
ScalingPrices
Now you can customize price scaling for crystals, health packs and upgrades!
Date uploaded | 20 hours ago |
Version | 1.0.1 |
Download link | EvilCheetah-ScalingPrices-1.0.1.zip |
Downloads | 534 |
Dependency string | EvilCheetah-ScalingPrices-1.0.1 |
This mod requires the following mods to function

BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Description
You can now adjust the price scaling for Crystals
, Health Packs
, and Upgrades
(Boosters).
Note regarding Upgrades
Each upgrade is considered a different type. You will see the changes when you adjust the configuration and purchase multiple units of a single type. Here is the equation for how the cost is calculated:
cost = (BasePriceMultiplier + AdditionalCostPerPlayer * AllPlayers.Count)
Configuration
Category | Variable | Default Value | Description |
---|---|---|---|
ItemType.Upgrade |
PriceMultiplier | 0.5 |
Multiplier applied to the base price of items |
ItemType.Upgrade |
AdditionalCostPerPlayer | 0.0 |
Fixed fee added per player to linearly increase the overall item price |
ItemType.HealthPack |
PriceMultiplier | 0.05 |
Multiplier applied to the base price of items |
ItemType.HealthPack |
AdditionalCostPerPlayer | 0.0 |
Fixed fee added per player to linearly increase the overall item price |
ItemType.Crystal |
PriceMultiplier | 0.2 |
Multiplier applied to the base price of items |
ItemType.Crystal |
AdditionalCostPerPlayer | 0.0 |
Fixed fee added per player to linearly increase the overall item price |
Feedback and Suggestions
If you have any feedback or suggestions, feel free to open an issue on the GitHub repository.
Say Thanks
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CHANGELOG
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
[1.0.0] - 2025-03-02
Added
- Price scaling is based on the following factors:
- Base rate
- Additional cost per player
- The following items will be affected by these changes:
- Upgrade modules
- Crystals
- Health packs