Decompiled source of MinecraftStrongholdLevel v1.11.4

Minecraft Stronghold Scripts.dll

Decompiled a day ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using UnityEngine;
using UnityEngine.Events;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("Autodesk.Fbx")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("FbxBuildTestAssets")]
[assembly: IgnoresAccessChecksTo("Klattersynth")]
[assembly: IgnoresAccessChecksTo("Photon3Unity3D")]
[assembly: IgnoresAccessChecksTo("PhotonChat")]
[assembly: IgnoresAccessChecksTo("PhotonRealtime")]
[assembly: IgnoresAccessChecksTo("PhotonUnityNetworking")]
[assembly: IgnoresAccessChecksTo("PhotonUnityNetworking.Utilities")]
[assembly: IgnoresAccessChecksTo("PhotonVoice.API")]
[assembly: IgnoresAccessChecksTo("PhotonVoice")]
[assembly: IgnoresAccessChecksTo("PhotonVoice.PUN")]
[assembly: IgnoresAccessChecksTo("SingularityGroup.HotReload.Runtime")]
[assembly: IgnoresAccessChecksTo("SingularityGroup.HotReload.Runtime.Public")]
[assembly: IgnoresAccessChecksTo("Sirenix.OdinInspector.Attributes")]
[assembly: IgnoresAccessChecksTo("Sirenix.Serialization.Config")]
[assembly: IgnoresAccessChecksTo("Sirenix.Serialization")]
[assembly: IgnoresAccessChecksTo("Sirenix.Utilities")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Formats.Fbx.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Postprocessing.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Antlr3.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Core")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Flow")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.State")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: IgnoresAccessChecksTo("websocket-sharp")]
[assembly: AssemblyCompany("AriIcedT")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Minecraft Stronghold Scripts")]
[assembly: AssemblyTitle("Minecraft Stronghold Scripts")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
public class ButtonScript : MonoBehaviour
{
	public Animator ButtonToggleAnimation;

	public Sound ButtonOnSound;

	public Sound DoorOpenSound;

	private PhotonView photonView;

	private StaticGrabObject staticGrabObject;

	private void Start()
	{
		photonView = ((Component)this).GetComponent<PhotonView>();
		staticGrabObject = ((Component)this).GetComponent<StaticGrabObject>();
	}

	public void animatorStart()
	{
		if (SemiFunc.IsMultiplayer())
		{
			if (SemiFunc.IsMasterClient())
			{
				photonView.RPC("animatorStartRPC", (RpcTarget)0, Array.Empty<object>());
			}
		}
		else
		{
			animatorStartRPC();
		}
	}

	[PunRPC]
	public void animatorStartRPC()
	{
		//IL_0033: Unknown result type (might be due to invalid IL or missing references)
		//IL_0062: Unknown result type (might be due to invalid IL or missing references)
		//IL_007e: Unknown result type (might be due to invalid IL or missing references)
		//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
		Animator component = ((Component)this).GetComponent<Animator>();
		component.SetTrigger("buttonOn");
		GameDirector.instance.CameraShake.ShakeDistance(2f, 1f, 2f, ((Component)this).transform.position, 0.1f);
		GameDirector.instance.CameraImpact.ShakeDistance(2f, 1f, 3f, ((Component)this).transform.position, 0.1f);
		ButtonOnSound.Play(((Component)this).transform.position, 1f, 1f, 1f, 1f);
		DoorOpenSound.Play(((Component)this).transform.position, 1f, 1f, 1f, 1f);
	}
}
public class LeverScript : MonoBehaviour
{
	public Animator LeverToggleAnimation;

	public Sound ButtonOnSound;

	public Sound ButtonOffSound;

	private PhotonView photonView;

	private StaticGrabObject staticGrabObject;

	private void Start()
	{
		photonView = ((Component)this).GetComponent<PhotonView>();
		staticGrabObject = ((Component)this).GetComponent<StaticGrabObject>();
	}

	public void animatorStart()
	{
		if (SemiFunc.IsMultiplayer())
		{
			if (SemiFunc.IsMasterClient())
			{
				photonView.RPC("animatorStartRPC", (RpcTarget)0, Array.Empty<object>());
			}
		}
		else
		{
			animatorStartRPC();
		}
	}

	[PunRPC]
	public void animatorStartRPC()
	{
		//IL_003f: Unknown result type (might be due to invalid IL or missing references)
		//IL_006e: Unknown result type (might be due to invalid IL or missing references)
		//IL_008a: Unknown result type (might be due to invalid IL or missing references)
		Animator component = ((Component)this).GetComponent<Animator>();
		component.SetTrigger("leverOn");
		component.ResetTrigger("leverOff");
		GameDirector.instance.CameraShake.ShakeDistance(2f, 1f, 2f, ((Component)this).transform.position, 0.1f);
		GameDirector.instance.CameraImpact.ShakeDistance(2f, 1f, 3f, ((Component)this).transform.position, 0.1f);
		ButtonOnSound.Play(((Component)this).transform.position, 1f, 1f, 1f, 1f);
	}

	public void animatorStay()
	{
		if (SemiFunc.IsMultiplayer())
		{
			if (SemiFunc.IsMasterClient())
			{
				photonView.RPC("animatorStartRPC", (RpcTarget)0, Array.Empty<object>());
			}
		}
		else
		{
			animatorStayRPC();
		}
	}

	[PunRPC]
	public void animatorStayRPC()
	{
		Animator component = ((Component)this).GetComponent<Animator>();
		component.SetTrigger("leverOn");
		component.ResetTrigger("leverOff");
	}

	public void animatorStop()
	{
		if (SemiFunc.IsMultiplayer())
		{
			if (SemiFunc.IsMasterClient())
			{
				photonView.RPC("animatorStartRPC", (RpcTarget)0, Array.Empty<object>());
			}
		}
		else
		{
			animatorStopRPC();
		}
	}

	[PunRPC]
	public void animatorStopRPC()
	{
		//IL_003f: Unknown result type (might be due to invalid IL or missing references)
		//IL_006e: Unknown result type (might be due to invalid IL or missing references)
		//IL_008a: Unknown result type (might be due to invalid IL or missing references)
		Animator component = ((Component)this).GetComponent<Animator>();
		component.SetTrigger("leverOff");
		component.ResetTrigger("leverOn");
		GameDirector.instance.CameraShake.ShakeDistance(2f, 1f, 2f, ((Component)this).transform.position, 0.1f);
		GameDirector.instance.CameraImpact.ShakeDistance(2f, 1f, 3f, ((Component)this).transform.position, 0.1f);
		ButtonOffSound.Play(((Component)this).transform.position, 1f, 1f, 1f, 1f);
	}
}
public class ObjectAreaTrigger : MonoBehaviour
{
	[SerializeField]
	private UnityEvent onTriggerEnter;

	[SerializeField]
	private UnityEvent onTriggerStay;

	[SerializeField]
	private UnityEvent onTriggerExit;

	private PhotonView photonView;

	private void OnTriggerEnter(Collider other)
	{
		onTriggerEnter.Invoke();
	}

	private void OnTriggerStay(Collider other)
	{
		onTriggerStay.Invoke();
	}

	private void OnTriggerExit(Collider other)
	{
		onTriggerExit.Invoke();
	}
}
namespace Minecraft_Stronghold_Scripts
{
	[BepInPlugin("MinecraftStrongholdLevel", "MinecraftStrongholdLevel", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class Minecraft_Stronghold_Scripts : BaseUnityPlugin
	{
		private void Awake()
		{
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "MinecraftStrongholdLevel";

		public const string PLUGIN_NAME = "MinecraftStrongholdLevel";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}