using System;
using System.Collections;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;
using UnityEngine.Networking;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("RepoWarlockReviveMod")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("RepoWarlockReviveMod")]
[assembly: AssemblyCopyright("Copyright © 2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("1d9f9dba-2b0e-4503-8fd1-e71d22b1f0b3")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
[BepInPlugin("com.homeboyyosh.WarlockRevive", "REPO Warlock Revive", "1.0.2")]
public class WarlockRevive : BaseUnityPlugin
{
public static AudioClip customClip;
private void Awake()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000c: Expected O, but got Unknown
Harmony val = new Harmony("com.homeboyyosh.WarlockRevive");
val.PatchAll();
string path = Path.Combine(Paths.PluginPath, "HomeboyYosh-WarlockRevive", "WarlockReviveSound.wav");
((BaseUnityPlugin)this).Logger.LogInfo((object)"REPO Mod Loaded 1");
((MonoBehaviour)this).StartCoroutine(LoadCustomSound(path));
((BaseUnityPlugin)this).Logger.LogInfo((object)"REPO Mod Loaded 2");
}
private IEnumerator LoadCustomSound(string path)
{
string uri = "file://" + path;
UnityWebRequest www = UnityWebRequestMultimedia.GetAudioClip(uri, (AudioType)20);
try
{
yield return www.SendWebRequest();
if ((int)www.result != 1)
{
((BaseUnityPlugin)this).Logger.LogError((object)("[WarlockRevive] Failed to load audio: " + www.error));
yield break;
}
customClip = DownloadHandlerAudioClip.GetContent(www);
((BaseUnityPlugin)this).Logger.LogInfo((object)"[WarlockRevive] Successfully loaded custom revive sound.");
}
finally
{
((IDisposable)www)?.Dispose();
}
}
}
[HarmonyPatch(typeof(PlayerReviveEffects), "Trigger")]
public static class ReviveSoundPatch
{
private static void Prefix(PlayerReviveEffects __instance)
{
Logger.CreateLogSource("WarlockRevive").LogInfo((object)"Trigger patch fired");
if ((Object)(object)WarlockRevive.customClip != (Object)null)
{
FieldInfo fieldInfo = AccessTools.Field(typeof(PlayerReviveEffects), "reviveSound");
object value = fieldInfo.GetValue(__instance);
FieldInfo fieldInfo2 = AccessTools.Field(value.GetType(), "Sounds");
fieldInfo2.SetValue(value, new AudioClip[1] { WarlockRevive.customClip });
__instance.reviveSound.Volume = 1f;
}
}
}