Fixed critical error due to incorrect way of handling compatibility with MoreUpgrades mod. Thanks to @hjy15802
1.3.0
Introduced compatibility layer with MoreUpgrades mod. Huge thanks to @BULLETBOT for helping in problem investigation. Also big thanks to @Yunogugu and @wnchapin2000-glitch for problem confirmation.
1.2.0
Updated price calculation to match current game one.
Added config entry DisableVanillaPriceMultiplier, which disables vanilla item value multiplier. Might be useful for someone.
1.1.2
Fixed bug with upgrades being priced at single rate, rather than scale with purchased amount. Thanks to @Ty7aN
Optimized base price calculation to match current game one.
1.1.1
Fixed critical error due to culture info when parcing floats from config. Sorry but that.
v1.1.0
Improved compatibility with other mods changing various multipliers? Idk
Percentages now supports float type (e.g. 1.5 or 0.25).
Percentages now populated with smaller numbers by default to decrease chance of "buy all shop for nothing" thing to occur.
Added OverpriceMultiplier to increase problems when overpricing occurs. Have fun with that lol.
Increased FreeItemChance from 0.3% to 0.5% by default.
Added OverpricedItemChance (default is 0.5%) which will multiply item cost by OverpricedItemMultiplier (default is 5).
Boring code chore. I want it to look pretty, what!?