using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Pun;
using Photon.Realtime;
using SharingIsCaring.Config;
using SharingIsCaring.Logic;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("SharingIsCaring")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("FluxTeam")]
[assembly: AssemblyProduct("SharingIsCaring")]
[assembly: AssemblyCopyright("Copyright © FluxTeam 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("b791a899-85ee-448a-9051-42da58bf930d")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace SharingIsCaring
{
[BepInPlugin("FluxTeam.SharingIsCaring", "Sharing is Caring", "1.0.0")]
public class SharingIsCaringPlugin : BaseUnityPlugin
{
public const string PluginGUID = "FluxTeam.SharingIsCaring";
public const string PluginName = "Sharing is Caring";
public const string PluginVersion = "1.0.0";
internal static ManualLogSource Log;
private void Awake()
{
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
Log = ((BaseUnityPlugin)this).Logger;
((BaseUnityPlugin)this).Logger.LogInfo((object)"Sharing is Caring v1.0.0 loading...");
ModConfig.Init(((BaseUnityPlugin)this).Config);
((BaseUnityPlugin)this).Logger.LogInfo((object)$"Upgrade sync interval: {ModConfig.UpgradeSyncInterval.Value} second(s)");
((BaseUnityPlugin)this).Config.ConfigReloaded += delegate
{
Log.LogInfo((object)"Configuration reloaded.");
UpgradeSync.ResetTracking();
};
UpgradeSync.Initialize();
new Harmony("FluxTeam.SharingIsCaring").PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Sharing is Caring loaded successfully.");
}
}
}
namespace SharingIsCaring.Patches
{
[HarmonyPatch(typeof(ItemHealthPack), "UsedRPC")]
internal static class Patch_ItemHealthPack_UsedRPC
{
private static void Postfix(ItemHealthPack __instance)
{
HealthSync.OnHealthPackUsed(__instance);
}
}
[HarmonyPatch(typeof(PunManager), "ShopPopulateItemVolumes")]
internal static class Patch_ShopHealthItemRename
{
private static readonly Regex HealValueRegex = new Regex("\\d+", RegexOptions.Compiled);
private static readonly HashSet<string> renamedItems = new HashSet<string>();
private static void Postfix(PunManager __instance)
{
if (!ModConfig.EnableHealthSync.Value || !ModConfig.RenameHealthItems.Value)
{
return;
}
ShopManager value = Traverse.Create((object)__instance).Field("shopManager").GetValue<ShopManager>();
if ((Object)(object)value == (Object)null || value.potentialItemHealthPacks == null)
{
return;
}
List<Item> list = new HashSet<Item>(value.potentialItemHealthPacks).Distinct().ToList();
foreach (Item item in list)
{
if (renamedItems.Contains(item.itemName))
{
continue;
}
string itemName = item.itemName;
int result;
string text = HealValueRegex.Replace(itemName, (Match match) => int.TryParse(match.Value, out result) ? ((int)Math.Ceiling((float)result * ModConfig.HealMultiplier.Value)).ToString() : match.Value);
if (text != itemName)
{
item.itemName = text;
renamedItems.Add(text);
if (ModConfig.DebugLogging.Value)
{
SharingIsCaringPlugin.Log.LogDebug((object)("Renamed item '" + itemName + "' → '" + text + "'"));
}
}
}
if (ModConfig.DebugLogging.Value && list.Count > 0)
{
SharingIsCaringPlugin.Log.LogDebug((object)$"Renamed {renamedItems.Count} health items in shop this round.");
}
}
public static void ClearRenameCache()
{
renamedItems.Clear();
if (ModConfig.DebugLogging.Value)
{
SharingIsCaringPlugin.Log.LogDebug((object)"Cleared health item rename cache for new level.");
}
}
}
[HarmonyPatch(typeof(RunManager), "ChangeLevel")]
internal static class Patch_ClearItemRenameCache
{
private static void Prefix()
{
Patch_ShopHealthItemRename.ClearRenameCache();
}
}
[HarmonyPatch(typeof(RunManager), "ChangeLevel")]
internal static class Patch_RunManager_ChangeLevel
{
private static void Prefix()
{
UpgradeSync.ForceSync();
}
}
[HarmonyPatch(typeof(StatsManager), "ResetAllStats")]
internal static class Patch_StatsManager_ResetAllStats
{
private static void Postfix()
{
UpgradeSync.ResetTracking();
}
}
}
namespace SharingIsCaring.Logic
{
public static class HealthSync
{
public static void OnHealthPackUsed(ItemHealthPack pack)
{
if (!PhotonNetwork.IsMasterClient || !ModConfig.EnableHealthSync.Value)
{
return;
}
int num = Mathf.CeilToInt((float)pack.healAmount * ModConfig.HealMultiplier.Value);
List<PlayerAvatar> list = SemiFunc.PlayerGetAll();
int num2 = 0;
foreach (PlayerAvatar item in list)
{
if ((Object)(object)item?.playerHealth != (Object)null)
{
item.playerHealth.HealOther(num, true);
num2++;
}
}
SharingIsCaringPlugin.Log.LogInfo((object)$"Shared health pack used → healed {num2} player(s) for {num} HP.");
if (!ModConfig.DebugLogging.Value)
{
return;
}
string text = string.Join(", ", list.ConvertAll(delegate(PlayerAvatar p)
{
object obj;
if (p == null)
{
obj = null;
}
else
{
PhotonView photonView = p.photonView;
if (photonView == null)
{
obj = null;
}
else
{
Player owner = photonView.Owner;
obj = ((owner != null) ? owner.NickName : null);
}
}
if (obj == null)
{
obj = "Unknown";
}
return (string)obj;
}));
SharingIsCaringPlugin.Log.LogDebug((object)("Healed players: " + text));
}
}
public static class UpgradeSync
{
private class UpgradeSyncRunner : MonoBehaviour
{
private void Update()
{
if (PhotonNetwork.IsMasterClient && ModConfig.EnableUpgradeSync.Value)
{
float num = Mathf.Clamp(ModConfig.UpgradeSyncInterval.Value, 1f, 60f);
if (Time.time - lastSyncTime > num)
{
SyncUpgrades();
lastSyncTime = Time.time;
}
}
}
}
private static Dictionary<string, int> previousMaxValues = new Dictionary<string, int>();
private static float lastSyncTime = 0f;
public static void Initialize()
{
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
previousMaxValues.Clear();
lastSyncTime = 0f;
new GameObject("UpgradeSyncRunner").AddComponent<UpgradeSyncRunner>();
}
public static void ForceSync()
{
SyncUpgrades(forced: true);
}
public static void ResetTracking()
{
previousMaxValues.Clear();
}
private static void SyncUpgrades(bool forced = false)
{
if (!PhotonNetwork.IsMasterClient || !ModConfig.EnableUpgradeSync.Value || !LevelGenerator.Instance.Generated || SemiFunc.MenuLevel())
{
return;
}
if (SemiFunc.RunIsShop() || SemiFunc.RunIsArena())
{
if (ModConfig.DebugLogging.Value)
{
SharingIsCaringPlugin.Log.LogDebug((object)"Skipping upgrade sync: currently in Shop or Arena.");
}
return;
}
StatsManager instance = StatsManager.instance;
Dictionary<string, Dictionary<string, int>> dictionaryOfDictionaries = instance.dictionaryOfDictionaries;
List<string> list = dictionaryOfDictionaries.Keys.Where((string key) => key.StartsWith("playerUpgrade") && ShouldSyncKey(key)).ToList();
Dictionary<string, int> dictionary = new Dictionary<string, int>();
foreach (string item in list)
{
if (dictionaryOfDictionaries.TryGetValue(item, out var value) && value.Count > 0)
{
dictionary[item] = value.Values.Max();
}
}
if (!forced && !dictionary.Any((KeyValuePair<string, int> kv) => !previousMaxValues.TryGetValue(kv.Key, out var value2) || value2 != kv.Value))
{
return;
}
if (ModConfig.DebugLogging.Value)
{
SharingIsCaringPlugin.Log.LogDebug((object)"Upgrades changed or forced — syncing...");
}
foreach (KeyValuePair<string, int> item2 in dictionary)
{
instance.DictionaryFill(item2.Key, item2.Value);
if (ModConfig.DebugLogging.Value)
{
SharingIsCaringPlugin.Log.LogDebug((object)$"→ Synced {item2.Key} = {item2.Value}");
}
}
previousMaxValues = new Dictionary<string, int>(dictionary);
SemiFunc.StatSyncAll();
SharingIsCaringPlugin.Log.LogInfo((object)"Upgrades synced for all players.");
}
private static bool ShouldSyncKey(string key)
{
string text = key.Replace("playerUpgrade", "").ToLowerInvariant();
if (text.Contains("health") || text.Contains("stamina"))
{
return ModConfig.SyncHealthUpgrades.Value;
}
if (text.Contains("jump") || text.Contains("launch") || text.Contains("speed"))
{
return ModConfig.SyncMobilityUpgrades.Value;
}
if (text.Contains("strength") || text.Contains("range") || text.Contains("throw"))
{
return ModConfig.SyncGrabUpgrades.Value;
}
return ModConfig.SyncModdedUpgrades.Value;
}
}
}
namespace SharingIsCaring.Config
{
public static class ModConfig
{
public static ConfigEntry<bool> EnableUpgradeSync;
public static ConfigEntry<bool> EnableHealthSync;
public static ConfigEntry<bool> DebugLogging;
public static ConfigEntry<float> HealMultiplier;
public static ConfigEntry<bool> RenameHealthItems;
public static ConfigEntry<bool> SyncHealthUpgrades;
public static ConfigEntry<bool> SyncMobilityUpgrades;
public static ConfigEntry<bool> SyncGrabUpgrades;
public static ConfigEntry<bool> SyncModdedUpgrades;
public static ConfigEntry<float> UpgradeSyncInterval;
private const float MinSyncInterval = 1f;
private const float MaxSyncInterval = 60f;
public static void Init(ConfigFile config)
{
EnableUpgradeSync = config.Bind<bool>("General", "EnableUpgradeSync", true, "Enable syncing of upgrades across all players.");
EnableHealthSync = config.Bind<bool>("General", "EnableHealthSync", true, "Enable team healing when using health packs.");
DebugLogging = config.Bind<bool>("General", "DebugLogging", false, "If true, enables detailed logging for troubleshooting.");
HealMultiplier = config.Bind<float>("Health Sync", "HealMultiplier", 1f, "Multiplier applied to health pack healing.");
RenameHealthItems = config.Bind<bool>("Health Sync", "RenameItems", true, "If true, modifies health item names to show adjusted heal value.");
SyncHealthUpgrades = config.Bind<bool>("Upgrade Sync", "SyncHealth", true, "Sync health-related upgrades.");
SyncMobilityUpgrades = config.Bind<bool>("Upgrade Sync", "SyncMobility", true, "Sync movement-related upgrades.");
SyncGrabUpgrades = config.Bind<bool>("Upgrade Sync", "SyncGrab", true, "Sync grabbing-related upgrades.");
SyncModdedUpgrades = config.Bind<bool>("Upgrade Sync", "SyncModded", true, "Sync unrecognized or modded upgrades.");
UpgradeSyncInterval = config.Bind<float>("Upgrade Sync", "SyncInterval", 5f, $"Time in seconds between automatic upgrade sync checks. Allowed range: {1f}-{60f} seconds.");
UpgradeSyncInterval.SettingChanged += delegate
{
ClampSyncInterval("runtime");
};
ClampSyncInterval("startup");
}
private static void ClampSyncInterval(string context)
{
if (UpgradeSyncInterval.Value < 1f)
{
SharingIsCaringPlugin.Log.LogWarning((object)$"SyncInterval was below {1f}s ({UpgradeSyncInterval.Value}) during {context} — clamping to {1f}s.");
UpgradeSyncInterval.Value = 1f;
}
else if (UpgradeSyncInterval.Value > 60f)
{
SharingIsCaringPlugin.Log.LogWarning((object)$"SyncInterval exceeded {60f}s ({UpgradeSyncInterval.Value}) during {context} — clamping to {60f}s.");
UpgradeSyncInterval.Value = 60f;
}
}
}
}