using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.Events;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("AntiNoLimitChatbox")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("AntiNoLimitChatbox")]
[assembly: AssemblyTitle("AntiNoLimitChatbox")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace AntiNoLimitChatbox
{
[BepInPlugin("AntiNoLimitChatbox", "Anti No Limit Chatbox", "1.0.0")]
public class AntiNoLimitChatbox : BaseUnityPlugin
{
public static ManualLogSource Logger;
private Harmony harmony;
public static ConfigEntry<string> CharacterLimit;
public static ConfigEntry<bool> OnlyTakeCharacterLimit;
public static ConfigEntry<bool> FullyDisableChat;
public static ConfigEntry<bool> ShamePlayer;
public static ConfigEntry<string> ShameMessage;
public void Awake()
{
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_001c: Expected O, but got Unknown
Logger = ((BaseUnityPlugin)this).Logger;
harmony = new Harmony("AntiNoLimitChatbox");
harmony.PatchAll(Assembly.GetExecutingAssembly());
Logger.LogInfo((object)"Anti No Limit Chatbox has loaded!");
LoadConfig();
}
private void LoadConfig()
{
CharacterLimit = ((BaseUnityPlugin)this).Config.Bind<string>("Config", "CharacterLimit", "50", "Character limit that has to be hit before doing any actions!");
OnlyTakeCharacterLimit = ((BaseUnityPlugin)this).Config.Bind<bool>("Config", "OnlyTakeCharacterLimit", true, "Will only take the amount the character limit is set to!");
FullyDisableChat = ((BaseUnityPlugin)this).Config.Bind<bool>("Config", "FullyDisableChat", false, "Will fully disable the chat!");
ShamePlayer = ((BaseUnityPlugin)this).Config.Bind<bool>("Config", "ShamePlayer", true, "Will replace their message with the shame message!");
ShameMessage = ((BaseUnityPlugin)this).Config.Bind<string>("Config", "ShameMessage", "I'm a big dummy", "Message sent to shame the user for being annoying!");
}
}
public class PluginInfo
{
public const string PLUGIN_GUID = "AntiNoLimitChatbox";
public const string PLUGIN_NAME = "Anti No Limit Chatbox";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace AntiNoLimitChatbox.Patches
{
[HarmonyPatch]
public class PlayerAvatarPatches
{
private static List<string> GameMessages = new List<string>();
[HarmonyPatch(typeof(ChatManager), "PossessChat")]
[HarmonyPrefix]
public static void PossessChat(PossessChatID _possessChatID, string message, float typingSpeed, Color _possessColor, float _messageDelay = 0f, bool sendInTaxmanChat = false, int sendInTaxmanChatEmojiInt = 0, UnityEvent eventExecutionAfterMessageIsDone = null)
{
GameMessages.Add(message);
}
[HarmonyPatch(typeof(PlayerAvatar), "ChatMessageSpeak")]
[HarmonyPrefix]
public static bool ChatMessageSpeak(ref string _message, bool crouching)
{
if (GameMessages.Contains(_message))
{
GameMessages.Remove(_message);
return true;
}
if (AntiNoLimitChatbox.FullyDisableChat.Value)
{
return false;
}
if (AntiNoLimitChatbox.OnlyTakeCharacterLimit.Value)
{
_message = new string(_message.Take(int.Parse(AntiNoLimitChatbox.CharacterLimit.Value)).ToArray());
return true;
}
if (_message.Length > int.Parse(AntiNoLimitChatbox.CharacterLimit.Value))
{
_message = AntiNoLimitChatbox.ShameMessage.Value;
return AntiNoLimitChatbox.ShamePlayer.Value;
}
return true;
}
}
}