StartsWith("ws://") && !text.StartsWith("wss://"))
			{
				text = "unspecified://" + text;
			}
			if (!text.Substring(text.IndexOf("://", StringComparison.Ordinal) + 3).Contains(":"))
			{
				text += $":{port}";
			}
			if (text.EndsWith(":"))
			{
				text += port;
			}
			return new Uri(text);
		}
	}
	public abstract class LoginResult
	{
		public abstract bool Successful { get; }

		public static LoginResult FromPacket(ArchipelagoPacketBase packet)
		{
			if (!(packet is ConnectedPacket connectedPacket))
			{
				if (packet is ConnectionRefusedPacket connectionRefusedPacket)
				{
					return new LoginFailure(connectionRefusedPacket);
				}
				throw new ArgumentOutOfRangeException("packet", "packet is not a connection result packet");
			}
			return new LoginSuccessful(connectedPacket);
		}
	}
	public class LoginSuccessful : LoginResult
	{
		public override bool Successful => true;

		public int Team { get; }

		public int Slot { get; }

		public Dictionary<string, object> SlotData { get; }

		public LoginSuccessful(ConnectedPacket connectedPacket)
		{
			Team = connectedPacket.Team;
			Slot = connectedPacket.Slot;
			SlotData = connectedPacket.SlotData;
		}
	}
	public class LoginFailure : LoginResult
	{
		public override bool Successful => false;

		public ConnectionRefusedError[] ErrorCodes { get; }

		public string[] Errors { get; }

		public LoginFailure(ConnectionRefusedPacket connectionRefusedPacket)
		{
			if (connectionRefusedPacket.Errors != null)
			{
				ErrorCodes = connectionRefusedPacket.Errors.ToArray();
				Errors = ErrorCodes.Select(GetErrorMessage).ToArray();
			}
			else
			{
				ErrorCodes = new ConnectionRefusedError[0];
				Errors = new string[0];
			}
		}

		public LoginFailure(string message)
		{
			ErrorCodes = new ConnectionRefusedError[0];
			Errors = new string[1] { message };
		}

		private static string GetErrorMessage(ConnectionRefusedError errorCode)
		{
			return errorCode switch
			{
				ConnectionRefusedError.InvalidSlot => "The slot name did not match any slot on the server.", 
				ConnectionRefusedError.InvalidGame => "The slot is set to a different game on the server.", 
				ConnectionRefusedError.SlotAlreadyTaken => "The slot already has a connection with a different uuid established.", 
				ConnectionRefusedError.IncompatibleVersion => "The client and server version mismatch.", 
				ConnectionRefusedError.InvalidPassword => "The password is invalid.", 
				ConnectionRefusedError.InvalidItemsHandling => "The item handling flags provided are invalid.", 
				_ => $"Unknown error: {errorCode}.", 
			};
		}
	}
	internal class TwoWayLookup<TA, TB> : IEnumerable<KeyValuePair<TB, TA>>, IEnumerable
	{
		private readonly Dictionary<TA, TB> aToB = new Dictionary<TA, TB>();

		private readonly Dictionary<TB, TA> bToA = new Dictionary<TB, TA>();

		public TA this[TB b] => bToA[b];

		public TB this[TA a] => aToB[a];

		public void Add(TA a, TB b)
		{
			aToB[a] = b;
			bToA[b] = a;
		}

		public void Add(TB b, TA a)
		{
			Add(a, b);
		}

		public bool TryGetValue(TA a, out TB b)
		{
			return aToB.TryGetValue(a, out b);
		}

		public bool TryGetValue(TB b, out TA a)
		{
			return bToA.TryGetValue(b, out a);
		}

		public IEnumerator<KeyValuePair<TB, TA>> GetEnumerator()
		{
			return bToA.GetEnumerator();
		}

		IEnumerator IEnumerable.GetEnumerator()
		{
			return GetEnumerator();
		}
	}
}
namespace Archipelago.MultiClient.Net.Packets
{
	public class BouncedPacket : BouncePacket
	{
		public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.Bounced;
	}
	public class BouncePacket : ArchipelagoPacketBase
	{
		public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.Bounce;

		[JsonProperty("games")]
		public List<string> Games { get; set; } = new List<string>();


		[JsonProperty("slots")]
		public List<int> Slots { get; set; } = new List<int>();


		[JsonProperty("tags")]
		public List<string> Tags { get; set; } = new List<string>();


		[JsonProperty("data")]
		public Dictionary<string, JToken> Data { get; set; }
	}
	public class ConnectedPacket : ArchipelagoPacketBase
	{
		public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.Connected;

		[JsonProperty("team")]
		public int Team { get; set; }

		[JsonProperty("slot")]
		public int Slot { get; set; }

		[JsonProperty("players")]
		public NetworkPlayer[] Players { get; set; }

		[JsonProperty("missing_locations")]
		public long[] MissingChecks { get; set; }

		[JsonProperty("checked_locations")]
		public long[] LocationsChecked { get; set; }

		[JsonProperty("slot_data")]
		public Dictionary<string, object> SlotData { get; set; }

		[JsonProperty("slot_info")]
		public Dictionary<int, NetworkSlot> SlotInfo { get; set; }

		[JsonProperty("hint_points")]
		public int? HintPoints { get; set; }
	}
	public class ConnectionRefusedPacket : ArchipelagoPacketBase
	{
		public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.ConnectionRefused;

		[JsonProperty("errors", ItemConverterType = typeof(StringEnumConverter))]
		public ConnectionRefusedError[] Errors { get; set; }
	}
	public class ConnectPacket : ArchipelagoPacketBase
	{
		public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.Connect;

		[JsonProperty("password")]
		public string Password { get; set; }

		[JsonProperty("game")]
		public string Game { get; set; }

		[JsonProperty("name")]
		public string Name { get; set; }

		[JsonProperty("uuid")]
		public string Uuid { get; set; }

		[JsonProperty("version")]
		public NetworkVersion Version { get; set; }

		[JsonProperty("tags")]
		public string[] Tags { get; set; }

		[JsonProperty("items_handling")]
		public ItemsHandlingFlags ItemsHandling { get; set; }

		[JsonProperty("slot_data")]
		public bool RequestSlotData { get; set; }
	}
	public class ConnectUpdatePacket : ArchipelagoPacketBase
	{
		public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.ConnectUpdate;

		[JsonProperty("tags")]
		public string[] Tags { get; set; }

		[JsonProperty("items_handling")]
		public ItemsHandlingFlags? ItemsHandling { get; set; }
	}
	public class DataPackagePacket : ArchipelagoPacketBase
	{
		public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.DataPackage;

		[JsonProperty("data")]
		public Archipelago.MultiClient.Net.Models.DataPackage DataPackage { get; set; }
	}
	public class GetDataPackagePacket : ArchipelagoPacketBase
	{
		public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.GetDataPackage;

		[JsonProperty("games")]
		public string[] Games { get; set; }
	}
	public class GetPacket : ArchipelagoPacketBase
	{
		public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.Get;

		[JsonProperty("keys")]
		public string[] Keys { get; set; }
	}
	public class InvalidPacketPacket : ArchipelagoPacketBase
	{
		public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.InvalidPacket;

		[JsonProperty("type")]
		public InvalidPacketErrorType ErrorType { get; set; }

		[JsonProperty("text")]
		public string ErrorText { get; set; }

		[JsonProperty("original_cmd")]
		public ArchipelagoPacketType OriginalCmd { get; set; }
	}
	public class LocationChecksPacket : ArchipelagoPacketBase
	{
		public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.LocationChecks;

		[JsonProperty("locations")]
		public long[] Locations { get; set; }
	}
	public class LocationInfoPacket : ArchipelagoPacketBase
	{
		public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.LocationInfo;

		[JsonProperty("locations")]
		public NetworkItem[] Locations { get; set; }
	}
	public class LocationScoutsPacket : ArchipelagoPacketBase
	{
		public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.LocationScouts;

		[JsonProperty("locations")]
		public long[] Locations { get; set; }

		[JsonProperty("create_as_hint")]
		public int CreateAsHint { get; set; }
	}
	public class PrintJsonPacket : ArchipelagoPacketBase
	{
		public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.PrintJSON;

		[JsonProperty("data")]
		public JsonMessagePart[] Data { get; set; }

		[JsonProperty("type")]
		[JsonConverter(typeof(StringEnumConverter))]
		public JsonMessageType? MessageType { get; set; }
	}
	public class ItemPrintJsonPacket : PrintJsonPacket
	{
		[JsonProperty("receiving")]
		public int ReceivingPlayer { get; set; }

		[JsonProperty("item")]
		public NetworkItem Item { get; set; }
	}
	public class ItemCheatPrintJsonPacket : PrintJsonPacket
	{
		[JsonProperty("receiving")]
		public int ReceivingPlayer { get; set; }

		[JsonProperty("item")]
		public NetworkItem Item { get; set; }

		[JsonProperty("team")]
		public int Team { get; set; }
	}
	public class HintPrintJsonPacket : PrintJsonPacket
	{
		[JsonProperty("receiving")]
		public int ReceivingPlayer { get; set; }

		[JsonProperty("item")]
		public NetworkItem Item { get; set; }

		[JsonProperty("found")]
		public bool? Found { get; set; }
	}
	public class JoinPrintJsonPacket : PrintJsonPacket
	{
		[JsonProperty("team")]
		public int Team { get; set; }

		[JsonProperty("slot")]
		public int Slot { get; set; }

		[JsonProperty("tags")]
		public string[] Tags { get; set; }
	}
	public class LeavePrintJsonPacket : PrintJsonPacket
	{
		[JsonProperty("team")]
		public int Team { get; set; }

		[JsonProperty("slot")]
		public int Slot { get; set; }
	}
	public class ChatPrintJsonPacket : PrintJsonPacket
	{
		[JsonProperty("team")]
		public int Team { get; set; }

		[JsonProperty("slot")]
		public int Slot { get; set; }

		[JsonProperty("message")]
		public string Message { get; set; }
	}
	public class ServerChatPrintJsonPacket : PrintJsonPacket
	{
		[JsonProperty("message")]
		public string Message { get; set; }
	}
	public class TutorialPrintJsonPacket : PrintJsonPacket
	{
	}
	public class TagsChangedPrintJsonPacket : PrintJsonPacket
	{
		[JsonProperty("team")]
		public int Team { get; set; }

		[JsonProperty("slot")]
		public int Slot { get; set; }

		[JsonProperty("tags")]
		public string[] Tags { get; set; }
	}
	public class CommandResultPrintJsonPacket : PrintJsonPacket
	{
	}
	public class AdminCommandResultPrintJsonPacket : PrintJsonPacket
	{
	}
	public class GoalPrintJsonPacket : PrintJsonPacket
	{
		[JsonProperty("team")]
		public int Team { get; set; }

		[JsonProperty("slot")]
		public int Slot { get; set; }
	}
	public class ReleasePrintJsonPacket : PrintJsonPacket
	{
		[JsonProperty("team")]
		public int Team { get; set; }

		[JsonProperty("slot")]
		public int Slot { get; set; }
	}
	public class CollectPrintJsonPacket : PrintJsonPacket
	{
		[JsonProperty("team")]
		public int Team { get; set; }

		[JsonProperty("slot")]
		public int Slot { get; set; }
	}
	public class CountdownPrintJsonPacket : PrintJsonPacket
	{
		[JsonProperty("countdown")]
		public int RemainingSeconds { get; set; }
	}
	public class ReceivedItemsPacket : ArchipelagoPacketBase
	{
		public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.ReceivedItems;

		[JsonProperty("index")]
		public int Index { get; set; }

		[JsonProperty("items")]
		public NetworkItem[] Items { get; set; }
	}
	public class RetrievedPacket : ArchipelagoPacketBase
	{
		public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.Retrieved;

		[JsonProperty("keys")]
		public Dictionary<string, JToken> Data { get; set; }
	}
	public class RoomInfoPacket : ArchipelagoPacketBase
	{
		public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.RoomInfo;

		[JsonProperty("version")]
		public NetworkVersion Version { get; set; }

		[JsonProperty("generator_version")]
		public NetworkVersion GeneratorVersion { get; set; }

		[JsonProperty("tags")]
		public string[] Tags { get; set; }

		[JsonProperty("password")]
		public bool Password { get; set; }

		[JsonProperty("permissions")]
		public Dictionary<string, Permissions> Permissions { get; set; }

		[JsonProperty("hint_cost")]
		public int HintCostPercentage { get; set; }

		[JsonProperty("location_check_points")]
		public int LocationCheckPoints { get; set; }

		[JsonProperty("players")]
		public NetworkPlayer[] Players { get; set; }

		[JsonProperty("games")]
		public string[] Games { get; set; }

		[JsonProperty("datapackage_checksums")]
		public Dictionary<string, string> DataPackageChecksums { get; set; }

		[JsonProperty("seed_name")]
		public string SeedName { get; set; }

		[JsonProperty("time")]
		public double Timestamp { get; set; }
	}
	public class RoomUpdatePacket : ArchipelagoPacketBase
	{
		public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.RoomUpdate;

		[JsonProperty("tags")]
		public string[] Tags { get; set; }

		[JsonProperty("password")]
		public bool? Password { get; set; }

		[JsonProperty("permissions")]
		public Dictionary<string, Permissions> Permissions { get; set; } = new Dictionary<string, Permissions>();


		[JsonProperty("hint_cost")]
		public int? HintCostPercentage { get; set; }

		[JsonProperty("location_check_points")]
		public int? LocationCheckPoints { get; set; }

		[JsonProperty("players")]
		public NetworkPlayer[] Players { get; set; }

		[JsonProperty("hint_points")]
		public int? HintPoints { get; set; }

		[JsonProperty("checked_locations")]
		public long[] CheckedLocations { get; set; }
	}
	public class SayPacket : ArchipelagoPacketBase
	{
		public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.Say;

		[JsonProperty("text")]
		public string Text { get; set; }
	}
	public class SetNotifyPacket : ArchipelagoPacketBase
	{
		public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.SetNotify;

		[JsonProperty("keys")]
		public string[] Keys { get; set; }
	}
	public class SetPacket : ArchipelagoPacketBase
	{
		public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.Set;

		[JsonProperty("key")]
		public string Key { get; set; }

		[JsonProperty("default")]
		public JToken DefaultValue { get; set; }

		[JsonProperty("operations")]
		public OperationSpecification[] Operations { get; set; }

		[JsonProperty("want_reply")]
		public bool WantReply { get; set; }

		[JsonExtensionData]
		public Dictionary<string, JToken> AdditionalArguments { get; set; }

		[OnDeserialized]
		internal void OnDeserializedMethod(StreamingContext context)
		{
			AdditionalArguments?.Remove("cmd");
		}
	}
	public class SetReplyPacket : SetPacket
	{
		public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.SetReply;

		[JsonProperty("value")]
		public JToken Value { get; set; }

		[JsonProperty("original_value")]
		public JToken OriginalValue { get; set; }
	}
	public class StatusUpdatePacket : ArchipelagoPacketBase
	{
		public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.StatusUpdate;

		[JsonProperty("status")]
		public ArchipelagoClientState Status { get; set; }
	}
	public class SyncPacket : ArchipelagoPacketBase
	{
		public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.Sync;
	}
	internal class UnknownPacket : ArchipelagoPacketBase
	{
		public override ArchipelagoPacketType PacketType => ArchipelagoPacketType.Unknown;
	}
}
namespace Archipelago.MultiClient.Net.Models
{
	public struct Color : IEquatable<Color>
	{
		public static Color Red = new Color(byte.MaxValue, 0, 0);

		public static Color Green = new Color(0, 128, 0);

		public static Color Yellow = new Color(byte.MaxValue, byte.MaxValue, 0);

		public static Color Blue = new Color(0, 0, byte.MaxValue);

		public static Color Magenta = new Color(byte.MaxValue, 0, byte.MaxValue);

		public static Color Cyan = new Color(0, byte.MaxValue, byte.MaxValue);

		public static Color Black = new Color(0, 0, 0);

		public static Color White = new Color(byte.MaxValue, byte.MaxValue, byte.MaxValue);

		public static Color SlateBlue = new Color(106, 90, 205);

		public static Color Salmon = new Color(250, 128, 114);

		public static Color Plum = new Color(221, 160, 221);

		public byte R { get; set; }

		public byte G { get; set; }

		public byte B { get; set; }

		public Color(byte r, byte g, byte b)
		{
			R = r;
			G = g;
			B = b;
		}

		public override bool Equals(object obj)
		{
			if (obj is Color color && R == color.R && G == color.G)
			{
				return B == color.B;
			}
			return false;
		}

		public bool Equals(Color other)
		{
			if (R == other.R && G == other.G)
			{
				return B == other.B;
			}
			return false;
		}

		public override int GetHashCode()
		{
			return ((-1520100960 * -1521134295 + R.GetHashCode()) * -1521134295 + G.GetHashCode()) * -1521134295 + B.GetHashCode();
		}

		public static bool operator ==(Color left, Color right)
		{
			return left.Equals(right);
		}

		public static bool operator !=(Color left, Color right)
		{
			return !(left == right);
		}
	}
	public class DataPackage
	{
		[JsonProperty("games")]
		public Dictionary<string, GameData> Games { get; set; } = new Dictionary<string, GameData>();

	}
	public class DataStorageElement
	{
		internal DataStorageElementContext Context;

		internal List<OperationSpecification> Operations = new List<OperationSpecification>(0);

		internal DataStorageHelper.DataStorageUpdatedHandler Callbacks;

		internal Dictionary<string, JToken> AdditionalArguments = new Dictionary<string, JToken>(0);

		private JToken cachedValue;

		public event DataStorageHelper.DataStorageUpdatedHandler OnValueChanged
		{
			add
			{
				Context.AddHandler(Context.Key, value);
			}
			remove
			{
				Context.RemoveHandler(Context.Key, value);
			}
		}

		internal DataStorageElement(DataStorageElementContext context)
		{
			Context = context;
		}

		internal DataStorageElement(OperationType operationType, JToken value)
		{
			Operations = new List<OperationSpecification>(1)
			{
				new OperationSpecification
				{
					OperationType = operationType,
					Value = value
				}
			};
		}

		internal DataStorageElement(DataStorageElement source, OperationType operationType, JToken value)
			: this(source.Context)
		{
			Operations = source.Operations.ToList();
			Callbacks = source.Callbacks;
			AdditionalArguments = source.AdditionalArguments;
			Operations.Add(new OperationSpecification
			{
				OperationType = operationType,
				Value = value
			});
		}

		internal DataStorageElement(DataStorageElement source, Callback callback)
			: this(source.Context)
		{
			Operations = source.Operations.ToList();
			Callbacks = source.Callbacks;
			AdditionalArguments = source.AdditionalArguments;
			Callbacks = (DataStorageHelper.DataStorageUpdatedHandler)Delegate.Combine(Callbacks, callback.Method);
		}

		internal DataStorageElement(DataStorageElement source, AdditionalArgument additionalArgument)
			: this(source.Context)
		{
			Operations = source.Operations.ToList();
			Callbacks = source.Callbacks;
			AdditionalArguments = source.AdditionalArguments;
			AdditionalArguments[additionalArgument.Key] = additionalArgument.Value;
		}

		public static DataStorageElement operator ++(DataStorageElement a)
		{
			return new DataStorageElement(a, OperationType.Add, JToken.op_Implicit(1));
		}

		public static DataStorageElement operator --(DataStorageElement a)
		{
			return new DataStorageElement(a, OperationType.Add, JToken.op_Implicit(-1));
		}

		public static DataStorageElement operator +(DataStorageElement a, int b)
		{
			return new DataStorageElement(a, OperationType.Add, JToken.op_Implicit(b));
		}

		public static DataStorageElement operator +(DataStorageElement a, long b)
		{
			return new DataStorageElement(a, OperationType.Add, JToken.op_Implicit(b));
		}

		public static DataStorageElement operator +(DataStorageElement a, float b)
		{
			return new DataStorageElement(a, OperationType.Add, JToken.op_Implicit(b));
		}

		public static DataStorageElement operator +(DataStorageElement a, double b)
		{
			return new DataStorageElement(a, OperationType.Add, JToken.op_Implicit(b));
		}

		public static DataStorageElement operator +(DataStorageElement a, decimal b)
		{
			return new DataStorageElement(a, OperationType.Add, JToken.op_Implicit(b));
		}

		public static DataStorageElement operator +(DataStorageElement a, string b)
		{
			return new DataStorageElement(a, OperationType.Add, JToken.op_Implicit(b));
		}

		public static DataStorageElement operator +(DataStorageElement a, JToken b)
		{
			return new DataStorageElement(a, OperationType.Add, b);
		}

		public static DataStorageElement operator +(DataStorageElement a, IEnumerable b)
		{
			return new DataStorageElement(a, OperationType.Add, (JToken)(object)JArray.FromObject((object)b));
		}

		public static DataStorageElement operator +(DataStorageElement a, OperationSpecification s)
		{
			return new DataStorageElement(a, s.OperationType, s.Value);
		}

		public static DataStorageElement operator +(DataStorageElement a, Callback c)
		{
			return new DataStorageElement(a, c);
		}

		public static DataStorageElement operator +(DataStorageElement a, AdditionalArgument arg)
		{
			return new DataStorageElement(a, arg);
		}

		public static DataStorageElement operator *(DataStorageElement a, int b)
		{
			return new DataStorageElement(a, OperationType.Mul, JToken.op_Implicit(b));
		}

		public static DataStorageElement operator *(DataStorageElement a, long b)
		{
			return new DataStorageElement(a, OperationType.Mul, JToken.op_Implicit(b));
		}

		public static DataStorageElement operator *(DataStorageElement a, float b)
		{
			return new DataStorageElement(a, OperationType.Mul, JToken.op_Implicit(b));
		}

		public static DataStorageElement operator *(DataStorageElement a, double b)
		{
			return new DataStorageElement(a, OperationType.Mul, JToken.op_Implicit(b));
		}

		public static DataStorageElement operator *(DataStorageElement a, decimal b)
		{
			return new DataStorageElement(a, OperationType.Mul, JToken.op_Implicit(b));
		}

		public static DataStorageElement operator %(DataStorageElement a, int b)
		{
			return new DataStorageElement(a, OperationType.Mod, JToken.op_Implicit(b));
		}

		public static DataStorageElement operator %(DataStorageElement a, long b)
		{
			return new DataStorageElement(a, OperationType.Mod, JToken.op_Implicit(b));
		}

		public static DataStorageElement operator %(DataStorageElement a, float b)
		{
			return new DataStorageElement(a, OperationType.Mod, JToken.op_Implicit(b));
		}

		public static DataStorageElement operator %(DataStorageElement a, double b)
		{
			return new DataStorageElement(a, OperationType.Mod, JToken.op_Implicit(b));
		}

		public static DataStorageElement operator %(DataStorageElement a, decimal b)
		{
			return new DataStorageElement(a, OperationType.Mod, JToken.op_Implicit(b));
		}

		public static DataStorageElement operator ^(DataStorageElement a, int b)
		{
			return new DataStorageElement(a, OperationType.Pow, JToken.op_Implicit(b));
		}

		public static DataStorageElement operator ^(DataStorageElement a, long b)
		{
			return new DataStorageElement(a, OperationType.Pow, JToken.op_Implicit(b));
		}

		public static DataStorageElement operator ^(DataStorageElement a, float b)
		{
			return new DataStorageElement(a, OperationType.Pow, JToken.op_Implicit(b));
		}

		public static DataStorageElement operator ^(DataStorageElement a, double b)
		{
			return new DataStorageElement(a, OperationType.Pow, JToken.op_Implicit(b));
		}

		public static DataStorageElement operator ^(DataStorageElement a, decimal b)
		{
			return new DataStorageElement(a, OperationType.Pow, JToken.op_Implicit(b));
		}

		public static DataStorageElement operator -(DataStorageElement a, int b)
		{
			return new DataStorageElement(a, OperationType.Add, JToken.FromObject((object)(-b)));
		}

		public static DataStorageElement operator -(DataStorageElement a, long b)
		{
			return new DataStorageElement(a, OperationType.Add, JToken.FromObject((object)(-b)));
		}

		public static DataStorageElement operator -(DataStorageElement a, float b)
		{
			return new DataStorageElement(a, OperationType.Add, JToken.FromObject((object)(0f - b)));
		}

		public static DataStorageElement operator -(DataStorageElement a, double b)
		{
			return new DataStorageElement(a, OperationType.Add, JToken.FromObject((object)(0.0 - b)));
		}

		public static DataStorageElement operator -(DataStorageElement a, decimal b)
		{
			return new DataStorageElement(a, OperationType.Add, JToken.FromObject((object)(-b)));
		}

		public static DataStorageElement operator /(DataStorageElement a, int b)
		{
			return new DataStorageElement(a, OperationType.Mul, JToken.FromObject((object)(1m / (decimal)b)));
		}

		public static DataStorageElement operator /(DataStorageElement a, long b)
		{
			return new DataStorageElement(a, OperationType.Mul, JToken.FromObject((object)(1m / (decimal)b)));
		}

		public static DataStorageElement operator /(DataStorageElement a, float b)
		{
			return new DataStorageElement(a, OperationType.Mul, JToken.FromObject((object)(1.0 / (double)b)));
		}

		public static DataStorageElement operator /(DataStorageElement a, double b)
		{
			return new DataStorageElement(a, OperationType.Mul, JToken.FromObject((object)(1.0 / b)));
		}

		public static DataStorageElement operator /(DataStorageElement a, decimal b)
		{
			return new DataStorageElement(a, OperationType.Mul, JToken.FromObject((object)(1m / b)));
		}

		public static implicit operator DataStorageElement(bool b)
		{
			return new DataStorageElement(OperationType.Replace, JToken.op_Implicit(b));
		}

		public static implicit operator DataStorageElement(int i)
		{
			return new DataStorageElement(OperationType.Replace, JToken.op_Implicit(i));
		}

		public static implicit operator DataStorageElement(long l)
		{
			return new DataStorageElement(OperationType.Replace, JToken.op_Implicit(l));
		}

		public static implicit operator DataStorageElement(decimal m)
		{
			return new DataStorageElement(OperationType.Replace, JToken.op_Implicit(m));
		}

		public static implicit operator DataStorageElement(double d)
		{
			return new DataStorageElement(OperationType.Replace, JToken.op_Implicit(d));
		}

		public static implicit operator DataStorageElement(float f)
		{
			return new DataStorageElement(OperationType.Replace, JToken.op_Implicit(f));
		}

		public static implicit operator DataStorageElement(string s)
		{
			if (s != null)
			{
				return new DataStorageElement(OperationType.Replace, JToken.op_Implicit(s));
			}
			return new DataStorageElement(OperationType.Replace, (JToken)(object)JValue.CreateNull());
		}

		public static implicit operator DataStorageElement(JToken o)
		{
			return new DataStorageElement(OperationType.Replace, o);
		}

		public static implicit operator DataStorageElement(Array a)
		{
			return new DataStorageElement(OperationType.Replace, (JToken)(object)JArray.FromObject((object)a));
		}

		public static implicit operator DataStorageElement(List<bool> l)
		{
			return new DataStorageElement(OperationType.Replace, (JToken)(object)JArray.FromObject((object)l));
		}

		public static implicit operator DataStorageElement(List<int> l)
		{
			return new DataStorageElement(OperationType.Replace, (JToken)(object)JArray.FromObject((object)l));
		}

		public static implicit operator DataStorageElement(List<long> l)
		{
			return new DataStorageElement(OperationType.Replace, (JToken)(object)JArray.FromObject((object)l));
		}

		public static implicit operator DataStorageElement(List<decimal> l)
		{
			return new DataStorageElement(OperationType.Replace, (JToken)(object)JArray.FromObject((object)l));
		}

		public static implicit operator DataStorageElement(List<double> l)
		{
			return new DataStorageElement(OperationType.Replace, (JToken)(object)JArray.FromObject((object)l));
		}

		public static implicit operator DataStorageElement(List<float> l)
		{
			return new DataStorageElement(OperationType.Replace, (JToken)(object)JArray.FromObject((object)l));
		}

		public static implicit operator DataStorageElement(List<string> l)
		{
			return new DataStorageElement(OperationType.Replace, (JToken)(object)JArray.FromObject((object)l));
		}

		public static implicit operator DataStorageElement(List<object> l)
		{
			return new DataStorageElement(OperationType.Replace, (JToken)(object)JArray.FromObject((object)l));
		}

		public static implicit operator bool(DataStorageElement e)
		{
			return RetrieveAndReturnBoolValue<bool>(e);
		}

		public static implicit operator bool?(DataStorageElement e)
		{
			return RetrieveAndReturnBoolValue<bool?>(e);
		}

		public static implicit operator int(DataStorageElement e)
		{
			return RetrieveAndReturnDecimalValue<int>(e);
		}

		public static implicit operator int?(DataStorageElement e)
		{
			return RetrieveAndReturnDecimalValue<int?>(e);
		}

		public static implicit operator long(DataStorageElement e)
		{
			return RetrieveAndReturnDecimalValue<long>(e);
		}

		public static implicit operator long?(DataStorageElement e)
		{
			return RetrieveAndReturnDecimalValue<long?>(e);
		}

		public static implicit operator float(DataStorageElement e)
		{
			return RetrieveAndReturnDecimalValue<float>(e);
		}

		public static implicit operator float?(DataStorageElement e)
		{
			return RetrieveAndReturnDecimalValue<float?>(e);
		}

		public static implicit operator double(DataStorageElement e)
		{
			return RetrieveAndReturnDecimalValue<double>(e);
		}

		public static implicit operator double?(DataStorageElement e)
		{
			return RetrieveAndReturnDecimalValue<double?>(e);
		}

		public static implicit operator decimal(DataStorageElement e)
		{
			return RetrieveAndReturnDecimalValue<decimal>(e);
		}

		public static implicit operator decimal?(DataStorageElement e)
		{
			return RetrieveAndReturnDecimalValue<decimal?>(e);
		}

		public static implicit operator string(DataStorageElement e)
		{
			return RetrieveAndReturnStringValue(e);
		}

		public static implicit operator bool[](DataStorageElement e)
		{
			return RetrieveAndReturnArrayValue<bool[]>(e);
		}

		public static implicit operator int[](DataStorageElement e)
		{
			return RetrieveAndReturnArrayValue<int[]>(e);
		}

		public static implicit operator long[](DataStorageElement e)
		{
			return RetrieveAndReturnArrayValue<long[]>(e);
		}

		public static implicit operator decimal[](DataStorageElement e)
		{
			return RetrieveAndReturnArrayValue<decimal[]>(e);
		}

		public static implicit operator double[](DataStorageElement e)
		{
			return RetrieveAndReturnArrayValue<double[]>(e);
		}

		public static implicit operator float[](DataStorageElement e)
		{
			return RetrieveAndReturnArrayValue<float[]>(e);
		}

		public static implicit operator string[](DataStorageElement e)
		{
			return RetrieveAndReturnArrayValue<string[]>(e);
		}

		public static implicit operator object[](DataStorageElement e)
		{
			return RetrieveAndReturnArrayValue<object[]>(e);
		}

		public static implicit operator List<bool>(DataStorageElement e)
		{
			return RetrieveAndReturnArrayValue<List<bool>>(e);
		}

		public static implicit operator List<int>(DataStorageElement e)
		{
			return RetrieveAndReturnArrayValue<List<int>>(e);
		}

		public static implicit operator List<long>(DataStorageElement e)
		{
			return RetrieveAndReturnArrayValue<List<long>>(e);
		}

		public static implicit operator List<decimal>(DataStorageElement e)
		{
			return RetrieveAndReturnArrayValue<List<decimal>>(e);
		}

		public static implicit operator List<double>(DataStorageElement e)
		{
			return RetrieveAndReturnArrayValue<List<double>>(e);
		}

		public static implicit operator List<float>(DataStorageElement e)
		{
			return RetrieveAndReturnArrayValue<List<float>>(e);
		}

		public static implicit operator List<string>(DataStorageElement e)
		{
			return RetrieveAndReturnArrayValue<List<string>>(e);
		}

		public static implicit operator List<object>(DataStorageElement e)
		{
			return RetrieveAndReturnArrayValue<List<object>>(e);
		}

		public static implicit operator Array(DataStorageElement e)
		{
			return RetrieveAndReturnArrayValue<Array>(e);
		}

		public static implicit operator JArray(DataStorageElement e)
		{
			return RetrieveAndReturnArrayValue<JArray>(e);
		}

		public static implicit operator JToken(DataStorageElement e)
		{
			return e.Context.GetData(e.Context.Key);
		}

		public static DataStorageElement operator +(DataStorageElement a, BigInteger b)
		{
			return new DataStorageElement(a, OperationType.Add, JToken.Parse(b.ToString()));
		}

		public static DataStorageElement operator *(DataStorageElement a, BigInteger b)
		{
			return new DataStorageElement(a, OperationType.Mul, JToken.Parse(b.ToString()));
		}

		public static DataStorageElement operator %(DataStorageElement a, BigInteger b)
		{
			return new DataStorageElement(a, OperationType.Mod, JToken.Parse(b.ToString()));
		}

		public static DataStorageElement operator ^(DataStorageElement a, BigInteger b)
		{
			return new DataStorageElement(a, OperationType.Pow, JToken.Parse(b.ToString()));
		}

		public static DataStorageElement operator -(DataStorageElement a, BigInteger b)
		{
			return new DataStorageElement(a, OperationType.Add, JToken.Parse((-b).ToString()));
		}

		public static DataStorageElement operator /(DataStorageElement a, BigInteger b)
		{
			throw new InvalidOperationException("DataStorage[Key] / BigInterger is not supported, due to loss of precision when using integer division");
		}

		public static implicit operator DataStorageElement(BigInteger bi)
		{
			return new DataStorageElement(OperationType.Replace, JToken.Parse(bi.ToString()));
		}

		public static implicit operator BigInteger(DataStorageElement e)
		{
			return RetrieveAndReturnBigIntegerValue<BigInteger>(e);
		}

		public static implicit operator BigInteger?(DataStorageElement e)
		{
			return RetrieveAndReturnBigIntegerValue<BigInteger?>(e);
		}

		private static T RetrieveAndReturnBigIntegerValue<T>(DataStorageElement e)
		{
			if (e.cachedValue != null)
			{
				if (!BigInteger.TryParse(((object)e.cachedValue).ToString(), out var result))
				{
					return default(T);
				}
				return (T)Convert.ChangeType(result, IsNullable<T>() ? Nullable.GetUnderlyingType(typeof(T)) : typeof(T));
			}
			BigInteger result2;
			BigInteger? bigInteger = (BigInteger.TryParse(((object)e.Context.GetData(e.Context.Key)).ToString(), out result2) ? new BigInteger?(result2) : null);
			if (!bigInteger.HasValue && !IsNullable<T>())
			{
				bigInteger = Activator.CreateInstance<BigInteger>();
			}
			foreach (OperationSpecification operation in e.Operations)
			{
				if (operation.OperationType == OperationType.Floor || operation.OperationType == OperationType.Ceil)
				{
					continue;
				}
				if (!BigInteger.TryParse(((object)operation.Value).ToString(), NumberStyles.AllowLeadingSign, null, out var result3))
				{
					throw new InvalidOperationException($"DataStorage[Key] cannot be converted to BigInterger as its value its not an integer number, value: {operation.Value}");
				}
				switch (operation.OperationType)
				{
				case OperationType.Replace:
					bigInteger = result3;
					break;
				case OperationType.Add:
					bigInteger += result3;
					break;
				case OperationType.Mul:
					bigInteger *= result3;
					break;
				case OperationType.Mod:
					bigInteger %= result3;
					break;
				case OperationType.Pow:
					bigInteger = BigInteger.Pow(bigInteger.Value, (int)operation.Value);
					break;
				case OperationType.Max:
				{
					BigInteger value = result3;
					BigInteger? bigInteger2 = bigInteger;
					if (value > bigInteger2)
					{
						bigInteger = result3;
					}
					break;
				}
				case OperationType.Min:
				{
					BigInteger value = result3;
					BigInteger? bigInteger2 = bigInteger;
					if (value < bigInteger2)
					{
						bigInteger = result3;
					}
					break;
				}
				case OperationType.Xor:
					bigInteger ^= result3;
					break;
				case OperationType.Or:
					bigInteger |= result3;
					break;
				case OperationType.And:
					bigInteger &= result3;
					break;
				case OperationType.LeftShift:
					bigInteger <<= (int)operation.Value;
					break;
				case OperationType.RightShift:
					bigInteger >>= (int)operation.Value;
					break;
				}
			}
			e.cachedValue = JToken.Parse(bigInteger.ToString());
			if (!bigInteger.HasValue)
			{
				return default(T);
			}
			return (T)Convert.ChangeType(bigInteger.Value, IsNullable<T>() ? Nullable.GetUnderlyingType(typeof(T)) : typeof(T));
		}

		public void Initialize(JToken value)
		{
			Context.Initialize(Context.Key, value);
		}

		public void Initialize(IEnumerable value)
		{
			Context.Initialize(Context.Key, (JToken)(object)JArray.FromObject((object)value));
		}

		public Task<T> GetAsync<T>()
		{
			return GetAsync().ContinueWith((Task<JToken> r) => r.Result.ToObject<T>());
		}

		public Task<JToken> GetAsync()
		{
			return Context.GetAsync(Context.Key);
		}

		private static T RetrieveAndReturnArrayValue<T>(DataStorageElement e)
		{
			//IL_000e: Unknown result type (might be due to invalid IL or missing references)
			//IL_003d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0072: Unknown result type (might be due to invalid IL or missing references)
			//IL_0078: Invalid comparison between Unknown and I4
			//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b0: Invalid comparison between Unknown and I4
			//IL_00d7: Unknown result type (might be due to invalid IL or missing references)
			if (e.cachedValue != null)
			{
				return ((JToken)(JArray)e.cachedValue).ToObject<T>();
			}
			JArray val = (JArray)(((object)e.Context.GetData(e.Context.Key).ToObject<JArray>()) ?? ((object)new JArray()));
			foreach (OperationSpecification operation in e.Operations)
			{
				switch (operation.OperationType)
				{
				case OperationType.Add:
					if ((int)operation.Value.Type != 2)
					{
						throw new InvalidOperationException($"Cannot perform operation {OperationType.Add} on Array value, with a non Array value: {operation.Value}");
					}
					((JContainer)val).Merge((object)operation.Value);
					break;
				case OperationType.Replace:
					if ((int)operation.Value.Type != 2)
					{
						throw new InvalidOperationException($"Cannot replace Array value, with a non Array value: {operation.Value}");
					}
					val = (JArray)(((object)operation.Value.ToObject<JArray>()) ?? ((object)new JArray()));
					break;
				default:
					throw new InvalidOperationException($"Cannot perform operation {operation.OperationType} on Array value");
				}
			}
			e.cachedValue = (JToken)(object)val;
			return ((JToken)val).ToObject<T>();
		}

		private static string RetrieveAndReturnStringValue(DataStorageElement e)
		{
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0038: Invalid comparison between Unknown and I4
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a2: Invalid comparison between Unknown and I4
			if (e.cachedValue != null)
			{
				return (string)e.cachedValue;
			}
			JToken val = e.Context.GetData(e.Context.Key);
			string text = (((int)val.Type == 10) ? null : ((object)val).ToString());
			foreach (OperationSpecification operation in e.Operations)
			{
				switch (operation.OperationType)
				{
				case OperationType.Add:
					text += (string)operation.Value;
					break;
				case OperationType.Mul:
					if ((int)operation.Value.Type != 6)
					{
						throw new InvalidOperationException($"Cannot perform operation {OperationType.Mul} on string value, with a non interger value: {operation.Value}");
					}
					text = string.Concat(Enumerable.Repeat(text, (int)operation.Value));
					break;
				case OperationType.Replace:
					text = (string)operation.Value;
					break;
				default:
					throw new InvalidOperationException($"Cannot perform operation {operation.OperationType} on string value");
				}
			}
			if (text == null)
			{
				e.cachedValue = (JToken)(object)JValue.CreateNull();
			}
			else
			{
				e.cachedValue = JToken.op_Implicit(text);
			}
			return (string)e.cachedValue;
		}

		private static T RetrieveAndReturnBoolValue<T>(DataStorageElement e)
		{
			if (e.cachedValue != null)
			{
				return e.cachedValue.ToObject<T>();
			}
			bool? flag = e.Context.GetData(e.Context.Key).ToObject<bool?>() ?? ((bool?)Activator.CreateInstance(typeof(T)));
			foreach (OperationSpecification operation in e.Operations)
			{
				if (operation.OperationType == OperationType.Replace)
				{
					flag = (bool?)operation.Value;
					continue;
				}
				throw new InvalidOperationException($"Cannot perform operation {operation.OperationType} on boolean value");
			}
			e.cachedValue = JToken.op_Implicit(flag);
			if (!flag.HasValue)
			{
				return default(T);
			}
			return (T)Convert.ChangeType(flag.Value, IsNullable<T>() ? Nullable.GetUnderlyingType(typeof(T)) : typeof(T));
		}

		private static T RetrieveAndReturnDecimalValue<T>(DataStorageElement e)
		{
			if (e.cachedValue != null)
			{
				return e.cachedValue.ToObject<T>();
			}
			decimal? num = e.Context.GetData(e.Context.Key).ToObject<decimal?>();
			if (!num.HasValue && !IsNullable<T>())
			{
				num = Activator.CreateInstance<decimal>();
			}
			foreach (OperationSpecification operation in e.Operations)
			{
				switch (operation.OperationType)
				{
				case OperationType.Replace:
					num = (decimal)operation.Value;
					break;
				case OperationType.Add:
					num += (decimal?)(decimal)operation.Value;
					break;
				case OperationType.Mul:
					num *= (decimal?)(decimal)operation.Value;
					break;
				case OperationType.Mod:
					num %= (decimal?)(decimal)operation.Value;
					break;
				case OperationType.Pow:
					num = (decimal)Math.Pow((double)num.Value, (double)operation.Value);
					break;
				case OperationType.Max:
					num = Math.Max(num.Value, (decimal)operation.Value);
					break;
				case OperationType.Min:
					num = Math.Min(num.Value, (decimal)operation.Value);
					break;
				case OperationType.Xor:
					num = (long)num.Value ^ (long)operation.Value;
					break;
				case OperationType.Or:
					num = (long)num.Value | (long)operation.Value;
					break;
				case OperationType.And:
					num = (long)num.Value & (long)operation.Value;
					break;
				case OperationType.LeftShift:
					num = (long)num.Value << (int)operation.Value;
					break;
				case OperationType.RightShift:
					num = (long)num.Value >> (int)operation.Value;
					break;
				case OperationType.Floor:
					num = Math.Floor(num.Value);
					break;
				case OperationType.Ceil:
					num = Math.Ceiling(num.Value);
					break;
				}
			}
			e.cachedValue = JToken.op_Implicit(num);
			if (!num.HasValue)
			{
				return default(T);
			}
			return (T)Convert.ChangeType(num.Value, IsNullable<T>() ? Nullable.GetUnderlyingType(typeof(T)) : typeof(T));
		}

		private static bool IsNullable<T>()
		{
			if (typeof(T).IsGenericType)
			{
				return typeof(T).GetGenericTypeDefinition() == typeof(Nullable<>).GetGenericTypeDefinition();
			}
			return false;
		}

		public T To<T>()
		{
			if (Operations.Count != 0)
			{
				throw new InvalidOperationException("DataStorageElement.To<T>() cannot be used together with other operations on the DataStorageElement");
			}
			return Context.GetData(Context.Key).ToObject<T>();
		}

		public override string ToString()
		{
			return (Context?.ToString() ?? "(null)") + ", (" + ListOperations() + ")";
		}

		private string ListOperations()
		{
			if (Operations != null)
			{
				return string.Join(", ", Operations.Select((OperationSpecification o) => o.ToString()).ToArray());
			}
			return "none";
		}
	}
	internal class DataStorageElementContext
	{
		internal string Key { get; set; }

		internal Action<string, DataStorageHelper.DataStorageUpdatedHandler> AddHandler { get; set; }

		internal Action<string, DataStorageHelper.DataStorageUpdatedHandler> RemoveHandler { get; set; }

		internal Func<string, JToken> GetData { get; set; }

		internal Action<string, JToken> Initialize { get; set; }

		internal Func<string, Task<JToken>> GetAsync { get; set; }

		public override string ToString()
		{
			return "Key: " + Key;
		}
	}
	public class GameData
	{
		[JsonProperty("location_name_to_id")]
		public Dictionary<string, long> LocationLookup { get; set; } = new Dictionary<string, long>();


		[JsonProperty("item_name_to_id")]
		public Dictionary<string, long> ItemLookup { get; set; } = new Dictionary<string, long>();


		[Obsolete("use Checksum instead")]
		[JsonProperty("version")]
		public int Version { get; set; }

		[JsonProperty("checksum")]
		public string Checksum { get; set; }
	}
	public class Hint
	{
		[JsonProperty("receiving_player")]
		public int ReceivingPlayer { get; set; }

		[JsonProperty("finding_player")]
		public int FindingPlayer { get; set; }

		[JsonProperty("item")]
		public long ItemId { get; set; }

		[JsonProperty("location")]
		public long LocationId { get; set; }

		[JsonProperty("item_flags")]
		public ItemFlags ItemFlags { get; set; }

		[JsonProperty("found")]
		public bool Found { get; set; }

		[JsonProperty("entrance")]
		public string Entrance { get; set; }

		[JsonProperty("status")]
		public HintStatus Status { get; set; }
	}
	public class ItemInfo
	{
		private readonly IItemInfoResolver itemInfoResolver;

		public long ItemId { get; }

		public long LocationId { get; }

		public PlayerInfo Player { get; }

		public ItemFlags Flags { get; }

		public string ItemName => itemInfoResolver.GetItemName(ItemId, ItemGame);

		public string ItemDisplayName => ItemName ?? $"Item: {ItemId}";

		public string LocationName => itemInfoResolver.GetLocationName(LocationId, LocationGame);

		public string LocationDisplayName => LocationName ?? $"Location: {LocationId}";

		public string ItemGame { get; }

		public string LocationGame { get; }

		public ItemInfo(NetworkItem item, string receiverGame, string senderGame, IItemInfoResolver itemInfoResolver, PlayerInfo player)
		{
			this.itemInfoResolver = itemInfoResolver;
			ItemGame = receiverGame;
			LocationGame = senderGame;
			ItemId = item.Item;
			LocationId = item.Location;
			Flags = item.Flags;
			Player = player;
		}

		public SerializableItemInfo ToSerializable()
		{
			return new SerializableItemInfo
			{
				IsScout = (GetType() == typeof(ScoutedItemInfo)),
				ItemId = ItemId,
				LocationId = LocationId,
				PlayerSlot = Player,
				Player = Player,
				Flags = Flags,
				ItemGame = ItemGame,
				ItemName = ItemName,
				LocationGame = LocationGame,
				LocationName = LocationName
			};
		}
	}
	public class ScoutedItemInfo : ItemInfo
	{
		public new PlayerInfo Player => base.Player;

		public bool IsReceiverRelatedToActivePlayer { get; }

		public ScoutedItemInfo(NetworkItem item, string receiverGame, string senderGame, IItemInfoResolver itemInfoResolver, IPlayerHelper players, PlayerInfo player)
			: base(item, receiverGame, senderGame, itemInfoResolver, player)
		{
			IsReceiverRelatedToActivePlayer = (players.ActivePlayer ?? new PlayerInfo()).IsRelatedTo(player);
		}
	}
	public class JsonMessagePart
	{
		[JsonProperty("type")]
		[JsonConverter(typeof(StringEnumConverter), new object[] { typeof(SnakeCaseNamingStrategy) })]
		public JsonMessagePartType? Type { get; set; }

		[JsonProperty("color")]
		[JsonConverter(typeof(StringEnumConverter), new object[] { typeof(SnakeCaseNamingStrategy) })]
		public JsonMessagePartColor? Color { get; set; }

		[JsonProperty("text")]
		public string Text { get; set; }

		[JsonProperty("player")]
		public int? Player { get; set; }

		[JsonProperty("flags")]
		public ItemFlags? Flags { get; set; }

		[JsonProperty("hint_status")]
		public HintStatus? HintStatus { get; set; }
	}
	public struct NetworkItem
	{
		[JsonProperty("item")]
		public long Item { get; set; }

		[JsonProperty("location")]
		public long Location { get; set; }

		[JsonProperty("player")]
		public int Player { get; set; }

		[JsonProperty("flags")]
		public ItemFlags Flags { get; set; }
	}
	public struct NetworkPlayer
	{
		[JsonProperty("team")]
		public int Team { get; set; }

		[JsonProperty("slot")]
		public int Slot { get; set; }

		[JsonProperty("alias")]
		public string Alias { get; set; }

		[JsonProperty("name")]
		public string Name { get; set; }
	}
	public struct NetworkSlot
	{
		[JsonProperty("name")]
		public string Name { get; set; }

		[JsonProperty("game")]
		public string Game { get; set; }

		[JsonProperty("type")]
		public SlotType Type { get; set; }

		[JsonProperty("group_members")]
		public int[] GroupMembers { get; set; }
	}
	public class NetworkVersion
	{
		[JsonProperty("major")]
		public int Major { get; set; }

		[JsonProperty("minor")]
		public int Minor { get; set; }

		[JsonProperty("build")]
		public int Build { get; set; }

		[JsonProperty("class")]
		public string Class => "Version";

		public NetworkVersion()
		{
		}

		public NetworkVersion(int major, int minor, int build)
		{
			Major = major;
			Minor = minor;
			Build = build;
		}

		public NetworkVersion(Version version)
		{
			Major = version.Major;
			Minor = version.Minor;
			Build = version.Build;
		}

		public Version ToVersion()
		{
			return new Version(Major, Minor, Build);
		}
	}
	public class OperationSpecification
	{
		[JsonProperty("operation")]
		[JsonConverter(typeof(StringEnumConverter), new object[] { typeof(SnakeCaseNamingStrategy) })]
		public OperationType OperationType;

		[JsonProperty("value")]
		public JToken Value { get; set; }

		public override string ToString()
		{
			return $"{OperationType}: {Value}";
		}
	}
	public static class Operation
	{
		public static OperationSpecification Min(int i)
		{
			return new OperationSpecification
			{
				OperationType = OperationType.Min,
				Value = JToken.op_Implicit(i)
			};
		}

		public static OperationSpecification Min(long i)
		{
			return new OperationSpecification
			{
				OperationType = OperationType.Min,
				Value = JToken.op_Implicit(i)
			};
		}

		public static OperationSpecification Min(float i)
		{
			return new OperationSpecification
			{
				OperationType = OperationType.Min,
				Value = JToken.op_Implicit(i)
			};
		}

		public static OperationSpecification Min(double i)
		{
			return new OperationSpecification
			{
				OperationType = OperationType.Min,
				Value = JToken.op_Implicit(i)
			};
		}

		public static OperationSpecification Min(decimal i)
		{
			return new OperationSpecification
			{
				OperationType = OperationType.Min,
				Value = JToken.op_Implicit(i)
			};
		}

		public static OperationSpecification Min(JToken i)
		{
			return new OperationSpecification
			{
				OperationType = OperationType.Min,
				Value = i
			};
		}

		public static OperationSpecification Min(BigInteger i)
		{
			return new OperationSpecification
			{
				OperationType = OperationType.Min,
				Value = JToken.Parse(i.ToString())
			};
		}

		public static OperationSpecification Max(int i)
		{
			return new OperationSpecification
			{
				OperationType = OperationType.Max,
				Value = JToken.op_Implicit(i)
			};
		}

		public static OperationSpecification Max(long i)
		{
			return new OperationSpecification
			{
				OperationType = OperationType.Max,
				Value = JToken.op_Implicit(i)
			};
		}

		public static OperationSpecification Max(float i)
		{
			return new OperationSpecification
			{
				OperationType = OperationType.Max,
				Value = JToken.op_Implicit(i)
			};
		}

		public static OperationSpecification Max(double i)
		{
			return new OperationSpecification
			{
				OperationType = OperationType.Max,
				Value = JToken.op_Implicit(i)
			};
		}

		public static OperationSpecification Max(decimal i)
		{
			return new OperationSpecification
			{
				OperationType = OperationType.Max,
				Value = JToken.op_Implicit(i)
			};
		}

		public static OperationSpecification Max(JToken i)
		{
			return new OperationSpecification
			{
				OperationType = OperationType.Max,
				Value = i
			};
		}

		public static OperationSpecification Max(BigInteger i)
		{
			return new OperationSpecification
			{
				OperationType = OperationType.Max,
				Value = JToken.Parse(i.ToString())
			};
		}

		public static OperationSpecification Remove(JToken value)
		{
			return new OperationSpecification
			{
				OperationType = OperationType.Remove,
				Value = value
			};
		}

		public static OperationSpecification Pop(int value)
		{
			return new OperationSpecification
			{
				OperationType = OperationType.Pop,
				Value = JToken.op_Implicit(value)
			};
		}

		public static OperationSpecification Pop(JToken value)
		{
			return new OperationSpecification
			{
				OperationType = OperationType.Pop,
				Value = value
			};
		}

		public static OperationSpecification Update(IDictionary dictionary)
		{
			return new OperationSpecification
			{
				OperationType = OperationType.Update,
				Value = (JToken)(object)JObject.FromObject((object)dictionary)
			};
		}

		public static OperationSpecification Floor()
		{
			return new OperationSpecification
			{
				OperationType = OperationType.Floor,
				Value = null
			};
		}

		public static OperationSpecification Ceiling()
		{
			return new OperationSpecification
			{
				OperationType = OperationType.Ceil,
				Value = null
			};
		}
	}
	public static class Bitwise
	{
		public static OperationSpecification Xor(long i)
		{
			return new OperationSpecification
			{
				OperationType = OperationType.Xor,
				Value = JToken.op_Implicit(i)
			};
		}

		public static OperationSpecification Xor(BigInteger i)
		{
			return new OperationSpecification
			{
				OperationType = OperationType.Xor,
				Value = JToken.Parse(i.ToString())
			};
		}

		public static OperationSpecification Or(long i)
		{
			return new OperationSpecification
			{
				OperationType = OperationType.Or,
				Value = JToken.op_Implicit(i)
			};
		}

		public static OperationSpecification Or(BigInteger i)
		{
			return new OperationSpecification
			{
				OperationType = OperationType.Or,
				Value = JToken.Parse(i.ToString())
			};
		}

		public static OperationSpecification And(long i)
		{
			return new OperationSpecification
			{
				OperationType = OperationType.And,
				Value = JToken.op_Implicit(i)
			};
		}

		public static OperationSpecification And(BigInteger i)
		{
			return new OperationSpecification
			{
				OperationType = OperationType.And,
				Value = JToken.Parse(i.ToString())
			};
		}

		public static OperationSpecification LeftShift(long i)
		{
			return new OperationSpecification
			{
				OperationType = OperationType.LeftShift,
				Value = JToken.op_Implicit(i)
			};
		}

		public static OperationSpecification RightShift(long i)
		{
			return new OperationSpecification
			{
				OperationType = OperationType.RightShift,
				Value = JToken.op_Implicit(i)
			};
		}
	}
	public class Callback
	{
		internal DataStorageHelper.DataStorageUpdatedHandler Method { get; set; }

		private Callback()
		{
		}

		public static Callback Add(DataStorageHelper.DataStorageUpdatedHandler callback)
		{
			return new Callback
			{
				Method = callback
			};
		}
	}
	public class AdditionalArgument
	{
		internal string Key { get; set; }

		internal JToken Value { get; set; }

		private AdditionalArgument()
		{
		}

		public static AdditionalArgument Add(string name, JToken value)
		{
			return new AdditionalArgument
			{
				Key = name,
				Value = value
			};
		}
	}
	public class MinimalSerializableItemInfo
	{
		public long ItemId { get; set; }

		public long LocationId { get; set; }

		public int PlayerSlot { get; set; }

		public ItemFlags Flags { get; set; }

		public string ItemGame { get; set; }

		public string LocationGame { get; set; }
	}
	public class SerializableItemInfo : MinimalSerializableItemInfo
	{
		public bool IsScout { get; set; }

		public PlayerInfo Player { get; set; }

		public string ItemName { get; set; }

		public string LocationName { get; set; }

		[JsonIgnore]
		public string ItemDisplayName => ItemName ?? $"Item: {base.ItemId}";

		[JsonIgnore]
		public string LocationDisplayName => LocationName ?? $"Location: {base.LocationId}";

		public string ToJson(bool full = false)
		{
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0062: Unknown result type (might be due to invalid IL or missing references)
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Expected O, but got Unknown
			MinimalSerializableItemInfo minimalSerializableItemInfo = this;
			if (!full)
			{
				minimalSerializableItemInfo = new MinimalSerializableItemInfo
				{
					ItemId = base.ItemId,
					LocationId = base.LocationId,
					PlayerSlot = base.PlayerSlot,
					Flags = base.Flags
				};
				if (IsScout)
				{
					minimalSerializableItemInfo.ItemGame = base.ItemGame;
				}
				else
				{
					minimalSerializableItemInfo.LocationGame = base.LocationGame;
				}
			}
			JsonSerializerSettings val = new JsonSerializerSettings
			{
				NullValueHandling = (NullValueHandling)1,
				Formatting = (Formatting)0
			};
			return JsonConvert.SerializeObject((object)minimalSerializableItemInfo, val);
		}

		public static SerializableItemInfo FromJson(string json, IArchipelagoSession session = null)
		{
			//IL_003c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0041: Unknown result type (might be due to invalid IL or missing references)
			//IL_0050: Expected O, but got Unknown
			ItemInfoStreamingContext additional = ((session != null) ? new ItemInfoStreamingContext
			{
				Items = session.Items,
				Locations = session.Locations,
				PlayerHelper = session.Players,
				ConnectionInfo = session.ConnectionInfo
			} : null);
			JsonSerializerSettings val = new JsonSerializerSettings
			{
				Context = new StreamingContext(StreamingContextStates.Other, additional)
			};
			return JsonConvert.DeserializeObject<SerializableItemInfo>(json, val);
		}

		[OnDeserialized]
		internal void OnDeserializedMethod(StreamingContext streamingContext)
		{
			if (base.ItemGame == null && base.LocationGame != null)
			{
				IsScout = false;
			}
			else if (base.ItemGame != null && base.LocationGame == null)
			{
				IsScout = true;
			}
			if (streamingContext.Context is ItemInfoStreamingContext itemInfoStreamingContext)
			{
				if (IsScout && base.LocationGame == null)
				{
					base.LocationGame = itemInfoStreamingContext.ConnectionInfo.Game;
				}
				else if (!IsScout && base.ItemGame == null)
				{
					base.ItemGame = itemInfoStreamingContext.ConnectionInfo.Game;
				}
				if (ItemName == null)
				{
					ItemName = itemInfoStreamingContext.Items.GetItemName(base.ItemId, base.ItemGame);
				}
				if (LocationName == null)
				{
					LocationName = itemInfoStreamingContext.Locations.GetLocationNameFromId(base.LocationId, base.LocationGame);
				}
				if (Player == null)
				{
					Player = itemInfoStreamingContext.PlayerHelper.GetPlayerInfo(base.PlayerSlot);
				}
			}
		}
	}
	internal class ItemInfoStreamingContext
	{
		public IReceivedItemsHelper Items { get; set; }

		public ILocationCheckHelper Locations { get; set; }

		public IPlayerHelper PlayerHelper { get; set; }

		public IConnectionInfoProvider ConnectionInfo { get; set; }
	}
}
namespace Archipelago.MultiClient.Net.MessageLog.Parts
{
	public class EntranceMessagePart : MessagePart
	{
		internal EntranceMessagePart(JsonMessagePart messagePart)
			: base(MessagePartType.Entrance, messagePart, Color.Blue)
		{
			base.Text = messagePart.Text;
		}
	}
	public class HintStatusMessagePart : MessagePart
	{
		internal HintStatusMessagePart(JsonMessagePart messagePart)
			: base(MessagePartType.HintStatus, messagePart)
		{
			base.Text = messagePart.Text;
			HintStatus? hintStatus = messagePart.HintStatus;
			if (hintStatus.HasValue)
			{
				switch (hintStatus.GetValueOrDefault())
				{
				case HintStatus.Found:
					base.Color = Color.Green;
					break;
				case HintStatus.Unspecified:
					base.Color = Color.White;
					break;
				case HintStatus.NoPriority:
					base.Color = Color.SlateBlue;
					break;
				case HintStatus.Avoid:
					base.Color = Color.Salmon;
					break;
				case HintStatus.Priority:
					base.Color = Color.Plum;
					break;
				}
			}
		}
	}
	public class ItemMessagePart : MessagePart
	{
		public ItemFlags Flags { get; }

		public long ItemId { get; }

		public int Player { get; }

		internal ItemMessagePart(IPlayerHelper players, IItemInfoResolver items, JsonMessagePart part)
			: base(MessagePartType.Item, part)
		{
			Flags = part.Flags.GetValueOrDefault();
			base.Color = GetColor(Flags);
			Player = part.Player.GetValueOrDefault();
			string game = (players.GetPlayerInfo(Player) ?? new PlayerInfo()).Game;
			JsonMessagePartType? type = part.Type;
			if (type.HasValue)
			{
				switch (type.GetValueOrDefault())
				{
				case JsonMessagePartType.ItemId:
					ItemId = long.Parse(part.Text);
					base.Text = items.GetItemName(ItemId, game) ?? $"Item: {ItemId}";
					break;
				case JsonMessagePartType.ItemName:
					ItemId = 0L;
					base.Text = part.Text;
					break;
				}
			}
		}

		private static Color GetColor(ItemFlags flags)
		{
			if (HasFlag(flags, ItemFlags.Advancement))
			{
				return Color.Plum;
			}
			if (HasFlag(flags, ItemFlags.NeverExclude))
			{
				return Color.SlateBlue;
			}
			if (HasFlag(flags, ItemFlags.Trap))
			{
				return Color.Salmon;
			}
			return Color.Cyan;
		}

		private static bool HasFlag(ItemFlags flags, ItemFlags flag)
		{
			return flags.HasFlag(flag);
		}
	}
	public class LocationMessagePart : MessagePart
	{
		public long LocationId { get; }

		public int Player { get; }

		internal LocationMessagePart(IPlayerHelper players, IItemInfoResolver itemInfoResolver, JsonMessagePart part)
			: base(MessagePartType.Location, part, Color.Green)
		{
			Player = part.Player.GetValueOrDefault();
			string game = (players.GetPlayerInfo(Player) ?? new PlayerInfo()).Game;
			JsonMessagePartType? type = part.Type;
			if (type.HasValue)
			{
				switch (type.GetValueOrDefault())
				{
				case JsonMessagePartType.LocationId:
					LocationId = long.Parse(part.Text);
					base.Text = itemInfoResolver.GetLocationName(LocationId, game) ?? $"Location: {LocationId}";
					break;
				case JsonMessagePartType.LocationName:
					LocationId = itemInfoResolver.GetLocationId(part.Text, game);
					base.Text = part.Text;
					break;
				}
			}
		}
	}
	public class MessagePart
	{
		public string Text { get; internal set; }

		public MessagePartType Type { get; internal set; }

		public Color Color { get; internal set; }

		public bool IsBackgroundColor { get; internal set; }

		internal MessagePart(MessagePartType type, JsonMessagePart messagePart, Color? color = null)
		{
			Type = type;
			Text = messagePart.Text;
			if (color.HasValue)
			{
				Color = color.Value;
			}
			else if (messagePart.Color.HasValue)
			{
				Color = GetColor(messagePart.Color.Value);
				IsBackgroundColor = messagePart.Color.Value >= JsonMessagePartColor.BlackBg;
			}
			else
			{
				Color = Color.White;
			}
		}

		private static Color GetColor(JsonMessagePartColor color)
		{
			switch (color)
			{
			case JsonMessagePartColor.Red:
			case JsonMessagePartColor.RedBg:
				return Color.Red;
			case JsonMessagePartColor.Green:
			case JsonMessagePartColor.GreenBg:
				return Color.Green;
			case JsonMessagePartColor.Yellow:
			case JsonMessagePartColor.YellowBg:
				return Color.Yellow;
			case JsonMessagePartColor.Blue:
			case JsonMessagePartColor.BlueBg:
				return Color.Blue;
			case JsonMessagePartColor.Magenta:
			case JsonMessagePartColor.MagentaBg:
				return Color.Magenta;
			case JsonMessagePartColor.Cyan:
			case JsonMessagePartColor.CyanBg:
				return Color.Cyan;
			case JsonMessagePartColor.Black:
			case JsonMessagePartColor.BlackBg:
				return Color.Black;
			case JsonMessagePartColor.White:
			case JsonMessagePartColor.WhiteBg:
				return Color.White;
			default:
				return Color.White;
			}
		}

		public override string ToString()
		{
			return Text;
		}
	}
	public enum MessagePartType
	{
		Text,
		Player,
		Item,
		Location,
		Entrance,
		HintStatus
	}
	public class PlayerMessagePart : MessagePart
	{
		public bool IsActivePlayer { get; }

		public int SlotId { get; }

		internal PlayerMessagePart(IPlayerHelper players, IConnectionInfoProvider connectionInfo, JsonMessagePart part)
			: base(MessagePartType.Player, part)
		{
			switch (part.Type)
			{
			case JsonMessagePartType.PlayerId:
				SlotId = int.Parse(part.Text);
				IsActivePlayer = SlotId == connectionInfo.Slot;
				base.Text = players.GetPlayerAlias(SlotId) ?? $"Player {SlotId}";
				break;
			case JsonMessagePartType.PlayerName:
				SlotId = 0;
				IsActivePlayer = false;
				base.Text = part.Text;
				break;
			}
			base.Color = GetColor(IsActivePlayer);
		}

		private static Color GetColor(bool isActivePlayer)
		{
			if (isActivePlayer)
			{
				return Color.Magenta;
			}
			return Color.Yellow;
		}
	}
}
namespace Archipelago.MultiClient.Net.MessageLog.Messages
{
	public class AdminCommandResultLogMessage : LogMessage
	{
		internal AdminCommandResultLogMessage(MessagePart[] parts)
			: base(parts)
		{
		}
	}
	public class ChatLogMessage : PlayerSpecificLogMessage
	{
		public string Message { get; }

		internal ChatLogMessage(MessagePart[] parts, IPlayerHelper players, int team, int slot, string message)
			: base(parts, players, team, slot)
		{
			Message = message;
		}
	}
	public class CollectLogMessage : PlayerSpecificLogMessage
	{
		internal CollectLogMessage(MessagePart[] parts, IPlayerHelper players, int team, int slot)
			: base(parts, players, team, slot)
		{
		}
	}
	public class CommandResultLogMessage : LogMessage
	{
		internal CommandResultLogMessage(MessagePart[] parts)
			: base(parts)
		{
		}
	}
	public class CountdownLogMessage : LogMessage
	{
		public int RemainingSeconds { get; }

		internal CountdownLogMessage(MessagePart[] parts, int remainingSeconds)
			: base(parts)
		{
			RemainingSeconds = remainingSeconds;
		}
	}
	public class GoalLogMessage : PlayerSpecificLogMessage
	{
		internal GoalLogMessage(MessagePart[] parts, IPlayerHelper players, int team, int slot)
			: base(parts, players, team, slot)
		{
		}
	}
	public class HintItemSendLogMessage : ItemSendLogMessage
	{
		public bool IsFound { get; }

		internal HintItemSendLogMessage(MessagePart[] parts, IPlayerHelper players, int receiver, int sender, NetworkItem item, bool found, IItemInfoResolver itemInfoResolver)
			: base(parts, players, receiver, sender, item, itemInfoResolver)
		{
			IsFound = found;
		}
	}
	public class ItemCheatLogMessage : ItemSendLogMessage
	{
		internal ItemCheatLogMessage(MessagePart[] parts, IPlayerHelper players, int team, int slot, NetworkItem item, IItemInfoResolver itemInfoResolver)
			: base(parts, players, slot, 0, item, team, itemInfoResolver)
		{
		}
	}
	public class ItemSendLogMessage : LogMessage
	{
		private PlayerInfo ActivePlayer { get; }

		public PlayerInfo Receiver { get; }

		public PlayerInfo Sender { get; }

		public bool IsReceiverTheActivePlayer => Receiver == ActivePlayer;

		public bool IsSenderTheActivePlayer => Sender == ActivePlayer;

		public bool IsRelatedToActivePlayer
		{
			get
			{
				if (!ActivePlayer.IsRelatedTo(Receiver))
				{
					return ActivePlayer.IsRelatedTo(Sender);
				}
				return true;
			}
		}

		public ItemInfo Item { get; }

		internal ItemSendLogMessage(MessagePart[] parts, IPlayerHelper players, int receiver, int sender, NetworkItem item, IItemInfoResolver itemInfoResolver)
			: this(parts, players, receiver, sender, item, players.ActivePlayer.Team, itemInfoResolver)
		{
		}

		internal ItemSendLogMessage(MessagePart[] parts, IPlayerHelper players, int receiver, int sender, NetworkItem item, int team, IItemInfoResolver itemInfoResolver)
			: base(parts)
		{
			ActivePlayer = players.ActivePlayer ?? new PlayerInfo();
			Receiver = players.GetPlayerInfo(team, receiver) ?? new PlayerInfo();
			Sender = players.GetPlayerInfo(team, sender) ?? new PlayerInfo();
			PlayerInfo player = players.GetPlayerInfo(team, item.Player) ?? new PlayerInfo();
			Item = new ItemInfo(item, Receiver.Game, Sender.Game, itemInfoResolver, player);
		}
	}
	public class JoinLogMessage : PlayerSpecificLogMessage
	{
		public string[] Tags { get; }

		internal JoinLogMessage(MessagePart[] parts, IPlayerHelper players, int team, int slot, string[] tags)
			: base(parts, players, team, slot)
		{
			Tags = tags;
		}
	}
	public class LeaveLogMessage : PlayerSpecificLogMessage
	{
		internal LeaveLogMessage(MessagePart[] parts, IPlayerHelper players, int team, int slot)
			: base(parts, players, team, slot)
		{
		}
	}
	public class LogMessage
	{
		public MessagePart[] Parts { get; }

		internal LogMessage(MessagePart[] parts)
		{
			Parts = parts;
		}

		public override string ToString()
		{
			if (Parts.Length == 1)
			{
				return Parts[0].Text;
			}
			StringBuilder stringBuilder = new StringBuilder();
			MessagePart[] parts = Parts;
			foreach (MessagePart messagePart in parts)
			{
				stringBuilder.Append(messagePart.Text);
			}
			return stringBuilder.ToString();
		}
	}
	public abstract class PlayerSpecificLogMessage : LogMessage
	{
		private PlayerInfo ActivePlayer { get; }

		public PlayerInfo Player { get; }

		public bool IsActivePlayer => Player == ActivePlayer;

		public bool IsRelatedToActivePlayer => ActivePlayer.IsRelatedTo(Player);

		internal PlayerSpecificLogMessage(MessagePart[] parts, IPlayerHelper players, int team, int slot)
			: base(parts)
		{
			ActivePlayer = players.ActivePlayer ?? new PlayerInfo();
			Player = players.GetPlayerInfo(team, slot) ?? new PlayerInfo();
		}
	}
	public class ReleaseLogMessage : PlayerSpecificLogMessage
	{
		internal ReleaseLogMessage(MessagePart[] parts, IPlayerHelper players, int team, int slot)
			: base(parts, players, team, slot)
		{
		}
	}
	public class ServerChatLogMessage : LogMessage
	{
		public string Message { get; }

		internal ServerChatLogMessage(MessagePart[] parts, string message)
			: base(parts)
		{
			Message = message;
		}
	}
	public class TagsChangedLogMessage : PlayerSpecificLogMessage
	{
		public string[] Tags { get; }

		internal TagsChangedLogMessage(MessagePart[] parts, IPlayerHelper players, int team, int slot, string[] tags)
			: base(parts, players, team, slot)
		{
			Tags = tags;
		}
	}
	public class TutorialLogMessage : LogMessage
	{
		internal TutorialLogMessage(MessagePart[] parts)
			: base(parts)
		{
		}
	}
}
namespace Archipelago.MultiClient.Net.Helpers
{
	public class ArchipelagoSocketHelper : BaseArchipelagoSocketHelper<ClientWebSocket>, IArchipelagoSocketHelper
	{
		public Uri Uri { get; }

		internal ArchipelagoSocketHelper(Uri hostUri)
			: base(CreateWebSocket(), 1024)
		{
			Uri = hostUri;
		}

		private static ClientWebSocket CreateWebSocket()
		{
			return new ClientWebSocket();
		}

		public async Task ConnectAsync()
		{
			await ConnectToProvidedUri(Uri);
			StartPolling();
		}

		private async Task ConnectToProvidedUri(Uri uri)
		{
			if (uri.Scheme != "unspecified")
			{
				try
				{
					await Socket.ConnectAsync(uri, CancellationToken.None);
					return;
				}
				catch (Exception e)
				{
					OnError(e);
					throw;
				}
			}
			List<Exception> errors = new List<Exception>(0);
			try
			{
				await Socket.ConnectAsync(uri.AsWss(), CancellationToken.None);
				if (Socket.State == WebSocketState.Open)
				{
					return;
				}
			}
			catch (Exception item)
			{
				errors.Add(item);
				Socket = CreateWebSocket();
			}
			try
			{
				await Socket.ConnectAsync(uri.AsWs(), CancellationToken.None);
			}
			catch (Exception item2)
			{
				errors.Add(item2);
				OnError(new AggregateException(errors));
				throw;
			}
		}
	}
	public class BaseArchipelagoSocketHelper<T> where T : WebSocket
	{
		private static readonly ArchipelagoPacketConverter Converter = new ArchipelagoPacketConverter();

		private readonly BlockingCollection<Tuple<ArchipelagoPacketBase, TaskCompletionSource<bool>>> sendQueue = new BlockingCollection<Tuple<ArchipelagoPacketBase, TaskCompletionSource<bool>>>();

		internal T Socket;

		private readonly int bufferSize;

		public bool Connected
		{
			get
			{
				if (Socket.State != WebSocketState.Open)
				{
					return Socket.State == WebSocketState.CloseReceived;
				}
				return true;
			}
		}

		public event ArchipelagoSocketHelperDelagates.PacketReceivedHandler PacketReceived;

		public event ArchipelagoSocketHelperDelagates.PacketsSentHandler PacketsSent;

		public event ArchipelagoSocketHelperDelagates.ErrorReceivedHandler ErrorReceived;

		public event ArchipelagoSocketHelperDelagates.SocketClosedHandler SocketClosed;

		public event ArchipelagoSocketHelperDelagates.SocketOpenedHandler SocketOpened;

		internal BaseArchipelagoSocketHelper(T socket, int bufferSize = 1024)
		{
			Socket = socket;
			this.bufferSize = bufferSize;
		}

		internal void StartPolling()
		{
			if (this.SocketOpened != null)
			{
				this.SocketOpened();
			}
			Task.Run((Func<Task?>)PollingLoop);
			Task.Run((Func<Task?>)SendLoop);
		}

		private async Task PollingLoop()
		{
			byte[] buffer = new byte[bufferSize];
			while (Socket.State == WebSocketState.Open)
			{
				string message = null;
				try
				{
					message = await ReadMessageAsync(buffer);
				}
				catch (Exception e)
				{
					OnError(e);
				}
				OnMessageReceived(message);
				await Task.Delay(20);
			}
		}

		private async Task SendLoop()
		{
			while (Socket.State == WebSocketState.Open)
			{
				try
				{
					await HandleSendBuffer();
				}
				catch (Exception e)
				{
					OnError(e);
				}
				await Task.Delay(20);
			}
		}

		private async Task<string> ReadMessageAsync(byte[] buffer)
		{
			using MemoryStream readStream = new MemoryStream(buffer.Length);
			WebSocketReceiveResult result;
			do
			{
				result = await Socket.ReceiveAsync(new ArraySegment<byte>(buffer), CancellationToken.None);
				if (result.MessageType == WebSocketMessageType.Close)
				{
					try
					{
						await Socket.CloseAsync(WebSocketCloseStatus.NormalClosure, string.Empty, CancellationToken.None);
					}
					catch
					{
					}
					OnSocketClosed();
				}
				else
				{
					readStream.Write(buffer, 0, result.Count);
				}
			}
			while (!result.EndOfMessage);
			return Encoding.UTF8.GetString(readStream.ToArray());
		}

		public async Task DisconnectAsync()
		{
			await Socket.CloseAsync(WebSocketCloseStatus.NormalClosure, "Closure requested by client", CancellationToken.None);
			OnSocketClosed();
		}

		public void SendPacket(ArchipelagoPacketBase packet)
		{
			SendMultiplePackets(new List<ArchipelagoPacketBase> { packet });
		}

		public void SendMultiplePackets(List<ArchipelagoPacketBase> packets)
		{
			SendMultiplePackets(packets.ToArray());
		}

		public void SendMultiplePackets(params ArchipelagoPacketBase[] packets)
		{
			SendMultiplePacketsAsync(packets).Wait();
		}

		public Task SendPacketAsync(ArchipelagoPacketBase packet)
		{
			return SendMultiplePacketsAsync(new List<ArchipelagoPacketBase> { packet });
		}

		public Task SendMultiplePacketsAsync(List<ArchipelagoPacketBase> packets)
		{
			return SendMultiplePacketsAsync(packets.ToArray());
		}

		public Task SendMultiplePacketsAsync(params ArchipelagoPacketBase[] packets)
		{
			TaskCompletionSource<bool> taskCompletionSource = new TaskCompletionSource<bool>();
			foreach (ArchipelagoPacketBase item in packets)
			{
				sendQueue.Add(new Tuple<ArchipelagoPacketBase, TaskCompletionSource<bool>>(item, taskCompletionSource));
			}
			return taskCompletionSource.Task;
		}

		private async Task HandleSendBuffer()
		{
			List<ArchipelagoPacketBase> list = new List<ArchipelagoPacketBase>();
			List<TaskCompletionSource<bool>> tasks = new List<TaskCompletionSource<bool>>();
			Tuple<ArchipelagoPacketBase, TaskCompletionSource<bool>> tuple = sendQueue.Take();
			list.Add(tuple.Item1);
			tasks.Add(tuple.Item2);
			Tuple<ArchipelagoPacketBase, TaskCompletionSource<bool>> item;
			while (sendQueue.TryTake(out item))
			{
				list.Add(item.Item1);
				tasks.Add(item.Item2);
			}
			if (!list.Any())
			{
				return;
			}
			if (Socket.State != WebSocketState.Open)
			{
				throw new ArchipelagoSocketClosedException();
			}
			ArchipelagoPacketBase[] packets = list.ToArray();
			string s = JsonConvert.SerializeObject((object)packets);
			byte[] messageBuffer = Encoding.UTF8.GetBytes(s);
			int messagesCount = (int)Math.Ceiling((double)messageBuffer.Length / (double)bufferSize);
			for (int i = 0; i < messagesCount; i++)
			{
				int num = bufferSize * i;
				int num2 = bufferSize;
				bool endOfMessage = i + 1 == messagesCount;
				if (num2 * (i + 1) > messageBuffer.Length)
				{
					num2 = messageBuffer.Length - num;
				}
				await Socket.SendAsync(new ArraySegment<byte>(messageBuffer, num, num2), WebSocketMessageType.Text, endOfMessage, CancellationToken.None);
			}
			foreach (TaskCompletionSource<bool> item2 in tasks)
			{
				item2.TrySetResult(result: true);
			}
			OnPacketSend(packets);
		}

		private void OnPacketSend(ArchipelagoPacketBase[] packets)
		{
			try
			{
				if (this.PacketsSent != null)
				{
					this.PacketsSent(packets);
				}
			}
			catch (Exception e)
			{
				OnError(e);
			}
		}

		private void OnSocketClosed()
		{
			try
			{
				if (this.SocketClosed != null)
				{
					this.SocketClosed("");
				}
			}
			catch (Exception e)
			{
				OnError(e);
			}
		}

		private void OnMessageReceived(string message)
		{
			try
			{
				if (string.IsNullOrEmpty(message) || this.PacketReceived == null)
				{
					return;
				}
				List<ArchipelagoPacketBase> list = null;
				try
				{
					list = JsonConvert.DeserializeObject<List<ArchipelagoPacketBase>>(message, (JsonConverter[])(object)new JsonConverter[1] { Converter });
				}
				catch (Exception e)
				{
					OnError(e);
				}
				if (list == null)
				{
					return;
				}
				foreach (ArchipelagoPacketBase item in list)
				{
					this.PacketReceived(item);
				}
			}
			catch (Exception e2)
			{
				OnError(e2);
			}
		}

		protected void OnError(Exception e)
		{
			try
			{
				if (this.ErrorReceived != null)
				{
					this.ErrorReceived(e, e.Message);
				}
			}
			catch (Exception ex)
			{
				Console.Out.WriteLine("Error occured during reporting of errorOuter Errror: " + e.Message + " " + e.StackTrace + "Inner Errror: " + ex.Message + " " + ex.StackTrace);
			}
		}
	}
	public interface IConnectionInfoProvider
	{
		string Game { get; }

		int Team { get; }

		int Slot { get; }

		string[] Tags { get; }

		ItemsHandlingFlags ItemsHandlingFlags { get; }

		string Uuid { get; }

		void UpdateConnectionOptions(string[] tags);

		void UpdateConnectionOptions(ItemsHandlingFlags itemsHandlingFlags);

		void UpdateConnectionOptions(string[] tags, ItemsHandlingFlags itemsHandlingFlags);
	}
	public class ConnectionInfoHelper : IConnectionInfoProvider
	{
		private readonly IArchipelagoSocketHelper socket;

		public string Game { get; private set; }

		public int Team { get; private set; }

		public int Slot { get; private set; }

		public string[] Tags { get; internal set; }

		public ItemsHandlingFlags ItemsHandlingFlags { get; internal set; }

		public string Uuid { get; private set; }

		internal ConnectionInfoHelper(IArchipelagoSocketHelper socket)
		{
			this.socket = socket;
			Reset();
			socket.PacketReceived += PacketReceived;
		}

		private void PacketReceived(ArchipelagoPacketBase packet)
		{
			if (!(packet is ConnectedPacket connectedPacket))
			{
				if (packet is ConnectionRefusedPacket)
				{
					Reset();
				}
				return;
			}
			Team = connectedPacket.Team;
			Slot = connectedPacket.Slot;
			if (connectedPacket.SlotInfo != null && connectedPacket.SlotInfo.ContainsKey(Slot))
			{
				Game = connectedPacket.SlotInfo[Slot].Game;
			}
		}

		internal void SetConnectionParameters(string game, string[] tags, ItemsHandlingFlags itemsHandlingFlags, string uuid)
		{
			Game = game;
			Tags = tags ?? new string[0];
			ItemsHandlingFlags = itemsHandlingFlags;
			Uuid = uuid ?? Guid.NewGuid().ToString();
		}

		private void Reset()
		{
			Game = null;
			Team = -1;
			Slot = -1;
			Tags = new string[0];
			ItemsHandlingFlags = ItemsHandlingFlags.NoItems;
			Uuid = null;
		}

		public void UpdateConnectionOptions(string[] tags)
		{
			UpdateConnectionOptions(tags, ItemsHandlingFlags);
		}

		public void UpdateConnectionOptions(ItemsHandlingFlags itemsHandlingFlags)
		{
			UpdateConnectionOptions(Tags, ItemsHandlingFlags);
		}

		public void UpdateConnectionOptions(string[] tags, ItemsHandlingFlags itemsHandlingFlags)
		{
			SetConnectionParameters(Game, tags, itemsHandlingFlags, Uuid);
			socket.SendPacket(new ConnectUpdatePacket
			{
				Tags = Tags,
				ItemsHandling = ItemsHandlingFlags
			});
		}
	}
	public interface IDataStorageHelper : IDataStorageWrapper
	{
		DataStorageElement this[Scope scope, string key] { get; set; }

		DataStorageElement this[string key] { get; set; }
	}
	public class DataStorageHelper : IDataStorageHelper, IDataStorageWrapper
	{
		public delegate void DataStorageUpdatedHandler(JToken originalValue, JToken newValue, Dictionary<string, JToken> additionalArguments);

		private readonly Dictionary<string, DataStorageUpdatedHandler> onValueChangedEventHandlers = new Dictionary<string, DataStorageUpdatedHandler>();

		private readonly Dictionary<Guid, DataStorageUpdatedHandler> operationSpecificCallbacks = new Dictionary<Guid, DataStorageUpdatedHandler>();

		private readonly Dictionary<string, TaskCompletionSource<JToken>> asyncRetrievalTasks = new Dictionary<string, TaskCompletionSource<JToken>>();

		private readonly IArchipelagoSocketHelper socket;

		private readonly IConnectionInfoProvider connectionInfoProvider;

		public DataStorageElement this[Scope scope, string key]
		{
			get
			{
				return this[AddScope(scope, key)];
			}
			set
			{
				this[AddScope(scope, key)] = value;
			}
		}

		public DataStorageElement this[string key]
		{
			get
			{
				return new DataStorageElement(GetContextForKey(key));
			}
			set
			{
				SetValue(key, value);
			}
		}

		internal DataStorageHelper(IArchipelagoSocketHelper socket, IConnectionInfoProvider connectionInfoProvider)
		{
			this.socket = socket;
			this.connectionInfoProvider = connectionInfoProvider;
			socket.PacketReceived += OnPacketReceived;
		}

		private void OnPacketReceived(ArchipelagoPacketBase packet)
		{
			//IL_00ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b5: Invalid comparison between Unknown and I4
			if (!(packet is RetrievedPacket retrievedPacket))
			{
				if (packet is SetReplyPacket setReplyPacket)
				{
					if (setReplyPacket.AdditionalArguments != null && setReplyPacket.AdditionalArguments.ContainsKey("Reference") && (int)setReplyPacket.AdditionalArguments["Reference"].Type == 15 && operationSpecificCallbacks.TryGetValue((Guid)setReplyPacket.AdditionalArguments["Reference"], out var value))
					{
						value(setReplyPacket.OriginalValue, setReplyPacket.Value, setReplyPacket.AdditionalArguments);
						operationSpecificCallbacks.Remove((Guid)setReplyPacket.AdditionalArguments["Reference"]);
					}
					if (onValueChangedEventHandlers.TryGetValue(setReplyPacket.Key, out var value2))
					{
						value2(setReplyPacket.OriginalValue, setReplyPacket.Value, setReplyPacket.AdditionalArguments);
					}
				}
				return;
			}
			foreach (KeyValuePair<string, JToken> datum in retrievedPacket.Data)
			{
				if (asyncRetrievalTasks.TryGetValue(datum.Key, out var value3))
				{
					value3.TrySetResult(datum.Value);
					asyncRetrievalTasks.Remove(datum.Key);
				}
			}
		}

		private Task<JToken> GetAsync(string key)
		{
			if (asyncRetrievalTasks.TryGetValue(key, out var value))
			{
				return value.Task;
			}
			TaskCompletionSource<JToken> taskCompletionSource = new TaskCompletionSource<JToken>();
			asyncRetrievalTasks[key] = taskCompletionSource;
			socket.SendPacketAsync(new GetPacket
			{
				Keys = new string[1] { key }
			});
			return taskCompletionSource.Task;
		}

		private void Initialize(string key, JToken value)
		{
			socket.SendPacketAsync(new SetPacket
			{
				Key = key,
				DefaultValue = value,
				Operations = new OperationSpecification[1]
				{
					new OperationSpecification
					{
						OperationType = OperationType.Default
					}
				}
			});
		}

		private JToken GetValue(string key)
		{
			Task<JToken> async = GetAsync(key);
			if (!async.Wait(TimeSpan.FromSeconds(2.0)))
			{
				throw new TimeoutException("Timed out retrieving data for key `" + key + "`. This may be due to an attempt to retrieve a value from the DataStorageHelper in a synchronous fashion from within a PacketReceived handler. When using the DataStorageHelper from within code which runs on the websocket thread then use the asynchronous getters. Ex: `DataStorageHelper[\"" + key + "\"].GetAsync().ContinueWith(x => {});`Be aware that DataStorageHelper calls tend to cause packet responses, so making a call from within a PacketReceived handler may cause an infinite loop.");
			}
			return async.Result;
		}

		private void SetValue(string key, DataStorageElement e)
		{
			if (key.StartsWith("_read_"))
			{
				throw new InvalidOperationException("DataStorage write operation on readonly key '" + key + "' is not allowed");
			}
			if (e == null)
			{
				e = new DataStorageElement(OperationType.Replace, (JToken)(object)JValue.CreateNull());
			}
			if (e.Context == null)
			{
				e.Context = GetContextForKey(key);
			}
			else if (e.Context.Key != key)
			{
				e.Operations.Insert(0, new OperationSpecification
				{
					OperationType = OperationType.Replace,
					Value = GetValue(e.Context.Key)
				});
			}
			Dictionary<string, JToken> dictionary = e.AdditionalArguments ?? new Dictionary<string, JToken>(0);
			if (e.Callbacks != null)
			{
				Guid guid = Guid.NewGuid();
				operationSpecificCallbacks[guid] = e.Callbacks;
				dictionary["Reference"] = JToken.FromObject((object)guid);
				socket.SendPacketAsync(new SetPacket
				{
					Key = key,
					Operations = e.Operations.ToArray(),
					WantReply = true,
					AdditionalArguments = dictionary
				});
			}
			else
			{
				socket.SendPacketAsync(new SetPacket
				{
					Key = key,
					Operations = e.Operations.ToArray(),
					AdditionalArguments = dictionary
				});
			}
		}

		private DataStorageElementContext GetContextForKey(string key)
		{
			return new DataStorageElementContext
			{
				Key = key,
				GetData = GetValue,
				GetAsync = GetAsync,
				Initialize = Initialize,
				AddHandler = AddHandler,
				RemoveHandler = RemoveHandler
			};
		}

		private void AddHandler(string key, DataStorageUpdatedHandler handler)
		{
			if (onValueChangedEventHandlers.ContainsKey(key))
			{
				Dictionary<string, DataStorageUpdatedHandler> dictionary = onValueChangedEventHandlers;
				dictionary[key] = (DataStorageUpdatedHandler)Delegate.Combine(dictionary[key], handler);
			}
			else
			{
				onValueChangedEventHandlers[key] = handler;
			}
			socket.SendPacketAsync(new SetNotifyPacket
			{
				Keys = new string[1] { key }
			});
		}

		private void RemoveHandler(string key, DataStorageUpdatedHandler handler)
		{
			if (onValueChangedEventHandlers.ContainsKey(key))
			{
				Dictionary<string, DataStorageUpdatedHandler> dictionary = onValueChangedEventHandlers;
				dictionary[key] = (DataStorageUpdatedHandler)Delegate.Remove(dictionary[key], handler);
				if (onValueChangedEventHandlers[key] == null)
				{
					onValueChangedEventHandlers.Remove(key);
				}
			}
		}

		private string AddScope(Scope scope, string key)
		{
			return scope switch
			{
				Scope.Global => key, 
				Scope.Game => $"{scope}:{connectionInfoProvider.Game}:{key}", 
				Scope.Team => $"{scope}:{connectionInfoProvider.Team}:{key}", 
				Scope.Slot => $"{scope}:{connectionInfoProvider.Slot}:{key}", 
				Scope.ReadOnly => "_read_" + key, 
				_ => throw new ArgumentOutOfRangeException("scope", scope, "Invalid scope for key " + key), 
			};
		}

		private DataStorageElement GetHintsElement(int? slot = null, int? team = null)
		{
			return this[Scope.ReadOnly, $"hints_{team ?? connectionInfoProvider.Team}_{slot ?? connectionInfoProvider.Slot}"];
		}

		private DataStorageElement GetSlotDataElement(int? slot = null)
		{
			return this[Scope.ReadOnly, $"slot_data_{slot ?? connectionInfoProvider.Slot}"];
		}

		private DataStorageElement GetItemNameGroupsElement(string game = null)
		{
			return this[Scope.ReadOnly, "item_name_groups_" + (game ?? connectionInfoProvider.Game)];
		}

		private DataStorageElement GetLocationNameGroupsElement(string game = null)
		{
			return this[Scope.ReadOnly, "location_name_groups_" + (game ?? connectionInfoProvider.Game)];
		}

		private DataStorageElement GetClientStatusElement(int? slot = null, int? team = null)
		{
			return this[Scope.ReadOnly, $"client_status_{team ?? connectionInfoProvider.Team}_{slot ?? connectionInfoProvider.Slot}"];
		}

		private DataStorageElement GetRaceModeElement()
		{
			return this[Scope.ReadOnly, "race_mode"];
		}

		public Hint[] GetHints(int? slot = null, int? team = null)
		{
			return GetHintsElement(slot, team).To<Hint[]>();
		}

		public Task<Hint[]> GetHintsAsync(int? slot = null, int? team = null)
		{
			return GetHintsElement(slot, team).GetAsync<Hint[]>();
		}

		public void TrackHints(Action<Hint[]> onHintsUpdated, bool retrieveCurrentlyUnlockedHints = true, int? slot = null, int? team = null)
		{
			GetHintsElement(slot, team).OnValueChanged += delegate(JToken _, JToken newValue, Dictionary<string, JToken> x)
			{
				onHintsUpdated(newValue.ToObject<Hint[]>());
			};
			if (retrieveCurrentlyUnlockedHints)
			{
				GetHintsAsync(slot, team).ContinueWith(delegate(Task<Hint[]> t)
				{
					onHintsUpdated(t.Result);
				});
			}
		}

		public Dictionary<string, object> GetSlotData(int? slot = null)
		{
			return GetSlotData<Dictionary<string, object>>(slot);
		}

		public T GetSlotData<T>(int? slot = null) where T : class
		{
			return GetSlotDataElement(slot).To<T>();
		}

		public Task<Dictionary<string, object>> GetSlotDataAsync(int? slot = null)
		{
			return GetSlotDataAsync<Dictionary<string, object>>(slot);
		}

		public Task<T> GetSlotDataAsync<T>(int? slot = null) where T : class
		{
			return GetSlotDataElement(slot).GetAsync<T>();
		}

		public Dictionary<string, string[]> GetItemNameGroups(string game = null)
		{
			return GetItemNameGroupsElement(game).To<Dictionary<string, string[]>>();
		}

		public Task<Dictionary<string, string[]>> GetItemNameGroupsAsync(string game = null)
		{
			return GetItemNameGroupsElement(game).GetAsync<Dictionary<string, string[]>>();
		}

		public Dictionary<string, string[]> GetLocationNameGroups(string game = null)
		{
			return GetLocationNameGroupsElement(game).To<Dictionary<string, string[]>>();
		}

		public Task<Dictionary<string, string[]>> GetLocationNameGroupsAsync(string game = null)
		{
			return GetLocationNameGroupsElement(game).GetAsync<Dictionary<string, string[]>>();
		}

		public ArchipelagoClientState GetClientStatus(int? slot = null, int? team = null)
		{
			return GetClientStatusElement(slot, team).To<ArchipelagoClientState?>().GetValueOrDefault();
		}

		public Task<ArchipelagoClientState> GetClientStatusAsync(int? slo

PeaksOfArchipelago.dll

Decompiled a day ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Threading.Tasks;
using Archipelago.MultiClient.Net;
using Archipelago.MultiClient.Net.BounceFeatures.DeathLink;
using Archipelago.MultiClient.Net.Enums;
using Archipelago.MultiClient.Net.Helpers;
using Archipelago.MultiClient.Net.Models;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Newtonsoft.Json;
using POKModManager;
using PeaksOfArchipelago;
using Steamworks;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.SceneManagement;
using UnityEngine.UI;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = "")]
[assembly: AssemblyCompany("PeaksOfArchipelago")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.5.0")]
[assembly: AssemblyInformationalVersion("1.0.5+e92937e62b4c239e5207cfe39f972dbda2229d49")]
[assembly: AssemblyProduct("Peaks Of Archipelago")]
[assembly: AssemblyTitle("PeaksOfArchipelago")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.5.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
internal static class UnityUtils
{
	public static void SetRopeText(string message)
	{
		GameObject obj = GameObject.Find("RopeCollectedTxt");
		Text val = ((obj != null) ? obj.GetComponentInChildren<Text>() : null);
		GameObject obj2 = GameObject.Find("NPCRopeCollectedTxt");
		Text val2 = ((obj2 != null) ? obj2.GetComponentInChildren<Text>() : null);
		if ((Object)(object)val != (Object)null)
		{
			val.text = message;
		}
		else
		{
			Debug.LogWarning((object)"didnt find RopeCollectedText");
		}
		if ((Object)(object)val2 != (Object)null)
		{
			val2.text = message;
		}
		else
		{
			Debug.LogWarning((object)"didnt find NPCRopeCollectedText");
		}
	}

	internal static void SetArtefactText(string message)
	{
		GameObject obj = GameObject.Find("ArtefactCollected");
		Text val = ((obj != null) ? obj.GetComponentInChildren<Text>() : null);
		if ((Object)(object)val != (Object)null)
		{
			val.text = message;
		}
		else
		{
			Debug.LogWarning((object)"didnt find artefactcollectedtext");
		}
	}

	public static void UndoRopeProgress(RopeCollectable ropeCollectable)
	{
		RopeAnchor component = GameObject.FindGameObjectWithTag("Player").GetComponent<RopeAnchor>();
		if (ropeCollectable.isSingleRope)
		{
			GameManager control = GameManager.control;
			control.ropesCollected--;
			component.anchorsInBackpack--;
			component.UpdateRopesCollected();
		}
		else
		{
			GameManager control2 = GameManager.control;
			control2.ropesCollected -= 2;
			component.anchorsInBackpack -= 2;
			component.UpdateRopesCollected();
		}
	}

	public static void SetGameManagerArtefactCollected(Artefacts artefact, bool value)
	{
		string text = "hasArtefact_" + Utils.artefactToVariableName[artefact];
		FieldInfo field = typeof(GameManager).GetField(text, BindingFlags.Instance | BindingFlags.Public);
		if (field != null && field.FieldType == typeof(bool))
		{
			field.SetValue(GameManager.control, value);
			return;
		}
		throw new Exception("No boolean field " + text + "found in GameManager");
	}

	public static void SetGameManagerArtefactDirty(Artefacts artefact, bool value)
	{
		string text = "artefact_" + Utils.artefactToVariableName[artefact] + "_IsDirty";
		FieldInfo field = typeof(GameManager).GetField(text, BindingFlags.Instance | BindingFlags.Public);
		if (field != null && field.FieldType == typeof(bool))
		{
			field.SetValue(GameManager.control, value);
			return;
		}
		throw new Exception("No boolean field " + text + "found in GameManager");
	}

	public static bool GetGameManagerArtefactCollected(Artefacts artefact)
	{
		string text = "hasArtefact_" + Utils.artefactToVariableName[artefact];
		FieldInfo field = typeof(GameManager).GetField(text, BindingFlags.Instance | BindingFlags.Public);
		if (field != null && field.FieldType == typeof(bool))
		{
			return (bool)field.GetValue(GameManager.control);
		}
		throw new Exception("No boolean field " + text + "found in GameManager");
	}

	internal static void SetSeedText(string message)
	{
		GameObject obj = GameObject.Find("BirdSeedCollectedTxt");
		Text val = ((obj != null) ? obj.GetComponentInChildren<Text>() : null);
		if ((Object)(object)val != (Object)null)
		{
			val.text = message;
		}
		else
		{
			Debug.LogWarning((object)"didnt find BirdSeedCollectedTxt");
		}
	}
}
namespace Archipelago.MultiClient.Net
{
	[AttributeUsage(AttributeTargets.Field, Inherited = false, AllowMultiple = false)]
	internal sealed class DataStoragePropertyAttribute : Attribute
	{
		public string? SessionVariable { get; }

		public Scope Scope { get; }

		public string Key { get; }

		public DataStoragePropertyAttribute(string sessionVariable, Scope scope, string key)
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			SessionVariable = sessionVariable;
			Scope = scope;
			Key = key;
		}

		public DataStoragePropertyAttribute(string sessionVariable, string key)
			: this(sessionVariable, (Scope)0, key)
		{
		}
	}
}
namespace PeaksOfArchipelago
{
	public static class ModInfo
	{
		public const string MOD_GUID = "PeaksOfArchipelago";

		public const string MOD_NAME = "Peaks Of Archipelago";

		public const string MOD_DESC = "An Archipelago Implementation for Peaks Of Yore!";

		public const string MOD_VERSION = "1.0.5";
	}
	[BepInPlugin("PeaksOfArchipelago", "Peaks Of Archipelago", "1.0.5")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class PeaksOfArchipelago : BaseUnityPlugin
	{
		internal static ManualLogSource Logger;

		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
			Logger.LogInfo((object)"Plugin PeaksOfArchipelago is loaded!");
			POKManager.RegisterMod((ModClass)(object)new PeaksOfArchipelagoMod(), "Peaks Of Archipelago", "1.0.5", "An Archipelago Implementation for Peaks Of Yore!", true);
			Logger.LogInfo((object)"Plugin PeaksOfArchipelago is loaded2!");
		}
	}
	public class PeaksOfArchipelagoMod : ModClass
	{
		[HarmonyPatch(typeof(StamperPeakSummit), "StampJournal")]
		public class PeakSummitedPatch
		{
			private static void Postfix(StamperPeakSummit __instance)
			{
				Peaks peaks = session.CompletePeakCheck(__instance);
			}
		}

		[HarmonyPatch(typeof(ArtefactOnPeak), "PickUpItem")]
		public class ArtefactOnPeakPatch
		{
			private static void Postfix(ArtefactOnPeak __instance)
			{
				Artefacts artefact = session.CompleteArtefactCheck(__instance);
				SimpleItemInfo locationDetails = session.GetLocationDetails(Utils.ArtefactToId(artefact));
				UnityUtils.SetArtefactText("Found " + locationDetails.playerName + "'s " + locationDetails.itemName);
			}
		}

		[HarmonyPatch(typeof(RopeCollectable), "PickUpRope")]
		public class RopeCollectablePatch
		{
			private static void Prefix(RopeCollectable __instance)
			{
				Ropes rope = session.CompleteRopeCheck(__instance);
				SimpleItemInfo locationDetails = session.GetLocationDetails(Utils.RopeToId(rope));
				UnityUtils.SetRopeText("Found " + locationDetails.playerName + "'s " + locationDetails.itemName);
			}

			private static void Postfix(ref IEnumerator __result, RopeCollectable __instance)
			{
				__result = MyWrapper(__result, __instance);
			}

			private static IEnumerator MyWrapper(IEnumerator original, RopeCollectable __instance)
			{
				while (original.MoveNext())
				{
					yield return original.Current;
				}
				UnityUtils.UndoRopeProgress(__instance);
				yield return null;
			}
		}

		[HarmonyPatch(typeof(BirdSeedCollectable), "PickUpBirdSeed")]
		public class BirdSeedCollectablePatch
		{
			private static void Prefix(BirdSeedCollectable __instance)
			{
				BirdSeeds birdSeed = session.CompleteSeedCheck(__instance);
				SimpleItemInfo locationDetails = session.GetLocationDetails(Utils.BirdSeedToId(birdSeed));
				UnityUtils.SetSeedText("Found " + locationDetails.playerName + "'s " + locationDetails.itemName);
				GameManager control = GameManager.control;
				control.extraBirdSeedUses--;
			}

			private static void Postfix(ref IEnumerator __result, RopeCollectable __instance)
			{
				__result = MyWrapper(__result, __instance);
			}

			private static IEnumerator MyWrapper(IEnumerator original, RopeCollectable __instance)
			{
				while (original.MoveNext())
				{
					yield return original.Current;
				}
				yield return null;
			}
		}

		[HarmonyPatch(typeof(FallingEvent), "FellToDeath")]
		public class FellToDeathPatch
		{
			private static void Postfix()
			{
				session.HandleDeath();
			}
		}

		[HarmonyPatch(typeof(ArtefactLoaderCabin), "LoadArtefacts")]
		public class ArtefactLoaderPatch
		{
			private static CheckList<Artefacts> savestate = new CheckList<Artefacts>();

			public static void Prefix(ArtefactLoaderCabin __instance)
			{
				foreach (Artefacts value in Enum.GetValues(typeof(Artefacts)))
				{
					savestate.SetCheck(value, UnityUtils.GetGameManagerArtefactCollected(value));
					UnityUtils.SetGameManagerArtefactCollected(value, session.playerData.items.artefacts.IsChecked(value));
					UnityUtils.SetGameManagerArtefactDirty(value, value: false);
				}
			}

			public static void Postfix()
			{
				foreach (Artefacts value in Enum.GetValues(typeof(Artefacts)))
				{
					UnityUtils.SetGameManagerArtefactCollected(value, savestate.IsChecked(value));
				}
			}
		}

		[HarmonyPatch(typeof(NPCEvents), "CheckProgress")]
		public class CheckProgressPatch
		{
			public static void Postfix(NPCEvents __instance)
			{
				session.SetFundamentalsBookActive(session.playerData.items.books.IsChecked(Books.Fundamentals));
				GameManager.control.monocular = session.playerData.items.monocular;
				if (!ItemEventsPatch.isCustomEvent && __instance.runningEvent)
				{
					switch (__instance.eventName)
					{
					case "Rope":
					case "RopesUpgrade":
					case "ArtefactMap":
					case "Pocketwatch":
					case "Crampons":
					case "CramponsUpgrade":
					case "Chalkbag":
					case "AllArtefacts":
					case "TimeAttack_Event1":
					case "Category_2":
					case "Category_3":
					case "Category_4":
					case "Phonograph":
						__instance.runningEvent = false;
						Debug.Log((object)("Blocking event: " + __instance.eventName));
						((MonoBehaviour)__instance).StopCoroutine("GlowDoorEvent");
						break;
					}
				}
				ItemEventsPatch.isCustomEvent = false;
				session.CheckWin();
				session.UpdateRecievedItems();
				if (session.uncollectedItems.Count != 0 && !__instance.runningEvent && session.currentScene != "TitleScreen")
				{
					Debug.Log((object)"starting custom event");
					ItemEventsPatch.isCustomEvent = true;
					__instance.eventName = "AllArtefacts";
					((MonoBehaviour)__instance.npcParcelDeliverySystem).StartCoroutine("FadeScreenAndStartUnpackEvent");
				}
			}
		}

		[HarmonyPatch(typeof(NPCSystem), "GivePlayerMonocular")]
		public class GivePlayerMonocularPatch
		{
			public static void Postfix()
			{
				GameManager.control.monocular = session.playerData.items.monocular;
				GameManager.control.Save();
			}
		}

		[HarmonyPatch(typeof(NPCSystem), "GivePlayerRope")]
		public class GivePlayerRopePatch
		{
			public static void Postfix(NPCEvents __instance)
			{
				bool flag = (bool)typeof(NPCEvents).GetField("isStHaelga", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance);
				bool flag2 = (bool)typeof(NPCEvents).GetField("isGreatGaol", BindingFlags.Instance | BindingFlags.NonPublic).GetValue(__instance);
				if (flag)
				{
					session.CompleteRopeCheck(Ropes.StHaelgaGiven);
					GameManager control = GameManager.control;
					control.ropesCollected--;
					RopeAnchor component = GameObject.FindGameObjectWithTag("Player").GetComponent<RopeAnchor>();
					component.anchorsInBackpack--;
				}
				if (flag2)
				{
					session.CompleteRopeCheck(Ropes.StHaelgaGiven);
					GameManager control2 = GameManager.control;
					control2.ropesCollected--;
					RopeAnchor component2 = GameObject.FindGameObjectWithTag("Player").GetComponent<RopeAnchor>();
					component2.anchorsInBackpack--;
				}
			}
		}

		[HarmonyPatch(typeof(NPCEvents), "ItemEvents")]
		public class ItemEventsPatch
		{
			public static bool isCustomEvent;

			private static bool hasAllArtefacts = false;

			private static string tempText = "";

			private static Text textElement;

			private static void Prefix(NPCEvents __instance)
			{
				hasAllArtefacts = GameManager.control.allArtefactsUnlocked;
				Text componentInChildren = __instance.allArtefactsInfo.GetComponentInChildren<Text>();
				tempText = componentInChildren.text;
				textElement = componentInChildren;
				string text = "You got: ";
				session.UpdateRecievedItems();
				SimpleItemInfo simpleItemInfo = session.uncollectedItems.Last();
				foreach (SimpleItemInfo uncollectedItem in session.uncollectedItems)
				{
					text += uncollectedItem.itemName;
					if (uncollectedItem.id != simpleItemInfo.id || uncollectedItem.itemName != simpleItemInfo.itemName || uncollectedItem.playerName != simpleItemInfo.playerName)
					{
						text += ", ";
					}
				}
				componentInChildren.text = text;
			}

			private static void Postfix(ref IEnumerator __result, NPCEvents __instance)
			{
				__result = MyWrapper(__result, __instance);
			}

			private static IEnumerator MyWrapper(IEnumerator original, NPCEvents __instance)
			{
				while (original.MoveNext())
				{
					yield return original.Current;
				}
				if (isCustomEvent)
				{
					isCustomEvent = false;
					GameManager.control.allArtefactsUnlocked = hasAllArtefacts;
					GameManager control = GameManager.control;
					control.ropesCollected -= 5;
					GameManager control2 = GameManager.control;
					control2.extraCoffeeUses -= 999999999;
					GameManager control3 = GameManager.control;
					control3.extraChalkUses -= 999999999;
					textElement.text = tempText;
					session.UpdateRecievedItems();
					List<SimpleItemInfo> items = session.uncollectedItems;
					session.uncollectedItems = new List<SimpleItemInfo>();
					foreach (SimpleItemInfo item in items)
					{
						session.UnlockById(item.id);
					}
					RopeCabinDescription[] array = Object.FindObjectsOfType<RopeCabinDescription>();
					foreach (RopeCabinDescription ropeCabinDescription in array)
					{
						ropeCabinDescription.UpdateCoffeeChalk();
					}
					ArtefactLoaderCabin obj = Object.FindObjectOfType<ArtefactLoaderCabin>();
					if (obj != null)
					{
						obj.LoadArtefacts();
					}
					RopeCabinDescription obj2 = Object.FindObjectOfType<RopeCabinDescription>();
					if (obj2 != null)
					{
						obj2.CheckCabinItems();
					}
				}
				yield return null;
			}
		}

		[HarmonyPatch(typeof(EnterPeakScene), "Awake")]
		public class EnterPeakScenePatch
		{
			private static void Postfix(EnterPeakScene __instance)
			{
				string text = ((object)(PeakNames)(ref GameObject.FindGameObjectWithTag("SummitBox").GetComponent<StamperPeakSummit>().peakNames)).ToString();
				Debug.Log((object)("Entering peak: " + text));
			}
		}

		[HarmonyPatch(typeof(StatsAndAchievements), "SetAchievement")]
		[HarmonyPatch(typeof(StatsAndAchievements), "SetStatFloat")]
		[HarmonyPatch(typeof(StatsAndAchievements), "SetStatInt")]
		[HarmonyPatch(typeof(StatsAndAchievements), "ResetStatsAndAchievements")]
		public class SetAchievementPatch
		{
			private static bool Prefix()
			{
				Debug.Log((object)"Game wants to do something with achievements, but we blocking that shit");
				return false;
			}
		}

		[HarmonyPatch(typeof(SteamUserStats), "SetAchievement")]
		[HarmonyPatch(typeof(SteamUserStats), "StoreStats")]
		public class SetSteamAchievementPatch
		{
			private static bool Prefix(ref bool __result)
			{
				Debug.Log((object)"Game wants to do something with achievements, but we blocking that shit");
				__result = true;
				return false;
			}
		}

		[HarmonyPatch(typeof(RopeAnchor), "Start")]
		public class StartTranspiler
		{
			private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
			{
				List<CodeInstruction> codes = new List<CodeInstruction>(instructions);
				for (int i = 0; i < codes.Count; i++)
				{
					if (i != 76 && i != 77 && i != 78)
					{
						yield return codes[i];
					}
				}
			}
		}

		[HarmonyPatch(/*Could not decode attribute arguments.*/)]
		public class DetachThenAttachToNewTranspiler
		{
			private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
			{
				List<CodeInstruction> codes = new List<CodeInstruction>(instructions);
				for (int i = 0; i < codes.Count; i++)
				{
					if (i != 120 && i != 121 && i != 122 && i != 123)
					{
						yield return codes[i];
					}
				}
			}
		}

		[HarmonyPatch(/*Could not decode attribute arguments.*/)]
		public class PullOutAnchorTranspiler
		{
			private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
			{
				List<CodeInstruction> codes = new List<CodeInstruction>(instructions);
				for (int i = 0; i < codes.Count; i++)
				{
					if (i != 79 && i != 80 && i != 81 && i != 82)
					{
						yield return codes[i];
					}
				}
			}
		}

		[HarmonyPatch(typeof(RopeCollectable), "CheckRope")]
		public class CheckRopeTranspiler
		{
			private static IEnumerable<CodeInstruction> Transpiler(IEnumerable<CodeInstruction> instructions)
			{
				List<CodeInstruction> codes = new List<CodeInstruction>(instructions);
				for (int i = 0; i < codes.Count; i++)
				{
					if (i != 267 && i != 268 && i != 269 && i != 270)
					{
						yield return codes[i];
					}
				}
			}
		}

		private bool justConnected = false;

		private Harmony harmony = new Harmony("PeaksOfArchipelago");

		private PlayerData playerData;

		private static POASession session;

		[Editable]
		public string Hostname { get; set; } = "archipelago.gg";


		[Editable]
		public string Port { get; set; } = "123456";


		[Editable]
		public string SlotName { get; set; } = "";


		[Editable]
		public string Password { get; set; } = "";


		[Editable]
		public bool AutoConnect { get; set; } = false;


		[Editable]
		public UnityEvent Connect { get; set; } = new UnityEvent();


		public override void OnEnabled()
		{
			//IL_0035: Unknown result type (might be due to invalid IL or missing references)
			//IL_003f: Expected O, but got Unknown
			playerData = new PlayerData();
			session = new POASession(playerData);
			harmony.PatchAll();
			Connect.AddListener(new UnityAction(OnConnect));
			if (AutoConnect)
			{
				OnConnect();
			}
			Debug.Log((object)"Loaded Peaks of Archipelago!");
		}

		public override void OnDisabled()
		{
			harmony.UnpatchSelf();
		}

		public override void Start()
		{
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_006e: Unknown result type (might be due to invalid IL or missing references)
			if (session.currentScene == "TitleScreen" && justConnected)
			{
				justConnected = false;
				Debug.Log((object)"entering cabin from main menu, resetting ropes, coffee, chalk and bird uses to zero");
				GameManager.control.ropesCollected = 0;
				GameManager.control.extraCoffeeUses = 0;
				GameManager.control.extraChalkUses = 0;
				GameManager.control.extraBirdSeedUses = 0;
			}
			POASession pOASession = session;
			Scene activeScene = SceneManager.GetActiveScene();
			pOASession.currentScene = ((Scene)(ref activeScene)).name;
			Debug.Log((object)session.currentScene);
			if (session.currentScene == "Cabin")
			{
				session.fundamentalsBook = GameObject.Find("PEAKJOURNAL");
			}
		}

		private string GetUri()
		{
			return Hostname + ":" + Port;
		}

		private void OnConnect()
		{
			justConnected = true;
			session.Connect(GetUri(), SlotName, Password);
		}
	}
	public enum Ropes
	{
		WaltersCrag,
		WalkersPillar,
		GreatGaol,
		StHaelga,
		ExtraFirst,
		ExtraSecond,
		ExtraThird,
		ExtraFourth,
		Extra5,
		Extra6,
		Extra7,
		Extra8,
		Extra9,
		Extra10,
		Extra11,
		Extra12,
		GreatGaolGiven,
		StHaelgaGiven
	}
	public enum Artefacts
	{
		Hat1,
		Hat2,
		Helmet,
		Shoe,
		Shovel,
		Sleepingbag,
		Backpack,
		Coffebox_1,
		Coffebox_2,
		Chalkbox_1,
		Chalkbox_2,
		ClimberStatue1,
		ClimberStatue2,
		ClimberStatue3,
		Photograph_1,
		Photograph_2,
		Photograph_3,
		Photograph_4,
		PhotographFrame,
		ClimberStatue0
	}
	public enum BirdSeeds
	{
		ExtraSeed1,
		ExtraSeed2,
		ExtraSeed3,
		ExtraSeed4,
		ExtraSeed5
	}
	public enum Peaks
	{
		GreenhornsTop,
		PaltryPeak,
		OldMill,
		GrayGully,
		Lighthouse,
		OldManOfSjor,
		GiantsShelf,
		EvergreensEnd,
		TheTwins,
		OldGrovesSkelf,
		LandsEnd,
		HangmansLeap,
		OldLangr,
		AldrGrotto,
		ThreeBrothers,
		WaltersCrag,
		GreatCrevice,
		OldHagger,
		UgsomeStorr,
		WutheringCrest,
		PortersBoulders,
		JotunnsThumb,
		OldSkerry,
		HamarrStone,
		GiantsNose,
		WaltersBoulder,
		SunderedSons,
		OldWealdsBoulder,
		LeaningSpire,
		Cromlech,
		WalkersPillar,
		Eldenhorn,
		GreatGaol,
		StHaelga,
		YmirsShadow,
		GreatBulwark,
		SolemnTempest
	}
	public enum Books
	{
		Fundamentals,
		Intermediate,
		Advanced,
		Expert
	}
	public enum Tools
	{
		Pipe,
		RopeLengthUpgrade,
		Barometer,
		ProgressiveCrampons,
		Monocular,
		Phonograph,
		Pocketwatch,
		Chalkbag,
		Rope
	}
	public enum ExtraItems
	{
		ExtraRope,
		ExtraChalk,
		ExtraCoffee,
		ExtraSeed
	}
	internal struct SimpleItemInfo
	{
		public string playerName;

		public string itemName;

		public long id;
	}
	internal class CheckList<T> where T : struct, Enum
	{
		private readonly Dictionary<T, bool> checks;

		public CheckList(bool value = false)
		{
			checks = new Dictionary<T, bool>();
			foreach (T value2 in Enum.GetValues(typeof(T)))
			{
				checks.Add(value2, value);
			}
		}

		public void SetCheck(T value, bool check)
		{
			checks[value] = check;
		}

		public bool IsChecked(T value)
		{
			return checks[value];
		}

		public T[] GetUncheckedValues()
		{
			List<T> list = new List<T>();
			foreach (T value in Enum.GetValues(typeof(T)))
			{
				if (!checks[value])
				{
					list.Add(value);
				}
			}
			return list.ToArray();
		}

		public T[] GetCheckedValues()
		{
			List<T> list = new List<T>();
			foreach (T value in Enum.GetValues(typeof(T)))
			{
				if (checks[value])
				{
					list.Add(value);
				}
			}
			return list.ToArray();
		}

		public Dictionary<T, bool> GetChecks()
		{
			return checks;
		}
	}
	public static class Utils
	{
		private struct Location
		{
			public string name;

			public string type;

			public int id;

			public int region;
		}

		private struct Item
		{
			public string name;

			public string type;

			public int id;
		}

		private struct Data
		{
			public Location[] locations;

			public Item[] items;
		}

		public const int peakOffset = 1;

		public const int ropeOffset = 100;

		public const int artefactOffset = 200;

		public const int bookOffset = 300;

		public const int birdSeedOffset = 400;

		public const int toolOffset = 500;

		public const int extraItemOffset = 600;

		public static readonly Dictionary<Artefacts, string> artefactToVariableName = new Dictionary<Artefacts, string>
		{
			{
				Artefacts.Hat1,
				"Hat1"
			},
			{
				Artefacts.Hat2,
				"Hat2"
			},
			{
				Artefacts.Helmet,
				"Helmet"
			},
			{
				Artefacts.Shoe,
				"Shoe"
			},
			{
				Artefacts.Shovel,
				"Shovel"
			},
			{
				Artefacts.Sleepingbag,
				"Sleepingbag"
			},
			{
				Artefacts.Backpack,
				"Backpack"
			},
			{
				Artefacts.Coffebox_1,
				"Coffeebox1"
			},
			{
				Artefacts.Coffebox_2,
				"Coffeebox2"
			},
			{
				Artefacts.Chalkbox_1,
				"Chalkbox1"
			},
			{
				Artefacts.Chalkbox_2,
				"Chalkbox2"
			},
			{
				Artefacts.ClimberStatue1,
				"Statue1"
			},
			{
				Artefacts.ClimberStatue2,
				"Statue2"
			},
			{
				Artefacts.ClimberStatue3,
				"Statue3"
			},
			{
				Artefacts.Photograph_1,
				"Photograph1"
			},
			{
				Artefacts.Photograph_2,
				"Photograph2"
			},
			{
				Artefacts.Photograph_3,
				"Photograph3"
			},
			{
				Artefacts.Photograph_4,
				"Photograph4"
			},
			{
				Artefacts.PhotographFrame,
				"PhotographFrame"
			},
			{
				Artefacts.ClimberStatue0,
				"Statue0"
			}
		};

		public static Peaks GetPeakFromCollectable(StamperPeakSummit peakStamper)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Expected I4, but got Unknown
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Unknown result type (might be due to invalid IL or missing references)
			//IL_0025: Expected I4, but got Unknown
			int num = peakStamper.peakNames - 1;
			if (num >= 36)
			{
				num--;
			}
			return (Peaks)(peakStamper.peakNames - 1);
		}

		public static Ropes GetRopeFromCollectable(RopeCollectable ropeCollectable)
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_0016: Unknown result type (might be due to invalid IL or missing references)
			//IL_0018: Expected I4, but got Unknown
			if (!ropeCollectable.isSingleRope)
			{
				return (Ropes)(ropeCollectable.extraRopeNumber + 4);
			}
			if (ropeCollectable.isWaltersCrag)
			{
				return Ropes.WaltersCrag;
			}
			if (ropeCollectable.isWalkersPillar)
			{
				return Ropes.WalkersPillar;
			}
			if (ropeCollectable.isGreatGaol)
			{
				return Ropes.GreatGaol;
			}
			if (ropeCollectable.isStHaelga)
			{
				return Ropes.StHaelga;
			}
			throw new Exception("unknown rope");
		}

		public static Artefacts GetArtefactFromCollectable(ArtefactOnPeak artefactOnPeak)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_000a: Expected I4, but got Unknown
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0012: Invalid comparison between Unknown and I4
			int num = artefactOnPeak.peakArtefact - 1;
			if ((int)artefactOnPeak.peakArtefact >= 20)
			{
				num -= 3;
			}
			return (Artefacts)num;
		}

		public static int ArtefactToId(Artefacts artefact)
		{
			return (int)(artefact + 200);
		}

		public static int RopeToId(Ropes rope)
		{
			return (int)(rope + 100);
		}

		public static int PeakToId(Peaks peak)
		{
			return (int)(peak + 1);
		}

		public static int BookToId(Books book)
		{
			return (int)(book + 300);
		}

		public static int BirdSeedToId(BirdSeeds birdSeed)
		{
			return (int)(birdSeed + 400);
		}

		public static int ToolToId(Tools tool)
		{
			return (int)(tool + 500);
		}

		public static int ExtraItemToId(ExtraItems extraItem)
		{
			return (int)(extraItem + 600);
		}

		public static Peaks IdtoPeak(long id)
		{
			return (Peaks)(id - 1);
		}

		public static Ropes IdtoRope(long id)
		{
			return (Ropes)(id - 100);
		}

		public static Artefacts IdtoArtefact(long id)
		{
			return (Artefacts)(id - 200);
		}

		public static Books IdToBook(long id)
		{
			return (Books)(id - 300);
		}

		public static BirdSeeds IdToBirdSeed(long id)
		{
			return (BirdSeeds)(id - 400);
		}

		public static Tools IdToTool(long id)
		{
			return (Tools)(id - 500);
		}

		public static ExtraItems IdToExtraItem(long id)
		{
			return (ExtraItems)(id - 600);
		}

		public static string GetNameById(long id)
		{
			if (id < 200)
			{
				return IdtoRope(id).ToString();
			}
			if (id < 300)
			{
				return IdtoArtefact(id).ToString();
			}
			if (id < 600)
			{
				return IdToBook(id).ToString();
			}
			return IdToExtraItem(id).ToString();
		}

		public static string GetDataAsJson()
		{
			Data data = default(Data);
			data.locations = Array.Empty<Location>();
			data.items = Array.Empty<Item>();
			List<Location> list = new List<Location>();
			List<Item> list2 = new List<Item>();
			foreach (Peaks value in Enum.GetValues(typeof(Peaks)))
			{
				int id = PeakToId(value);
				string name = value.ToString();
				string type = "Peak";
				Location location = default(Location);
				location.name = name;
				location.type = type;
				location.id = id;
				location.region = 0;
				Location item = location;
				list.Add(item);
			}
			foreach (Ropes value2 in Enum.GetValues(typeof(Ropes)))
			{
				int id2 = RopeToId(value2);
				string name2 = value2.ToString();
				string type2 = "Rope";
				Location location = default(Location);
				location.name = name2;
				location.type = type2;
				location.id = id2;
				location.region = 0;
				Location item2 = location;
				Item item3 = default(Item);
				item3.name = name2;
				item3.type = type2;
				item3.id = id2;
				Item item4 = item3;
				list.Add(item2);
				list2.Add(item4);
			}
			foreach (Artefacts value3 in Enum.GetValues(typeof(Artefacts)))
			{
				int id3 = ArtefactToId(value3);
				string name3 = value3.ToString();
				string type3 = "Artefact";
				Location location = default(Location);
				location.name = name3;
				location.type = type3;
				location.id = id3;
				location.region = 0;
				Location item5 = location;
				Item item3 = default(Item);
				item3.name = name3;
				item3.type = type3;
				item3.id = id3;
				Item item6 = item3;
				list.Add(item5);
				list2.Add(item6);
			}
			foreach (Books value4 in Enum.GetValues(typeof(Books)))
			{
				int id4 = BookToId(value4);
				string name4 = value4.ToString();
				string type4 = "Book";
				Item item3 = default(Item);
				item3.name = name4;
				item3.type = type4;
				item3.id = id4;
				Item item7 = item3;
				list2.Add(item7);
			}
			foreach (BirdSeeds value5 in Enum.GetValues(typeof(BirdSeeds)))
			{
				int id5 = BirdSeedToId(value5);
				string name5 = value5.ToString();
				string type5 = "Bird Seed";
				Location location = default(Location);
				location.name = name5;
				location.type = type5;
				location.id = id5;
				location.region = 0;
				Location item8 = location;
				Item item3 = default(Item);
				item3.name = name5;
				item3.type = type5;
				item3.id = id5;
				Item item9 = item3;
				list.Add(item8);
				list2.Add(item9);
			}
			foreach (Tools value6 in Enum.GetValues(typeof(Tools)))
			{
				int id6 = ToolToId(value6);
				string name6 = value6.ToString();
				string type6 = "Tool";
				Item item3 = default(Item);
				item3.name = name6;
				item3.type = type6;
				item3.id = id6;
				Item item10 = item3;
				list2.Add(item10);
			}
			foreach (ExtraItems value7 in Enum.GetValues(typeof(ExtraItems)))
			{
				int id7 = ExtraItemToId(value7);
				string name7 = value7.ToString();
				string type7 = "Extra Item";
				Item item3 = default(Item);
				item3.name = name7;
				item3.type = type7;
				item3.id = id7;
				Item item11 = item3;
				list2.Add(item11);
			}
			data.locations = list.ToArray();
			data.items = list2.ToArray();
			return JsonConvert.SerializeObject((object)data);
		}

		public static Type GetTypeById(long id)
		{
			if (id >= 600)
			{
				return typeof(ExtraItems);
			}
			if (id >= 500)
			{
				return typeof(Tools);
			}
			if (id >= 400)
			{
				return typeof(BirdSeeds);
			}
			if (id >= 300)
			{
				return typeof(Books);
			}
			if (id >= 200)
			{
				return typeof(Artefacts);
			}
			if (id >= 100)
			{
				return typeof(Ropes);
			}
			if (id >= 1)
			{
				return typeof(Peaks);
			}
			return null;
		}

		public static BirdSeeds GetSeedFromCollectable(BirdSeedCollectable seedCollectable)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Expected I4, but got Unknown
			return (BirdSeeds)seedCollectable.extraBirdSeedNumber;
		}
	}
	internal class PlayerData
	{
		public class Locations
		{
			public CheckList<Ropes> ropes = new CheckList<Ropes>();

			public CheckList<Artefacts> artefacts = new CheckList<Artefacts>();

			public CheckList<Peaks> peaks = new CheckList<Peaks>();

			public CheckList<BirdSeeds> seeds = new CheckList<BirdSeeds>();

			public int progressiveCrampons;

			public bool pipe;

			public bool ropeLengthUpgrade;

			public bool barometer;

			public bool monocular;

			public bool phonograph;

			public bool pocketwatch;

			public bool chalkbag;

			public bool rope;
		}

		public class Items
		{
			public CheckList<Ropes> ropes = new CheckList<Ropes>();

			public CheckList<Artefacts> artefacts = new CheckList<Artefacts>();

			public CheckList<Books> books = new CheckList<Books>();

			public CheckList<BirdSeeds> seeds = new CheckList<BirdSeeds>();

			public int extraropeItemCount = 0;

			public int extraChalkItemCount = 0;

			public int extraCoffeeItemCount = 0;

			public int extraSeedItemCount = 0;

			public int progressiveCrampons;

			public bool pipe;

			public bool ropeLengthUpgrade;

			public bool barometer;

			public bool monocular;

			public bool phonograph;

			public bool pocketwatch;

			public bool chalkbag;

			public bool rope;
		}

		public Locations locations = new Locations();

		public Items items = new Items();
	}
	internal class POASession
	{
		[Serializable]
		[CompilerGenerated]
		private sealed class <>c
		{
			public static readonly <>c <>9 = new <>c();

			public static ItemReceivedHandler <>9__11_0;

			public static Func<ItemInfo, SimpleItemInfo> <>9__12_0;

			internal void <Connect>b__11_0(ReceivedItemsHelper helper)
			{
				Debug.Log((object)"Recieved item");
			}

			internal SimpleItemInfo <UpdateRecievedItems>b__12_0(ItemInfo item)
			{
				SimpleItemInfo result = default(SimpleItemInfo);
				result.playerName = item.Player.Name;
				result.id = item.ItemId;
				result.itemName = item.ItemName;
				return result;
			}
		}

		private ArchipelagoSession session;

		private DeathLinkService deathLinkService;

		private bool playerKilled = false;

		private Dictionary<long, ScoutedItemInfo> scoutedItems;

		public readonly PlayerData playerData;

		private int itemcount;

		public List<SimpleItemInfo> uncollectedItems;

		public string currentScene;

		public GameObject fundamentalsBook;

		private LoginSuccessful loginSuccessful;

		public POASession(PlayerData playerData)
		{
			this.playerData = playerData;
			itemcount = 0;
			uncollectedItems = new List<SimpleItemInfo>();
			base..ctor();
		}

		public async Task<bool> Connect(string uri, string SlotName, string Password)
		{
			Debug.Log((object)("Connecting to " + uri));
			session = ArchipelagoSessionFactory.CreateSession(uri, 38281);
			Debug.Log((object)"Created session!");
			LoginResult result = session.TryConnectAndLogin("Peaks of Yore", SlotName, (ItemsHandlingFlags)7, (Version)null, (string[])null, (string)null, Password, true);
			Debug.Log((object)("Login result: " + result.Successful));
			if (!result.Successful)
			{
				Debug.LogError((object)"unsuccessful connect, aborting");
				Debug.LogError((object)"Something went wrong and you are not connected");
				string[] errors = ((LoginFailure)result).Errors;
				foreach (string error in errors)
				{
					Debug.LogError((object)error);
				}
				return false;
			}
			IReceivedItemsHelper items = session.Items;
			object obj = <>c.<>9__11_0;
			if (obj == null)
			{
				ItemReceivedHandler val = delegate
				{
					Debug.Log((object)"Recieved item");
				};
				<>c.<>9__11_0 = val;
				obj = (object)val;
			}
			items.ItemReceived += (ItemReceivedHandler)obj;
			session.SetClientState((ArchipelagoClientState)5);
			loginSuccessful = (LoginSuccessful)result;
			if (loginSuccessful.SlotData.TryGetValue("deathLink", out var enableDeathLink) && Convert.ToBoolean(enableDeathLink))
			{
				deathLinkService = DeathLinkProvider.CreateDeathLinkService(session);
				deathLinkService.EnableDeathLink();
				deathLinkService.OnDeathLinkReceived += (DeathLinkReceivedHandler)delegate(DeathLink deathLinkObject)
				{
					Debug.Log((object)(deathLinkObject.Source + deathLinkObject.Cause));
					KillPlayer();
				};
			}
			await LoadLocationDetails();
			UpdateRecievedItems();
			return result.Successful;
		}

		public void UpdateRecievedItems()
		{
			if (session != null && session.Items.AllItemsReceived.Count != itemcount)
			{
				List<SimpleItemInfo> list = session.Items.AllItemsReceived.Select(delegate(ItemInfo item)
				{
					SimpleItemInfo result = default(SimpleItemInfo);
					result.playerName = item.Player.Name;
					result.id = item.ItemId;
					result.itemName = item.ItemName;
					return result;
				}).ToList();
				Debug.Log((object)$"total item count {list.Count}");
				Debug.Log((object)$"old item count {itemcount}");
				uncollectedItems = uncollectedItems.Concat(list.Skip(itemcount)).ToList();
				Debug.Log((object)($"Recieved {uncollectedItems.Count} items " + uncollectedItems.ToString()));
				itemcount = list.Count;
			}
		}

		public async Task LoadLocationDetails()
		{
			ILocationCheckHelper locations = session.Locations;
			ReadOnlyCollection<long> allLocations = session.Locations.AllLocations;
			int num = 0;
			long[] array = new long[allLocations.Count];
			foreach (long item in allLocations)
			{
				array[num] = item;
				num++;
			}
			scoutedItems = await locations.ScoutLocationsAsync((HintCreationPolicy)0, array);
		}

		public void HandleDeath()
		{
			//IL_0069: Unknown result type (might be due to invalid IL or missing references)
			//IL_0073: Expected O, but got Unknown
			if (deathLinkService == null)
			{
				return;
			}
			if (playerKilled)
			{
				playerKilled = false;
				return;
			}
			Debug.Log((object)"Sending Deathlink");
			if (session != null)
			{
				deathLinkService.SendDeathLink(new DeathLink(session.Players.GetPlayerAliasAndName(session.ConnectionInfo.Slot), "Fell off."));
			}
		}

		public void CheckWin()
		{
			if (session == null || !loginSuccessful.SlotData.TryGetValue("goal", out var value))
			{
				return;
			}
			string text = value.ToString();
			bool flag = text == "0" || text == "2";
			bool flag2 = text == "1" || text == "2";
			bool flag3 = text == "3";
			ReadOnlyCollection<long> allMissingLocations = session.Locations.AllMissingLocations;
			if (flag3)
			{
				if (allMissingLocations.Count() == 0)
				{
					Debug.Log((object)"Win condition achieved, unlocking items!");
					session.SetClientState((ArchipelagoClientState)30);
					session.SetGoalAchieved();
				}
				return;
			}
			foreach (long item in allMissingLocations)
			{
				Type typeById = Utils.GetTypeById(item);
				if ((typeById == typeof(Peaks) && flag) || (typeById == typeof(Artefacts) && flag2))
				{
					return;
				}
			}
			Debug.Log((object)"Win condition achieved, unlocking items!");
			session.SetClientState((ArchipelagoClientState)30);
			session.SetGoalAchieved();
		}

		public void KillPlayer()
		{
			FallingEvent[] array = Object.FindObjectsOfType<FallingEvent>();
			FallingEvent[] array2 = array;
			foreach (FallingEvent obj in array2)
			{
				MethodInfo method = typeof(FallingEvent).GetMethod("FellToDeath", BindingFlags.Instance | BindingFlags.NonPublic);
				if (method == null)
				{
					break;
				}
				Debug.Log((object)"killing player");
				playerKilled = true;
				method.Invoke(obj, null);
			}
		}

		public SimpleItemInfo GetLocationDetails(long loc)
		{
			SimpleItemInfo result;
			if (scoutedItems == null)
			{
				result = default(SimpleItemInfo);
				result.playerName = "NoPlayer";
				result.itemName = "NoItem";
				return result;
			}
			result = default(SimpleItemInfo);
			result.playerName = scoutedItems[loc].Player.Name;
			result.itemName = ((ItemInfo)scoutedItems[loc]).ItemDisplayName;
			return result;
		}

		public Ropes CompleteRopeCheck(Ropes rope)
		{
			playerData.locations.ropes.SetCheck(rope, check: true);
			Debug.Log((object)("Completing rope " + rope));
			if (session == null)
			{
				return (Ropes)(-1);
			}
			session.Locations.CompleteLocationChecks(new long[1] { Utils.RopeToId(rope) });
			return rope;
		}

		public Ropes CompleteRopeCheck(RopeCollectable ropeCollectable)
		{
			Ropes ropeFromCollectable = Utils.GetRopeFromCollectable(ropeCollectable);
			CompleteRopeCheck(ropeFromCollectable);
			return ropeFromCollectable;
		}

		public Artefacts CompleteArtefactCheck(ArtefactOnPeak artefactOnPeak)
		{
			Artefacts artefactFromCollectable = Utils.GetArtefactFromCollectable(artefactOnPeak);
			Debug.Log((object)("Completing artefact " + artefactFromCollectable));
			playerData.locations.artefacts.SetCheck(artefactFromCollectable, check: true);
			if (session == null)
			{
				return (Artefacts)(-1);
			}
			session.Locations.CompleteLocationChecks(new long[1] { Utils.ArtefactToId(artefactFromCollectable) });
			return artefactFromCollectable;
		}

		public BirdSeeds CompleteSeedCheck(BirdSeedCollectable seedCollectable)
		{
			BirdSeeds seedFromCollectable = Utils.GetSeedFromCollectable(seedCollectable);
			Debug.Log((object)("Completing seed " + seedFromCollectable));
			playerData.locations.seeds.SetCheck(seedFromCollectable, check: true);
			if (session == null)
			{
				return (BirdSeeds)(-1);
			}
			session.Locations.CompleteLocationChecks(new long[1] { Utils.BirdSeedToId(seedFromCollectable) });
			return seedFromCollectable;
		}

		public Peaks CompletePeakCheck(StamperPeakSummit peakStamper)
		{
			if (session == null)
			{
				return (Peaks)(-1);
			}
			Peaks peakFromCollectable = Utils.GetPeakFromCollectable(peakStamper);
			session.Locations.CompleteLocationChecks(new long[1] { Utils.PeakToId(peakFromCollectable) });
			playerData.locations.peaks.SetCheck(peakFromCollectable, check: true);
			Debug.Log((object)("Completing peak " + peakFromCollectable));
			return peakFromCollectable;
		}

		internal void LoadArtefacts(ArtefactLoaderCabin instance)
		{
			CheckList<Artefacts> checkList = new CheckList<Artefacts>();
			foreach (Artefacts value in Enum.GetValues(typeof(Artefacts)))
			{
				checkList.SetCheck(value, UnityUtils.GetGameManagerArtefactCollected(value));
				UnityUtils.SetGameManagerArtefactCollected(value, playerData.items.artefacts.IsChecked(value));
				UnityUtils.SetGameManagerArtefactDirty(value, value: false);
			}
			instance.LoadArtefacts();
			foreach (Artefacts value2 in Enum.GetValues(typeof(Artefacts)))
			{
				UnityUtils.SetGameManagerArtefactCollected(value2, checkList.IsChecked(value2));
			}
		}

		internal string UnlockById(long id)
		{
			if (id < 200)
			{
				Ropes rope = Utils.IdtoRope(id);
				UnlockRope(rope);
				return rope.ToString();
			}
			if (id < 300)
			{
				Artefacts artefact = Utils.IdtoArtefact(id);
				UnlockArtefact(artefact);
				return artefact.ToString();
			}
			if (id < 400)
			{
				Books book = Utils.IdToBook(id);
				UnlockBook(book);
				return book.ToString();
			}
			if (id < 500)
			{
				BirdSeeds birdSeed = Utils.IdToBirdSeed(id);
				UnlockBirdSeed(birdSeed);
			}
			if (id < 600)
			{
				Tools tool = Utils.IdToTool(id);
				UnlockTool(tool);
			}
			ExtraItems extraItem = Utils.IdToExtraItem(id);
			UnlockExtraItem(extraItem);
			return extraItem.ToString();
		}

		private void UnlockRope(Ropes rope)
		{
			playerData.items.ropes.SetCheck(rope, check: true);
			if (rope < Ropes.ExtraFirst)
			{
				GameManager control = GameManager.control;
				control.ropesCollected++;
			}
			else
			{
				GameManager control2 = GameManager.control;
				control2.ropesCollected += 2;
			}
			GameManager.control.Save();
		}

		private void UnlockArtefact(Artefacts artefact)
		{
			playerData.items.artefacts.SetCheck(artefact, check: true);
			switch (artefact)
			{
			case Artefacts.Coffebox_1:
			case Artefacts.Coffebox_2:
			{
				GameManager.control.coffee = true;
				GameManager control2 = GameManager.control;
				control2.extraCoffeeUses += 2;
				break;
			}
			case Artefacts.Chalkbox_1:
			case Artefacts.Chalkbox_2:
			{
				GameManager control = GameManager.control;
				control.extraChalkUses += 2;
				break;
			}
			}
		}

		private void UnlockBook(Books book)
		{
			playerData.items.books.SetCheck(book, check: true);
			NPCEvents val = Object.FindObjectOfType<NPCEvents>();
			switch (book)
			{
			case Books.Fundamentals:
				SetFundamentalsBookActive(enabled: true);
				break;
			case Books.Intermediate:
				GameManager.control.category_2_unlocked = true;
				val.cabin_Category2.SetActive(true);
				break;
			case Books.Advanced:
				GameManager.control.category_3_unlocked = true;
				val.cabin_Category3.SetActive(true);
				break;
			case Books.Expert:
				GameManager.control.category_4_unlocked = true;
				val.cabinIceaxes.SetActive(true);
				GameManager.control.iceAxes = true;
				((MonoBehaviour)val.category4Ticket).StartCoroutine("GlowTicket");
				break;
			}
			GameManager.control.Save();
		}

		public void SetFundamentalsBookActive(bool enabled)
		{
			fundamentalsBook.SetActive(enabled);
		}

		private void UnlockBirdSeed(BirdSeeds birdSeed)
		{
			switch (birdSeed)
			{
			case BirdSeeds.ExtraSeed1:
				GameManager.control.hasExtraSeed1 = true;
				break;
			case BirdSeeds.ExtraSeed2:
				GameManager.control.hasExtraSeed2 = true;
				break;
			case BirdSeeds.ExtraSeed3:
				GameManager.control.hasExtraSeed3 = true;
				break;
			case BirdSeeds.ExtraSeed4:
				GameManager.control.hasExtraSeed4 = true;
				break;
			case BirdSeeds.ExtraSeed5:
				GameManager.control.hasExtraSeed5 = true;
				break;
			}
			playerData.items.seeds.SetCheck(birdSeed, check: true);
		}

		private void UnlockTool(Tools tool)
		{
			switch (tool)
			{
			case Tools.Pipe:
				GameManager.control.smokingpipe = true;
				playerData.items.pipe = true;
				break;
			case Tools.RopeLengthUpgrade:
				GameManager.control.ropesUpgrade = true;
				playerData.items.ropeLengthUpgrade = true;
				break;
			case Tools.Barometer:
				GameManager.control.barometer = true;
				GameManager.control.artefactMap = true;
				playerData.items.barometer = true;
				break;
			case Tools.ProgressiveCrampons:
				if (playerData.items.progressiveCrampons == 0)
				{
					playerData.items.progressiveCrampons++;
					GameManager.control.crampons = true;
				}
				else
				{
					playerData.items.progressiveCrampons++;
					GameManager.control.cramponsUpgrade = true;
				}
				break;
			case Tools.Monocular:
				GameManager.control.monocular = true;
				playerData.items.monocular = true;
				break;
			case Tools.Phonograph:
				GameManager.control.phonograph = true;
				playerData.items.phonograph = true;
				break;
			case Tools.Pocketwatch:
				GameManager.control.pocketwatch = true;
				playerData.items.pocketwatch = true;
				break;
			case Tools.Chalkbag:
			{
				GameManager control = GameManager.control;
				control.extraChalkUses++;
				playerData.items.chalkbag = true;
				break;
			}
			case Tools.Rope:
				GameManager.control.rope = true;
				playerData.items.rope = true;
				break;
			}
			GameManager.control.Save();
		}

		private void UnlockExtraItem(ExtraItems extraItem)
		{
			switch (extraItem)
			{
			case ExtraItems.ExtraRope:
			{
				playerData.items.extraropeItemCount++;
				GameManager control4 = GameManager.control;
				control4.ropesCollected++;
				break;
			}
			case ExtraItems.ExtraCoffee:
			{
				GameManager.control.coffee = true;
				playerData.items.extraCoffeeItemCount++;
				GameManager control3 = GameManager.control;
				control3.extraCoffeeUses++;
				break;
			}
			case ExtraItems.ExtraChalk:
			{
				playerData.items.extraChalkItemCount++;
				GameManager control2 = GameManager.control;
				control2.extraChalkUses++;
				break;
			}
			case ExtraItems.ExtraSeed:
			{
				playerData.items.extraSeedItemCount++;
				GameManager control = GameManager.control;
				control.extraBirdSeedUses++;
				break;
			}
			}
			GameManager.control.Save();
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "PeaksOfArchipelago";

		public const string PLUGIN_NAME = "Peaks Of Archipelago";

		public const string PLUGIN_VERSION = "1.0.5";
	}
}