using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("AllPlayersGetUpgrades")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("All Players Get Upgrades")]
[assembly: AssemblyTitle("AllPlayersGetUpgrades")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace CacklingCoon.AllPlayersGetUpgrades
{
[BepInPlugin("REPO_CacklingCoon_AllPlayersGetUpgrades", "CC_APGU", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
public const string PluginGuid = "REPO_CacklingCoon_AllPlayersGetUpgrades";
public const string PluginName = "CC_APGU";
public const string PluginVersion = "1.0.0";
internal static ManualLogSource Logger;
internal void Awake()
{
Logger = ((BaseUnityPlugin)this).Logger;
Logger.LogInfo((object)"Plugin REPO_CacklingCoon_AllPlayersGetUpgrades is loaded!");
Dictionary<Type, string> patches = ListMethodsToPatch();
PatchAll(patches);
}
private static void PatchAll(Dictionary<Type, string> patches)
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Expected O, but got Unknown
//IL_0045: Unknown result type (might be due to invalid IL or missing references)
//IL_0053: Expected O, but got Unknown
Harmony val = new Harmony("REPO_CacklingCoon_AllPlayersGetUpgrades");
foreach (KeyValuePair<Type, string> patch in patches)
{
val.Patch((MethodBase)AccessTools.Method(patch.Key, "Upgrade", (Type[])null, (Type[])null), new HarmonyMethod(typeof(Plugin), patch.Value, (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
}
}
private static Dictionary<Type, string> ListMethodsToPatch()
{
Dictionary<Type, string> dictionary = new Dictionary<Type, string>();
Type typeFromHandle = typeof(ItemUpgradeMapPlayerCount);
dictionary[typeFromHandle] = "UpgradeMapPlayerCount";
Type typeFromHandle2 = typeof(ItemUpgradePlayerTumbleLaunch);
dictionary[typeFromHandle2] = "UpgradePlayerTumbleLaunch";
Type typeFromHandle3 = typeof(ItemUpgradePlayerEnergy);
dictionary[typeFromHandle3] = "UpgradePlayerEnergy";
Type typeFromHandle4 = typeof(ItemUpgradePlayerExtraJump);
dictionary[typeFromHandle4] = "UpgradePlayerExtraJump";
Type typeFromHandle5 = typeof(ItemUpgradePlayerGrabRange);
dictionary[typeFromHandle5] = "UpgradePlayerGrabRange";
Type typeFromHandle6 = typeof(ItemUpgradePlayerGrabStrength);
dictionary[typeFromHandle6] = "UpgradePlayerGrabStrength";
Type typeFromHandle7 = typeof(ItemUpgradePlayerHealth);
dictionary[typeFromHandle7] = "UpgradePlayerHealth";
Type typeFromHandle8 = typeof(ItemUpgradePlayerSprintSpeed);
dictionary[typeFromHandle8] = "UpgradePlayerSprintSpeed";
return dictionary;
}
private static bool UpgradeAll(Func<string, int> upgradeFunction)
{
Logger.LogDebug((object)"Upgrade method is being patched.");
foreach (string item in from player in SemiFunc.PlayerGetAll()
select SemiFunc.PlayerGetSteamID(player))
{
upgradeFunction(item);
}
return false;
}
private static bool UpgradeMapPlayerCount()
{
return UpgradeAll((Func<string, int>)PunManager.instance.UpgradeMapPlayerCount);
}
private static bool UpgradePlayerTumbleLaunch()
{
return UpgradeAll((Func<string, int>)PunManager.instance.UpgradePlayerTumbleLaunch);
}
private static bool UpgradePlayerEnergy()
{
return UpgradeAll((Func<string, int>)PunManager.instance.UpgradePlayerEnergy);
}
private static bool UpgradePlayerExtraJump()
{
return UpgradeAll((Func<string, int>)PunManager.instance.UpgradePlayerExtraJump);
}
private static bool UpgradePlayerGrabRange()
{
return UpgradeAll((Func<string, int>)PunManager.instance.UpgradePlayerGrabRange);
}
private static bool UpgradePlayerGrabStrength()
{
return UpgradeAll((Func<string, int>)PunManager.instance.UpgradePlayerGrabStrength);
}
private static bool UpgradePlayerHealth()
{
return UpgradeAll((Func<string, int>)PunManager.instance.UpgradePlayerHealth);
}
private static bool UpgradePlayerSprintSpeed()
{
return UpgradeAll((Func<string, int>)PunManager.instance.UpgradePlayerSprintSpeed);
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "AllPlayersGetUpgrades";
public const string PLUGIN_NAME = "All Players Get Upgrades";
public const string PLUGIN_VERSION = "1.0.0";
}
}