Termite Custom Replacements
changes various sounds and paintings for other 'alternatives'
By Damagmark
| Last updated | 3 weeks ago |
| Total downloads | 405 |
| Total rating | 1 |
| Categories | Audio |
| Dependency string | Damagmark-Termite_Custom_Replacements-1.1.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
UnderratedJunk-CustomPaintings
this mod randomizes all paintings and replaces them with your own custom ones
Preferred version: 1.1.13loaforc-loaforcsSoundAPI
A general use library to replace sounds in Unity games.
Preferred version: 2.0.8README
Termites Custom Replacements
various sound and painting replacements with no real theme
Sound Replacements Include:
- makes the chef an angry bird
- turns the clown into a freak
- makes spewer racist
- makes toilets racist
- turns bowtie into a JBL
- makes elsa cartoony
- milkman
- headman is now sleepy joe
- lobby music is now n.sane
- gramophone is SCARY, AHHHHHHHHHH
- makes other players dying incredibly silly
- ...so KILL THEM, KILL THEM NOW!
- extraction points are now loud sleepers
- duck is now fart
- bella owns a motorcycle
- and other stuff
painting replacements are just funny images i've been sent or found online
all sound replacements are in configurable groups shown in the list below
All Replaced Sounds
Enemy
Animal
- enemy animal attack start
Beamer
- enemy beamer attack intro
- enemy beamer laser loop
Bowtie
- enemy bowtie roaming loop
- enemy bowtie scream loop
- enemy bowtie scream loop global
- enemy bowtie scream start global
- enemy bowtie scream stop global
Ceiling_Eye
- enemy ceiling eye staring start
Duck
- enemy duck attack loop
- enemy duck notice01
- enemy duck notice02
- enemy duck notice03
- enemy duck quack01
- enemy duck quack02
- enemy duck quack03
Elsa
- enemy elsa big death
- enemy elsa big heavy panting
- enemy elsa big hurt01
- enemy elsa big hurt02
- enemy elsa big hurt03
- enemy elsa big jump
- enemy elsa big land
- enemy elsa big look under attack01
- enemy elsa big look under attack02
- enemy elsa big look under attack03
- enemy elsa big look under intro
- enemy elsa big footstep01
- enemy elsa big footstep02
- enemy elsa big footstep03
- enemy elsa transform limb break01
- enemy elsa transform limb break02
- enemy elsa transform limb break03
Gnome
- enemy gnome death01
- enemy gnome death02
- enemy gnome death03
Head
- headman bite end01
- headman bite end02
- headman bite end03
- headman bite start01
- headman bite start02
- headman bite start03
- headman chase begin
- headman chase begin global
- headman chase loop
- headman chase loop 2
- headman teeth chatter01
- headman teeth chatter02
- headman teeth chatter03
- headman teeth chatter04
- headman teeth chatter05
Hunter
- enemy hunter aim start01
- enemy hunter aim start02
- enemy hunter aim start03
- enemy hunter aim start global01
- enemy hunter aim start global02
- enemy hunter aim start global03
- enemy hunter shoot
- enemy hunter shoot global
Oogly
- enemy oogly notice player01
- enemy oogly notice player02
- enemy oogly notice player03
- enemy oogly notice player global01
- enemy oogly notice player global02
- enemy oogly notice player global03
- enemy oogly wrestle loop
Robe
- enemy robe attack_short
- enemy robe attack_short global
- enemy robe look under scream
- enemy robe look under scream global
Shadow
- enemy shadow attack01
- enemy shadow attack02
- enemy shadow attack03
- enemy shadow attack global01
- enemy shadow attack global02
- enemy shadow attack global03
Slow mouth
- enemy slow mouth attach to face
Slow walker
- enemy slow walker attack implosion buildup
Thin man
- enemy thin man attack
- enemy thin man attack scream01
- enemy thin man attack scream01 global
- enemy thin man attack scream02
- enemy thin man attack scream02 global
- enemy thin man attack scream03
- enemy thin man attack scream03 global
- enemy thin man death
- enemy thin man notice01
- enemy thin man notice02
- enemy thin man notice03
Tricycle
- enemy tricycle attack01
- enemy tricycle attack02
- enemy tricycle attack03
- enemy tricycle attack loop
- enemy tricycle bell01
- enemy tricycle bell02
- enemy tricycle bell03
- enemy tricycle bell final ring buildup
- enemy tricycle bell global01
- enemy tricycle bell global02
- enemy tricycle bell global03
- enemy tricycle wheel squeak loop
Tumbler
- enemy tumbler attack hit player01
- enemy tumbler attack hit player02
- enemy tumbler attack hit player03
- enemy tumbler hurt01
- enemy tumbler hurt02
- enemy tumbler hurt03
- enemy tumbler jump01
- enemy tumbler jump02
- enemy tumbler jump03
- enemy tumbler notice player
- enemy tumbler tumble loop global
- enemy tumbler tumble loop local
Upscream
- enemy upscream scream01
- enemy upscream scream02
- enemy upscream scream03
- enemy upscream scream global01
- enemy upscream scream global02
- enemy upscream scream global03
Valuable Thrower
- enemy valuable thrower hurt01
- enemy valuable thrower hurt02
- enemy valuable thrower hurt03
- enemy valuable thrower notice
- enemy valuable thrower pickup intro
- enemy valuable thrower pickup outro tell
- enemy valuable thrower pickup outro throw
All
- scare sighting01
- scare sighting02
- scare sighting04
- scare sighting05
- scare sighting06
- scare sighting07
- scare sighting08
- scare sighting09
- scare sighting10
Items
Manor
- gramophone music
- radio loop
Arctic
- phone ringtone
- trap ice saw loop
Museum
- boombox music local
Prop
- extraction point alarm
- extraction point alarm global
- extraction point locator ping
- prop toilet flush
- sighting16
- sighting16 global
Weapon
- item stun mine teeth chomp01
- item stun mine teeth chomp02
- item stun mine teeth chomp03
Music
Lobby
- msc lobby
Shop
- shop music
Arena
- arena_music_everyone_loser_temp
- arena_music_temp
- arena_music_victory_jingle_temp
Other
Loading
- loading ui crash
- loading ui text name
Player
- arena player dead sound
- arena player death
- msc player death sighting
- player death01
- player death02
- player death03
- player death explosion01
- player death explosion02
- player death explosion03
- player death explosion buildup
- player heal
- player revive
- player tumble break free01
- player tumble break free02
- player tumble break free03
- player upgrade