Decompiled source of IndestructibleOrbs v1.0.0

IndestructibleOrbs.dll

Decompiled 2 weeks ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("Autodesk.Fbx")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("FbxBuildTestAssets")]
[assembly: IgnoresAccessChecksTo("Klattersynth")]
[assembly: IgnoresAccessChecksTo("Photon3Unity3D")]
[assembly: IgnoresAccessChecksTo("PhotonChat")]
[assembly: IgnoresAccessChecksTo("PhotonRealtime")]
[assembly: IgnoresAccessChecksTo("PhotonUnityNetworking")]
[assembly: IgnoresAccessChecksTo("PhotonUnityNetworking.Utilities")]
[assembly: IgnoresAccessChecksTo("PhotonVoice.API")]
[assembly: IgnoresAccessChecksTo("PhotonVoice")]
[assembly: IgnoresAccessChecksTo("PhotonVoice.PUN")]
[assembly: IgnoresAccessChecksTo("SingularityGroup.HotReload.Runtime")]
[assembly: IgnoresAccessChecksTo("SingularityGroup.HotReload.Runtime.Public")]
[assembly: IgnoresAccessChecksTo("Sirenix.OdinInspector.Attributes")]
[assembly: IgnoresAccessChecksTo("Sirenix.Serialization.Config")]
[assembly: IgnoresAccessChecksTo("Sirenix.Serialization")]
[assembly: IgnoresAccessChecksTo("Sirenix.Utilities")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Formats.Fbx.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Postprocessing.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Antlr3.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Core")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Flow")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.State")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: IgnoresAccessChecksTo("websocket-sharp")]
[assembly: AssemblyCompany("DimaBroZY")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("IndestructibleOrbs")]
[assembly: AssemblyTitle("IndestructibleOrbs")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace IndestructibleOrbs
{
	[HarmonyPatch(typeof(EnemyValuable))]
	public static class EnemyValuablePatches
	{
		private static FieldRef<EnemyValuable, float> indestructibleTimerRef = AccessTools.FieldRefAccess<EnemyValuable, float>("indestructibleTimer");

		private static FieldRef<EnemyValuable, PhysGrabObjectImpactDetector> impactDetectorRef = AccessTools.FieldRefAccess<EnemyValuable, PhysGrabObjectImpactDetector>("impactDetector");

		[HarmonyPatch("Start")]
		[HarmonyPrefix]
		public static void SetInitialTimerBasedOnConfig(EnemyValuable __instance)
		{
			if (IndestructibleOrbs.PermanentIndestructibility.Value)
			{
				indestructibleTimerRef.Invoke(__instance) = 1f;
				return;
			}
			float value = IndestructibleOrbs.IndestructibilityDuration.Value;
			indestructibleTimerRef.Invoke(__instance) = value;
		}

		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		public static void MaintainIndestructibilityIfNeeded(EnemyValuable __instance)
		{
			if (IndestructibleOrbs.PermanentIndestructibility.Value)
			{
				PhysGrabObjectImpactDetector val = impactDetectorRef.Invoke(__instance);
				if ((Object)(object)val != (Object)null)
				{
					val.destroyDisable = true;
				}
				indestructibleTimerRef.Invoke(__instance) = 1f;
			}
		}
	}
	[BepInPlugin("IndestructibleOrbs", "IndestructibleOrbs", "1.0")]
	public class IndestructibleOrbs : BaseUnityPlugin
	{
		internal static IndestructibleOrbs Instance { get; private set; }

		internal static ManualLogSource Logger => Instance._logger;

		private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;

		internal Harmony? Harmony { get; set; }

		internal static ConfigEntry<bool> PermanentIndestructibility { get; private set; }

		internal static ConfigEntry<float> IndestructibilityDuration { get; private set; }

		private void Awake()
		{
			//IL_008b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0095: Expected O, but got Unknown
			Instance = this;
			if ((Object)(object)((Component)this).transform.parent != (Object)null)
			{
				((Component)this).transform.parent = null;
				Object.DontDestroyOnLoad((Object)(object)((Component)this).gameObject);
			}
			((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
			PermanentIndestructibility = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "PermanentIndestructibility", true, "If true, enemy orbs are always indestructible. If false, the IndestructibilityDuration value is used.");
			IndestructibilityDuration = ((BaseUnityPlugin)this).Config.Bind<float>("General", "IndestructibilityDuration", 5f, new ConfigDescription("The time (in seconds) orbs remain indestructible if PermanentIndestructibility = false.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.1f, 300f), Array.Empty<object>()));
			Patch();
			Logger.LogInfo((object)$"Plugin {((BaseUnityPlugin)this).Info.Metadata.GUID} v{((BaseUnityPlugin)this).Info.Metadata.Version} is loaded!");
			Logger.LogInfo((object)$"Permanent Indestructibility: {PermanentIndestructibility.Value}");
			if (!PermanentIndestructibility.Value)
			{
				Logger.LogInfo((object)$"Indestructibility Duration: {IndestructibilityDuration.Value}s");
			}
		}

		internal void Patch()
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Expected O, but got Unknown
			//IL_0025: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
				Harmony val2 = val;
				Harmony = val;
			}
			Harmony.PatchAll();
			Logger.LogInfo((object)("Harmony patches applied for " + ((BaseUnityPlugin)this).Info.Metadata.GUID + "."));
		}

		internal void Unpatch()
		{
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
			Logger.LogInfo((object)("Harmony patches removed for " + ((BaseUnityPlugin)this).Info.Metadata.GUID + "."));
		}

		private void OnDestroy()
		{
			Unpatch();
		}
	}
}