
Bakasan RNG Pack
The Taxman quotes with emoji [Time is money. Give me my money, I'll give you time.] More maps, monsters, valuables, and your precious upgrades scattered throughout. You will lack time, every time. Can you keep up?
CHANGELOG
[0.6.8] - 2025-06-02 - Pre-Museum Update, Part 8
Updated
- Updated the changelog again
Changed
- Changes have been made to the following mods:
- Advance My Shop
- Reduced shop price multiplier, from 1.75 to 1.25
- Changed discount/overprice behavour to apply to the entire shop, rather than individual times. Should help with consistency/stability.
- Reduced chance of discount, from 40% to 20%
- Applied a 1% chance for any item to be free (hehe)
- REPOGambling
- Reduced Wheel Price per spin, from $5k to $3k
- Increased max bet on slot machine, from $10k to $20k
- MC Zombie Mod
- Increased horde spawn chance from 10% to 20%
- Changed horde spawning behaviour, from on-hit to on-death
- Updated flesh spawn chance to reflect changelog
- Advance My Shop
[0.6.7] - 2025-06-02 - Pre-Museum Update, Part 7
Added
- Added the following mods:
- DetourContext Dispose Fix by Hamunii, v1.0.4
- Now a dependency for the Deeproot Garden, forgot to mention!
- AutoHookGenPatcher by Hamunii, v1.0.6
- Now a dependency for the Deeproog Garden, forgot to mention!
- RoboUnion by linkoid, v0.4.2
- Was present in previous versions, but at request of a friend I have added it back to enable big lobby shennanigans.
- DetourContext Dispose Fix by Hamunii, v1.0.4
Updated
- Updated the following mods:
- UpgradeEveryRound by Redfops, from v1.1.0 to v2.0.3
- SteampunkItems by s1ckboy, from v1.1.2 to v1.1.3
- REPOGambling by DirtyGames, from v1.5.7 to v1.5.9
- RepoDRP by Swaggies, from v1.1.0 to v1.1.1
- MinecraftStrongholdLevel by AriIcedT, from v1.9.2 to v1.10.1
- Wesleys Enemies by Magic_Wesley, from v1.2.4 to v1.3.3
- Updated the changelog (aside from this update)
Changed
- Changes have been made to the following mods:
- Destructible Drone
- Increased Value Multipler, from 2x to 3x
- Shop Items in Level
- Increased upgrade spawn rate, from 1.9% to 2.0%
- Increased drone spawn rate, from 1.4% to 1.5%
- Upgrade Every Round
- Following the new feature of being able to select custom mods, the following upgrades have been disabled (as they are available in the shop):
- Valuable Count
- Map Enemy Tracker
- Map Player Tracker
- Head Charge
- Head Power
- Following the new feature of being able to select custom mods, the following upgrades have been disabled (as they are available in the shop):
- Destructible Drone
[0.6.6] - 2025-05-17 - Pre-Museum Update, Part 6
Added
- Added the following mods:
- DeathHeadHopper by Cronchy, v2.1.5
- More ways to interact, but still iffy on this. Will sit in here for now!
- DeathHeadHopper by Cronchy, v2.1.5
Updated
- Updated the following mods:
- FOVUpdate by darmuh, from v0.2.9 to v0.2.10
- TimeAttack by Swaggies, from v1.0.1 to v1.1.0
- MonsterPlushies by Dumbapple, from v1.5.0 to v1.6.0
- REPO Alchemy by Lunoid, from v1.1.1 to v1.1.3
- REPOGambling by DirtyGames, from v1.5.3 to v1.5.7
- MinecraftStrongholdLevel by AriIcedT, from v1.8.2 to v1.9.2
- Wesleys Levels by Magic_Wesley, from v1.0.5 to v1.0.7
- BerserkerEnemies by FNKT_Labs, from v1.3.1 to v1.3.4
- Wesleys Enemies by Magic_Wesley, from v1.2.4 to v1.3.2
Changed
- Changes have been made to the following mods:
- BerserkerEnemies
- Updated new config to match previous changes
- BerserkerEnemies
Removed
- Removed the following mods (for now):
- PainfulDeath by Altaire, v1.0.0
- Wasn't as fun as I initially thought to have in this pack. Removed it is.
- PainfulDeath by Altaire, v1.0.0
[0.6.5] - 2025-05-11 - Pre-Museum Update, Part 5
Added
- Added the following mods:
- REPOGambling by DirtyGames, v1.5.3
- Now mostly working, and will be constantly updated to increase stability.
- REPOGambling by DirtyGames, v1.5.3
Updated
- Updated the following mods:
- MinecraftStrongholdLevel by AriIcedT, from v1.8.1 to v1.8.2
[0.6.4] - 2025-05-10 - Pre-Museum Update, Part 4
Updated
- Updated the following mods:
- BerserkerEnemies by FNKT_Labs, from v1.3.0 to v1.3.1
- Deeproot Garden by Beaniebe, from v1.0.9 to v1.1.0
Changed
- Changes have been made to the following mods:
- REPOPresents
- Lowered present spawn rate, from 75% to 60%
- Lowered tall monster present spawn rate, from 50% to 35%
- Big Cart
- Lowered minimum shop value, from 42k to 36k
- Lowered maximum shop value, from 56k to 50k
- Destructible Drone
- Reduced Value Multipler, from 3x to 2x
- Reduced Fragility Multipler, from 50% to 33%
- Hunter Drops Gun
- Increased drop rate, from 25% to 33%
- Shop Items in Level
- Increased upgrade spawn rate, from 1.8% to 1.9%
- Decreased drone spawn rate, from 1.5% to 1.4%
- Disabled spawning of the following items:
- Player Valuable Count Bundle
- Player Map Enemy Tracker Bundle
- Player Map Player Tracker Bundle
- MCZombie
- Increased health, from 100 to 125
- Increased horde spawn rate, from 9% to 10% (default)
- Increased rotten flesh drop rate, from 50 to 80%
- Reduced rotten flesh maximum drop amount, from 2 to 1
- REPOPresents
[0.6.3] - 2025-05-09 - Pre-Museum Update, Part 3
Added
- Added the following mods:
- MonsterPlushies by Dumbapple, v1.5.0
- BetterAim by XiaohaiMod, v1.0.0
- Future updates to the vanilla include stable aim, so I've seeked to merge these early changes in this pack until it has integrated with the vanilla version.
Updated
- Finally updated REPOpresents to the correct, up-to-date version (v1.3.0). How many times do we have to teach you this lesson, old man?!
- Updated the following mods:
- MinecraftStrongholdLevel by AriIcedT, from v1.8.0 to v1.8.1
Removed
- Removed the following mods (for now):
- DecapitatedMonsters by ZARP, v1.5.0
- Just thought to balance the serious valuables with Dumbapple's ultra-cute plushies, enjoy as I have!
- DecapitatedMonsters by ZARP, v1.5.0
[0.6.2] - 2025-05-10 - Pre-Museum, Part 2 HF1
Updated
- Downpatched the following mods:
- UpgradeEveryRound by Redfops, from v1.2.1 to v1.1.0
- Latest version was causing issues by teleporting players outside the truck in every level. Until fixed, mod is downpatched to a less buggy version.
- UpgradeEveryRound by Redfops, from v1.2.1 to v1.1.0
[0.6.1] - 2025-05-08 - Pre-Museum, Part 2
Added
- Added the following mods:
- ToggleMute by CoddingCat, v0.1.0
- DecapitatedMonsters by ZARP, v1.5.0
- Added more enemy spawn groups, and adjusted spawning conditions for some. Let's just say, you'll see a lot more gnomes...
Updated
- Actually updated the mods I said I would update, oops!
- Further more, updated the following mods:
- REPOPresents by dig, from v1.2.3 to v1.3.0
- SteampunkItems by s1ckboy, from v1.1.1 to v1.1.2
- HealOnLobby by Kistras, from v1.0.4 to v1.0.8
- MinecraftStrongholdLevel by AriIcedT, from v1.6.1 to v1.8.0
Changed
- Changes have been made to the following mods:
- Time Attack
- Increased final extraction timer, from Normal to Easy
- Time Attack
Removed
- Removed the following mods (for now):
- REPOGambling by DirtyGames, v1.2.0
- As stated by the author, multiplayer currently doesn't work, so unfortunately I'll have to remove it for now!
- REPOGambling by DirtyGames, v1.2.0
[0.6.0] - 2025-05-08 - Pre-Museum, Part 1
Added
- Added the following mods:
- UpgradeEveryRound by Redfops, v1.2.1
- PainfulDeath by Altaire, v1.0.0
- REPOGambling by DirtyGames, v1.2.0
- RepoDRP by Swaggies, v1.1.0
Updated
- Updated the following mods:
- AbioticFactorValuables by Nikki, from v1.0.2 to v1.1.2
- REPO_Alchemy by Lunold, from v1.1.0 to v1.1.1
- HealOnLobby by Kistras, from v1.0.4 to v1.0.8
- MinecraftStrongholdLevel by AriIcedT, from v1.6.1 to v1.7.3
- Deeproot Garden by Beaniebe, from v1.0.8 to v1.0.9
- Wesley's Levels by Magic_Wesley, from v1.0.2 to v1.0.5
- Wesleys Enemies by Magic_Wesley, from v1.2.2 to v1.2.4
Changed
- Changes have been made to the following mods:
- AdvanceMyShop
- Lowered global shop prices, from 2.00 to 1.75
- REPO Gambling
- Increased cost, from $1k to $5k
- Shop Items in Level
- Decreased upgrade spawn rate, from 2.0% to 1.8%
- Increased drone spawn rate, from 1.0% to 1.5%
- AdvanceMyShop
Removed
- Removed the following mods:
- Melanie_REPO_Levels_MelanieMelicious by MelanieMelicious, v0.1.1
- REPODiscordRichPresence by Tolian, v0.1.6
[0.5.1] - 2025-04-29 - Refocus Update Hotfix #1
Updated
- Updated the spawn config to include a new enemy.
[0.5.0] - 2025-04-29 - Refocus Update
Added
- Added the following mods:
- Repo Leveling by Einhornyordle, v0.1.2
- Wesley's Levels by Magic_Wesley, v1.0.2
Updated
- Updated the following mods:
- REPOLib by Zehs, from v2.0.1 to v2.1.0
- MenuLib by nickklmao, from v2.3.0 to v2.4.1
- REPOConfig by nickklmao, from v1.1.8 to v1.2.2
- Wesleys Valuables by Magic_Wesley, from v1.0.2 to v1.0.3
- ItemBundles by SeroRonin, from v1.3.0 to v1.3.1
- ExploitFix by Enchanted_Games, from v2.2.0 to v2.3.1
- MinecraftStrongholdLevel by AriIcedT, from v1.6.0 to v1.6.1
- BerserkerEnemies by FNKT_Labs, from v1.2.7 to v1.3.0
- Wesleys Enemies by Magic_Wesley, from v1.1.9 to v1.2.2
Changed
- Changes have been made to the following mods:
- REPO Alchemy
- Disabled Caldron and ingredient spawns
- Advance My Shop
- Increased base shop multipler, from 1 to 2
- MCZombieMod
- Lowered player damage, from 20 to 15
- Lowered force applied to hit players, from 5 to 3
- Increased rate of spawning other zombies when hit, from 7.5% to 9%
- Berserker Enemies
- Lowered starting level of berserker spawns, from Lv6 to Lv5
- Multiple Use Upgrades
- Increased chance not to use up upgrade, from 18% to 22%
- More Shop Items
- Increased crystal spawn maximum, from 4 to 5 (default)
- Shop Items in Level
- Decreased upgrade spawn rate, from 3.3% to 2.0%
- REPO Alchemy
Removed
- Removed the following mods:
- UpgradeEveryRound by Redfops, v1.1.0
- Walkie Talkies by surfknasen, v1.1.2
- Vanilla Plus Crafting by BeanieBe, v1.0.2
- PocketCartPlus by darmuh, v0.3.0
- FNAFLevel by OrtonLongGaming, v1.0.1
- ItemConjurer by SphynxDevs, v2.1.0
[0.4.0] - 2025-04-25
Added
- Added the following mods:
- CartSpeedSync by discjenny, v2.0.0
- Vanilla Plus Crafting by Beaniebe, v1.0.2
- Bigger Cart by kekprod, v1.0.6
- FNAFLevel by OrtonLongGaming, v1.0.1
- PocketCartPlus by darmuh, v0.3.0
Updated
- Updated the following mods:
- Cart_Lights_MelanieMelicious by MelanieMelicious, from v1.1.1 to v1.1.2
- REPO_Alchemy by Lunold, from v1.0.3 to v1.1.0
- HealOnLobby by Kistras, from v1.0.4 to v1.0.6
- MinecraftStrongholdLevel by AriIcedT, from v1.2.1 to v1.6.0
- Melanie_REPO_Levels_MelanieMelicious by MelanieMelicious, from v0.1.0 to v0.1.1
- Deeproot Garden by Beaniebe, from v1.0.5 to v1.0.8
- BerserkerEnemies by FNKT_Labs, from v1.2.3 to v1.2.7
Changed
- Changes have been made to the following mods:
- REPO Alchemy
- Increased minimum ingredient spawns, from 1 to 3
- Increased maximum ingredient spawns, from 8 to 12
- REPO Alchemy
Removed
- Removed the following mods:
- PostLevelSummaryPlus by MTS, v1.0.0
[0.3.2] - 2025-04-17
Added
- Added the following mods:
- PostLevelSummaryPlus by MTS, v1.0.0
Updated
- Updated the following mods:
- ItemBundles by SeroRonin, from v1.2.1 to v1.3.0
- AdvanceMyShop by Dj_Haski, from v1.1.0 to v1.1.1
- HealOnLobby by Kistras, from v1.0.3 to v1.0.4
- Deeproot Garden by Beaniebe, from v1.0.4 to v1.0.5
- BerserkerEnemies by FNKT_Labs, from v1.2.2 to v1.2.3
Changed
- Changes have been made to the following mods:
- MCZombie
- Lowered speed multipler, from 0.7 to 0.65
- Lowered player damage cooldown, from 3s to 2.5s
- Increased horde spawn rate, from 5% to 7.5%
- Walkie Talkie
- Lowered maximum battery, from 40 to 25
- Advance My Shop
- Increased discount percentage value, from 0.5 to 0.6
- Berserker Enemies, after its recent update
- Increased maximum berserker spawns, from 1 to 2
- Reduced maximum HP, from 2000 to 1000
- Reduced max orb value, from 30k to 20k
- Wesley Enemies' Roaster is now able to spawn as a berserker
- Heal On Lobby, after its recent update
- Disabled flat HP regen
- Enabled percentage HP, from 50% to 15%
- MCZombie
- Changes have been made to the following enemies:
- Most of the deadly enemy groups have been pushed to spawn in later levels
- Wesleys Enemies' Roaster and Lost Destroyers have been moved to spawn in later levels
Removed
- removing the mods I said I removed, oops!
[0.3.1] - 2025-04-16
Added
- Added some of the things I said I would add, as well as
Updated
- updating some of the mods to the correct versions and
Removed
- removing the mods I said I removed, oops!
[0.3.0] - 2025-04-16
Added
- Added the following mods to the pack:
- Deeproot Garden by Beaniebe, v1.0.4
- ExploitFix by Enchanted_Games, v2.2.0
- HealOnLobby by DimaBroZY, v1.0.3
Updated
- Updated the following mods:
- FOVUpdate by darmuh, from v0.2.8 to v0.2.9
- CustomDiscoverStateLib by Kistras, from v1.0.0 to v1.0.1
- PaintedUtils by PaintedThornStudios, from v1.0.0 to v1.1.0
- SpawnConfig by Index154, from v1.1.2 to v1.1.3
- LethalCompanyValuables by Zehs, from v1.2.0 to v1.2.1
- REPOPresents by dig, from v1.2.2 to v1.2.3
- REPO Alchemy by Lunold, from v1.0.3 to v1.0.5
- MCZombieMod by PaintedThornStudios, from v1.1.0 to v1.2.1
Changed
- Changes to config values for all the mods below
- MCZombie Mod
- Increased global horde limit, from 10 to 12
- Destructible Drone
- Increased value multiplier, from 2 to 3
- Advance My Shop
- Enabled discounts on individual items, on a 33% chance per item
- Hunter Drops Gun
- Increased drop rate, from 20% to 25%
- Multiple Use Upgrades
- Increased chance to not use up upgrade, from 15% to 18%
- Melanie Melicious Carts
- Decreased brightness levels, from 3 to 2
- Shop Items in Level
- Increased general item spawn rate, from 3.2% to 3.3%
- REPOPresents
- Increased present spawn rate, from 60% to 75%
- Increased big chance present spawn rate, from 30% to 34%
- Item Bundles
- Increased item bundle rate, from 30% to 33%
- Increased item bundle cost multipler, from 0.66 to 0.82
- Time Attack
- Increased cash bonus for completing a level, from Less to Normal
- Out of Loot
- Increased alert timer, from 12s to 15s
- MCZombie Mod
Removed
- Removed the following mods:
- RoboUnion by linkoid
- Had some weird issues with this mod, removing it for now.
- RoboUnion by linkoid
[0.2.1] - 2025-04-15
Added
- Added a new set of valuables from this mod
- SteampunkItems by s1ckboy, v1.1.1
Updated
- Updated the following mods:
- FOVUpdate by darmuh, from v0.2.7 to v0.2.8
- SpawnConfig by Index154, from v1.1.1 to v1.1.2
- Wesleys_Valuables by Magic_Wesleys, from v1.0.1 to v1.0.2
- REPO Alchemy by Lunold, from v1.0.2 to v1.0.3
- Unique Potions by Lunold, from v0.6.2 to v0.6.3
- MoreUpgrades by BULLETBOT, from v1.4.5 to v1.4.8
- Cart Lights MelanieMelicious by MelanieMelicious, from v1.1.0 to v1.1.1
- MinecraftStrongholdLevel by AriIcedT, from v1.2.0 to v1.2.1
Removed
- Removed the following mods:
- RETEMINATOR by SNEUS_STUDIO
- Just wasn't working correctly, removed for now. May be back in the future if stable.
- RETEMINATOR by SNEUS_STUDIO
[0.2.0] - 2025-04-13
Added
- Added new custom enemy groups for a wider variety of spawns, most happening without any previous run requirements.
- Enemy group codenames such as "Fire Fire Pants on Fire", "Circus" should give some ideas as to what these new groups are.
- In addition, changed most max level parameters so that all enemy groups are given the chance to spawn after reaching a minimum level.
- Added new dependency for REPO Alchemy
- CustomDiscoverStateLib by Kistras, v1.0.0
Updated
- Updated the following mods:
- REPO Alchemy by Lunold, from v1.0.1 to v1.0.2
- Unique Potions by Lunold, from v0.6.1 to v0.6.2
- DestructibleDrone by Zehs, from v1.0.2 to v1.0.3
- Cart Lights MelanieMelicious by MelanieMelicious, from v1.0.3 to v1.1.0
- loaforcsSoundAPI by loaforc, from v2.0.5 to v2.0.6
Changed
- Changes to config values for all the mods below
- Shop Items in Level
- for all upgrade items,
- increased item spawn chances
- now equally weighs every upgrade instead of utilizing logic of cheaper upgrades equalling increased spawn rates
- for all upgrade items,
- MoreUpgrades
- lowered the following upgrades costs considerably to combat insane inflation
- map player tracker
- valuable count
- lowered the following upgrades costs considerably to combat insane inflation
- MoreShopItems
- lowered max melee weapon spawns
- AdvanceMyShop
- defaulted discount chances
- eliminated all overprice chances
- lowered base price multiplier considerably
- VanillaUpgrade
- lowered the following upgrades costs considerably to combat insane inflation
- map player count
- lowered the following upgrades costs considerably to combat insane inflation
- MultipleUseUpgrades
- increased chances to not use an upgrade
- Item Bundles
- increased bundles chances considerably
- REPO Alchemy
- cauldrons must now be bought at the shop instead of spawning with one
- Unique Potions
- increased gold potion multiplier
- increased overall healing potion multiplier
- minor increases to healing in singleplayer
- minor increases to healing valuables
- portal potions are now enabled
- lowered rocket elixir's player damage
- lowered rocket elixir's enemy damage
- stamina elixir is now unable to refill between levels, and must be bought again
- REPOPresents
- lowered chances of a big present spawning
- lowered chances of any present spawning
- HunterDropsGun
- reduced gun drop rate considerably
- AdvanceMyShop, lowered overall shop multiplier to 2x its base price (U had unknowingly set two multipliers on, increasing total base price to 4x. Woohoo for inflation!)
- BerserkerEnemies
- lowered starting levels
- are now unstunnable
- lowered max orb values considerably
- increased spawn chance
- (wesleys enemies) lost droids are now exempt from this list
- MCZombieMod, slowed zombie movement speed and increased spawn chances
- RoboUnion
- lowered maximum players from 10 to 8 (set at your own risk!)
- Shop Items in Level
Removed
- Removed more defunct configs
[0.1.2] - 2025-04-12
Updated
- Updated the following mods:
- REPO_Alchemy by Lunold, from v1.0.0 to v1.0.1
Added
- Added new a couple new spawn groups, courtesy of the SpawnConfig mod. (leftover from previous)
- Will add more in the future
Changed
- Changes to config values for all the mods below
- MoreUpgrades, changed values to default since VanillaUpgrades handle more of its parameters (it should, at least)
- MoreShopItems, changed item weights to encourage more crystal and medkit spawning
- VanillaUpgrades, switched values from MoreUpgrades to this config to make readability and consistency better
- AdvanceMyShop, lowered overall shop multiplier to 2x its base price (U had unknowingly set two multipliers on, increasing total base price to 4x. Woohoo for inflation!)
- BerserkerEnemies, changed minimum level for them to spawn as well as chances of spawning (leftover from previous)
- MCZombieMod, reduced HP and damage, but lowered rotten flesh spawn rate as well as disabled the ability to eat it (desync issues for some reason. Yet to be deteremined)
Removed
- Removed defunct configs, certainly made me more confused when it was still there!
[0.1.1] - 2025-04-12
Removed
- Removed plugins folder, now uses dependency strings to install the latest mods like everyone else.
Notes
- In other words, I did a big no-no by accident. Sorry everyone.
[0.1.0] - 2025-04-12
Added
- Literally everything.
Notes
- Moving forward, every change must and will be logged here.