using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using RepoLightsMod.Manager;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("hjowe")]
[assembly: AssemblyConfiguration("release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("RepoLightsMod")]
[assembly: AssemblyTitle("RepoLightsMod")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace RepoLightsMod
{
[BepInPlugin("hyuwi.repolightsmod", "REPO Lights Mod", "1.0.2")]
internal class RepoLightsMod : BaseUnityPlugin
{
private const string modGUID = "hyuwi.repolightsmod";
private const string modName = "REPO Lights Mod";
private const string modVersion = "1.0.2";
internal static RepoLightsMod? Instance;
private readonly Harmony harmony = new Harmony("hyuwi.repolightsmod");
internal static ManualLogSource? logger;
private void Awake()
{
logger = Logger.CreateLogSource("REPO Lights Mod");
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
ConfigManager.Initialize(((BaseUnityPlugin)this).Config);
harmony.PatchAll();
logger.LogInfo((object)"REPO Lights Mod has awoken!");
}
}
}
namespace RepoLightsMod.Patches
{
[HarmonyPatch(typeof(LightManager))]
internal class LightManagerPatch
{
[HarmonyPatch("Awake")]
[HarmonyPostfix]
private static void AwakePatch(ref bool ___turnOffLights)
{
if (!ConfigManager.keepLightsOn.Value)
{
___turnOffLights = false;
RepoLightsMod.logger.LogInfo((object)"Keep Lights On set to: false");
}
else
{
___turnOffLights = true;
RepoLightsMod.logger.LogInfo((object)"Keep Lights On set to: true");
}
}
}
}
namespace RepoLightsMod.Manager
{
internal class ConfigManager
{
internal static ConfigEntry<bool>? keepLightsOn;
internal static void Initialize(ConfigFile cfg)
{
keepLightsOn = cfg.Bind<bool>("General", "Keep Lights On", true, "Set if you want to keep the lights on after the final extraction is completed.");
}
}
}