using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using Steamworks;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyCompany("Death__123")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+7e5eda7a51f16028bcf75b99bf9902e63eecb94d")]
[assembly: AssemblyProduct("AnotherProfileViewer")]
[assembly: AssemblyTitle("AnotherProfileViewer")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace AnotherProfileViewer
{
[BepInPlugin("me.Death.Plugin.REPO.AnotherProfileViewer", "AnotherProfileViewer", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
internal static ManualLogSource Logger;
private bool ShowGUI;
private static ConfigEntry<KeyboardShortcut> OpenMenuKey;
private Vector2 PlayerListScrollView;
private Rect WindowRect;
private bool FirstSet;
private void Awake()
{
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
Logger = ((BaseUnityPlugin)this).Logger;
Logger.LogInfo((object)"Plugin me.Death.Plugin.REPO.AnotherProfileViewer is loaded!");
OpenMenuKey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("Keys", "OpenListKey", new KeyboardShortcut((KeyCode)105, Array.Empty<KeyCode>()), "打开列表\nOpen menu");
}
private void Update()
{
//IL_0005: Unknown result type (might be due to invalid IL or missing references)
//IL_000a: Unknown result type (might be due to invalid IL or missing references)
//IL_0055: Unknown result type (might be due to invalid IL or missing references)
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
KeyboardShortcut value = OpenMenuKey.Value;
if (((KeyboardShortcut)(ref value)).IsDown())
{
if (!FirstSet)
{
FirstSet = true;
WindowRect = new Rect((float)Screen.width * 0.6f, (float)Screen.height * 0.2f, (float)Screen.width * 0.2f, (float)Screen.height * 0.7f);
}
ShowGUI = !ShowGUI;
}
}
private void OnGUI()
{
//IL_000c: Unknown result type (might be due to invalid IL or missing references)
//IL_0018: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Expected O, but got Unknown
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
if (ShowGUI)
{
WindowRect = GUILayout.Window(0, WindowRect, new WindowFunction(ListGui), "Another Profile Viewer", GUIStyle.op_Implicit("box"), Array.Empty<GUILayoutOption>());
}
}
private void ListGui(int id)
{
//IL_001b: Unknown result type (might be due to invalid IL or missing references)
//IL_0027: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
GUI.DragWindow(new Rect(0f, 0f, (float)Screen.width * 0.2f, 30f));
PlayerListScrollView = GUILayout.BeginScrollView(PlayerListScrollView, (GUILayoutOption[])(object)new GUILayoutOption[1] { GUILayout.ExpandHeight(true) });
GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
GUILayout.Label("", Array.Empty<GUILayoutOption>());
foreach (PlayerAvatar player in GameDirector.instance.PlayerList)
{
string text = SemiFunc.PlayerGetName(player);
GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
GUILayout.Label(text, Array.Empty<GUILayoutOption>());
GUILayout.FlexibleSpace();
if (GUILayout.Button("Add Friend", Array.Empty<GUILayoutOption>()))
{
OpenProfile(player, friendadd: true);
}
if (GUILayout.Button("Open profile", Array.Empty<GUILayoutOption>()))
{
OpenProfile(player, friendadd: false);
}
GUILayout.EndHorizontal();
}
GUILayout.EndVertical();
GUILayout.EndScrollView();
}
public static void OpenProfile(PlayerAvatar player, bool friendadd)
{
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_0034: Unknown result type (might be due to invalid IL or missing references)
string text = SemiFunc.PlayerGetSteamID(player);
if (text == null || !ulong.TryParse(text, out var result))
{
Logger.LogWarning((object)"Cannot find or parse steamID for player!");
return;
}
SteamId val = default(SteamId);
val.Value = result;
SteamFriends.OpenUserOverlay(val, friendadd ? "friendadd" : "steamid");
Logger.LogInfo((object)(friendadd ? "Add friend for " : ("Open profile for " + val.Value)));
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "me.Death.Plugin.REPO.AnotherProfileViewer";
public const string PLUGIN_NAME = "AnotherProfileViewer";
public const string PLUGIN_VERSION = "1.0.0";
}
}