Decompiled source of TruckHealPercent v2.0.0

TruckHealPercent.dll

Decompiled a month ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using ExitGames.Client.Photon;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using Photon.Realtime;
using TruckHealPercent.Config;
using TruckHealPercent.Patches;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("Ezentere")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+d08d8c41f6a4f87248b599da5064df0908544002")]
[assembly: AssemblyProduct("TruckHealPercent")]
[assembly: AssemblyTitle("TruckHealPercent")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace TruckHealPercent
{
	[BepInPlugin("Ezentere.TruckHealPercent", "Truck Heal Percent", "2.0.0")]
	public class TruckHealPercent : BaseUnityPlugin
	{
		public static ConfigManager configManager;

		public static ConfigEntry<int> ConfigHealPercent;

		public static int? HealPercent;

		internal static TruckHealPercent Instance { get; private set; }

		internal static ManualLogSource Logger => Instance._logger;

		private ManualLogSource _logger => ((BaseUnityPlugin)this).Logger;

		internal Harmony? Harmony { get; set; }

		private void Awake()
		{
			//IL_0049: Unknown result type (might be due to invalid IL or missing references)
			//IL_0058: Expected O, but got Unknown
			//IL_0053: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Expected O, but got Unknown
			Instance = this;
			((Component)this).gameObject.transform.parent = null;
			((Object)((Component)this).gameObject).hideFlags = (HideFlags)61;
			Patch();
			ConfigHealPercent = ((BaseUnityPlugin)this).Config.Bind<int>("General", "PercentAmount", 25, new ConfigDescription("The percentage of health the truck healer restores to the player.", (AcceptableValueBase)new AcceptableValueRange<int>(0, 100), Array.Empty<object>()));
			HealPercent = ConfigHealPercent.Value;
			Logger.LogInfo((object)$"{((BaseUnityPlugin)this).Info.Metadata.Name} v{((BaseUnityPlugin)this).Info.Metadata.Version} is loading with percent amount: {HealPercent}!");
		}

		internal void Patch()
		{
			//IL_0019: Unknown result type (might be due to invalid IL or missing references)
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Expected O, but got Unknown
			//IL_0025: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony val = new Harmony(((BaseUnityPlugin)this).Info.Metadata.GUID);
				Harmony val2 = val;
				Harmony = val;
			}
			Harmony.PatchAll();
			Harmony.PatchAll(typeof(PlayerAvatarPatch));
			Harmony.PatchAll(typeof(NetworkConnectPatch));
		}

		internal void Unpatch()
		{
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
		}

		private void Update()
		{
		}
	}
}
namespace TruckHealPercent.Patches
{
	[HarmonyPatch(typeof(NetworkConnect), "TryJoiningRoom")]
	internal class NetworkConnectPatch
	{
		private static void Prefix()
		{
			PhotonNetwork.AddCallbackTarget((object)TruckHealPercent.configManager);
		}
	}
	[HarmonyPatch(typeof(PlayerAvatar), "FinalHealRPC")]
	internal class PlayerAvatarPatch
	{
		private static readonly FieldInfo FinalHealField = typeof(PlayerAvatar).GetField("finalHeal", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);

		private static readonly FieldInfo IsLocalField = typeof(PlayerAvatar).GetField("isLocal", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);

		private static readonly FieldInfo PlayerNameField = typeof(PlayerAvatar).GetField("playerName", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);

		[HarmonyPrefix]
		private static bool Prefix(PlayerAvatar __instance)
		{
			if (FinalHealField == null || IsLocalField == null || PlayerNameField == null)
			{
				TruckHealPercent.Logger.LogError((object)"Failed to reflect fields in PlayerAvatar. Check assembly reference.");
				return true;
			}
			if ((bool)FinalHealField.GetValue(__instance))
			{
				return true;
			}
			if ((bool)IsLocalField.GetValue(__instance))
			{
				if (!TruckHealPercent.HealPercent.HasValue)
				{
					return true;
				}
				int value = TruckHealPercent.HealPercent.Value;
				object value2 = PlayerNameField.GetValue(__instance);
				int num = Mathf.RoundToInt((float)__instance.playerHealth.maxHealth * ((float)value / 100f));
				TruckHealPercent.Logger.LogInfo((object)$"Applying custom heal amount: {num} for player: {value2}");
				__instance.playerHealth.EyeMaterialOverride((EyeOverrideState)2, 2f, 1);
				TruckScreenText.instance.MessageSendCustom("", value2?.ToString() + " {arrowright}{truck}{check}\n {point}{shades}{pointright}<b><color=#00FF00>+" + num + "</color></b>{heart}", 0);
				__instance.playerHealth.Heal(num, true);
				FinalHealField.SetValue(__instance, true);
			}
			return false;
		}

		[HarmonyPostfix]
		private static void Postfix(PlayerAvatar __instance)
		{
			//IL_001c: Unknown result type (might be due to invalid IL or missing references)
			//IL_004c: Unknown result type (might be due to invalid IL or missing references)
			TruckHealer.instance.Heal(__instance);
			__instance.truckReturn.Play(__instance.PlayerVisionTarget.VisionTransform.position, 1f, 1f, 1f, 1f);
			__instance.truckReturnGlobal.Play(__instance.PlayerVisionTarget.VisionTransform.position, 1f, 1f, 1f, 1f);
			((Component)__instance.playerAvatarVisuals.effectGetIntoTruck).gameObject.SetActive(true);
		}
	}
}
namespace TruckHealPercent.Config
{
	public class ConfigManager : MonoBehaviourPunCallbacks
	{
		public override void OnCreatedRoom()
		{
			if (PhotonNetwork.IsMasterClient)
			{
				Hashtable customProperties = ((RoomInfo)PhotonNetwork.CurrentRoom).CustomProperties;
				customProperties[(object)"HealPercent"] = TruckHealPercent.HealPercent;
				PhotonNetwork.CurrentRoom.SetCustomProperties(customProperties, (Hashtable)null, (WebFlags)null);
				TruckHealPercent.Logger.LogDebug((object)"I'm the host. Add room mod properties.");
			}
		}

		public override void OnJoinedRoom()
		{
			TruckHealPercent.Logger.LogDebug((object)"Room joined");
			if (((Dictionary<object, object>)(object)((RoomInfo)PhotonNetwork.CurrentRoom).CustomProperties).TryGetValue((object)"HealPercent", out object value))
			{
				TruckHealPercent.HealPercent = (int)value;
				TruckHealPercent.Logger.LogInfo((object)$"Host heal value: {TruckHealPercent.HealPercent}%");
			}
			else
			{
				TruckHealPercent.HealPercent = null;
				TruckHealPercent.Logger.LogWarning((object)"The host did not send settings for the mod. The healing will work in vanilla mode.");
			}
		}

		public override void OnRoomPropertiesUpdate(Hashtable propertiesThatChanged)
		{
			TruckHealPercent.Logger.LogDebug((object)"Room properties updated");
			if (((Dictionary<object, object>)(object)propertiesThatChanged).TryGetValue((object)"HealPercent", out object value))
			{
				TruckHealPercent.HealPercent = (int)value;
				TruckHealPercent.Logger.LogInfo((object)$"Host heal value: {TruckHealPercent.HealPercent}%");
			}
			else
			{
				TruckHealPercent.Logger.LogDebug((object)"The host did not send settings for the mod. Just ignore.");
			}
		}

		public override void OnLeftRoom()
		{
			TruckHealPercent.HealPercent = TruckHealPercent.ConfigHealPercent.Value;
		}

		public void OnConfigUpdate(object sender, EventArgs e)
		{
			TruckHealPercent.Logger.LogDebug((object)$"Config updated: {TruckHealPercent.ConfigHealPercent.Value}%");
			if (PhotonNetwork.IsMasterClient)
			{
				Hashtable customProperties = ((RoomInfo)PhotonNetwork.CurrentRoom).CustomProperties;
				customProperties[(object)"HealPercent"] = TruckHealPercent.ConfigHealPercent.Value;
				PhotonNetwork.CurrentRoom.SetCustomProperties(customProperties, (Hashtable)null, (WebFlags)null);
			}
		}
	}
}