REPO Hard Mode
A hard mode mod for R.E.P.O. that increases difficulty by multiplying shop prices, enemy speed, item weight, spawn rates, fragility, and reducing player health and item durability. Configurable via BepInEx config. Host-only multiplayer support.
By Gosu
| Last updated | 17 hours ago |
| Total downloads | 104 |
| Total rating | 0 |
| Categories | Mods Misc Items Monsters |
| Dependency string | Gosu-REPO_Hard_Mode-1.2.1 |
| Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
bbepis-BepInExPack
Unified BepInEx all-in-one modding pack - plugin framework, detour library
Preferred version: 5.4.2100README
R.E.P.O. Hard Mode
Description
This mod makes R.E.P.O. significantly harder by applying multipliers to various game elements:
- Shop Prices: Multiplied by 2.5x (configurable).
- Enemy Speed: Multiplied by 2x (enemies move faster).
- Item Weight: Multiplied by 2x (items are heavier).
- Item Spawn Count: Increased by 15% (more items spawn).
- Player Max Health: Reduced to 50 (from default 100).
- Item Fragility: Multiplied by 2x (items break easier from impacts).
- Item Durability: Multiplied by 0.5x (items wear out faster).
All changes are configurable via the BepInEx config file.
Multiplayer Requirements
ALL PLAYERS must have this mod installed for it to work correctly in multiplayer sessions. This is because:
- Health modifications are applied on each client individually
- Item weight and fragility are local physics calculations
- Each player needs the mod to see the correct difficulty settings
Only the host controls:
- Shop prices (calculated on host, synced to clients)
- Enemy speed (host controls AI)
- Item spawn rates (host controls world generation)
Installation
- Install BepInEx for your game.
- IMPORTANT FOR MULTIPLAYER: Make sure ALL players install this mod.
- Download this mod from Thunderstore and extract it to your BepInEx plugins folder (usually
BepInEx/plugins/). - Launch the game. The mod will generate a config file at
BepInEx/config/com.gosufrutita.repohardmode.cfgfor customization.
Configuration
Edit BepInEx/config/com.gosufrutita.repohardmode.cfg:
PriceMultiplier: Shop item price multiplier (default: 2.5).EnemySpeedMultiplier: Enemy movement speed multiplier (default: 2.0).ItemWeightMultiplier: Item weight multiplier (default: 2.0).ItemSpawnMultiplier: Item spawn count multiplier (default: 1.15).PlayerMaxHealth: Player maximum health (default: 50).ItemFragilityMultiplier: Item fragility multiplier (default: 2.0).ItemDurabilityMultiplier: Item durability multiplier (default: 0.5).
Note: All players should use the same configuration values to ensure consistent gameplay.
Changelog
1.2.1
- Removed host-only mode - all players now need the mod installed
- Clarified multiplayer requirements in documentation
1.2.0
- Initial release with all features implemented.
Credits
- Built with BepInEx and Harmony.
- Author: GosuFrutita
Troubleshooting
Issue: Some players have normal health (100) while others have reduced health (50)
- Solution: Make sure ALL players have the mod installed
Issue: Items feel lighter/more fragile for some players
- Solution: All players need to install the mod for consistent physics
Issue: Prices are different between players
- Solution: The host's mod automatically syncs prices to all clients via RPC, this should work even if clients don't have the mod, but it's still recommended everyone installs it
FAQ
Q: Does everyone need the same config settings? A: Yes, for the best experience, all players should use the same config values.
Q: What if only the host has the mod? A: The game will work, but only the host will experience reduced health and changed item physics. Prices and enemy speeds will affect everyone.
Q: Can I play single-player? A: Yes! The mod works perfectly in single-player mode.