using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("MoreShopItems")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("More Shop Items")]
[assembly: AssemblyTitle("MoreShopItems")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace MoreShopItems
{
[BepInPlugin("MoreShopItems", "More Shop Items", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
private readonly Harmony _harmony = new Harmony("MoreShopItems");
internal int itemtargetSpawnAmount;
internal int itemConsumablesAmount;
internal int itemUpgradesAmount;
internal int itemHealthPacksAmount;
internal static Plugin Instance { get; private set; }
internal static ManualLogSource Logger { get; private set; }
private void Awake()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_0011: Expected O, but got Unknown
if ((Object)Instance == (Object)null)
{
Instance = this;
}
itemtargetSpawnAmount = 50;
itemConsumablesAmount = 28;
itemUpgradesAmount = 14;
itemHealthPacksAmount = 15;
_harmony.PatchAll(typeof(ShopManagerPatch));
Logger = ((BaseUnityPlugin)this).Logger;
Logger.LogInfo((object)"Plugin MoreShopItems is loaded!");
}
}
[HarmonyPatch(typeof(ShopManager), "Awake")]
internal static class ShopManagerPatch
{
private static readonly FieldRef<ShopManager, int> itemSpawnTargetAmount_ref = AccessTools.FieldRefAccess<ShopManager, int>("itemSpawnTargetAmount");
private static readonly FieldRef<ShopManager, int> itemConsumablesAmount_ref = AccessTools.FieldRefAccess<ShopManager, int>("itemConsumablesAmount");
private static readonly FieldRef<ShopManager, int> itemUpgradesAmount_ref = AccessTools.FieldRefAccess<ShopManager, int>("itemUpgradesAmount");
private static readonly FieldRef<ShopManager, int> itemHealthPacksAmount_ref = AccessTools.FieldRefAccess<ShopManager, int>("itemHealthPacksAmount");
private static void Postfix(ShopManager __instance)
{
ref int reference = ref itemSpawnTargetAmount_ref.Invoke(__instance);
ref int reference2 = ref itemConsumablesAmount_ref.Invoke(__instance);
ref int reference3 = ref itemUpgradesAmount_ref.Invoke(__instance);
ref int reference4 = ref itemHealthPacksAmount_ref.Invoke(__instance);
reference = Plugin.Instance.itemtargetSpawnAmount;
reference2 = Plugin.Instance.itemConsumablesAmount;
reference3 = Plugin.Instance.itemUpgradesAmount;
reference4 = Plugin.Instance.itemHealthPacksAmount;
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "MoreShopItems";
public const string PLUGIN_NAME = "More Shop Items";
public const string PLUGIN_VERSION = "1.0.0";
}
}