using System;
using System.Diagnostics;
using System.Globalization;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using ExitGames.Client.Photon;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using REPOLib.Modules;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("Autodesk.Fbx")]
[assembly: IgnoresAccessChecksTo("Facepunch.Steamworks.Win64")]
[assembly: IgnoresAccessChecksTo("FbxBuildTestAssets")]
[assembly: IgnoresAccessChecksTo("Klattersynth")]
[assembly: IgnoresAccessChecksTo("Photon3Unity3D")]
[assembly: IgnoresAccessChecksTo("PhotonChat")]
[assembly: IgnoresAccessChecksTo("PhotonRealtime")]
[assembly: IgnoresAccessChecksTo("PhotonUnityNetworking")]
[assembly: IgnoresAccessChecksTo("PhotonUnityNetworking.Utilities")]
[assembly: IgnoresAccessChecksTo("PhotonVoice.API")]
[assembly: IgnoresAccessChecksTo("PhotonVoice")]
[assembly: IgnoresAccessChecksTo("PhotonVoice.PUN")]
[assembly: IgnoresAccessChecksTo("SingularityGroup.HotReload.Runtime")]
[assembly: IgnoresAccessChecksTo("SingularityGroup.HotReload.Runtime.Public")]
[assembly: IgnoresAccessChecksTo("Sirenix.OdinInspector.Attributes")]
[assembly: IgnoresAccessChecksTo("Sirenix.Serialization.Config")]
[assembly: IgnoresAccessChecksTo("Sirenix.Serialization")]
[assembly: IgnoresAccessChecksTo("Sirenix.Utilities")]
[assembly: IgnoresAccessChecksTo("Unity.AI.Navigation")]
[assembly: IgnoresAccessChecksTo("Unity.Formats.Fbx.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem")]
[assembly: IgnoresAccessChecksTo("Unity.InputSystem.ForUI")]
[assembly: IgnoresAccessChecksTo("Unity.Postprocessing.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Core.ShaderLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.ShaderGraph.ShaderGraphLibrary")]
[assembly: IgnoresAccessChecksTo("Unity.TextMeshPro")]
[assembly: IgnoresAccessChecksTo("Unity.Timeline")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Antlr3.Runtime")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Core")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.Flow")]
[assembly: IgnoresAccessChecksTo("Unity.VisualScripting.State")]
[assembly: IgnoresAccessChecksTo("UnityEngine.ARModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.NVIDIAModule")]
[assembly: IgnoresAccessChecksTo("UnityEngine.UI")]
[assembly: IgnoresAccessChecksTo("websocket-sharp")]
[assembly: AssemblyCompany("Dj_Haski")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("CustomCurrency")]
[assembly: AssemblyTitle("CustomCurrency")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace CustomCurrency
{
[BepInPlugin("Dj_Haski.CustomCurrency", "CustomCurrency", "1.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class CustomCurrency : BaseUnityPlugin
{
public static NetworkedEvent CurrencyRespectEvent;
internal static CustomCurrency Instance { get; private set; }
internal static ManualLogSource Logger => Instance._logger;
private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;
internal Harmony? Harmony { get; set; }
private void Awake()
{
//IL_005b: Unknown result type (might be due to invalid IL or missing references)
//IL_0065: Expected O, but got Unknown
Instance = this;
((Component)this).gameObject.transform.parent = null;
((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
Patch();
PluginConfig.Awake(((BaseUnityPlugin)this).Config);
CurrencyRespectEvent = new NetworkedEvent("CurrencyRespectEvent", (Action<EventData>)OnCurrencyRespectEvent);
Logger.LogInfo((object)$"v{((BaseUnityPlugin)this).Info.Metadata.Version} has loaded!");
}
private static void OnCurrencyRespectEvent(EventData eventData)
{
if (PluginConfig.respectCurrencyPromotion.Value && eventData.CustomData != null)
{
string text = (string)eventData.CustomData;
string[] array = text.Split(':');
if (array.Length != 2)
{
Logger.LogError((object)("Received invalid currency respect event: " + text));
return;
}
Logger.LogInfo((object)("Accepted incoming respect for currency name: " + text));
PluginConfig.UpdateCustomCurrency(array[0], array[1]);
}
}
internal void Patch()
{
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0021: Expected O, but got Unknown
//IL_0026: Expected O, but got Unknown
if (Harmony == null)
{
Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
Harmony val2 = val;
Harmony = val;
}
Harmony.PatchAll();
}
internal void Unpatch()
{
Harmony? harmony = Harmony;
if (harmony != null)
{
harmony.UnpatchSelf();
}
}
private void Update()
{
}
}
[HarmonyPatch(typeof(LoadingUI), "StartLoading")]
public class PreLoadingPatch
{
public static void Prefix()
{
PluginConfig.ResetCustomCurrency();
}
public static void Postfix()
{
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
if (SemiFunc.IsMasterClient() && PluginConfig.promoteCurrencyOverNetwork.Value)
{
CustomCurrency.CurrencyRespectEvent.RaiseEvent((object)(PluginConfig.currentCurrency + ":" + PluginConfig.currentCulture), NetworkingEvents.RaiseOthers, SendOptions.SendReliable);
}
}
}
internal static class PluginConfig
{
public static ConfigEntry<string> currencyName = null;
public static ConfigEntry<string> currencyCulture = null;
public static ConfigEntry<bool> promoteCurrencyOverNetwork = null;
public static ConfigEntry<bool> respectCurrencyPromotion = null;
public static string currentCurrency = "";
public static string currentCulture = "";
public static void Awake(ConfigFile config)
{
currencyName = config.Bind<string>("General", "CurrencyName", "Rub", "The name of the currency in the game. Maximum 3 characters.");
currencyCulture = config.Bind<string>("General", "CurrencyCulture", "ru-RU", "The culture to use for the currency, e.g. ru-RU, en-US, de-DE, etc. See https://www.csharp-examples.net/culture-names/ for more information.");
promoteCurrencyOverNetwork = config.Bind<bool>("General", "PromoteCurrencyOverNetwork", true, "Whether to promote the currency and culture over the network for other players. Players will see your currency when they join automatically.");
respectCurrencyPromotion = config.Bind<bool>("General", "RespectCurrencyPromotion", true, "Whether to respect the currency and culture promotion of other players. Disable, if you want to play with custom currency.");
currentCurrency = currencyName.Value.Substring(0, Math.Min(3, currencyName.Value.Length));
if (currentCurrency.Length == 0)
{
CustomCurrency.Logger.LogError((object)"Currency name must be at least 1 character long. Defaulting to 'Rub'.");
currentCurrency = "Rub";
}
currentCulture = currencyCulture.Value;
if (currentCulture.Length == 0)
{
CustomCurrency.Logger.LogError((object)"Currency culture must be at least 1 character long. Defaulting to 'ru-RU'.");
currentCulture = "ru-RU";
}
try
{
new CultureInfo(currentCulture);
}
catch
{
CustomCurrency.Logger.LogError((object)"Invalid currency culture. Defaulting to 'ru-RU'.");
currentCulture = "ru-RU";
}
}
public static void UpdateCustomCurrency(string currencyName, string currencyCulture)
{
currentCurrency = currencyName.Substring(0, Math.Min(3, currencyName.Length));
currentCulture = currencyCulture;
}
public static void ResetCustomCurrency()
{
UpdateCustomCurrency(currencyName.Value, currencyCulture.Value);
}
}
[HarmonyPatch(typeof(WorldSpaceUIValue), "Show")]
internal class WorldSpaceUIValuePatch
{
public static void Postfix(WorldSpaceUIValue __instance, int _value, bool _cost)
{
if (_cost)
{
((TMP_Text)__instance.text).text = Utils.GetFormattedCurrencyString(_value, prefixWithK: true);
}
else
{
((TMP_Text)__instance.text).text = Utils.GetFormattedCurrencyString(_value);
}
}
}
[HarmonyPatch(typeof(WorldSpaceUIValueLost), "Start")]
internal class WorldSpaceUIValueLostPatch
{
public static void Postfix(WorldSpaceUIValueLost __instance)
{
((TMP_Text)__instance.text).text = "-" + Utils.GetFormattedCurrencyString(__instance.value);
}
}
[HarmonyPatch]
internal class ShopCostUIPatch
{
[MethodImpl(MethodImplOptions.NoInlining)]
[HarmonyReversePatch(/*Could not decode attribute arguments.*/)]
[HarmonyPatch(typeof(SemiUI), "Update")]
private static void BaseUpdate(ShopCostUI instance)
{
throw null;
}
[HarmonyPatch(typeof(ShopCostUI), "Update")]
public static bool Prefix(ShopCostUI __instance)
{
//IL_0040: Unknown result type (might be due to invalid IL or missing references)
//IL_0072: Unknown result type (might be due to invalid IL or missing references)
//IL_0077: Unknown result type (might be due to invalid IL or missing references)
//IL_0142: Unknown result type (might be due to invalid IL or missing references)
//IL_00ab: Unknown result type (might be due to invalid IL or missing references)
//IL_008d: Unknown result type (might be due to invalid IL or missing references)
//IL_0092: Unknown result type (might be due to invalid IL or missing references)
BaseUpdate(__instance);
if (SemiFunc.RunIsShop())
{
int num = SemiFunc.ShopGetTotalCost();
if (num > 0)
{
((TMP_Text)__instance.Text).text = Utils.GetFormattedCurrencyString(-num, prefixWithK: true);
((Graphic)__instance.Text).color = __instance.originalColor;
}
else
{
((SemiUI)__instance).Hide();
}
__instance.currentValue = num;
if (__instance.currentValue != __instance.prevValue)
{
Color val = Color.white;
if (__instance.currentValue > __instance.prevValue)
{
val = Color.red;
}
((SemiUI)__instance).SemiUISpringShakeY(20f, 10f, 0.3f);
((SemiUI)__instance).SemiUITextFlashColor(val, 0.2f);
((SemiUI)__instance).SemiUISpringScale(0.4f, 5f, 0.2f);
__instance.prevValue = __instance.currentValue;
}
}
if (!SemiFunc.RunIsShop())
{
((SemiUI)__instance).Hide();
}
if ((double)((SemiUI)__instance).showTimer <= 0.0 || !SemiFunc.RunIsLevel())
{
return false;
}
((TMP_Text)__instance.Text).text = "+" + Utils.GetFormattedCurrencyString(__instance.animatedValue, prefixWithK: true);
((Graphic)__instance.Text).color = Color.green;
return false;
}
}
[HarmonyPatch(typeof(PhysGrabCart), "SetHaulText")]
internal class PhysGrabCartPatch
{
public static bool Prefix(PhysGrabCart __instance)
{
((TMP_Text)__instance.displayText).text = Utils.GetFormattedCurrencyString(Mathf.Max(0, __instance.haulCurrent));
return false;
}
}
[HarmonyPatch(typeof(CurrencyUI), "Update")]
internal class CurrencyUIPatch
{
public static void Postfix(CurrencyUI __instance)
{
((TMP_Text)__instance.Text).text = Utils.GetFormattedCurrencyString(SemiFunc.StatGetRunCurrency(), prefixWithK: true);
}
}
[HarmonyPatch(typeof(CurrencyUI), "FetchCurrency")]
internal class CurrencyUIPatch2
{
public static bool Prefix(CurrencyUI __instance)
{
((TMP_Text)__instance.Text).text = Utils.GetFormattedCurrencyString(SemiFunc.StatGetRunCurrency(), prefixWithK: true);
return false;
}
}
[HarmonyPatch(typeof(HaulUI), "Update")]
internal class HaulUIPatch
{
public static void Postfix(HaulUI __instance)
{
//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
//IL_010f: Unknown result type (might be due to invalid IL or missing references)
string text;
if (SemiFunc.RunIsLevel())
{
if (!RoundDirector.instance.extractionPointActive)
{
return;
}
int currentHaul = RoundDirector.instance.currentHaul;
int amount = Mathf.Max(0, currentHaul);
int extractionHaulGoal = RoundDirector.instance.extractionHaulGoal;
text = "<size=30>" + Utils.GetFormattedCurrencyString(amount, prefixWithK: false, "#558B2F") + "<color=#616161> <size=45>/</size> </color><u>" + Utils.GetFormattedCurrencyString(extractionHaulGoal, prefixWithK: false, "#558B2F");
if (__instance.currentHaulValue > __instance.prevHaulValue)
{
((SemiUI)__instance).SemiUISpringShakeY(10f, 10f, 0.3f);
((SemiUI)__instance).SemiUISpringScale(0.05f, 5f, 0.2f);
((SemiUI)__instance).SemiUITextFlashColor(Color.green, 0.2f);
__instance.prevHaulValue = __instance.currentHaulValue;
}
if (__instance.currentHaulValue < __instance.prevHaulValue)
{
((SemiUI)__instance).SemiUISpringShakeY(10f, 10f, 0.3f);
((SemiUI)__instance).SemiUISpringScale(0.05f, 5f, 0.2f);
((SemiUI)__instance).SemiUITextFlashColor(Color.red, 0.2f);
__instance.prevHaulValue = __instance.currentHaulValue;
}
}
else
{
text = Utils.GetFormattedCurrencyString(SemiFunc.StatGetRunCurrency(), prefixWithK: false, "#558B2F");
((SemiUI)__instance).Hide();
}
((TMP_Text)__instance.Text).text = text;
}
}
[HarmonyPatch]
internal class ExtractionPointPatch
{
[HarmonyPatch(typeof(ExtractionPoint), "SetHaulText")]
public static bool Prefix(ExtractionPoint __instance)
{
//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
if (!__instance.isShop)
{
((TMP_Text)__instance.haulGoalScreen).text = Utils.GetFormattedCurrencyString(Mathf.Max(0, __instance.haulCurrent), prefixWithK: false, "#bd4300");
__instance.haulBarTargetScale = (float)__instance.haulCurrent / (float)__instance.haulGoal;
}
else
{
((TMP_Text)__instance.haulGoalScreen).text = Utils.GetFormattedCurrencyString(__instance.haulGoal - __instance.haulCurrent, prefixWithK: false, "#bd4300");
if (__instance.haulGoal - __instance.haulCurrent >= 0)
{
return false;
}
((TMP_Text)__instance.haulGoalScreen).text = Utils.GetFormattedCurrencyString(__instance.haulGoal - __instance.haulCurrent);
((Graphic)__instance.haulGoalScreen).color = Color.red;
}
return false;
}
[HarmonyPatch(typeof(ExtractionPoint), "StateSurplus")]
public static void Postfix(ExtractionPoint __instance)
{
if (((TMP_Text)__instance.haulGoalScreen).text.Contains("+$"))
{
((TMP_Text)__instance.haulGoalScreen).text = "+" + Utils.GetFormattedCurrencyString(__instance.haulSurplusAnimated);
}
}
}
[HarmonyPatch(typeof(ExtractionPoint), "StateSuccess")]
internal class ExtractionPointStatePatch
{
public static void Postfix(ExtractionPoint __instance)
{
if (__instance.stateStart)
{
((TMP_Text)__instance.haulGoalScreen).text = Utils.GetFormattedCurrencyString(__instance.haulSurplusAnimated);
}
}
}
internal class Utils
{
public static string GetFormattedCurrencyString(int amount, bool prefixWithK = false, string? prefixColor = null)
{
CultureInfo cultureInfo = new CultureInfo(PluginConfig.currentCulture);
string text = " " + PluginConfig.currentCurrency;
if (prefixColor != null)
{
text = "<color=" + prefixColor + ">" + text + "</color>";
}
return amount.ToString("N0", cultureInfo) + (prefixWithK ? "K" : "") + text;
}
public static string GetFormattedCurrencyString(float amount, bool prefixWithK = false, string? prefixColor = null)
{
return GetFormattedCurrencyString((int)amount, prefixWithK, prefixColor);
}
}
}