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LobbyImprovements REPO
Various improvements for lobbies
Date uploaded | 2 weeks ago |
Version | 1.0.9 |
Download link | Dev1A3-LobbyImprovements_REPO-1.0.9.zip |
Downloads | 5005 |
Dependency string | Dev1A3-LobbyImprovements_REPO-1.0.9 |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
LobbyImprovements
Information
This mod is mainly for R.E.P.O game testers therefore some features are turned off by default so I'd recommend checking the config is configured how you want it.
Features
- Chat
- Added some chat commands (the list is further down)
- Enabled pasting into chat input
- Enabled chat input in singleplayer
- Fast Startup
- Config option to skip moon phase animation
- Config option to skip splash screen
- Lobby Menu
- [Host] Config option to make the lobby menu be shown when loading a singleplayer save file
- Fixed a few exceptions when going to the lobby menu in singleplayer
- Player Name Prefixes
- This adds name prefixes for the game's developers and testers
- If you are one of the R.E.P.O testers and don't see the option for the tester prefix please let me know
- Developer - https://i.gyazo.com/e81a1b64264d50b624e940b46bd9e5cb.png
- Tester - https://i.gyazo.com/555a9a4e36615d045aea7dce7ca32ca9.png
- This adds name prefixes for the game's developers and testers
- Saves
- [Host] Command to rename save files
- [Host] Config option to disable save file deletion
- [Host] Config option to enable save files for public lobbies
- Server List
- Made searching for a steam lobby id in the search list attempt to join the lobby
- Ability to paste into the search input (pasting a lobby link works as well)
- Tester Overlay
- An overlay in the bottom right which shows the current room name and game version
Note: If the feature isn't prefixed with [Everyone] or [Host] then it's client side
Commands
Name | Arguments | Example | Description | Host Only |
---|---|---|---|---|
/enemy | [string] | /enemy Ceiling Eye | Spawns an enemy at the closest level point | Yes |
/item | [string] | /item Grenade Duct Taped | Spawns an item at the closest level point | Yes |
/setcash | [number] | /setcash 5 | Sets the total cash amount | Yes |
/setlevel | [number] | /setlevel 5 | Switches to a different level number | Yes |
/setname | [string] | /setname v0.2.1 Test Save | Renames the current save file from "R.E.P.O." | Yes |
/setscene | [string] | /setscene random | Switches to a different level scene | Yes |
/valuable | [string] | /valuable Animal Crate | Spawns a valuable at the closest level point | Yes |
Support
You can get support in any the following places:
Compatibility
- Supported Game Versions:
- v0.2.x
- Not Compatible With:
- N/A
CHANGELOG
1.0.9
FIXES
- Fixed being unable to spawn enemy and surplus valuables in multiplayer
1.0.8
CHANGES
- Creating a save file for a public lobby will now use the server name as the default save file name
- Loading a save file for a public lobby will now use the save file name as the default server name
FIXES
- Fixed loading a save file in a public lobby using the previous save file instead of the selected one
1.0.7
NEW
- Added steam rich presence grouping
CHANGES
- Made public lobby save files enabled by default
FIXES
- Improved stability of hosting and joining public lobbies (public lobby save logic now only runs when required)
1.0.6
CHANGES
- Changed saves menu header for multiplayer to show whether it's private/public multiplayer
- Disabled text-to-speech for successful commands
FIXES
- Fixed hosting a public lobby showing an infinite loading screen on some occasions
1.0.5
NEW
- Added
/setname [string]
to rename the current save file - Added more info to the README.md (such as stating which features are only used by the host)
- Added
/setscene random
which makes it do a random gameplay level
CHANGES
- Changed
/level
to/setscene
(to reduce confusion with/setlevel
) - Made
/setcash
automatically reload the scene if in the shop (or in a gameplay level if there is an extraction in-progress) - Made
/setlevel
automatically reload the scene if in a gameplay level or the shop - When hosting a public lobby using a save file it will no longer give the confirmation popup before the server name input popup (since the server name input prompt is basically a confirmation)
FIXES
- Fixed cursor disappearing when exiting server name input popup
- Fixed
/valuable
not working in multiplayer - Fixed pasting into chat not working on some occasions
1.0.4
NEW
- Added config option to skip moon phase animation
- Added config option to skip splash screen
- Added config option to enable save files for public lobbies
FIXES
- Fixed being able to open chat in the main menu
- Fixed singleplayer deaths taking you to the lobby menu (when it's not enabled in the config)
1.0.3
NEW
- Added missing thing to v1.0.2 changelog
FIXES
- Fixed pasting into chat bypassing the max chat message length
1.0.2
NEW
FIXES
- Fixed name prefixes sometimes not being able to be set after the changes in 1.0.1
1.0.1
CHANGES
- Small tweaks to name prefixes
FIXES
- Fixed chat commands not working