Decompiled source of CustomBoomboxMusic v1.0.0

CustomBoomboxMusic.dll

Decompiled 3 days ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Networking;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("CustomBoomboxMusic")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Custom Boombox Music")]
[assembly: AssemblyTitle("CustomBoomboxMusic")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace CustomBoomboxMusic
{
	public class Plugin_Config
	{
		private readonly ConfigFile _configFile;

		private readonly string[] _soundNames;

		public static ConfigEntry<bool> configPluginEnabled;

		public static ConfigEntry<string> configSelectedMusic;

		public Plugin_Config(ConfigFile configFile, string[] soundNames)
		{
			_configFile = configFile;
			_soundNames = soundNames;
		}

		public void RegisterOptions()
		{
			//IL_004a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0054: Expected O, but got Unknown
			//IL_0083: Unknown result type (might be due to invalid IL or missing references)
			//IL_008d: Expected O, but got Unknown
			List<string> list = new List<string> { "ALL" };
			list.AddRange(_soundNames);
			configPluginEnabled = _configFile.Bind<bool>("General", "PluginEnabled", true, new ConfigDescription("If enabled, plugin will be loaded", (AcceptableValueBase)(object)new AcceptableValueList<bool>(new bool[2] { true, false }), Array.Empty<object>()));
			configSelectedMusic = _configFile.Bind<string>("Music", "SelectedMusic", "ALL", new ConfigDescription("Select the music for replacement", (AcceptableValueBase)(object)new AcceptableValueList<string>(list.ToArray()), Array.Empty<object>()));
		}
	}
	[HarmonyPatch(typeof(ValuableBoombox), "Start")]
	public class PatchBoomboxStart
	{
		private static void Postfix(ValuableBoombox __instance)
		{
			//IL_0104: Unknown result type (might be due to invalid IL or missing references)
			if (!Plugin_Config.configPluginEnabled.Value)
			{
				return;
			}
			Dictionary<string, AudioClip> customClips = Plugin.Instance.CustomClips;
			if (__instance.soundBoomboxMusic == null || customClips.Count == 0)
			{
				Plugin.Logger.LogWarning((object)"Failed to replace boombox music: missing references or no loaded clips.");
				return;
			}
			try
			{
				string value = Plugin_Config.configSelectedMusic.Value;
				AudioClip value2;
				if (value == "ALL")
				{
					value2 = customClips.Values.ElementAt(Random.Range(0, customClips.Count));
				}
				else if (!customClips.TryGetValue(value, out value2))
				{
					Plugin.Logger.LogError((object)("No file found named " + value + ". Change it in config or add file to CustomSounds folder."));
					value2 = customClips.Values.ElementAt(Random.Range(0, customClips.Count));
				}
				__instance.soundBoomboxMusic.Sounds = (AudioClip[])(object)new AudioClip[1] { value2 };
				__instance.soundBoomboxMusic.Stop();
				__instance.soundBoomboxMusic.Play(((Component)__instance).transform.position, 1f, 1f, 1f, 1f);
				Plugin.Logger.LogInfo((object)("Replaced boombox music with: " + ((Object)value2).name));
			}
			catch (Exception ex)
			{
				Plugin.Logger.LogError((object)("Error in boombox patch: " + ex.Message));
			}
		}
	}
	[BepInPlugin("CustomBoomboxMusic", "Custom Boombox Music", "1.0.0")]
	public class Plugin : BaseUnityPlugin
	{
		[CompilerGenerated]
		private sealed class <LoadAudioClipCoroutine>d__11 : IEnumerator<object>, IEnumerator, IDisposable
		{
			private int <>1__state;

			private object <>2__current;

			public string path;

			public Action<AudioClip> onComplete;

			public Action<string> onError;

			public Plugin <>4__this;

			private UnityWebRequest <request>5__1;

			private AudioClip <clip>5__2;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <LoadAudioClipCoroutine>d__11(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				int num = <>1__state;
				if (num == -3 || num == 1)
				{
					try
					{
					}
					finally
					{
						<>m__Finally1();
					}
				}
				<request>5__1 = null;
				<clip>5__2 = null;
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_0077: Unknown result type (might be due to invalid IL or missing references)
				//IL_007d: Invalid comparison between Unknown and I4
				bool result;
				try
				{
					switch (<>1__state)
					{
					default:
						result = false;
						break;
					case 0:
						<>1__state = -1;
						<request>5__1 = UnityWebRequestMultimedia.GetAudioClip("file://" + path, (AudioType)14);
						<>1__state = -3;
						<>2__current = <request>5__1.SendWebRequest();
						<>1__state = 1;
						result = true;
						break;
					case 1:
						<>1__state = -3;
						if ((int)<request>5__1.result != 1)
						{
							onError?.Invoke("Failed to load " + path + ": " + <request>5__1.error);
							result = false;
						}
						else
						{
							<clip>5__2 = DownloadHandlerAudioClip.GetContent(<request>5__1);
							((Object)<clip>5__2).name = Path.GetFileName(path);
							onComplete?.Invoke(<clip>5__2);
							result = false;
						}
						<>m__Finally1();
						break;
					}
				}
				catch
				{
					//try-fault
					((IDisposable)this).Dispose();
					throw;
				}
				return result;
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			private void <>m__Finally1()
			{
				<>1__state = -1;
				if (<request>5__1 != null)
				{
					((IDisposable)<request>5__1).Dispose();
				}
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		internal static ManualLogSource Logger;

		public Plugin_Config ConfigInstance;

		private static readonly Harmony HarmonyInstance = new Harmony("CustomBoomboxMusic");

		internal readonly Dictionary<string, AudioClip> CustomClips = new Dictionary<string, AudioClip>();

		internal readonly List<string> SoundNames = new List<string>();

		public static Plugin Instance { get; private set; }

		private void Awake()
		{
			Instance = this;
			Logger = ((BaseUnityPlugin)this).Logger;
			Dictionary<string, string> soundFiles = GetSoundFiles();
			ConfigInstance = new Plugin_Config(((BaseUnityPlugin)this).Config, soundFiles.Keys.ToArray());
			ConfigInstance.RegisterOptions();
			if (!Plugin_Config.configPluginEnabled.Value)
			{
				Logger.LogWarning((object)"Plugin disabled in config");
				return;
			}
			LoadAllAudioClips(soundFiles.Values.ToArray());
			Logger.LogInfo((object)"Plugin CustomBoomboxMusic is loaded!");
		}

		private void LoadAllAudioClips(string[] soundFiles)
		{
			string[] array = soundFiles;
			foreach (string filePath in array)
			{
				((MonoBehaviour)this).StartCoroutine(LoadAudioClipCoroutine(filePath, delegate(AudioClip clip)
				{
					string fileName = Path.GetFileName(filePath);
					CustomClips[fileName] = clip;
					Logger.LogInfo((object)("Loaded: " + fileName));
					if (CustomClips.Count == soundFiles.Length)
					{
						Logger.LogInfo((object)"All clips loaded!");
						HarmonyInstance.PatchAll();
					}
				}, delegate(string error)
				{
					Logger.LogError((object)error);
				}));
			}
		}

		[IteratorStateMachine(typeof(<LoadAudioClipCoroutine>d__11))]
		private IEnumerator LoadAudioClipCoroutine(string path, Action<AudioClip> onComplete, Action<string> onError)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <LoadAudioClipCoroutine>d__11(0)
			{
				<>4__this = this,
				path = path,
				onComplete = onComplete,
				onError = onError
			};
		}

		private Dictionary<string, string> GetSoundFiles()
		{
			string directoryName = Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location);
			string text = Path.Combine(directoryName, "CustomSounds");
			if (!Directory.Exists(text))
			{
				Directory.CreateDirectory(text);
				Logger.LogWarning((object)"Created 'CustomSounds' directory. Please add your .ogg files there.");
				return new Dictionary<string, string>();
			}
			Dictionary<string, string> dictionary = new Dictionary<string, string>();
			string[] files = Directory.GetFiles(text, "*.ogg");
			List<string> list = new List<string>();
			string[] array = files;
			foreach (string text2 in array)
			{
				dictionary[Path.GetFileName(text2)] = text2;
			}
			if (dictionary.Count == 0)
			{
				Logger.LogError((object)("No .ogg files found in " + text + "! Please add your sound files."));
			}
			return dictionary;
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "CustomBoomboxMusic";

		public const string PLUGIN_NAME = "Custom Boombox Music";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}