discohatesme-TestingFloor icon

TestingFloor

Debug menu for loading battles and testing experimental features

Last updated 2 weeks ago
Total downloads 233
Total rating 0 
Categories
Dependency string discohatesme-TestingFloor-0.0.6
Dependants 0 other packages depend on this package

This mod requires the following mods to function

discohatesme-HookGenPatcher-1.0.0 icon
discohatesme-HookGenPatcher

Generates MonoMod hooks for Assembly-CSharp

Preferred version: 1.0.0

README

Testing Floor

Debug menu for loading battles and testing experimental features.

To use:

  1. Select "Custom Start" on the character select screen.
  2. Add any orbs and relics you want to test.
  3. Click the "+" button to the right of "Testing Floor" and the game should load into the forest with the GUI showing in the top-left of your screen.
    • When the initial battle loads the menu should populate with options. If the GUI doesn't populate after the battle starts you can try clicking the "Waiting for battles to load" button to force the battles to load.

From the GUI you can switch maps which should populate the corresponding battles.

Alternatively, you can bind a keyboard shortcut in the config file and open the menu at any time in-game.

Experimental features

  • Add button to pay to reroll post-battle orbs (not seeded)
  • Add buttons to adjust current gold