
CustomGrabColor
Lets you change your grab beam colour. Customisable and fully multiplayer compatible!
CHANGELOG
Changelog
2.1.0
v2.1.0 comes with a few small bug fixes and changes including:
- The default opacity for the neutral grab beam is now 0.35 to make it more visible with some skin colours
- Further improved the accuracy of the colour previews
- Fixed the grids when rotating an item being way too bright or becoming pure white with certain colours
- Fixed the internal plugin version incorrectly being
1.1.0
- Fixed some spelling in the changelog and readme
2.0.1
Forgot to update the changelog, this version is identical to 2.0.0
2.0.0
v2 comes with a bunch of fixes and two much requested new features!
New features / changes
- You can now customise the colour of your grab beam when rotating objects or healing other players!
- Each beam type can be customised independently
- Added a new option that lets you automatically sync the beam colour to your skin colour
- When this option is enabled, all settings for that beam type will be ignored apart from the opacity
- Even works with the CustomColors mod!
- By default, the neutral grab beam will now match your skin colour
- To disable, simply set "Match Skin Colour" to "off" in the config menu
Fixes
- The colour preview in the config menu is now much more accurate
- Previously a lot of brighter colours would just appear white in-game, this has been fixed
- The tip of the grab beam will now properly update
- Previously it would stay as orange until you rotated something or healed a player
- Other players grab beams will no longer reset back to orange until they rotated something or healed a player when entering a new level
- Removed some error spam that could happen when other players changed their beam colour
1.1.0
- Updated the mod icon
- Made it so grabbing the cart will no longer force your grab beam to have 0.1 opacity until you rotated an item or healed another player
1.0.0
Initial release