BakaTraitless-Bakasan_RNG_Pack icon

Bakasan RNG Pack

The Taxman quotes with emoji [Time is money. Give me my money, I'll give you time.] More maps, monsters, valuables, and your precious upgrades scattered throughout. You will lack time, every time. Can you keep up?

CHANGELOG

[0.6.8] - 2025-06-02 - Pre-Museum Update, Part 8

Updated

  • Updated the changelog again

Changed

  • Changes have been made to the following mods:
    • Advance My Shop
      • Reduced shop price multiplier, from 1.75 to 1.25
      • Changed discount/overprice behavour to apply to the entire shop, rather than individual times. Should help with consistency/stability.
      • Reduced chance of discount, from 40% to 20%
      • Applied a 1% chance for any item to be free (hehe)
    • REPOGambling
      • Reduced Wheel Price per spin, from $5k to $3k
      • Increased max bet on slot machine, from $10k to $20k
    • MC Zombie Mod
      • Increased horde spawn chance from 10% to 20%
      • Changed horde spawning behaviour, from on-hit to on-death
      • Updated flesh spawn chance to reflect changelog

[0.6.7] - 2025-06-02 - Pre-Museum Update, Part 7

Added

  • Added the following mods:
    • DetourContext Dispose Fix by Hamunii, v1.0.4
      • Now a dependency for the Deeproot Garden, forgot to mention!
    • AutoHookGenPatcher by Hamunii, v1.0.6
      • Now a dependency for the Deeproog Garden, forgot to mention!
    • RoboUnion by linkoid, v0.4.2
      • Was present in previous versions, but at request of a friend I have added it back to enable big lobby shennanigans.

Updated

  • Updated the following mods:
    • UpgradeEveryRound by Redfops, from v1.1.0 to v2.0.3
    • SteampunkItems by s1ckboy, from v1.1.2 to v1.1.3
    • REPOGambling by DirtyGames, from v1.5.7 to v1.5.9
    • RepoDRP by Swaggies, from v1.1.0 to v1.1.1
    • MinecraftStrongholdLevel by AriIcedT, from v1.9.2 to v1.10.1
    • Wesleys Enemies by Magic_Wesley, from v1.2.4 to v1.3.3
  • Updated the changelog (aside from this update)

Changed

  • Changes have been made to the following mods:
    • Destructible Drone
      • Increased Value Multipler, from 2x to 3x
    • Shop Items in Level
      • Increased upgrade spawn rate, from 1.9% to 2.0%
      • Increased drone spawn rate, from 1.4% to 1.5%
    • Upgrade Every Round
      • Following the new feature of being able to select custom mods, the following upgrades have been disabled (as they are available in the shop):
        • Valuable Count
        • Map Enemy Tracker
        • Map Player Tracker
        • Head Charge
        • Head Power

[0.6.6] - 2025-05-17 - Pre-Museum Update, Part 6

Added

  • Added the following mods:
    • DeathHeadHopper by Cronchy, v2.1.5
      • More ways to interact, but still iffy on this. Will sit in here for now!

Updated

  • Updated the following mods:
    • FOVUpdate by darmuh, from v0.2.9 to v0.2.10
    • TimeAttack by Swaggies, from v1.0.1 to v1.1.0
    • MonsterPlushies by Dumbapple, from v1.5.0 to v1.6.0
    • REPO Alchemy by Lunoid, from v1.1.1 to v1.1.3
    • REPOGambling by DirtyGames, from v1.5.3 to v1.5.7
    • MinecraftStrongholdLevel by AriIcedT, from v1.8.2 to v1.9.2
    • Wesleys Levels by Magic_Wesley, from v1.0.5 to v1.0.7
    • BerserkerEnemies by FNKT_Labs, from v1.3.1 to v1.3.4
    • Wesleys Enemies by Magic_Wesley, from v1.2.4 to v1.3.2

Changed

  • Changes have been made to the following mods:
    • BerserkerEnemies
      • Updated new config to match previous changes

Removed

  • Removed the following mods (for now):
    • PainfulDeath by Altaire, v1.0.0
      • Wasn't as fun as I initially thought to have in this pack. Removed it is.

[0.6.5] - 2025-05-11 - Pre-Museum Update, Part 5

Added

  • Added the following mods:
    • REPOGambling by DirtyGames, v1.5.3
      • Now mostly working, and will be constantly updated to increase stability.

Updated

  • Updated the following mods:
    • MinecraftStrongholdLevel by AriIcedT, from v1.8.1 to v1.8.2

[0.6.4] - 2025-05-10 - Pre-Museum Update, Part 4

Updated

  • Updated the following mods:
    • BerserkerEnemies by FNKT_Labs, from v1.3.0 to v1.3.1
    • Deeproot Garden by Beaniebe, from v1.0.9 to v1.1.0

Changed

  • Changes have been made to the following mods:
    • REPOPresents
      • Lowered present spawn rate, from 75% to 60%
      • Lowered tall monster present spawn rate, from 50% to 35%
    • Big Cart
      • Lowered minimum shop value, from 42k to 36k
      • Lowered maximum shop value, from 56k to 50k
    • Destructible Drone
      • Reduced Value Multipler, from 3x to 2x
      • Reduced Fragility Multipler, from 50% to 33%
    • Hunter Drops Gun
      • Increased drop rate, from 25% to 33%
    • Shop Items in Level
      • Increased upgrade spawn rate, from 1.8% to 1.9%
      • Decreased drone spawn rate, from 1.5% to 1.4%
      • Disabled spawning of the following items:
        • Player Valuable Count Bundle
        • Player Map Enemy Tracker Bundle
        • Player Map Player Tracker Bundle
    • MCZombie
      • Increased health, from 100 to 125
      • Increased horde spawn rate, from 9% to 10% (default)
      • Increased rotten flesh drop rate, from 50 to 80%
      • Reduced rotten flesh maximum drop amount, from 2 to 1

[0.6.3] - 2025-05-09 - Pre-Museum Update, Part 3

Added

  • Added the following mods:
    • MonsterPlushies by Dumbapple, v1.5.0
    • BetterAim by XiaohaiMod, v1.0.0
      • Future updates to the vanilla include stable aim, so I've seeked to merge these early changes in this pack until it has integrated with the vanilla version.

Updated

  • Finally updated REPOpresents to the correct, up-to-date version (v1.3.0). How many times do we have to teach you this lesson, old man?!
  • Updated the following mods:
    • MinecraftStrongholdLevel by AriIcedT, from v1.8.0 to v1.8.1

Removed

  • Removed the following mods (for now):
    • DecapitatedMonsters by ZARP, v1.5.0
      • Just thought to balance the serious valuables with Dumbapple's ultra-cute plushies, enjoy as I have!

[0.6.2] - 2025-05-10 - Pre-Museum, Part 2 HF1

Updated

  • Downpatched the following mods:
    • UpgradeEveryRound by Redfops, from v1.2.1 to v1.1.0
      • Latest version was causing issues by teleporting players outside the truck in every level. Until fixed, mod is downpatched to a less buggy version.

[0.6.1] - 2025-05-08 - Pre-Museum, Part 2

Added

  • Added the following mods:
    • ToggleMute by CoddingCat, v0.1.0
    • DecapitatedMonsters by ZARP, v1.5.0
  • Added more enemy spawn groups, and adjusted spawning conditions for some. Let's just say, you'll see a lot more gnomes...

Updated

  • Actually updated the mods I said I would update, oops!
  • Further more, updated the following mods:
    • REPOPresents by dig, from v1.2.3 to v1.3.0
    • SteampunkItems by s1ckboy, from v1.1.1 to v1.1.2
    • HealOnLobby by Kistras, from v1.0.4 to v1.0.8
    • MinecraftStrongholdLevel by AriIcedT, from v1.6.1 to v1.8.0

Changed

  • Changes have been made to the following mods:
    • Time Attack
      • Increased final extraction timer, from Normal to Easy

Removed

  • Removed the following mods (for now):
    • REPOGambling by DirtyGames, v1.2.0
      • As stated by the author, multiplayer currently doesn't work, so unfortunately I'll have to remove it for now!

[0.6.0] - 2025-05-08 - Pre-Museum, Part 1

Added

  • Added the following mods:
    • UpgradeEveryRound by Redfops, v1.2.1
    • PainfulDeath by Altaire, v1.0.0
    • REPOGambling by DirtyGames, v1.2.0
    • RepoDRP by Swaggies, v1.1.0

Updated

  • Updated the following mods:
    • AbioticFactorValuables by Nikki, from v1.0.2 to v1.1.2
    • REPO_Alchemy by Lunold, from v1.1.0 to v1.1.1
    • HealOnLobby by Kistras, from v1.0.4 to v1.0.8
    • MinecraftStrongholdLevel by AriIcedT, from v1.6.1 to v1.7.3
    • Deeproot Garden by Beaniebe, from v1.0.8 to v1.0.9
    • Wesley's Levels by Magic_Wesley, from v1.0.2 to v1.0.5
    • Wesleys Enemies by Magic_Wesley, from v1.2.2 to v1.2.4

Changed

  • Changes have been made to the following mods:
    • AdvanceMyShop
      • Lowered global shop prices, from 2.00 to 1.75
    • REPO Gambling
      • Increased cost, from $1k to $5k
    • Shop Items in Level
      • Decreased upgrade spawn rate, from 2.0% to 1.8%
      • Increased drone spawn rate, from 1.0% to 1.5%

Removed

  • Removed the following mods:
    • Melanie_REPO_Levels_MelanieMelicious by MelanieMelicious, v0.1.1
    • REPODiscordRichPresence by Tolian, v0.1.6

[0.5.1] - 2025-04-29 - Refocus Update Hotfix #1

Updated

  • Updated the spawn config to include a new enemy.

[0.5.0] - 2025-04-29 - Refocus Update

Added

  • Added the following mods:
    • Repo Leveling by Einhornyordle, v0.1.2
    • Wesley's Levels by Magic_Wesley, v1.0.2

Updated

  • Updated the following mods:
    • REPOLib by Zehs, from v2.0.1 to v2.1.0
    • MenuLib by nickklmao, from v2.3.0 to v2.4.1
    • REPOConfig by nickklmao, from v1.1.8 to v1.2.2
    • Wesleys Valuables by Magic_Wesley, from v1.0.2 to v1.0.3
    • ItemBundles by SeroRonin, from v1.3.0 to v1.3.1
    • ExploitFix by Enchanted_Games, from v2.2.0 to v2.3.1
    • MinecraftStrongholdLevel by AriIcedT, from v1.6.0 to v1.6.1
    • BerserkerEnemies by FNKT_Labs, from v1.2.7 to v1.3.0
    • Wesleys Enemies by Magic_Wesley, from v1.1.9 to v1.2.2

Changed

  • Changes have been made to the following mods:
    • REPO Alchemy
      • Disabled Caldron and ingredient spawns
    • Advance My Shop
      • Increased base shop multipler, from 1 to 2
    • MCZombieMod
      • Lowered player damage, from 20 to 15
      • Lowered force applied to hit players, from 5 to 3
      • Increased rate of spawning other zombies when hit, from 7.5% to 9%
    • Berserker Enemies
      • Lowered starting level of berserker spawns, from Lv6 to Lv5
    • Multiple Use Upgrades
      • Increased chance not to use up upgrade, from 18% to 22%
    • More Shop Items
      • Increased crystal spawn maximum, from 4 to 5 (default)
    • Shop Items in Level
      • Decreased upgrade spawn rate, from 3.3% to 2.0%

Removed

  • Removed the following mods:
    • UpgradeEveryRound by Redfops, v1.1.0
    • Walkie Talkies by surfknasen, v1.1.2
    • Vanilla Plus Crafting by BeanieBe, v1.0.2
    • PocketCartPlus by darmuh, v0.3.0
    • FNAFLevel by OrtonLongGaming, v1.0.1
    • ItemConjurer by SphynxDevs, v2.1.0

[0.4.0] - 2025-04-25

Added

  • Added the following mods:
    • CartSpeedSync by discjenny, v2.0.0
    • Vanilla Plus Crafting by Beaniebe, v1.0.2
    • Bigger Cart by kekprod, v1.0.6
    • FNAFLevel by OrtonLongGaming, v1.0.1
    • PocketCartPlus by darmuh, v0.3.0

Updated

  • Updated the following mods:
    • Cart_Lights_MelanieMelicious by MelanieMelicious, from v1.1.1 to v1.1.2
    • REPO_Alchemy by Lunold, from v1.0.3 to v1.1.0
    • HealOnLobby by Kistras, from v1.0.4 to v1.0.6
    • MinecraftStrongholdLevel by AriIcedT, from v1.2.1 to v1.6.0
    • Melanie_REPO_Levels_MelanieMelicious by MelanieMelicious, from v0.1.0 to v0.1.1
    • Deeproot Garden by Beaniebe, from v1.0.5 to v1.0.8
    • BerserkerEnemies by FNKT_Labs, from v1.2.3 to v1.2.7

Changed

  • Changes have been made to the following mods:
    • REPO Alchemy
      • Increased minimum ingredient spawns, from 1 to 3
      • Increased maximum ingredient spawns, from 8 to 12

Removed

  • Removed the following mods:
    • PostLevelSummaryPlus by MTS, v1.0.0

[0.3.2] - 2025-04-17

Added

  • Added the following mods:
    • PostLevelSummaryPlus by MTS, v1.0.0

Updated

  • Updated the following mods:
    • ItemBundles by SeroRonin, from v1.2.1 to v1.3.0
    • AdvanceMyShop by Dj_Haski, from v1.1.0 to v1.1.1
    • HealOnLobby by Kistras, from v1.0.3 to v1.0.4
    • Deeproot Garden by Beaniebe, from v1.0.4 to v1.0.5
    • BerserkerEnemies by FNKT_Labs, from v1.2.2 to v1.2.3

Changed

  • Changes have been made to the following mods:
    • MCZombie
      • Lowered speed multipler, from 0.7 to 0.65
      • Lowered player damage cooldown, from 3s to 2.5s
      • Increased horde spawn rate, from 5% to 7.5%
    • Walkie Talkie
      • Lowered maximum battery, from 40 to 25
    • Advance My Shop
      • Increased discount percentage value, from 0.5 to 0.6
    • Berserker Enemies, after its recent update
      • Increased maximum berserker spawns, from 1 to 2
      • Reduced maximum HP, from 2000 to 1000
      • Reduced max orb value, from 30k to 20k
      • Wesley Enemies' Roaster is now able to spawn as a berserker
    • Heal On Lobby, after its recent update
      • Disabled flat HP regen
      • Enabled percentage HP, from 50% to 15%
  • Changes have been made to the following enemies:
    • Most of the deadly enemy groups have been pushed to spawn in later levels
    • Wesleys Enemies' Roaster and Lost Destroyers have been moved to spawn in later levels

Removed

  • removing the mods I said I removed, oops!

[0.3.1] - 2025-04-16

Added

  • Added some of the things I said I would add, as well as

Updated

  • updating some of the mods to the correct versions and

Removed

  • removing the mods I said I removed, oops!

[0.3.0] - 2025-04-16

Added

  • Added the following mods to the pack:
    • Deeproot Garden by Beaniebe, v1.0.4
    • ExploitFix by Enchanted_Games, v2.2.0
    • HealOnLobby by DimaBroZY, v1.0.3

Updated

  • Updated the following mods:
    • FOVUpdate by darmuh, from v0.2.8 to v0.2.9
    • CustomDiscoverStateLib by Kistras, from v1.0.0 to v1.0.1
    • PaintedUtils by PaintedThornStudios, from v1.0.0 to v1.1.0
    • SpawnConfig by Index154, from v1.1.2 to v1.1.3
    • LethalCompanyValuables by Zehs, from v1.2.0 to v1.2.1
    • REPOPresents by dig, from v1.2.2 to v1.2.3
    • REPO Alchemy by Lunold, from v1.0.3 to v1.0.5
    • MCZombieMod by PaintedThornStudios, from v1.1.0 to v1.2.1

Changed

  • Changes to config values for all the mods below
    • MCZombie Mod
      • Increased global horde limit, from 10 to 12
    • Destructible Drone
      • Increased value multiplier, from 2 to 3
    • Advance My Shop
      • Enabled discounts on individual items, on a 33% chance per item
    • Hunter Drops Gun
      • Increased drop rate, from 20% to 25%
    • Multiple Use Upgrades
      • Increased chance to not use up upgrade, from 15% to 18%
    • Melanie Melicious Carts
      • Decreased brightness levels, from 3 to 2
    • Shop Items in Level
      • Increased general item spawn rate, from 3.2% to 3.3%
    • REPOPresents
      • Increased present spawn rate, from 60% to 75%
      • Increased big chance present spawn rate, from 30% to 34%
    • Item Bundles
      • Increased item bundle rate, from 30% to 33%
      • Increased item bundle cost multipler, from 0.66 to 0.82
    • Time Attack
      • Increased cash bonus for completing a level, from Less to Normal
    • Out of Loot
      • Increased alert timer, from 12s to 15s

Removed

  • Removed the following mods:
    • RoboUnion by linkoid
      • Had some weird issues with this mod, removing it for now.

[0.2.1] - 2025-04-15

Added

  • Added a new set of valuables from this mod
    • SteampunkItems by s1ckboy, v1.1.1

Updated

  • Updated the following mods:
    • FOVUpdate by darmuh, from v0.2.7 to v0.2.8
    • SpawnConfig by Index154, from v1.1.1 to v1.1.2
    • Wesleys_Valuables by Magic_Wesleys, from v1.0.1 to v1.0.2
    • REPO Alchemy by Lunold, from v1.0.2 to v1.0.3
    • Unique Potions by Lunold, from v0.6.2 to v0.6.3
    • MoreUpgrades by BULLETBOT, from v1.4.5 to v1.4.8
    • Cart Lights MelanieMelicious by MelanieMelicious, from v1.1.0 to v1.1.1
    • MinecraftStrongholdLevel by AriIcedT, from v1.2.0 to v1.2.1

Removed

  • Removed the following mods:
    • RETEMINATOR by SNEUS_STUDIO
      • Just wasn't working correctly, removed for now. May be back in the future if stable.

[0.2.0] - 2025-04-13

Added

  • Added new custom enemy groups for a wider variety of spawns, most happening without any previous run requirements.
    • Enemy group codenames such as "Fire Fire Pants on Fire", "Circus" should give some ideas as to what these new groups are.
    • In addition, changed most max level parameters so that all enemy groups are given the chance to spawn after reaching a minimum level.
  • Added new dependency for REPO Alchemy
    • CustomDiscoverStateLib by Kistras, v1.0.0

Updated

  • Updated the following mods:
    • REPO Alchemy by Lunold, from v1.0.1 to v1.0.2
    • Unique Potions by Lunold, from v0.6.1 to v0.6.2
    • DestructibleDrone by Zehs, from v1.0.2 to v1.0.3
    • Cart Lights MelanieMelicious by MelanieMelicious, from v1.0.3 to v1.1.0
    • loaforcsSoundAPI by loaforc, from v2.0.5 to v2.0.6

Changed

  • Changes to config values for all the mods below
    • Shop Items in Level
      • for all upgrade items,
        • increased item spawn chances
        • now equally weighs every upgrade instead of utilizing logic of cheaper upgrades equalling increased spawn rates
    • MoreUpgrades
      • lowered the following upgrades costs considerably to combat insane inflation
        • map player tracker
        • valuable count
    • MoreShopItems
      • lowered max melee weapon spawns
    • AdvanceMyShop
      • defaulted discount chances
      • eliminated all overprice chances
      • lowered base price multiplier considerably
    • VanillaUpgrade
      • lowered the following upgrades costs considerably to combat insane inflation
        • map player count
    • MultipleUseUpgrades
      • increased chances to not use an upgrade
    • Item Bundles
      • increased bundles chances considerably
    • REPO Alchemy
      • cauldrons must now be bought at the shop instead of spawning with one
    • Unique Potions
      • increased gold potion multiplier
      • increased overall healing potion multiplier
        • minor increases to healing in singleplayer
        • minor increases to healing valuables
      • portal potions are now enabled
      • lowered rocket elixir's player damage
      • lowered rocket elixir's enemy damage
      • stamina elixir is now unable to refill between levels, and must be bought again
    • REPOPresents
      • lowered chances of a big present spawning
      • lowered chances of any present spawning
    • HunterDropsGun
      • reduced gun drop rate considerably
    • AdvanceMyShop, lowered overall shop multiplier to 2x its base price (U had unknowingly set two multipliers on, increasing total base price to 4x. Woohoo for inflation!)
    • BerserkerEnemies
      • lowered starting levels
      • are now unstunnable
      • lowered max orb values considerably
      • increased spawn chance
      • (wesleys enemies) lost droids are now exempt from this list
    • MCZombieMod, slowed zombie movement speed and increased spawn chances
    • RoboUnion
      • lowered maximum players from 10 to 8 (set at your own risk!)

Removed

  • Removed more defunct configs

[0.1.2] - 2025-04-12

Updated

  • Updated the following mods:
    • REPO_Alchemy by Lunold, from v1.0.0 to v1.0.1

Added

  • Added new a couple new spawn groups, courtesy of the SpawnConfig mod. (leftover from previous)
    • Will add more in the future

Changed

  • Changes to config values for all the mods below
    • MoreUpgrades, changed values to default since VanillaUpgrades handle more of its parameters (it should, at least)
    • MoreShopItems, changed item weights to encourage more crystal and medkit spawning
    • VanillaUpgrades, switched values from MoreUpgrades to this config to make readability and consistency better
    • AdvanceMyShop, lowered overall shop multiplier to 2x its base price (U had unknowingly set two multipliers on, increasing total base price to 4x. Woohoo for inflation!)
    • BerserkerEnemies, changed minimum level for them to spawn as well as chances of spawning (leftover from previous)
    • MCZombieMod, reduced HP and damage, but lowered rotten flesh spawn rate as well as disabled the ability to eat it (desync issues for some reason. Yet to be deteremined)

Removed

  • Removed defunct configs, certainly made me more confused when it was still there!

[0.1.1] - 2025-04-12

Removed

  • Removed plugins folder, now uses dependency strings to install the latest mods like everyone else.

Notes

  • In other words, I did a big no-no by accident. Sorry everyone.

[0.1.0] - 2025-04-12

Added

  • Literally everything.

Notes

  • Moving forward, every change must and will be logged here.