The Taxman quotes with emoji [Time is money. Give me my money, I'll give you time.] More maps, monsters, valuables, and your precious upgrades scattered throughout. You will lack time, every time. Can you keep up?
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[0.6.8] - 2025-06-02 - Pre-Museum Update, Part 8
Updated
Updated the changelog again
Changed
Changes have been made to the following mods:
Advance My Shop
Reduced shop price multiplier, from 1.75 to 1.25
Changed discount/overprice behavour to apply to the entire shop, rather than individual times. Should help with consistency/stability.
Reduced chance of discount, from 40% to 20%
Applied a 1% chance for any item to be free (hehe)
REPOGambling
Reduced Wheel Price per spin, from $5k to $3k
Increased max bet on slot machine, from $10k to $20k
MC Zombie Mod
Increased horde spawn chance from 10% to 20%
Changed horde spawning behaviour, from on-hit to on-death
Updated flesh spawn chance to reflect changelog
[0.6.7] - 2025-06-02 - Pre-Museum Update, Part 7
Added
Added the following mods:
DetourContext Dispose Fix by Hamunii, v1.0.4
Now a dependency for the Deeproot Garden, forgot to mention!
AutoHookGenPatcher by Hamunii, v1.0.6
Now a dependency for the Deeproog Garden, forgot to mention!
RoboUnion by linkoid, v0.4.2
Was present in previous versions, but at request of a friend I have added it back to enable big lobby shennanigans.
Updated
Updated the following mods:
UpgradeEveryRound by Redfops, from v1.1.0 to v2.0.3
SteampunkItems by s1ckboy, from v1.1.2 to v1.1.3
REPOGambling by DirtyGames, from v1.5.7 to v1.5.9
RepoDRP by Swaggies, from v1.1.0 to v1.1.1
MinecraftStrongholdLevel by AriIcedT, from v1.9.2 to v1.10.1
Wesleys Enemies by Magic_Wesley, from v1.2.4 to v1.3.3
Updated the changelog (aside from this update)
Changed
Changes have been made to the following mods:
Destructible Drone
Increased Value Multipler, from 2x to 3x
Shop Items in Level
Increased upgrade spawn rate, from 1.9% to 2.0%
Increased drone spawn rate, from 1.4% to 1.5%
Upgrade Every Round
Following the new feature of being able to select custom mods, the following upgrades have been disabled (as they are available in the shop):
Valuable Count
Map Enemy Tracker
Map Player Tracker
Head Charge
Head Power
[0.6.6] - 2025-05-17 - Pre-Museum Update, Part 6
Added
Added the following mods:
DeathHeadHopper by Cronchy, v2.1.5
More ways to interact, but still iffy on this. Will sit in here for now!
Updated
Updated the following mods:
FOVUpdate by darmuh, from v0.2.9 to v0.2.10
TimeAttack by Swaggies, from v1.0.1 to v1.1.0
MonsterPlushies by Dumbapple, from v1.5.0 to v1.6.0
REPO Alchemy by Lunoid, from v1.1.1 to v1.1.3
REPOGambling by DirtyGames, from v1.5.3 to v1.5.7
MinecraftStrongholdLevel by AriIcedT, from v1.8.2 to v1.9.2
Wesleys Levels by Magic_Wesley, from v1.0.5 to v1.0.7
BerserkerEnemies by FNKT_Labs, from v1.3.1 to v1.3.4
Wesleys Enemies by Magic_Wesley, from v1.2.4 to v1.3.2
Changed
Changes have been made to the following mods:
BerserkerEnemies
Updated new config to match previous changes
Removed
Removed the following mods (for now):
PainfulDeath by Altaire, v1.0.0
Wasn't as fun as I initially thought to have in this pack. Removed it is.
[0.6.5] - 2025-05-11 - Pre-Museum Update, Part 5
Added
Added the following mods:
REPOGambling by DirtyGames, v1.5.3
Now mostly working, and will be constantly updated to increase stability.
Updated
Updated the following mods:
MinecraftStrongholdLevel by AriIcedT, from v1.8.1 to v1.8.2
[0.6.4] - 2025-05-10 - Pre-Museum Update, Part 4
Updated
Updated the following mods:
BerserkerEnemies by FNKT_Labs, from v1.3.0 to v1.3.1
Deeproot Garden by Beaniebe, from v1.0.9 to v1.1.0
Changed
Changes have been made to the following mods:
REPOPresents
Lowered present spawn rate, from 75% to 60%
Lowered tall monster present spawn rate, from 50% to 35%
Big Cart
Lowered minimum shop value, from 42k to 36k
Lowered maximum shop value, from 56k to 50k
Destructible Drone
Reduced Value Multipler, from 3x to 2x
Reduced Fragility Multipler, from 50% to 33%
Hunter Drops Gun
Increased drop rate, from 25% to 33%
Shop Items in Level
Increased upgrade spawn rate, from 1.8% to 1.9%
Decreased drone spawn rate, from 1.5% to 1.4%
Disabled spawning of the following items:
Player Valuable Count Bundle
Player Map Enemy Tracker Bundle
Player Map Player Tracker Bundle
MCZombie
Increased health, from 100 to 125
Increased horde spawn rate, from 9% to 10% (default)
Increased rotten flesh drop rate, from 50 to 80%
Reduced rotten flesh maximum drop amount, from 2 to 1
[0.6.3] - 2025-05-09 - Pre-Museum Update, Part 3
Added
Added the following mods:
MonsterPlushies by Dumbapple, v1.5.0
BetterAim by XiaohaiMod, v1.0.0
Future updates to the vanilla include stable aim, so I've seeked to merge these early changes in this pack until it has integrated with the vanilla version.
Updated
Finally updated REPOpresents to the correct, up-to-date version (v1.3.0). How many times do we have to teach you this lesson, old man?!
Updated the following mods:
MinecraftStrongholdLevel by AriIcedT, from v1.8.0 to v1.8.1
Removed
Removed the following mods (for now):
DecapitatedMonsters by ZARP, v1.5.0
Just thought to balance the serious valuables with Dumbapple's ultra-cute plushies, enjoy as I have!
[0.6.2] - 2025-05-10 - Pre-Museum, Part 2 HF1
Updated
Downpatched the following mods:
UpgradeEveryRound by Redfops, from v1.2.1 to v1.1.0
Latest version was causing issues by teleporting players outside the truck in every level. Until fixed, mod is downpatched to a less buggy version.
[0.6.1] - 2025-05-08 - Pre-Museum, Part 2
Added
Added the following mods:
ToggleMute by CoddingCat, v0.1.0
DecapitatedMonsters by ZARP, v1.5.0
Added more enemy spawn groups, and adjusted spawning conditions for some. Let's just say, you'll see a lot more gnomes...
Updated
Actually updated the mods I said I would update, oops!
Further more, updated the following mods:
REPOPresents by dig, from v1.2.3 to v1.3.0
SteampunkItems by s1ckboy, from v1.1.1 to v1.1.2
HealOnLobby by Kistras, from v1.0.4 to v1.0.8
MinecraftStrongholdLevel by AriIcedT, from v1.6.1 to v1.8.0
Changed
Changes have been made to the following mods:
Time Attack
Increased final extraction timer, from Normal to Easy
Removed
Removed the following mods (for now):
REPOGambling by DirtyGames, v1.2.0
As stated by the author, multiplayer currently doesn't work, so unfortunately I'll have to remove it for now!
[0.6.0] - 2025-05-08 - Pre-Museum, Part 1
Added
Added the following mods:
UpgradeEveryRound by Redfops, v1.2.1
PainfulDeath by Altaire, v1.0.0
REPOGambling by DirtyGames, v1.2.0
RepoDRP by Swaggies, v1.1.0
Updated
Updated the following mods:
AbioticFactorValuables by Nikki, from v1.0.2 to v1.1.2
REPO_Alchemy by Lunold, from v1.1.0 to v1.1.1
HealOnLobby by Kistras, from v1.0.4 to v1.0.8
MinecraftStrongholdLevel by AriIcedT, from v1.6.1 to v1.7.3
Deeproot Garden by Beaniebe, from v1.0.8 to v1.0.9
Wesley's Levels by Magic_Wesley, from v1.0.2 to v1.0.5
Wesleys Enemies by Magic_Wesley, from v1.2.2 to v1.2.4
Changed
Changes have been made to the following mods:
AdvanceMyShop
Lowered global shop prices, from 2.00 to 1.75
REPO Gambling
Increased cost, from $1k to $5k
Shop Items in Level
Decreased upgrade spawn rate, from 2.0% to 1.8%
Increased drone spawn rate, from 1.0% to 1.5%
Removed
Removed the following mods:
Melanie_REPO_Levels_MelanieMelicious by MelanieMelicious, v0.1.1
REPODiscordRichPresence by Tolian, v0.1.6
[0.5.1] - 2025-04-29 - Refocus Update Hotfix #1
Updated
Updated the spawn config to include a new enemy.
[0.5.0] - 2025-04-29 - Refocus Update
Added
Added the following mods:
Repo Leveling by Einhornyordle, v0.1.2
Wesley's Levels by Magic_Wesley, v1.0.2
Updated
Updated the following mods:
REPOLib by Zehs, from v2.0.1 to v2.1.0
MenuLib by nickklmao, from v2.3.0 to v2.4.1
REPOConfig by nickklmao, from v1.1.8 to v1.2.2
Wesleys Valuables by Magic_Wesley, from v1.0.2 to v1.0.3
ItemBundles by SeroRonin, from v1.3.0 to v1.3.1
ExploitFix by Enchanted_Games, from v2.2.0 to v2.3.1
MinecraftStrongholdLevel by AriIcedT, from v1.6.0 to v1.6.1
BerserkerEnemies by FNKT_Labs, from v1.2.7 to v1.3.0
Wesleys Enemies by Magic_Wesley, from v1.1.9 to v1.2.2
Changed
Changes have been made to the following mods:
REPO Alchemy
Disabled Caldron and ingredient spawns
Advance My Shop
Increased base shop multipler, from 1 to 2
MCZombieMod
Lowered player damage, from 20 to 15
Lowered force applied to hit players, from 5 to 3
Increased rate of spawning other zombies when hit, from 7.5% to 9%
Berserker Enemies
Lowered starting level of berserker spawns, from Lv6 to Lv5
Multiple Use Upgrades
Increased chance not to use up upgrade, from 18% to 22%
More Shop Items
Increased crystal spawn maximum, from 4 to 5 (default)
Shop Items in Level
Decreased upgrade spawn rate, from 3.3% to 2.0%
Removed
Removed the following mods:
UpgradeEveryRound by Redfops, v1.1.0
Walkie Talkies by surfknasen, v1.1.2
Vanilla Plus Crafting by BeanieBe, v1.0.2
PocketCartPlus by darmuh, v0.3.0
FNAFLevel by OrtonLongGaming, v1.0.1
ItemConjurer by SphynxDevs, v2.1.0
[0.4.0] - 2025-04-25
Added
Added the following mods:
CartSpeedSync by discjenny, v2.0.0
Vanilla Plus Crafting by Beaniebe, v1.0.2
Bigger Cart by kekprod, v1.0.6
FNAFLevel by OrtonLongGaming, v1.0.1
PocketCartPlus by darmuh, v0.3.0
Updated
Updated the following mods:
Cart_Lights_MelanieMelicious by MelanieMelicious, from v1.1.1 to v1.1.2
REPO_Alchemy by Lunold, from v1.0.3 to v1.1.0
HealOnLobby by Kistras, from v1.0.4 to v1.0.6
MinecraftStrongholdLevel by AriIcedT, from v1.2.1 to v1.6.0
Melanie_REPO_Levels_MelanieMelicious by MelanieMelicious, from v0.1.0 to v0.1.1
Deeproot Garden by Beaniebe, from v1.0.5 to v1.0.8
BerserkerEnemies by FNKT_Labs, from v1.2.3 to v1.2.7
Changed
Changes have been made to the following mods:
REPO Alchemy
Increased minimum ingredient spawns, from 1 to 3
Increased maximum ingredient spawns, from 8 to 12
Removed
Removed the following mods:
PostLevelSummaryPlus by MTS, v1.0.0
[0.3.2] - 2025-04-17
Added
Added the following mods:
PostLevelSummaryPlus by MTS, v1.0.0
Updated
Updated the following mods:
ItemBundles by SeroRonin, from v1.2.1 to v1.3.0
AdvanceMyShop by Dj_Haski, from v1.1.0 to v1.1.1
HealOnLobby by Kistras, from v1.0.3 to v1.0.4
Deeproot Garden by Beaniebe, from v1.0.4 to v1.0.5
BerserkerEnemies by FNKT_Labs, from v1.2.2 to v1.2.3
Changed
Changes have been made to the following mods:
MCZombie
Lowered speed multipler, from 0.7 to 0.65
Lowered player damage cooldown, from 3s to 2.5s
Increased horde spawn rate, from 5% to 7.5%
Walkie Talkie
Lowered maximum battery, from 40 to 25
Advance My Shop
Increased discount percentage value, from 0.5 to 0.6
Berserker Enemies, after its recent update
Increased maximum berserker spawns, from 1 to 2
Reduced maximum HP, from 2000 to 1000
Reduced max orb value, from 30k to 20k
Wesley Enemies' Roaster is now able to spawn as a berserker
Heal On Lobby, after its recent update
Disabled flat HP regen
Enabled percentage HP, from 50% to 15%
Changes have been made to the following enemies:
Most of the deadly enemy groups have been pushed to spawn in later levels
Wesleys Enemies' Roaster and Lost Destroyers have been moved to spawn in later levels
Removed
removing the mods I said I removed, oops!
[0.3.1] - 2025-04-16
Added
Added some of the things I said I would add, as well as
Updated
updating some of the mods to the correct versions and
Removed
removing the mods I said I removed, oops!
[0.3.0] - 2025-04-16
Added
Added the following mods to the pack:
Deeproot Garden by Beaniebe, v1.0.4
ExploitFix by Enchanted_Games, v2.2.0
HealOnLobby by DimaBroZY, v1.0.3
Updated
Updated the following mods:
FOVUpdate by darmuh, from v0.2.8 to v0.2.9
CustomDiscoverStateLib by Kistras, from v1.0.0 to v1.0.1
PaintedUtils by PaintedThornStudios, from v1.0.0 to v1.1.0
SpawnConfig by Index154, from v1.1.2 to v1.1.3
LethalCompanyValuables by Zehs, from v1.2.0 to v1.2.1
REPOPresents by dig, from v1.2.2 to v1.2.3
REPO Alchemy by Lunold, from v1.0.3 to v1.0.5
MCZombieMod by PaintedThornStudios, from v1.1.0 to v1.2.1
Changed
Changes to config values for all the mods below
MCZombie Mod
Increased global horde limit, from 10 to 12
Destructible Drone
Increased value multiplier, from 2 to 3
Advance My Shop
Enabled discounts on individual items, on a 33% chance per item
Hunter Drops Gun
Increased drop rate, from 20% to 25%
Multiple Use Upgrades
Increased chance to not use up upgrade, from 15% to 18%
Melanie Melicious Carts
Decreased brightness levels, from 3 to 2
Shop Items in Level
Increased general item spawn rate, from 3.2% to 3.3%
REPOPresents
Increased present spawn rate, from 60% to 75%
Increased big chance present spawn rate, from 30% to 34%
Item Bundles
Increased item bundle rate, from 30% to 33%
Increased item bundle cost multipler, from 0.66 to 0.82
Time Attack
Increased cash bonus for completing a level, from Less to Normal
Out of Loot
Increased alert timer, from 12s to 15s
Removed
Removed the following mods:
RoboUnion by linkoid
Had some weird issues with this mod, removing it for now.
[0.2.1] - 2025-04-15
Added
Added a new set of valuables from this mod
SteampunkItems by s1ckboy, v1.1.1
Updated
Updated the following mods:
FOVUpdate by darmuh, from v0.2.7 to v0.2.8
SpawnConfig by Index154, from v1.1.1 to v1.1.2
Wesleys_Valuables by Magic_Wesleys, from v1.0.1 to v1.0.2
REPO Alchemy by Lunold, from v1.0.2 to v1.0.3
Unique Potions by Lunold, from v0.6.2 to v0.6.3
MoreUpgrades by BULLETBOT, from v1.4.5 to v1.4.8
Cart Lights MelanieMelicious by MelanieMelicious, from v1.1.0 to v1.1.1
MinecraftStrongholdLevel by AriIcedT, from v1.2.0 to v1.2.1
Removed
Removed the following mods:
RETEMINATOR by SNEUS_STUDIO
Just wasn't working correctly, removed for now. May be back in the future if stable.
[0.2.0] - 2025-04-13
Added
Added new custom enemy groups for a wider variety of spawns, most happening without any previous run requirements.
Enemy group codenames such as "Fire Fire Pants on Fire", "Circus" should give some ideas as to what these new groups are.
In addition, changed most max level parameters so that all enemy groups are given the chance to spawn after reaching a minimum level.
Added new dependency for REPO Alchemy
CustomDiscoverStateLib by Kistras, v1.0.0
Updated
Updated the following mods:
REPO Alchemy by Lunold, from v1.0.1 to v1.0.2
Unique Potions by Lunold, from v0.6.1 to v0.6.2
DestructibleDrone by Zehs, from v1.0.2 to v1.0.3
Cart Lights MelanieMelicious by MelanieMelicious, from v1.0.3 to v1.1.0
loaforcsSoundAPI by loaforc, from v2.0.5 to v2.0.6
Changed
Changes to config values for all the mods below
Shop Items in Level
for all upgrade items,
increased item spawn chances
now equally weighs every upgrade instead of utilizing logic of cheaper upgrades equalling increased spawn rates
MoreUpgrades
lowered the following upgrades costs considerably to combat insane inflation
map player tracker
valuable count
MoreShopItems
lowered max melee weapon spawns
AdvanceMyShop
defaulted discount chances
eliminated all overprice chances
lowered base price multiplier considerably
VanillaUpgrade
lowered the following upgrades costs considerably to combat insane inflation
map player count
MultipleUseUpgrades
increased chances to not use an upgrade
Item Bundles
increased bundles chances considerably
REPO Alchemy
cauldrons must now be bought at the shop instead of spawning with one
Unique Potions
increased gold potion multiplier
increased overall healing potion multiplier
minor increases to healing in singleplayer
minor increases to healing valuables
portal potions are now enabled
lowered rocket elixir's player damage
lowered rocket elixir's enemy damage
stamina elixir is now unable to refill between levels, and must be bought again
REPOPresents
lowered chances of a big present spawning
lowered chances of any present spawning
HunterDropsGun
reduced gun drop rate considerably
AdvanceMyShop, lowered overall shop multiplier to 2x its base price (U had unknowingly set two multipliers on, increasing total base price to 4x. Woohoo for inflation!)
BerserkerEnemies
lowered starting levels
are now unstunnable
lowered max orb values considerably
increased spawn chance
(wesleys enemies) lost droids are now exempt from this list
MCZombieMod, slowed zombie movement speed and increased spawn chances
RoboUnion
lowered maximum players from 10 to 8 (set at your own risk!)
Removed
Removed more defunct configs
[0.1.2] - 2025-04-12
Updated
Updated the following mods:
REPO_Alchemy by Lunold, from v1.0.0 to v1.0.1
Added
Added new a couple new spawn groups, courtesy of the SpawnConfig mod. (leftover from previous)
Will add more in the future
Changed
Changes to config values for all the mods below
MoreUpgrades, changed values to default since VanillaUpgrades handle more of its parameters (it should, at least)
MoreShopItems, changed item weights to encourage more crystal and medkit spawning
VanillaUpgrades, switched values from MoreUpgrades to this config to make readability and consistency better
AdvanceMyShop, lowered overall shop multiplier to 2x its base price (U had unknowingly set two multipliers on, increasing total base price to 4x. Woohoo for inflation!)
BerserkerEnemies, changed minimum level for them to spawn as well as chances of spawning (leftover from previous)
MCZombieMod, reduced HP and damage, but lowered rotten flesh spawn rate as well as disabled the ability to eat it (desync issues for some reason. Yet to be deteremined)
Removed
Removed defunct configs, certainly made me more confused when it was still there!
[0.1.1] - 2025-04-12
Removed
Removed plugins folder, now uses dependency strings to install the latest mods like everyone else.
Notes
In other words, I did a big no-no by accident. Sorry everyone.
[0.1.0] - 2025-04-12
Added
Literally everything.
Notes
Moving forward, every change must and will be logged here.