Automagic-Archipelago_Randomizer_for_REPO icon

Archipelago Randomizer for REPO

Adds Archipelago Randomizer compatibility for the game R.E.P.O. which allows players to randomize their game along side other Archipelago compatible games

CHANGELOG

Mod:

  • updated in-logic items and locations to match REPO v0.3.0 logic
  • changed tracking of gathered pellys to use more consistent naming and added a 'found' label for collected valuables
  • the store can no longer contain multiple copies of the same ap item
  • small corrections to item sending and processing
  • prevented creating and loading saves until connected
  • some save data is now synced with clients so they can see what checks a valuable will grant
  • the pelly goal now correctly requires the player to extract each pelly, even if the game it would grant an item for is already complete
  • added two mod config options to reduce bad luck with monster and valuable spawns
  • added a config option to stop multiworld messages from appearing on the truck screen

Apworld:

  • updated in-logic items and locations to match REPO v0.3.0 logic
    • also added the peeper soul to logic
  • added a manifest to ensure compatibility with future ap versions
  • updated 'stun mine' item name to 'Trapzap'
  • removed the small/medium/large health pack items (They are meant to be filler currently do nothing. Progressive health packs are what actually unlock each tier of the store items.)

Known issues:

  • Upgrade items are not restored when the player gets a game over. This isn't a major issue because the save file gets deleted anyway, so they can just create a new one.
  • In multiplayer, non-host players may see frequent warnings in their log about not being connected to the multiworld. These warnings can be ignored.