
Bakasan RNG Pack
The Taxman quotes 'Time is money. My bank blows up, or you blow up.' Introducing Baka-san's RNG Pack: timed runs, more monsters, upgrades found throughout the map, and a lack of time, every time. Can you keep up?
CHANGELOG
[0.5.1] - 2025-04-29 - Refocus Update Hotfix #1
Updated
- Updated the spawn config to include a new enemy.
[0.5.0] - 2025-04-29 - Refocus Update
Added
- Added the following mods:
- Repo Leveling by Einhornyordle, v0.1.2
- Wesley's Levels by Magic_Wesley, v1.0.2
Updated
- Updated the following mods:
- REPOLib by Zehs, from v2.0.1 to v2.1.0
- MenuLib by nickklmao, from v2.3.0 to v2.4.1
- REPOConfig by nickklmao, from v1.1.8 to v1.2.2
- Wesleys Valuables by Magic_Wesley, from v1.0.2 to v1.0.3
- ItemBundles by SeroRonin, from v1.3.0 to v1.3.1
- ExploitFix by Enchanted_Games, from v2.2.0 to v2.3.1
- MinecraftStrongholdLevel by AriIcedT, from v1.6.0 to v1.6.1
- BerserkerEnemies by FNKT_Labs, from v1.2.7 to v1.3.0
- Wesleys Enemies by Magic_Wesley, from v1.1.9 to v1.2.2
Changed
- Changes have been made to the following mods:
- REPO Alchemy
- Disabled Caldron and ingredient spawns
- Advance My Shop
- Increased base shop multipler, from 1 to 2
- MCZombieMod
- Lowered player damage, from 20 to 15
- Lowered force applied to hit players, from 5 to 3
- Increased chance of spawning other zombies when hit, from 7.5% to 9%
- Berserker Enemies
- Lowered starting level of berserker spawns, from Lv6 to Lv5
- Multiple Use Upgrades
- Increased chance not to use up upgrade, from 18% to 22%
- More Shop Items
- Increased crystal spawn maximum, from 4 to 5 (default)
- Shop Items in Level
- Decreased upgrade spawn chance, from 3.3% to 2.0%
- REPO Alchemy
Removed
- Removed the following mods:
- UpgradeEveryRound by Redfops, v1.1.0
- Walkie Talkies by surfknasen, v1.1.2
- Vanilla Plus Crafting by BeanieBe, v1.0.2
- PocketCartPlus by darmuh, v0.3.0
- FNAFLevel by OrtonLongGaming, v1.0.1
- ItemConjurer by SphynxDevs, v2.1.0
[0.4.0] - 2025-04-25
Added
- Added the following mods:
- CartSpeedSync by discjenny, v2.0.0
- Vanilla Plus Crafting by Beaniebe, v1.0.2
- Bigger Cart by kekprod, v1.0.6
- FNAFLevel by OrtonLongGaming, v1.0.1
- PocketCartPlus by darmuh, v0.3.0
Updated
- Updated the following mods:
- Cart_Lights_MelanieMelicious by MelanieMelicious, from v1.1.1 to v1.1.2
- REPO_Alchemy by Lunold, from v1.0.3 to v1.1.0
- HealOnLobby by Kistras, from v1.0.4 to v1.0.6
- MinecraftStrongholdLevel by AriIcedT, from v1.2.1 to v1.6.0
- Melanie_REPO_Levels_MelanieMelicious by MelanieMelicious, from v0.1.0 to v0.1.1
- Deeproot Garden by Beaniebe, from v1.0.5 to v1.0.8
- BerserkerEnemies by FNKT_Labs, from v1.2.3 to v1.2.7
Changed
- Changes have been made to the following mods:
- REPO Alchemy
- Increased minimum ingredient spawns, from 1 to 3
- Increased maximum ingredient spawns, from 8 to 12
- REPO Alchemy
Removed
- Removed the following mods:
- PostLevelSummaryPlus by MTS, v1.0.0
[0.3.2] - 2025-04-17
Added
- Added the following mods:
- PostLevelSummaryPlus by MTS, v1.0.0
Updated
- Updated the following mods:
- ItemBundles by SeroRonin, from v1.2.1 to v1.3.0
- AdvanceMyShop by Dj_Haski, from v1.1.0 to v1.1.1
- HealOnLobby by Kistras, from v1.0.3 to v1.0.4
- Deeproot Garden by Beaniebe, from v1.0.4 to v1.0.5
- BerserkerEnemies by FNKT_Labs, from v1.2.2 to v1.2.3
Changed
- Changes have been made to the following mods:
- MCZombie
- Lowered speed multipler, from 0.7 to 0.65
- Lowered player damage cooldown, from 3s to 2.5s
- Increased horde spawn chance, from 5% to 7.5%
- Walkie Talkie
- Lowered maximum battery, from 40 to 25
- Advance My Shop
- Increased discount percentage value, from 0.5 to 0.6
- Berserker Enemies, after its recent update
- Increased maximum berserker spawns, from 1 to 2
- Reduced maximum HP, from 2000 to 1000
- Reduced max orb value, from 30k to 20k
- Wesley Enemies' Roaster is now able to spawn as a berserker
- Heal On Lobby, after its recent update
- Disabled flat HP regen
- Enabled percentage HP, from 50% to 15%
- MCZombie
- Changes have been made to the following enemies:
- Most of the deadly enemy groups have been pushed to spawn in later levels
- Wesleys Enemies' Roaster and Lost Destroyers have been moved to spawn in later levels
Removed
- removing the mods I said I removed, oops!
[0.3.1] - 2025-04-16
Added
- Added some of the things I said I would add, as well as
Updated
- updating some of the mods to the correct versions and
Removed
- removing the mods I said I removed, oops!
[0.3.0] - 2025-04-16
Added
- Added the following mods to the pack:
- Deeproot Garden by Beaniebe, v1.0.4
- ExploitFix by Enchanted_Games, v2.2.0
- HealOnLobby by DimaBroZY, v1.0.3
Updated
- Updated the following mods:
- FOVUpdate by darmuh, from v0.2.8 to v0.2.9
- CustomDiscoverStateLib by Kistras, from v1.0.0 to v1.0.1
- PaintedUtils by PaintedThornStudios, from v1.0.0 to v1.1.0
- SpawnConfig by Index154, from v1.1.2 to v1.1.3
- LethalCompanyValuables by Zehs, from v1.2.0 to v1.2.1
- REPOPresents by dig, from v1.2.2 to v1.2.3
- REPO Alchemy by Lunold, from v1.0.3 to v1.0.5
- MCZombieMod by PaintedThornStudios, from v1.1.0 to v1.2.1
Changed
- Changes to config values for all the mods below
- MCZombie Mod
- Increased global horde limit, from 10 to 12
- Destructible Drone
- Increased value multiplier, from 2 to 3
- Advance My Shop
- Enabled discounts on individual items, on a 33% chance per item
- Hunter Drops Gun
- Increased drop rate, from 20% to 25%
- Multiple Use Upgrades
- Increased chance to not use up upgrade, from 15% to 18%
- Melanie Melicious Carts
- Decreased brightness levels, from 3 to 2
- Shop Items in Level
- Increased general item spawn chance, from 3.2% to 3.3%
- REPOPresents
- Increased present spawn rate, from 60% to 75%
- Increased big chance present spawn rate, from 30% to 34%
- Item Bundles
- Increased item bundle chance, from 30% to 33%
- Increased item bundle cost multipler, from 0.66 to 0.82
- Time Attack
- Increased cash bonus for completing a level, from Less to Normal
- Out of Loot
- Increased alert timer, from 12s to 15s
- MCZombie Mod
Removed
- Removed the following mods:
- Robo Union by linkoid
- Had some weird issues with this mod, removing it for now.
- Robo Union by linkoid
[0.2.1] - 2025-04-15
Added
- Added a new set of valuables from this mod
- SteampunkItems by s1ckboy, v1.1.1
Updated
- Updated the following mods:
- FOVUpdate by darmuh, from v0.2.7 to v0.2.8
- SpawnConfig by Index154, from v1.1.1 to v1.1.2
- Wesleys_Valuables by Magic_Wesleys, from v1.0.1 to v1.0.2
- REPO Alchemy by Lunold, from v1.0.2 to v1.0.3
- Unique Potions by Lunold, from v0.6.2 to v0.6.3
- MoreUpgrades by BULLETBOT, from v1.4.5 to v1.4.8
- Cart Lights MelanieMelicious by MelanieMelicious, from v1.1.0 to v1.1.1
- MinecraftStrongholdLevel by AriIcedT, from v1.2.0 to v1.2.1
Removed
- Removed the following mods:
- RETEMINATOR by SNEUS_STUDIO
- Just wasn't working correctly, removed for now. May be back in the future if stable.
- RETEMINATOR by SNEUS_STUDIO
[0.2.0] - 2025-04-13
Added
- Added new custom enemy groups for a wider variety of spawns, most happening without any previous run requirements.
- Enemy group codenames such as "Fire Fire Pants on Fire", "Circus" should give some ideas as to what these new groups are.
- In addition, changed most max level parameters so that all enemy groups are given the chance to spawn after reaching a minimum level.
- Added new dependency for REPO Alchemy
- CustomDiscoverStateLib by Kistras, v1.0.0
Updated
- Updated the following mods:
- REPO Alchemy by Lunold, from v1.0.1 to v1.0.2
- Unique Potions by Lunold, from v0.6.1 to v0.6.2
- DestructibleDrone by Zehs, from v1.0.2 to v1.0.3
- Cart Lights MelanieMelicious by MelanieMelicious, from v1.0.3 to v1.1.0
- loaforcsSoundAPI by loaforc, from v2.0.5 to v2.0.6
Changed
- Changes to config values for all the mods below
- Shop Items in Level
- for all upgrade items,
- increased item spawn chances
- now equally weighs every upgrade instead of utilizing logic of cheaper upgrades equalling increased spawn rates
- for all upgrade items,
- MoreUpgrades
- lowered the following upgrades costs considerably to combat insane inflation
- map player tracker
- valuable count
- lowered the following upgrades costs considerably to combat insane inflation
- MoreShopItems
- lowered max melee weapon spawns
- AdvanceMyShop
- defaulted discount chances
- eliminated all overprice chances
- lowered base price multiplier considerably
- VanillaUpgrade
- lowered the following upgrades costs considerably to combat insane inflation
- map player count
- lowered the following upgrades costs considerably to combat insane inflation
- MultipleUseUpgrades
- increased chances to not use an upgrade
- Item Bundles
- increased bundles chances considerably
- REPO Alchemy
- cauldrons must now be bought at the shop instead of spawning with one
- Unique Potions
- increased gold potion multiplier
- increased overall healing potion multiplier
- minor increases to healing in singleplayer
- minor increases to healing valuables
- portal potions are now enabled
- lowered rocket elixir's player damage
- lowered rocket elixir's enemy damage
- stamina elixir is now unable to refill between levels, and must be bought again
- REPOPresents
- lowered chances of a big present spawning
- lowered chances of any present spawning
- HunterDropsGun
- reduced gun drop rate considerably
- AdvanceMyShop, lowered overall shop multiplier to 2x its base price (U had unknowingly set two multipliers on, increasing total base price to 4x. Woohoo for inflation!)
- BerserkerEnemies
- lowered starting levels
- are now unstunnable
- lowered max orb values considerably
- increased spawn chance
- (wesleys enemies) lost droids are now exempt from this list
- MCZombieMod, slowed zombie movement speed and increased spawn chances
- RoboUnion
- lowered maximum players from 10 to 8 (set at your own risk!)
- Shop Items in Level
Removed
- Removed more defunct configs
[0.1.2] - 2025-04-12
Updated
- Updated the following mods:
- REPO_Alchemy by Lunold, from v1.0.0 to v1.0.1
Added
- Added new a couple new spawn groups, courtesy of the SpawnConfig mod. (leftover from previous)
- Will add more in the future
Changed
- Changes to config values for all the mods below
- MoreUpgrades, changed values to default since VanillaUpgrades handle more of its parameters (it should, at least)
- MoreShopItems, changed item weights to encourage more crystal and medkit spawning
- VanillaUpgrades, switched values from MoreUpgrades to this config to make readability and consistency better
- AdvanceMyShop, lowered overall shop multiplier to 2x its base price (U had unknowingly set two multipliers on, increasing total base price to 4x. Woohoo for inflation!)
- BerserkerEnemies, changed minimum level for them to spawn as well as chances of spawning (leftover from previous)
- MCZombieMod, reduced HP and damage, but lowered rotten flesh spawn rate as well as disabled the ability to eat it (desync issues for some reason. Yet to be deteremined)
Removed
- Removed defunct configs, certainly made me more confused when it was still there!
[0.1.1] - 2025-04-12
Removed
- Removed plugins folder, now uses dependency strings to install the latest mods like everyone else.
Notes
- In other words, I did a big no-no by accident. Sorry everyone.
[0.1.0] - 2025-04-12
Added
- Literally everything.
Notes
- Moving forward, every change must and will be logged here.