using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("FartMine")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("FartMine")]
[assembly: AssemblyCopyright("Copyright © 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("e2a18287-7640-480f-aa96-d35a66bb4cba")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace FartMine
{
[BepInPlugin("Eteli.FartMine", "Fart Mine", "0.0.1")]
public class Plugin : BaseUnityPlugin
{
public const string modGUID = "Eteli.FartMine";
public const string modName = "Fart Mine";
public const string modVersion = "0.0.1";
private static Harmony _harmony;
internal static ManualLogSource Log;
internal static List<AudioClip> SoundFX;
internal static AssetBundle Bundle;
public void Awake()
{
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
//IL_002b: Expected O, but got Unknown
Log = ((BaseUnityPlugin)this).Logger;
Log.LogInfo((object)"Eteli.FartMine has awoken!");
_harmony = new Harmony("Eteli.FartMine");
_harmony.PatchAll();
SoundFX = new List<AudioClip>();
string location = ((BaseUnityPlugin)this).Info.Location;
location = location.TrimEnd("FartMine.dll".ToCharArray());
Bundle = AssetBundle.LoadFromFile(location + "fartmine");
if ((Object)(object)Bundle != (Object)null)
{
SoundFX = Bundle.LoadAllAssets<AudioClip>().ToList();
Log.LogInfo((object)"Successfully loaded thge asset bundle");
Log.LogInfo((object)$"Loaded {SoundFX.Count} sound effects");
}
else
{
Log.LogError((object)"Failed to load asset bundle!");
}
}
}
}
namespace FartMine.Patches
{
[HarmonyPatch(typeof(ItemMineExplosive), "Start")]
public class ItemMineExplosivePatch
{
[HarmonyPostfix]
public static void Postfix(ItemMineExplosive __instance, ParticleScriptExplosion ___particleScriptExplosion)
{
//IL_0021: Unknown result type (might be due to invalid IL or missing references)
Plugin.Log.LogInfo((object)"Mine triggered! :)");
Plugin.Log.LogInfo((object)$"Position: {((Component)__instance).transform.position}");
___particleScriptExplosion.explosionPreset.explosionSoundBig.Sounds = Plugin.SoundFX.ToArray();
___particleScriptExplosion.explosionPreset.explosionSoundBigGlobal.Sounds = Plugin.SoundFX.ToArray();
}
}
}