using System;
using System.CodeDom.Compiler;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using CustomColors;
using HarmonyLib;
using MoreUpgrades.Classes;
using MoreUpgrades.Compatibility;
using MoreUpgrades.Properties;
using REPOLib.Modules;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.SceneManagement;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("MoreUpgrades")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("MoreUpgrades")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("5e12a72d-c200-488d-940a-653d1003d96e")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace MoreUpgrades
{
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInPlugin("bulletbot.moreupgrades", "MoreUpgrades", "1.5.1")]
internal class Plugin : BaseUnityPlugin
{
private const string modGUID = "bulletbot.moreupgrades";
private const string modName = "MoreUpgrades";
private const string modVer = "1.5.1";
internal static Plugin instance;
internal ManualLogSource logger;
private readonly Harmony harmony = new Harmony("bulletbot.moreupgrades");
internal ConfigEntry<bool> importUpgrades;
internal ConfigEntry<string> excludeUpgradeIds;
internal AssetBundle assetBundle;
internal List<UpgradeItem> upgradeItems;
private void PatchAll(string name)
{
foreach (Type item in from t in Assembly.GetExecutingAssembly().GetTypes()
where t.Namespace == "MoreUpgrades." + name
select t)
{
harmony.PatchAll(item);
}
}
private GameObject GetVisualsFromComponent(Component component)
{
//IL_0041: Unknown result type (might be due to invalid IL or missing references)
//IL_0047: Expected O, but got Unknown
GameObject val = null;
if (((object)component).GetType() == typeof(EnemyParent))
{
EnemyParent val2 = (EnemyParent)(object)((component is EnemyParent) ? component : null);
Enemy val3 = (Enemy)AccessTools.Field(typeof(EnemyParent), "Enemy").GetValue(component);
try
{
val = ((Component)val2.EnableObject.gameObject.GetComponentInChildren<Animator>()).gameObject;
}
catch
{
}
if ((Object)(object)val == (Object)null)
{
try
{
val = ((Component)((Component)val3).GetComponent<EnemyVision>().VisionTransform).gameObject;
}
catch
{
}
}
if ((Object)(object)val == (Object)null)
{
val = ((Component)val3).gameObject;
}
}
else if (((object)component).GetType() == typeof(PlayerAvatar))
{
PlayerAvatar val4 = (PlayerAvatar)(object)((component is PlayerAvatar) ? component : null);
val = ((Component)val4.playerAvatarVisuals).gameObject;
}
return val;
}
internal void AddEnemyToMap(Component component, string enemyName = null)
{
//IL_0153: Unknown result type (might be due to invalid IL or missing references)
UpgradeItem upgradeItem = upgradeItems.FirstOrDefault((UpgradeItem x) => x.upgradeItemBase.name == "Map Enemy Tracker");
if (upgradeItem == null)
{
return;
}
EnemyParent val = (EnemyParent)(object)((component is EnemyParent) ? component : null);
if (val != null && enemyName == null)
{
enemyName = val.enemyName;
}
if ((from x in upgradeItem.GetConfig<string>("Exclude Enemies").Split(new char[1] { ',' })
select x.Trim() into x
where !string.IsNullOrEmpty(x)
select x).Contains(enemyName))
{
return;
}
GameObject visuals = GetVisualsFromComponent(component);
List<(GameObject, Color)> variable = upgradeItem.GetVariable<List<(GameObject, Color)>>("Add To Map");
List<GameObject> variable2 = upgradeItem.GetVariable<List<GameObject>>("Remove From Map");
if (!((Object)(object)visuals == (Object)null) && !variable.Any(((GameObject, Color) x) => (Object)(object)x.Item1 == (Object)(object)visuals))
{
if (variable2.Contains(visuals))
{
variable2.Remove(visuals);
}
variable.Add((visuals, upgradeItem.GetConfig<Color>("Color")));
}
}
internal void RemoveEnemyFromMap(Component component, string enemyName = null)
{
UpgradeItem upgradeItem = upgradeItems.FirstOrDefault((UpgradeItem x) => x.upgradeItemBase.name == "Map Enemy Tracker");
if (upgradeItem == null)
{
return;
}
EnemyParent val = (EnemyParent)(object)((component is EnemyParent) ? component : null);
if (val != null && enemyName == null)
{
enemyName = val.enemyName;
}
if ((from x in upgradeItem.GetConfig<string>("Exclude Enemies").Split(new char[1] { ',' })
select x.Trim() into x
where !string.IsNullOrEmpty(x)
select x).Contains(enemyName))
{
return;
}
GameObject visuals = GetVisualsFromComponent(component);
List<(GameObject, Color)> variable = upgradeItem.GetVariable<List<(GameObject, Color)>>("Add To Map");
List<GameObject> variable2 = upgradeItem.GetVariable<List<GameObject>>("Remove From Map");
if ((Object)(object)visuals == (Object)null || variable2.Contains(visuals))
{
return;
}
if (variable.Any(((GameObject, Color) x) => (Object)(object)x.Item1 == (Object)(object)visuals))
{
variable.RemoveAll(((GameObject, Color) x) => (Object)(object)x.Item1 == (Object)(object)visuals);
}
variable2.Add(visuals);
}
internal void AddPlayerToMap(PlayerAvatar playerAvatar)
{
//IL_00b6: Unknown result type (might be due to invalid IL or missing references)
//IL_00bb: Unknown result type (might be due to invalid IL or missing references)
//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
//IL_00ed: Unknown result type (might be due to invalid IL or missing references)
//IL_00f2: Unknown result type (might be due to invalid IL or missing references)
UpgradeItem upgradeItem = upgradeItems.FirstOrDefault((UpgradeItem x) => x.upgradeItemBase.name == "Map Player Tracker");
if (upgradeItem == null)
{
return;
}
GameObject visuals = GetVisualsFromComponent((Component)(object)playerAvatar);
List<(GameObject, Color)> variable = upgradeItem.GetVariable<List<(GameObject, Color)>>("Add To Map");
List<GameObject> variable2 = upgradeItem.GetVariable<List<GameObject>>("Remove From Map");
if (!((Object)(object)visuals == (Object)null) && !variable.Any(((GameObject, Color) x) => (Object)(object)x.Item1 == (Object)(object)visuals))
{
if (variable2.Contains(visuals))
{
variable2.Remove(visuals);
}
Color item = upgradeItem.GetConfig<Color>("Color");
if (upgradeItem.GetConfig<bool>("Player Color"))
{
item = (Color)AccessTools.Field(typeof(PlayerAvatarVisuals), "color").GetValue(playerAvatar.playerAvatarVisuals);
}
variable.Add((visuals, item));
}
}
internal void RemovePlayerToMap(PlayerAvatar playerAvatar)
{
UpgradeItem upgradeItem = upgradeItems.FirstOrDefault((UpgradeItem x) => x.upgradeItemBase.name == "Map Player Tracker");
if (upgradeItem == null)
{
return;
}
GameObject visuals = GetVisualsFromComponent((Component)(object)playerAvatar);
List<(GameObject, Color)> variable = upgradeItem.GetVariable<List<(GameObject, Color)>>("Add To Map");
List<GameObject> variable2 = upgradeItem.GetVariable<List<GameObject>>("Remove From Map");
if ((Object)(object)visuals == (Object)null || variable2.Contains(visuals))
{
return;
}
if (variable.Any(((GameObject, Color) x) => (Object)(object)x.Item1 == (Object)(object)visuals))
{
variable.RemoveAll(((GameObject, Color) x) => (Object)(object)x.Item1 == (Object)(object)visuals);
}
variable2.Add(visuals);
}
internal static float ItemValueMultiplier(float itemValueMultiplier, Item item)
{
if ((Object)(object)MoreUpgradesManager.instance == (Object)null)
{
return itemValueMultiplier;
}
UpgradeItem upgradeItem = instance.upgradeItems.FirstOrDefault((UpgradeItem x) => (Object)(object)x.playerUpgrade.Item == (Object)(object)item);
if (upgradeItem == null)
{
return itemValueMultiplier;
}
float num = (upgradeItem.HasConfig("Price Multiplier") ? upgradeItem.GetConfig<float>("Price Multiplier") : itemValueMultiplier);
if (num < 0f)
{
num = itemValueMultiplier;
}
return num;
}
private void Awake()
{
//IL_02f6: Unknown result type (might be due to invalid IL or missing references)
//IL_03f3: Unknown result type (might be due to invalid IL or missing references)
instance = this;
logger = Logger.CreateLogSource("MoreUpgrades");
assetBundle = AssetBundle.LoadFromMemory(Resources.moreupgrades);
if ((Object)(object)assetBundle == (Object)null)
{
logger.LogError((object)"Something went wrong when loading the asset bundle.");
return;
}
importUpgrades = ((BaseUnityPlugin)this).Config.Bind<bool>("! REPOLib Configuration !", "Import Upgrades", false, "Whether to import the upgrades from REPOLib.");
excludeUpgradeIds = ((BaseUnityPlugin)this).Config.Bind<string>("! REPOLib Configuration !", "Exclude Upgrade IDs", "", "Exclude specific REPOLib upgrades by listing their IDs, seperated by commas.\nThis setting only has an effect if 'Import Upgrades' is enabled.");
upgradeItems = new List<UpgradeItem>();
UpgradeItemBase upgradeItemBase = new UpgradeItemBase
{
name = "Sprint Usage",
maxAmount = 10,
maxAmountInShop = 2,
minPrice = 9000f,
maxPrice = 14000f
};
UpgradeItem sprintUsage = null;
upgradeItemBase.onStart = (Action<PlayerAvatar, int>)Delegate.Combine(upgradeItemBase.onStart, new Action<PlayerAvatar, int>(UpdateSprintUsage));
upgradeItemBase.onUpgrade = (Action<PlayerAvatar, int>)Delegate.Combine(upgradeItemBase.onUpgrade, new Action<PlayerAvatar, int>(UpdateSprintUsage));
sprintUsage = new UpgradeItem(upgradeItemBase);
sprintUsage.AddConfig("Scaling Factor", 0.9f, "Formula: energySprintDrain * (scalingFactor ^ upgradeLevel))");
upgradeItems.Add(sprintUsage);
UpgradeItemBase upgradeItemBase2 = new UpgradeItemBase
{
name = "Valuable Count",
minPrice = 30000f,
maxPrice = 40000f,
maxPurchaseAmount = 1,
priceIncreaseScaling = 0f
};
UpgradeItem valuableCount = null;
upgradeItemBase2.onVariablesStart = (Action)Delegate.Combine(upgradeItemBase2.onVariablesStart, (Action)delegate
{
valuableCount.AddVariable("Current Valuables", new List<ValuableObject>());
valuableCount.AddVariable("Changed", value: false);
valuableCount.AddVariable("Previous Count", 0);
valuableCount.AddVariable("Previous Value", 0);
valuableCount.AddVariable("Text Length", 0);
});
upgradeItemBase2.onUpdate = (Action)Delegate.Combine(upgradeItemBase2.onUpdate, (Action)delegate
{
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Expected O, but got Unknown
if (!SemiFunc.RunIsLobby() && !SemiFunc.RunIsShop())
{
PlayerAvatar val5 = SemiFunc.PlayerAvatarLocal();
if ((Object)(object)val5 != (Object)null && (Object)(object)MissionUI.instance != (Object)null && valuableCount.playerUpgrade.GetLevel(val5) != 0)
{
TextMeshProUGUI val6 = (TextMeshProUGUI)AccessTools.Field(typeof(MissionUI), "Text").GetValue(MissionUI.instance);
string text = (string)AccessTools.Field(typeof(MissionUI), "messagePrev").GetValue(MissionUI.instance);
List<ValuableObject> variable3 = valuableCount.GetVariable<List<ValuableObject>>("Current Valuables");
bool variable4 = valuableCount.GetVariable<bool>("Changed");
int variable5 = valuableCount.GetVariable<int>("Previous Count");
int variable6 = valuableCount.GetVariable<int>("Previous Value");
int variable7 = valuableCount.GetVariable<int>("Text Length");
int count = variable3.Count;
bool config = valuableCount.GetConfig<bool>("Display Total Value");
int num3 = (config ? variable3.Select((ValuableObject x) => (int)(float)AccessTools.Field(typeof(ValuableObject), "dollarValueCurrent").GetValue(x)).Sum() : 0);
if (!Utility.IsNullOrWhiteSpace(((TMP_Text)val6).text) && (variable4 || variable5 != count || variable6 != num3))
{
string text2 = ((TMP_Text)val6).text;
if (!variable4 && (variable5 != count || variable6 != num3))
{
text2 = text2.Substring(0, text2.Length - variable7);
}
string text3 = $"\nValuables: <b>{count}</b>" + (config ? (" (<color=#558B2F>$</color><b>" + SemiFunc.DollarGetString(num3) + "</b>)") : "");
text2 += text3;
valuableCount.SetVariable("Previous Count", count);
valuableCount.SetVariable("Previous Value", num3);
valuableCount.SetVariable("Text Length", text3.Length);
((TMP_Text)val6).text = text2;
AccessTools.Field(typeof(MissionUI), "messagePrev").SetValue(MissionUI.instance, text2);
if (variable4)
{
valuableCount.SetVariable("Changed", value: false);
}
}
}
}
});
valuableCount = new UpgradeItem(upgradeItemBase2);
valuableCount.AddConfig("Display Total Value", defaultValue: true, "Whether to display the total value next to the valuable counter.");
valuableCount.AddConfig("Ignore Money Bags", defaultValue: false, "Whether to ignore the money bags from the extraction points.");
upgradeItems.Add(valuableCount);
UpgradeItemBase upgradeItemBase3 = new UpgradeItemBase
{
name = "Map Enemy Tracker",
minPrice = 50000f,
maxPrice = 60000f,
maxPurchaseAmount = 1,
priceIncreaseScaling = 0f
};
UpgradeItem mapEnemyTracker = null;
upgradeItemBase3.onVariablesStart = (Action)Delegate.Combine(upgradeItemBase3.onVariablesStart, (Action)delegate
{
mapEnemyTracker.AddVariable("Add To Map", new List<(GameObject, Color)>());
mapEnemyTracker.AddVariable("Remove From Map", new List<GameObject>());
});
upgradeItemBase3.onUpdate = (Action)Delegate.Combine(upgradeItemBase3.onUpdate, (Action)delegate
{
if (!SemiFunc.RunIsLobby() && !SemiFunc.RunIsShop())
{
UpdateTracker(mapEnemyTracker);
}
});
mapEnemyTracker = new UpgradeItem(upgradeItemBase3);
mapEnemyTracker.AddConfig("Arrow Icon", defaultValue: true, "Whether the icon should appear as an arrow showing direction instead of a dot.");
mapEnemyTracker.AddConfig<Color>("Color", Color.red, "The color of the icon.");
mapEnemyTracker.AddConfig("Exclude Enemies", "", "Exclude specific enemies from displaying their icon by listing their names.\nExample: 'Gnome, Clown', seperated by commas.");
upgradeItems.Add(mapEnemyTracker);
UpgradeItemBase upgradeItemBase4 = new UpgradeItemBase
{
name = "Map Player Tracker",
minPrice = 30000f,
maxPrice = 40000f,
maxPurchaseAmount = 1,
priceIncreaseScaling = 0f
};
UpgradeItem mapPlayerTracker = null;
upgradeItemBase4.onVariablesStart = delegate
{
mapPlayerTracker.AddVariable("Add To Map", new List<(GameObject, Color)>());
mapPlayerTracker.AddVariable("Remove From Map", new List<GameObject>());
};
upgradeItemBase4.onUpdate = (Action)Delegate.Combine(upgradeItemBase4.onUpdate, (Action)delegate
{
UpdateTracker(mapPlayerTracker);
});
mapPlayerTracker = new UpgradeItem(upgradeItemBase4);
mapPlayerTracker.AddConfig("Arrow Icon", defaultValue: true, "Whether the icon should appear as an arrow showing direction instead of a dot.");
mapPlayerTracker.AddConfig("Player Color", defaultValue: false, "Whether the icon should be colored as the player.");
mapPlayerTracker.AddConfig<Color>("Color", Color.blue, "The color of the icon.");
upgradeItems.Add(mapPlayerTracker);
UpgradeItemBase upgradeItemBase5 = new UpgradeItemBase
{
name = "Item Resist",
maxAmount = 10,
maxAmountInShop = 2,
minPrice = 4000f,
maxPrice = 6000f
};
UpgradeItem itemResist = null;
upgradeItemBase5.onVariablesStart = delegate
{
itemResist.AddVariable("Last Player Grabbed", new Dictionary<PhysGrabObject, PlayerAvatar>());
};
itemResist = new UpgradeItem(upgradeItemBase5);
itemResist.AddConfig("Scaling Factor", 0.9f, "Formula: valueLost * (scalingFactor ^ upgradeLevel)");
upgradeItems.Add(itemResist);
SceneManager.activeSceneChanged += delegate
{
//IL_006b: Unknown result type (might be due to invalid IL or missing references)
//IL_0071: Expected O, but got Unknown
if (!((Object)(object)RunManager.instance == (Object)null) && !((Object)(object)RunManager.instance.levelCurrent == (Object)(object)RunManager.instance.levelMainMenu) && !((Object)(object)RunManager.instance.levelCurrent == (Object)(object)RunManager.instance.levelLobbyMenu) && !((Object)(object)RunManager.instance.levelCurrent == (Object)(object)RunManager.instance.levelSplashScreen))
{
GameObject val4 = new GameObject("More Upgrades Manager");
val4.AddComponent<MoreUpgradesManager>();
}
};
logger.LogMessage((object)"MoreUpgrades has started.");
PatchAll("Patches");
PatchAll("REPOLibPatches");
if (CustomColors.IsLoaded())
{
PatchAll("CustomColorsPatches");
}
void UpdateSprintUsage(PlayerAvatar playerAvatar, int level)
{
if (!((Object)(object)PlayerController.instance.playerAvatarScript != (Object)(object)playerAvatar))
{
string key = "Energy Sprint Drain";
if (!sprintUsage.HasVariable(key))
{
sprintUsage.AddVariable(key, PlayerController.instance.EnergySprintDrain);
}
PlayerController.instance.EnergySprintDrain = sprintUsage.GetVariable<float>(key) * Mathf.Pow(sprintUsage.GetConfig<float>("Scaling Factor"), (float)level);
}
}
void UpdateTracker(UpgradeItem upgradeItem)
{
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_008a: Unknown result type (might be due to invalid IL or missing references)
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
PlayerAvatar val = SemiFunc.PlayerAvatarLocal();
if ((Object)(object)val != (Object)null && upgradeItem.playerUpgrade.GetLevel(val) != 0)
{
List<(GameObject, Color)> variable = upgradeItem.GetVariable<List<(GameObject, Color)>>("Add To Map");
for (int num = variable.Count - 1; num >= 0; num--)
{
var (val2, color) = variable[num];
variable.RemoveAt(num);
MapCustom component = val2.GetComponent<MapCustom>();
if (!((Object)(object)component != (Object)null))
{
component = val2.AddComponent<MapCustom>();
component.color = color;
component.sprite = (upgradeItem.GetConfig<bool>("Arrow Icon") ? assetBundle.LoadAsset<Sprite>("Map Tracker") : SemiFunc.PlayerAvatarLocal().playerDeathHead.mapCustom.sprite);
}
}
List<GameObject> variable2 = upgradeItem.GetVariable<List<GameObject>>("Remove From Map");
for (int num2 = variable2.Count - 1; num2 >= 0; num2--)
{
GameObject val3 = variable2[num2];
variable2.RemoveAt(num2);
MapCustom component2 = val3.GetComponent<MapCustom>();
if (!((Object)(object)component2 == (Object)null))
{
Object.Destroy((Object)(object)((Component)component2.mapCustomEntity).gameObject);
Object.Destroy((Object)(object)component2);
}
}
}
}
}
}
}
namespace MoreUpgrades.REPOLibPatches
{
[HarmonyPatch(typeof(REPOLibItemUpgrade))]
internal class REPOLibItemUpgradePatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void Start(REPOLibItemUpgrade __instance, string ____upgradeId)
{
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
//IL_0050: Expected O, but got Unknown
UpgradeItem upgradeItem = Plugin.instance.upgradeItems.FirstOrDefault((UpgradeItem x) => x.upgradeItemBase.name == ____upgradeId && x.modGUID != "REPOLib");
if (upgradeItem != null)
{
((Component)__instance).GetComponent<ItemUpgrade>().upgradeEvent.AddListener(new UnityAction(__instance.Upgrade));
}
}
[HarmonyPatch("Upgrade")]
[HarmonyTranspiler]
private static IEnumerable<CodeInstruction> UpgradeTranspiler(IEnumerable<CodeInstruction> instructions)
{
//IL_0003: Unknown result type (might be due to invalid IL or missing references)
//IL_0009: Expected O, but got Unknown
//IL_0053: Unknown result type (might be due to invalid IL or missing references)
//IL_0059: Expected O, but got Unknown
//IL_008b: Unknown result type (might be due to invalid IL or missing references)
//IL_0091: Expected O, but got Unknown
CodeMatcher val = new CodeMatcher(instructions, (ILGenerator)null);
val.MatchForward(true, (CodeMatch[])(object)new CodeMatch[1]
{
new CodeMatch((OpCode?)OpCodes.Callvirt, (object)AccessTools.Method(typeof(PlayerUpgrade), "AddLevel", new Type[2]
{
typeof(PlayerAvatar),
typeof(int)
}, (Type[])null), (string)null)
});
val.RemoveInstructions(2);
val.Insert((CodeInstruction[])(object)new CodeInstruction[1]
{
new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(REPOLibItemUpgradePatch), "Upgrade", (Type[])null, (Type[])null))
});
return val.InstructionEnumeration();
}
private static void Upgrade(PlayerUpgrade playerUpgrade, PlayerAvatar playerAvatar, int amount)
{
if ((Object)(object)MoreUpgradesManager.instance != (Object)null)
{
UpgradeItem upgradeItem = Plugin.instance.upgradeItems.FirstOrDefault((UpgradeItem x) => (Object)(object)x.playerUpgrade.Item == (Object)(object)playerUpgrade.Item);
if (upgradeItem != null && upgradeItem.HasConfig("Allow Team Upgrades") && upgradeItem.GetConfig<bool>("Allow Team Upgrades"))
{
foreach (PlayerAvatar item in SemiFunc.PlayerGetAll())
{
playerUpgrade.AddLevel(item, amount);
}
return;
}
}
playerUpgrade.AddLevel(playerAvatar, amount);
}
}
[HarmonyPatch(typeof(Upgrades))]
internal class UpgradesPatch
{
[HarmonyPatch("RegisterUpgrades")]
[HarmonyPostfix]
private static void RegisterUpgrades(Dictionary<string, PlayerUpgrade> ____playerUpgrades)
{
if ((Object)(object)Plugin.instance.assetBundle == (Object)null || (Object)(object)StatsManager.instance == (Object)null)
{
return;
}
foreach (KeyValuePair<string, PlayerUpgrade> pair in ____playerUpgrades)
{
UpgradeItem upgradeItem = Plugin.instance.upgradeItems.FirstOrDefault((UpgradeItem x) => (Object)(object)x.playerUpgrade.Item == (Object)(object)pair.Value.Item);
if (upgradeItem != null)
{
string key = "appliedPlayerUpgrade" + pair.Key;
Dictionary<string, int> appliedPlayerDictionary = upgradeItem.appliedPlayerDictionary;
if (StatsManager.instance.dictionaryOfDictionaries.TryGetValue(key, out var value))
{
appliedPlayerDictionary = value;
continue;
}
appliedPlayerDictionary.Clear();
StatsManager.instance.dictionaryOfDictionaries.Add(key, appliedPlayerDictionary);
}
}
}
[HarmonyPatch("RegisterUpgrade")]
[HarmonyPostfix]
private static void RegisterUpgrade(ref PlayerUpgrade __result)
{
if (!((Object)(object)Plugin.instance.assetBundle == (Object)null) && __result != null && Plugin.instance.importUpgrades.Value && !(from x in Plugin.instance.excludeUpgradeIds.Value.Split(new char[1] { ',' })
select x.Trim() into x
where !string.IsNullOrEmpty(x)
select x).Contains(__result.UpgradeId))
{
Plugin.instance.upgradeItems.Add(new UpgradeItem(__result));
}
}
}
}
namespace MoreUpgrades.Properties
{
[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[DebuggerNonUserCode]
[CompilerGenerated]
internal class Resources
{
private static ResourceManager resourceMan;
private static CultureInfo resourceCulture;
[EditorBrowsable(EditorBrowsableState.Advanced)]
internal static ResourceManager ResourceManager
{
get
{
if (resourceMan == null)
{
ResourceManager resourceManager = new ResourceManager("MoreUpgrades.Properties.Resources", typeof(Resources).Assembly);
resourceMan = resourceManager;
}
return resourceMan;
}
}
[EditorBrowsable(EditorBrowsableState.Advanced)]
internal static CultureInfo Culture
{
get
{
return resourceCulture;
}
set
{
resourceCulture = value;
}
}
internal static byte[] moreupgrades
{
get
{
object @object = ResourceManager.GetObject("moreupgrades", resourceCulture);
return (byte[])@object;
}
}
internal Resources()
{
}
}
}
namespace MoreUpgrades.Patches
{
[HarmonyPatch(typeof(ItemAttributes))]
internal class ItemAttributesPatch
{
[HarmonyPatch("GetValue")]
[HarmonyTranspiler]
private static IEnumerable<CodeInstruction> GetValueTranspiler(IEnumerable<CodeInstruction> instructions)
{
//IL_0003: Unknown result type (might be due to invalid IL or missing references)
//IL_0009: Expected O, but got Unknown
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Expected O, but got Unknown
//IL_0059: Unknown result type (might be due to invalid IL or missing references)
//IL_005f: Expected O, but got Unknown
//IL_007c: Unknown result type (might be due to invalid IL or missing references)
//IL_0082: Expected O, but got Unknown
//IL_009d: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Expected O, but got Unknown
//IL_00c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00c6: Expected O, but got Unknown
CodeMatcher val = new CodeMatcher(instructions, (ILGenerator)null);
val.MatchForward(true, (CodeMatch[])(object)new CodeMatch[2]
{
new CodeMatch((OpCode?)OpCodes.Ldsfld, (object)AccessTools.Field(typeof(ShopManager), "instance"), (string)null),
new CodeMatch((OpCode?)OpCodes.Ldfld, (object)AccessTools.Field(typeof(ShopManager), "itemValueMultiplier"), (string)null)
});
val.Advance(1);
val.Insert((CodeInstruction[])(object)new CodeInstruction[3]
{
new CodeInstruction(OpCodes.Ldarg_0, (object)null),
new CodeInstruction(OpCodes.Ldfld, (object)AccessTools.Field(typeof(ItemAttributes), "item")),
new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(Plugin), "ItemValueMultiplier", (Type[])null, (Type[])null))
});
return val.InstructionEnumeration();
}
}
[HarmonyPatch(typeof(PhysGrabObjectImpactDetector))]
internal class PhysGrabObjectImpactDetectorPatch
{
[HarmonyPatch("Break")]
[HarmonyPrefix]
private static void Break(PhysGrabObjectImpactDetector __instance, PhysGrabObject ___physGrabObject, bool ___isValuable, ref float valueLost)
{
if ((Object)(object)MoreUpgradesManager.instance == (Object)null || !___isValuable)
{
return;
}
UpgradeItem upgradeItem = Plugin.instance.upgradeItems.FirstOrDefault((UpgradeItem x) => x.upgradeItemBase.name == "Item Resist");
if (upgradeItem == null)
{
return;
}
List<PhysGrabber> playerGrabbing = ___physGrabObject.playerGrabbing;
if (playerGrabbing != null && playerGrabbing.Count > 0)
{
List<PlayerAvatar> list = playerGrabbing.Select((PhysGrabber player) => player.playerAvatar).ToList();
int num = 0;
foreach (PlayerAvatar item in list)
{
num += upgradeItem.playerUpgrade.GetLevel(item);
}
valueLost = ReduceValueLost(upgradeItem, valueLost, num);
}
else
{
Dictionary<PhysGrabObject, PlayerAvatar> variable = upgradeItem.GetVariable<Dictionary<PhysGrabObject, PlayerAvatar>>("Last Player Grabbed");
if (variable.TryGetValue(___physGrabObject, out var value))
{
valueLost = ReduceValueLost(upgradeItem, valueLost, upgradeItem.playerUpgrade.GetLevel(value));
}
}
}
private static float ReduceValueLost(UpgradeItem upgradeItem, float valueLost, int level)
{
return valueLost * Mathf.Pow(upgradeItem.GetConfig<float>("Scaling Factor"), (float)level);
}
}
[HarmonyPatch(typeof(PlayerAvatar))]
internal class PlayerAvatarPatch
{
[HarmonyPatch("LateStart")]
[HarmonyPostfix]
private static void LateStart(PlayerAvatar __instance)
{
if (!((Object)(object)MoreUpgradesManager.instance == (Object)null) && !((Object)(object)__instance == (Object)(object)SemiFunc.PlayerAvatarLocal()))
{
Plugin.instance.AddPlayerToMap(__instance);
}
}
[HarmonyPatch("ReviveRPC")]
[HarmonyPostfix]
private static void ReviveRPC(PlayerAvatar __instance)
{
if (!((Object)(object)MoreUpgradesManager.instance == (Object)null) && !((Object)(object)__instance == (Object)(object)SemiFunc.PlayerAvatarLocal()))
{
Plugin.instance.AddPlayerToMap(__instance);
}
}
[HarmonyPatch("PlayerDeathRPC")]
[HarmonyPostfix]
private static void PlayerDeathRPC(PlayerAvatar __instance)
{
if (!((Object)(object)MoreUpgradesManager.instance == (Object)null) && !((Object)(object)__instance == (Object)(object)SemiFunc.PlayerAvatarLocal()))
{
Plugin.instance.RemovePlayerToMap(__instance);
Plugin.instance.RemoveEnemyFromMap((Component)(object)__instance);
}
}
[HarmonyPatch("SetColorRPC")]
[HarmonyPostfix]
private static void SetColorRPC(PlayerAvatar __instance)
{
if (!((Object)(object)MoreUpgradesManager.instance == (Object)null) && !((Object)(object)__instance == (Object)(object)SemiFunc.PlayerAvatarLocal()))
{
UpgradeItem upgradeItem = Plugin.instance.upgradeItems.FirstOrDefault((UpgradeItem x) => x.upgradeItemBase.name == "Map Player Tracker");
if (upgradeItem != null && upgradeItem.GetConfig<bool>("Player Color"))
{
Plugin.instance.RemovePlayerToMap(__instance);
Plugin.instance.AddPlayerToMap(__instance);
}
}
}
}
[HarmonyPatch(typeof(EnemySlowMouth))]
internal class EnemySlowMouthPatch
{
[HarmonyPatch("UpdateStateRPC")]
[HarmonyPostfix]
private static void UpdateStateRPC(EnemySlowMouth __instance, Enemy ___enemy)
{
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
//IL_0041: Expected O, but got Unknown
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Expected O, but got Unknown
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_0067: Unknown result type (might be due to invalid IL or missing references)
//IL_0068: Unknown result type (might be due to invalid IL or missing references)
//IL_006b: Invalid comparison between Unknown and I4
//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
//IL_00b8: Invalid comparison between Unknown and I4
if ((Object)(object)MoreUpgradesManager.instance == (Object)null || (Object)(object)___enemy == (Object)null)
{
return;
}
PlayerAvatar val = (PlayerAvatar)AccessTools.Field(typeof(EnemySlowMouth), "playerTarget").GetValue(__instance);
EnemyParent val2 = (EnemyParent)AccessTools.Field(typeof(Enemy), "EnemyParent").GetValue(___enemy);
State currentState = __instance.currentState;
if ((int)currentState == 9)
{
Plugin.instance.RemoveEnemyFromMap((Component)(object)val2);
if (!((Object)(object)val == (Object)(object)SemiFunc.PlayerAvatarLocal()))
{
Plugin.instance.RemovePlayerToMap(val);
Plugin.instance.AddEnemyToMap((Component)(object)val, val2.enemyName);
}
}
else if ((int)currentState == 11)
{
Plugin.instance.AddEnemyToMap((Component)(object)val2);
if (!((Object)(object)val == (Object)(object)SemiFunc.PlayerAvatarLocal()))
{
Plugin.instance.AddPlayerToMap(val);
Plugin.instance.RemoveEnemyFromMap((Component)(object)val, val2.enemyName);
}
}
}
}
[HarmonyPatch(typeof(EnemyParent))]
internal class EnemyParentPatch
{
[HarmonyPatch("SpawnRPC")]
[HarmonyPostfix]
private static void SpawnRPC(EnemyParent __instance)
{
if (!((Object)(object)MoreUpgradesManager.instance == (Object)null))
{
Plugin.instance.AddEnemyToMap((Component)(object)__instance);
}
}
[HarmonyPatch("DespawnRPC")]
[HarmonyPostfix]
private static void DespawnRPC(EnemyParent __instance)
{
if (!((Object)(object)MoreUpgradesManager.instance == (Object)null))
{
Plugin.instance.RemoveEnemyFromMap((Component)(object)__instance);
}
}
}
[HarmonyPatch(typeof(EnemyHealth))]
internal class EnemyHealthPatch
{
[HarmonyPatch("DeathRPC")]
[HarmonyPostfix]
private static void DeathRPC(EnemyHealth __instance, Enemy ___enemy)
{
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_003c: Expected O, but got Unknown
if (!((Object)(object)MoreUpgradesManager.instance == (Object)null))
{
Plugin.instance.RemoveEnemyFromMap((Component)(EnemyParent)AccessTools.Field(typeof(Enemy), "EnemyParent").GetValue(___enemy));
}
}
}
[HarmonyPatch(typeof(MissionUIPatch))]
internal class MissionUIPatch
{
[HarmonyPatch(typeof(MissionUI), "MissionText")]
[HarmonyTranspiler]
private static IEnumerable<CodeInstruction> MissionTextTranspiler(IEnumerable<CodeInstruction> instructions)
{
//IL_0003: Unknown result type (might be due to invalid IL or missing references)
//IL_0009: Expected O, but got Unknown
//IL_0032: Unknown result type (might be due to invalid IL or missing references)
//IL_0038: Expected O, but got Unknown
//IL_006a: Unknown result type (might be due to invalid IL or missing references)
//IL_0070: Expected O, but got Unknown
CodeMatcher val = new CodeMatcher(instructions, (ILGenerator)null);
val.MatchForward(false, (CodeMatch[])(object)new CodeMatch[1]
{
new CodeMatch((OpCode?)OpCodes.Stfld, (object)AccessTools.Field(typeof(MissionUI), "messagePrev"), (string)null)
});
val.Advance(1);
val.Insert((CodeInstruction[])(object)new CodeInstruction[1]
{
new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(MissionUIPatch), "MissionText", (Type[])null, (Type[])null))
});
return val.InstructionEnumeration();
}
private static void MissionText()
{
if (!((Object)(object)MoreUpgradesManager.instance == (Object)null))
{
Plugin.instance.upgradeItems.FirstOrDefault((UpgradeItem x) => x.upgradeItemBase.name == "Valuable Count")?.SetVariable("Changed", value: true);
}
}
}
[HarmonyPatch(typeof(ValuableObject))]
internal class ValuableObjectPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void Start(ValuableObject __instance)
{
if ((Object)(object)MoreUpgradesManager.instance == (Object)null)
{
return;
}
UpgradeItem upgradeItem = Plugin.instance.upgradeItems.FirstOrDefault((UpgradeItem x) => x.upgradeItemBase.name == "Valuable Count");
if (upgradeItem != null && (!Object.op_Implicit((Object)(object)((Component)__instance).GetComponent<SurplusValuable>()) || !upgradeItem.GetConfig<bool>("Ignore Money Bags")))
{
List<ValuableObject> variable = upgradeItem.GetVariable<List<ValuableObject>>("Current Valuables");
if (!variable.Contains(__instance))
{
variable.Add(__instance);
}
}
}
}
[HarmonyPatch(typeof(PhysGrabObject))]
internal class PhysGrabObjectPatch
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void Update(PhysGrabObject __instance, bool ___isValuable, PlayerAvatar ___lastPlayerGrabbing)
{
if ((Object)(object)MoreUpgradesManager.instance == (Object)null || !___isValuable)
{
return;
}
UpgradeItem upgradeItem = Plugin.instance.upgradeItems.FirstOrDefault((UpgradeItem x) => x.upgradeItemBase.name == "Item Resist");
if (upgradeItem == null || !((Object)(object)___lastPlayerGrabbing != (Object)null))
{
return;
}
Dictionary<PhysGrabObject, PlayerAvatar> variable = upgradeItem.GetVariable<Dictionary<PhysGrabObject, PlayerAvatar>>("Last Player Grabbed");
if (!variable.TryGetValue(__instance, out var value) || !((Object)(object)value == (Object)(object)___lastPlayerGrabbing))
{
if (variable.ContainsKey(__instance))
{
variable.Remove(__instance);
}
variable.Add(__instance, ___lastPlayerGrabbing);
}
}
[HarmonyPatch("OnDestroy")]
[HarmonyPostfix]
private static void OnDestroy(PhysGrabObject __instance)
{
if ((Object)(object)MoreUpgradesManager.instance == (Object)null)
{
return;
}
ValuableObject component = ((Component)__instance).gameObject.GetComponent<ValuableObject>();
if ((Object)(object)component == (Object)null)
{
return;
}
UpgradeItem upgradeItem = Plugin.instance.upgradeItems.FirstOrDefault((UpgradeItem x) => x.upgradeItemBase.name == "Valuable Count");
if (upgradeItem != null && (!Object.op_Implicit((Object)(object)((Component)__instance).GetComponent<SurplusValuable>()) || !upgradeItem.GetConfig<bool>("Ignore Money Bags")))
{
List<ValuableObject> variable = upgradeItem.GetVariable<List<ValuableObject>>("Current Valuables");
if (variable.Contains(component))
{
variable.Remove(component);
}
}
}
}
[HarmonyPatch(typeof(ShopManager))]
internal class ShopManagerPatch
{
[HarmonyPatch("GetAllItemsFromStatsManager")]
[HarmonyTranspiler]
private static IEnumerable<CodeInstruction> GetAllItemsFromStatsManagerTranspiler(IEnumerable<CodeInstruction> instructions)
{
//IL_0003: Unknown result type (might be due to invalid IL or missing references)
//IL_0009: Expected O, but got Unknown
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Expected O, but got Unknown
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
//IL_0039: Expected O, but got Unknown
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0062: Expected O, but got Unknown
//IL_009b: Unknown result type (might be due to invalid IL or missing references)
//IL_00a1: Expected O, but got Unknown
//IL_00af: Unknown result type (might be due to invalid IL or missing references)
//IL_00b5: Expected O, but got Unknown
//IL_00d2: Unknown result type (might be due to invalid IL or missing references)
//IL_00d8: Expected O, but got Unknown
//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
//IL_00fb: Expected O, but got Unknown
//IL_0103: Unknown result type (might be due to invalid IL or missing references)
//IL_0109: Expected O, but got Unknown
//IL_0125: Unknown result type (might be due to invalid IL or missing references)
//IL_012b: Expected O, but got Unknown
//IL_014c: Unknown result type (might be due to invalid IL or missing references)
//IL_0152: Expected O, but got Unknown
//IL_016f: Unknown result type (might be due to invalid IL or missing references)
//IL_0175: Expected O, but got Unknown
//IL_0192: Unknown result type (might be due to invalid IL or missing references)
//IL_0198: Expected O, but got Unknown
CodeMatcher val = new CodeMatcher(instructions, (ILGenerator)null);
val.MatchForward(false, (CodeMatch[])(object)new CodeMatch[3]
{
new CodeMatch((OpCode?)OpCodes.Br, (object)null, (string)null),
new CodeMatch((OpCode?)OpCodes.Ldloca_S, (object)null, (string)null),
new CodeMatch((OpCode?)OpCodes.Call, (object)AccessTools.Method(typeof(Dictionary<string, Item>.ValueCollection.Enumerator), "get_Current", (Type[])null, (Type[])null), (string)null)
});
object operand = val.Operand;
val.MatchForward(true, (CodeMatch[])(object)new CodeMatch[2]
{
new CodeMatch((OpCode?)OpCodes.Call, (object)AccessTools.Method(typeof(Dictionary<string, Item>.ValueCollection.Enumerator), "get_Current", (Type[])null, (Type[])null), (string)null),
new CodeMatch((OpCode?)OpCodes.Stloc_1, (object)null, (string)null)
});
val.Advance(1);
val.Insert((CodeInstruction[])(object)new CodeInstruction[3]
{
new CodeInstruction(OpCodes.Ldloc_1, (object)null),
new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(ShopManagerPatch), "GetAllItemsFromStatsManager", (Type[])null, (Type[])null)),
new CodeInstruction(OpCodes.Brtrue, operand)
});
val.MatchForward(true, (CodeMatch[])(object)new CodeMatch[2]
{
new CodeMatch((OpCode?)OpCodes.Ldarg_0, (object)null, (string)null),
new CodeMatch((OpCode?)OpCodes.Ldfld, (object)AccessTools.Field(typeof(ShopManager), "itemValueMultiplier"), (string)null)
});
val.Advance(1);
val.Insert((CodeInstruction[])(object)new CodeInstruction[2]
{
new CodeInstruction(OpCodes.Ldloc_1, (object)null),
new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(Plugin), "ItemValueMultiplier", (Type[])null, (Type[])null))
});
return val.InstructionEnumeration();
}
private static bool GetAllItemsFromStatsManager(Item item)
{
if ((Object)(object)MoreUpgradesManager.instance == (Object)null)
{
return false;
}
UpgradeItem upgradeItem = Plugin.instance.upgradeItems.FirstOrDefault((UpgradeItem x) => (Object)(object)x.playerUpgrade.Item == (Object)(object)item);
return upgradeItem != null && upgradeItem.HasConfig("Enabled") && !upgradeItem.GetConfig<bool>("Enabled");
}
[HarmonyPatch("UpgradeValueGet")]
[HarmonyTranspiler]
private static IEnumerable<CodeInstruction> UpgradeValueGetTranspiler(IEnumerable<CodeInstruction> instructions)
{
//IL_0003: Unknown result type (might be due to invalid IL or missing references)
//IL_0009: Expected O, but got Unknown
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Expected O, but got Unknown
//IL_0046: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Expected O, but got Unknown
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Expected O, but got Unknown
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Expected O, but got Unknown
CodeMatcher val = new CodeMatcher(instructions, (ILGenerator)null);
val.MatchForward(true, (CodeMatch[])(object)new CodeMatch[2]
{
new CodeMatch((OpCode?)OpCodes.Ldarg_0, (object)null, (string)null),
new CodeMatch((OpCode?)OpCodes.Ldfld, (object)AccessTools.Field(typeof(ShopManager), "upgradeValueIncrease"), (string)null)
});
val.Advance(1);
val.Insert((CodeInstruction[])(object)new CodeInstruction[2]
{
new CodeInstruction(OpCodes.Ldarg_2, (object)null),
new CodeInstruction(OpCodes.Call, (object)AccessTools.Method(typeof(ShopManagerPatch), "UpgradeValueIncrease", (Type[])null, (Type[])null))
});
return val.InstructionEnumeration();
}
internal static float UpgradeValueIncrease(float upgradeValueIncrease, Item item)
{
if ((Object)(object)MoreUpgradesManager.instance == (Object)null)
{
return upgradeValueIncrease;
}
UpgradeItem upgradeItem = Plugin.instance.upgradeItems.FirstOrDefault((UpgradeItem x) => (Object)(object)x.playerUpgrade.Item == (Object)(object)item);
if (upgradeItem == null)
{
return upgradeValueIncrease;
}
float num = (upgradeItem.HasConfig("Price Increase Scaling") ? upgradeItem.GetConfig<float>("Price Increase Scaling") : upgradeItem.upgradeItemBase.priceIncreaseScaling);
if (num < 0f)
{
num = upgradeValueIncrease;
}
return num;
}
}
}
namespace MoreUpgrades.CustomColorsPatches
{
[HarmonyPatch(typeof(ModdedColorPlayerAvatar))]
internal class ModdedColorPlayerAvatarPatch
{
[HarmonyPatch("ModdedSetColorRPC")]
[HarmonyPostfix]
private static void ModdedSetColorRPC(ModdedColorPlayerAvatar __instance)
{
PlayerAvatar avatar = __instance.avatar;
if (!((Object)(object)MoreUpgradesManager.instance == (Object)null) && !((Object)(object)avatar == (Object)(object)SemiFunc.PlayerAvatarLocal()))
{
UpgradeItem upgradeItem = Plugin.instance.upgradeItems.FirstOrDefault((UpgradeItem x) => x.upgradeItemBase.name == "Map Player Tracker");
if (upgradeItem != null && upgradeItem.GetConfig<bool>("Player Color"))
{
Plugin.instance.RemovePlayerToMap(avatar);
Plugin.instance.AddPlayerToMap(avatar);
}
}
}
}
}
namespace MoreUpgrades.Compatibility
{
internal static class CustomColors
{
internal const string modGUID = "x753.CustomColors";
internal static bool IsLoaded()
{
return Chainloader.PluginInfos.ContainsKey("x753.CustomColors");
}
}
internal static class REPOLib
{
internal const string modGUID = "REPOLib";
}
}
namespace MoreUpgrades.Classes
{
public static class MoreUpgradesLib
{
public static bool IsManagerActive()
{
return (Object)(object)MoreUpgradesManager.instance != (Object)null;
}
public static IReadOnlyList<UpgradeItem> GetCoreUpgradeItems()
{
return Plugin.instance.upgradeItems.Where((UpgradeItem x) => x.modGUID == null).ToList();
}
public static IReadOnlyList<UpgradeItem> GetUpgradeItemsByMod(string modGUID)
{
return Plugin.instance.upgradeItems.Where((UpgradeItem x) => x.modGUID == modGUID).ToList();
}
public static UpgradeItem Register(string modGUID, Item item, GameObject prefab, UpgradeItemBase upgradeItemBase)
{
if (string.IsNullOrEmpty(modGUID))
{
Plugin.instance.logger.LogWarning((object)"Couldn't register the upgrade item because the modGUID is not valid.");
return null;
}
if ((Object)(object)Plugin.instance.assetBundle == (Object)null)
{
Plugin.instance.logger.LogWarning((object)(modGUID + ": Couldn't register the upgrade item because the core mod failed to start. Contact the mod creator."));
return null;
}
if ((Object)(object)item == (Object)null || (Object)(object)prefab == (Object)null)
{
Plugin.instance.logger.LogWarning((object)(modGUID + ": Couldn't register the upgrade item because the item or prefab are not valid."));
return null;
}
string name = upgradeItemBase.name;
if (string.IsNullOrEmpty(name))
{
Plugin.instance.logger.LogWarning((object)(modGUID + ": Couldn't register the upgrade item because the base name is not valid."));
return null;
}
if (Plugin.instance.upgradeItems.Any((UpgradeItem x) => x.upgradeItemBase.name.ToLower().Trim() == name.ToLower().Trim()))
{
Plugin.instance.logger.LogWarning((object)(modGUID + ": An upgrade item with the name '" + name.Trim() + "' already exists. Duplicate upgrade items are not allowed."));
return null;
}
UpgradeItem upgradeItem = new UpgradeItem(upgradeItemBase, modGUID, item, prefab);
Plugin.instance.upgradeItems.Add(upgradeItem);
return upgradeItem;
}
}
internal class MoreUpgradesManager : MonoBehaviour
{
internal static MoreUpgradesManager instance;
private bool checkPlayerUpgrades;
private void Awake()
{
instance = this;
foreach (UpgradeItem upgradeItem in Plugin.instance.upgradeItems)
{
upgradeItem.variables?.Clear();
upgradeItem.upgradeItemBase.onVariablesStart?.Invoke();
}
if (SemiFunc.IsMasterClientOrSingleplayer())
{
((MonoBehaviour)this).StartCoroutine("WaitUntilLevel");
}
}
private void Update()
{
foreach (UpgradeItem upgradeItem in Plugin.instance.upgradeItems)
{
upgradeItem.upgradeItemBase.onUpdate?.Invoke();
}
}
private void LateUpdate()
{
foreach (UpgradeItem upgradeItem in Plugin.instance.upgradeItems)
{
upgradeItem.upgradeItemBase.onLateUpdate?.Invoke();
}
}
private void FixedUpdate()
{
foreach (UpgradeItem upgradeItem in Plugin.instance.upgradeItems)
{
if (checkPlayerUpgrades)
{
if (upgradeItem.HasConfig("Starting Amount"))
{
int config = upgradeItem.GetConfig<int>("Starting Amount");
if (config >= 0)
{
foreach (PlayerAvatar item in SemiFunc.PlayerGetAll())
{
string key = SemiFunc.PlayerGetSteamID(item);
if (!upgradeItem.appliedPlayerDictionary.ContainsKey(key))
{
upgradeItem.appliedPlayerDictionary[key] = 0;
}
if (upgradeItem.appliedPlayerDictionary[key] != config)
{
upgradeItem.playerUpgrade.SetLevel(item, config);
upgradeItem.appliedPlayerDictionary[key] = config;
}
}
}
}
if (upgradeItem.HasConfig("Sync Host Upgrades") && upgradeItem.GetConfig<bool>("Sync Host Upgrades"))
{
PlayerAvatar localPlayerAvatar = SemiFunc.PlayerAvatarLocal();
int level = upgradeItem.playerUpgrade.GetLevel(localPlayerAvatar);
foreach (PlayerAvatar item2 in from x in SemiFunc.PlayerGetAll()
where (Object)(object)x != (Object)(object)localPlayerAvatar
select x)
{
if (level != upgradeItem.playerUpgrade.GetLevel(item2))
{
upgradeItem.playerUpgrade.SetLevel(item2, level);
}
}
}
}
upgradeItem.upgradeItemBase.onFixedUpdate?.Invoke();
}
}
private IEnumerator WaitUntilLevel()
{
yield return (object)new WaitUntil((Func<bool>)(() => SemiFunc.LevelGenDone()));
checkPlayerUpgrades = true;
}
}
public class UpgradeItem
{
private string sectionName;
public UpgradeItemBase upgradeItemBase;
public PlayerUpgrade playerUpgrade;
private Dictionary<string, ConfigEntryBase> configEntries;
internal Dictionary<string, int> appliedPlayerDictionary;
internal Dictionary<string, object> variables;
public string modGUID { get; private set; }
public bool HasConfig(string key)
{
ConfigEntryBase value;
return configEntries.TryGetValue(key, out value);
}
public bool AddConfig<T>(string key, T defaultValue, string description = "")
{
//IL_008f: Unknown result type (might be due to invalid IL or missing references)
//IL_0099: Expected O, but got Unknown
//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
//IL_00e3: Expected O, but got Unknown
if (configEntries.ContainsKey(key))
{
Plugin.instance.logger.LogWarning((object)("A config entry with the key '" + key + "' already exists. Duplicates are not allowed."));
return false;
}
if (upgradeItemBase.excludeConfigs.Contains(key))
{
return false;
}
ConfigEntryBase val = null;
val = (ConfigEntryBase)(object)((defaultValue is int) ? ((BaseUnityPlugin)Plugin.instance).Config.Bind<T>(sectionName, key, defaultValue, new ConfigDescription(description, (AcceptableValueBase)(object)new AcceptableValueRange<int>(0, 1000), Array.Empty<object>())) : ((!(defaultValue is float)) ? ((BaseUnityPlugin)Plugin.instance).Config.Bind<T>(sectionName, key, defaultValue, description) : ((BaseUnityPlugin)Plugin.instance).Config.Bind<T>(sectionName, key, defaultValue, new ConfigDescription(description, (AcceptableValueBase)(object)new AcceptableValueRange<float>(-1f, 100000f), Array.Empty<object>()))));
configEntries.Add(key, val);
return true;
}
public bool AddConfig<T>(string key, T defaultValue, ConfigDescription description = null)
{
if (configEntries.ContainsKey(key))
{
Plugin.instance.logger.LogWarning((object)("A config entry with the key '" + key + "' already exists. Duplicates are not allowed."));
return false;
}
configEntries.Add(key, (ConfigEntryBase)(object)((BaseUnityPlugin)Plugin.instance).Config.Bind<T>(sectionName, key, defaultValue, description));
return true;
}
public bool AddConfig(string key, ConfigEntryBase value)
{
if (configEntries.ContainsKey(key))
{
Plugin.instance.logger.LogWarning((object)("A config entry with the key '" + key + "' already exists. Duplicates are not allowed."));
return false;
}
configEntries.Add(key, value);
return true;
}
public bool SetConfig<T>(string key, T value)
{
if (!configEntries.TryGetValue(key, out var value2))
{
Plugin.instance.logger.LogWarning((object)("A config entry with the key '" + key + "' does not exist. Returning default value."));
return false;
}
if (value2 is ConfigEntry<T> val)
{
val.Value = value;
return true;
}
Plugin.instance.logger.LogWarning((object)("Type mismatch for config entry '" + key + "'. Expected: " + value2.SettingType.FullName + ", but got: " + typeof(T).FullName + ". Returning default value."));
return false;
}
public T GetConfig<T>(string key)
{
if (!configEntries.TryGetValue(key, out var value))
{
Plugin.instance.logger.LogWarning((object)("A config entry with the key '" + key + "' does not exist. Returning default value."));
return default(T);
}
if (value is ConfigEntry<T> val)
{
return val.Value;
}
Plugin.instance.logger.LogWarning((object)("Type mismatch for config entry '" + key + "'. Expected: " + value.SettingType.FullName + ", but got: " + typeof(T).FullName + ". Returning default value."));
return default(T);
}
public bool HasVariable(string key)
{
object value;
return variables.TryGetValue(key, out value);
}
public bool AddVariable<T>(string key, T value)
{
if (HasVariable(key))
{
Plugin.instance.logger.LogWarning((object)("A variable with the key '" + key + "' already exists. Duplicates are not allowed."));
return false;
}
variables.Add(key, value);
return true;
}
public bool SetVariable<T>(string key, T value)
{
if (!variables.TryGetValue(key, out var value2))
{
Plugin.instance.logger.LogWarning((object)("A variable with the key '" + key + "' does not exist."));
return false;
}
if (value2 is T)
{
variables[key] = value;
return true;
}
Plugin.instance.logger.LogWarning((object)("Type mismatch for variable '" + key + "'. Expected: " + value2.GetType().FullName + ", but got: " + typeof(T).FullName + "."));
return false;
}
public T GetVariable<T>(string key)
{
if (!variables.TryGetValue(key, out var value))
{
Plugin.instance.logger.LogWarning((object)("A variable with the key '" + key + "' does not exist. Returning default value."));
return default(T);
}
if (value is T result)
{
return result;
}
Plugin.instance.logger.LogWarning((object)("Type mismatch for variable '" + key + "'. Expected: " + value.GetType().FullName + ", but got: " + typeof(T).FullName + ". Returning default value."));
return default(T);
}
private void SetupConfig()
{
configEntries = new Dictionary<string, ConfigEntryBase>();
AddConfig("Enabled", defaultValue: true, "Whether the upgrade item can be spawned to the shop.");
AddConfig("Max Amount", upgradeItemBase.maxAmount, "The maximum number of times the upgrade item can appear in the truck.");
AddConfig("Max Amount In Shop", upgradeItemBase.maxAmountInShop, "The maximum number of times the upgrade item can appear in the shop.");
AddConfig("Minimum Price", upgradeItemBase.minPrice, "The minimum cost to purchase the upgrade item.");
AddConfig("Maximum Price", upgradeItemBase.maxPrice, "The maximum cost to purchase the upgrade item.");
AddConfig("Price Increase Scaling", upgradeItemBase.priceIncreaseScaling, "The scale of the price increase based on the total number of upgrade item purchased.\nSet this value under 0 to use the default scaling.");
AddConfig("Price Multiplier", (modGUID == "REPOLib") ? (-1f) : 1f, "The multiplier of the price.\nSet this value under 0 to use the default multiplier.");
AddConfig("Max Purchase Amount", upgradeItemBase.maxPurchaseAmount, "The maximum number of times the upgrade item can be purchased before it is no longer available in the shop.\nSet to 0 to disable the limit.");
AddConfig("Allow Team Upgrades", defaultValue: false, "Whether the upgrade item applies to the entire team instead of just one player.");
AddConfig("Sync Host Upgrades", defaultValue: false, "Whether the host should sync the item upgrade for the entire team.");
AddConfig("Starting Amount", 0, "The number of times the upgrade item is applied at the start of the game.");
}
internal UpgradeItem(UpgradeItemBase upgradeItemBase, string modGUID = null, Item modItem = null, GameObject modPrefab = null)
{
this.modGUID = modGUID;
sectionName = upgradeItemBase.name + ((!Utility.IsNullOrWhiteSpace(modGUID)) ? (" (" + modGUID + ")") : "");
this.upgradeItemBase = upgradeItemBase;
appliedPlayerDictionary = new Dictionary<string, int>();
variables = new Dictionary<string, object>();
SetupConfig();
Item val = modItem ?? Plugin.instance.assetBundle.LoadAsset<Item>(upgradeItemBase.name);
string name = (val.itemAssetName = (((Object)val).name = "Modded Item Upgrade Player " + upgradeItemBase.name));
val.itemName = upgradeItemBase.name + " Upgrade";
val.maxAmount = (HasConfig("Max Amount") ? GetConfig<int>("Max Amount") : upgradeItemBase.maxAmount);
val.maxAmountInShop = (HasConfig("Max Amount In Shop") ? GetConfig<int>("Max Amount In Shop") : upgradeItemBase.maxAmountInShop);
val.maxPurchaseAmount = (HasConfig("Max Purchase Amount") ? GetConfig<int>("Max Purchase Amount") : upgradeItemBase.maxPurchaseAmount);
val.maxPurchase = val.maxPurchaseAmount > 0;
val.value = ScriptableObject.CreateInstance<Value>();
val.value.valueMin = (HasConfig("Minimum Price") ? GetConfig<float>("Minimum Price") : upgradeItemBase.minPrice);
val.value.valueMax = (HasConfig("Maximum Price") ? GetConfig<float>("Maximum Price") : upgradeItemBase.maxPrice);
GameObject val2 = modPrefab ?? Plugin.instance.assetBundle.LoadAsset<GameObject>(upgradeItemBase.name + " Prefab");
REPOLibItemUpgrade obj = val2.AddComponent<REPOLibItemUpgrade>();
AccessTools.Field(typeof(REPOLibItemUpgrade), "_upgradeId").SetValue(obj, upgradeItemBase.name);
((Object)val2).name = name;
val2.GetComponent<ItemAttributes>().item = val;
val.prefab = val2;
Items.RegisterItem(val);
playerUpgrade = Upgrades.RegisterUpgrade(upgradeItemBase.name, val, upgradeItemBase.onStart, upgradeItemBase.onUpgrade);
}
internal UpgradeItem(PlayerUpgrade playerUpgrade)
{
modGUID = "REPOLib";
Item item = playerUpgrade.Item;
upgradeItemBase = new UpgradeItemBase
{
name = playerUpgrade.UpgradeId,
maxAmount = item.maxAmount,
maxAmountInShop = item.maxAmountInShop,
maxPurchaseAmount = item.maxPurchaseAmount,
minPrice = item.value.valueMin,
maxPrice = item.value.valueMax
};
sectionName = upgradeItemBase.name + " (" + modGUID + ")";
appliedPlayerDictionary = new Dictionary<string, int>();
SetupConfig();
item.maxAmount = (HasConfig("Max Amount") ? GetConfig<int>("Max Amount") : upgradeItemBase.maxAmount);
item.maxAmountInShop = (HasConfig("Max Amount In Shop") ? GetConfig<int>("Max Amount In Shop") : upgradeItemBase.maxAmountInShop);
item.maxPurchaseAmount = (HasConfig("Max Purchase Amount") ? GetConfig<int>("Max Purchase Amount") : upgradeItemBase.maxPurchaseAmount);
item.maxPurchase = item.maxPurchaseAmount > 0;
item.value.valueMin = (HasConfig("Minimum Price") ? GetConfig<float>("Minimum Price") : upgradeItemBase.minPrice);
item.value.valueMax = (HasConfig("Maximum Price") ? GetConfig<float>("Maximum Price") : upgradeItemBase.maxPrice);
this.playerUpgrade = playerUpgrade;
}
}
public class UpgradeItemBase
{
public string name = null;
public int maxAmount = 1;
public int maxAmountInShop = 1;
public float minPrice = 1000f;
public float maxPrice = 1000f;
public int maxPurchaseAmount = 0;
public float priceIncreaseScaling = -1f;
public Action<PlayerAvatar, int> onStart;
public Action<PlayerAvatar, int> onUpgrade;
public Action onVariablesStart;
public Action onUpdate;
public Action onLateUpdate;
public Action onFixedUpdate;
public List<string> excludeConfigs = new List<string>();
}
}