using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using Battle.Enemies;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Loading;
using Map;
using Microsoft.CodeAnalysis;
using PeglinUI;
using ToolBox.Serialization;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("ScalingEndlessMode")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Adds a debug console to Peglin, like Slay the Spire's BaseMod console")]
[assembly: AssemblyFileVersion("0.0.1.0")]
[assembly: AssemblyInformationalVersion("0.0.1+0ecf9a2d334c861e0286a4efc22ba8bf03ffeff0")]
[assembly: AssemblyProduct("ScalingEndlessMode")]
[assembly: AssemblyTitle("ScalingEndlessMode")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.1.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace ScalingEndlessMode
{
[BepInPlugin("com.angelcaru.peglin.ScalingEndlessMode", "ScalingEndlessMode", "0.0.1")]
[BepInProcess("Peglin.exe")]
[HarmonyPatch]
public class Plugin : BaseUnityPlugin
{
private readonly Harmony harmony = new Harmony("com.angelcaru.peglin.ScalingEndlessMode");
internal static ManualLogSource Logger;
public static int iteration;
private void Awake()
{
harmony.PatchAll();
Logger = ((BaseUnityPlugin)this).Logger;
Logger.LogInfo((object)"Plugin com.angelcaru.peglin.ScalingEndlessMode is loaded!");
}
[HarmonyPatch(typeof(GameInit), "Start")]
[HarmonyPrefix]
private static void PatchStart(GameInit __instance)
{
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
Logger.LogInfo((object)"PatchStart()");
if (((LoadMapData)typeof(GameInit).InvokeMember("LoadData", BindingFlags.Instance | BindingFlags.NonPublic | BindingFlags.GetField, null, __instance, null)).NewGame)
{
iteration = 0;
EndlessModeSaveData.SaveData(iteration);
}
else
{
iteration = EndlessModeSaveData.LoadData();
}
}
[HarmonyPatch(typeof(MapController), "ProceedAfterBattle")]
[HarmonyPrefix]
private static void PatchProceedAfterBattle(MapController __instance)
{
//IL_001d: Unknown result type (might be due to invalid IL or missing references)
//IL_0023: Invalid comparison between Unknown and I4
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
Logger.LogInfo((object)$"PatchProceedAfterBattle({__instance})");
if (StaticGameData.loadNextScene && (int)__instance.nextScene == 8)
{
__instance.nextScene = (Scene)3;
iteration++;
EndlessModeSaveData.SaveData(iteration);
}
}
[HarmonyPatch(typeof(Enemy), "Initialize")]
[HarmonyPrefix]
private static void PatchEnemyInitialize(ref float ___StartingHealth)
{
___StartingHealth *= 1 << iteration;
}
[HarmonyPatch(typeof(PlayerInfoUI), "ChangeFloorText")]
[HarmonyPrefix]
private static void PatchChangeFloorText(ref string mapName)
{
mapName = $"Iteration {iteration + 1}\n" + mapName;
}
}
public class EndlessModeSaveData : SaveObjectData
{
public static readonly string KEY = "com.angelcaru.peglin.ScalingEndlessMode_SaveData";
public int iteration;
public override string Name => KEY;
public EndlessModeSaveData()
: base(true, (SaveType)1)
{
iteration = 0;
}
public static int LoadData()
{
EndlessModeSaveData endlessModeSaveData = (EndlessModeSaveData)(object)DataSerializer.Load<SaveObjectData>(KEY, (SaveType)1);
if (endlessModeSaveData == null)
{
endlessModeSaveData = new EndlessModeSaveData();
}
return endlessModeSaveData.iteration;
}
public static void SaveData(int iteration)
{
((SaveObjectData)new EndlessModeSaveData
{
iteration = iteration
}).Save();
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "com.angelcaru.peglin.ScalingEndlessMode";
public const string PLUGIN_NAME = "ScalingEndlessMode";
public const string PLUGIN_VERSION = "0.0.1";
}
}