EN (Click to expand)
Adjustable Game Economy
This mod allows you to customize the pricing of various in-game items, including Upgrades, Health Packs, Power Crystals, and more. It supports multiplayer scaling, cost multipliers, and optional price randomization.
Features
- Dynamic price scaling based on player count in multiplayer.
- Customizable multipliers for different item types.
- Option to disable price randomization, setting all costs to an average value.
How It Works
- The item price is initially calculated using a random range and a global multiplier.
- If randomization is disabled, the price is set to the average of min/max values.
- Additional cost increases are applied based on:
- Item type
- Upgrade purchase history
- Completed levels
- Player count (if enabled in multiplayer)
Configuration
Modify settings in [GameDirection]/BepInEx/config/HopeEradicated.REPO.AdjustableGameEconomy.cfg
.
For example, a value of 1.0
represents the default price (the mod does not affect the game in any way). A value of 1.5
represents 150% of the normal price, increasing the cost by 50%. You can adjust PlayerScaleArray
size if you have more than 6 players. Simply expand the array by adding new values, e.g., "1,2,2.5,3,4,4.5,5,5.5,6"
.
π Toggle Settings (Click to expand)
Category |
Setting Name |
Default Value |
Description |
Toggles |
UpgradePlayerCostScale |
false |
Scale upgrade costs based on the number of players |
Toggles |
HealthPackPlayerCostScale |
false |
Scale health pack costs based on the number of players |
Toggles |
DronePlayerCostScale |
false |
Scale drone costs based on the number of players |
Toggles |
CartPlayerCostScale |
false |
Scale cart costs based on the number of players |
Toggles |
PowerCrystalPlayerCostScale |
false |
Scale power crystal costs based on the number of players |
Toggles |
ExplosivePlayerCostScale |
false |
Scale explosive weapon costs based on the number of players |
Toggles |
MeleePlayerCostScale |
false |
Scale melee weapon costs based on the number of players |
Toggles |
GunPlayerCostScale |
false |
Scale gun costs based on the number of players |
Toggles |
OrbPlayerCostScale |
false |
Scale orb costs based on the number of players |
Toggles |
TrackerPlayerCostScale |
false |
Scale tracker costs based on the number of players |
General |
DisableCostRandomization |
false |
Disable price randomness and set values to average |
General |
DisableUpgradesPurchasedCostScale |
false |
Disable cost scaling based on upgrade purchases |
General |
DisableLevelsCompletedCostScale |
false |
Disable cost scaling based on completed levels |
π° Price Multipliers (Click to expand)
Category |
Setting Name |
Default Value |
Description |
Multipliers |
UpgradePriceMultiplier |
1.0 |
Adjusts upgrade costs |
Multipliers |
DronePriceMultiplier |
1.0 |
Adjusts drone costs |
Multipliers |
CartPriceMultiplier |
1.0 |
Adjusts cart costs |
Multipliers |
PowerCrystalPriceMultiplier |
1.0 |
Adjusts power crystal costs |
Multipliers |
ExplosivePriceMultiplier |
1.0 |
Adjusts grenade/mine costs |
Multipliers |
MeleePriceMultiplier |
1.0 |
Adjusts melee weapon costs |
Multipliers |
HealthPackPriceMultiplier |
1.0 |
Adjusts health pack costs |
Multipliers |
GunPriceMultiplier |
1.0 |
Adjusts gun costs |
Multipliers |
OrbPriceMultiplier |
1.0 |
Adjusts orb costs |
Multipliers |
TrackerPriceMultiplier |
1.0 |
Adjusts tracker costs |
π’ Scale Arrays (Click to expand)
Category |
Setting Name |
Default Value |
Description |
Scale Arrays |
PlayerScaleArray |
"1,2,2.5,3,4,4.5" |
Defines cost multipliers for different player counts |
π Item Type Mappings (Click to expand)
Item Type |
Affected Setting |
Example Items |
Upgrades |
UpgradePriceMultiplier |
Health Upgrade , Range Upgrade |
Drones |
DronePriceMultiplier |
Roll Drone , Feather Drone |
C.A.R.T |
CartPriceMultiplier |
Pocket C.A.R.T , C.A.R.T |
Power Crystals |
PowerCrystalPriceMultiplier |
Energy Crystal |
Explosives (Grenades, Mines) |
ExplosivePriceMultiplier |
Grenade , Shockwave Mine |
Melee Weapons |
MeleePriceMultiplier |
Baseball Bat , Frying Pan , |
Health Packs |
HealthPackPriceMultiplier |
Small Health Pack , Large Health Pack |
Guns |
GunPriceMultiplier |
Pistol , Tranquiliser |
Orbs |
OrbPriceMultiplier |
Zero Gravity Orb , Healing Orb (CURRENTLY REMOVED FROM THE GAME) |
Trackers |
TrackerPriceMultiplier |
Valuable Detector , Extraction Detector |
Installation
- Install BepInEx if you havenβt already.
- Place the modβs
.dll
file in [GameDirection]/BepInEx/plugins
.
- Launch the game and configure settings in
[GameDirection]/BepInEx/config/HopeEradicated.REPO.AdjustableGameEconomy.cfg
.
Feedback
RU (ΠΠ°ΠΆΠΌΠΈ, ΡΡΠΎΠ±Ρ ΡΠ°ΡΠΊΡΡΡΡ)
ΠΠ°ΡΡΡΠ°ΠΈΠ²Π°Π΅ΠΌΠ°Ρ ΠΈΠ³ΡΠΎΠ²Π°Ρ ΡΠΊΠΎΠ½ΠΎΠΌΠΈΠΊΠ°
ΠΡΠΎΡ ΠΌΠΎΠ΄ ΠΏΠΎΠ·Π²ΠΎΠ»ΡΠ΅Ρ Π½Π°ΡΡΡΠ°ΠΈΠ²Π°ΡΡ ΡΠ΅Π½Ρ Π½Π° ΡΠ°Π·Π»ΠΈΡΠ½ΡΠ΅ ΠΈΠ³ΡΠΎΠ²ΡΠ΅ ΠΏΡΠ΅Π΄ΠΌΠ΅ΡΡ, Π²ΠΊΠ»ΡΡΠ°Ρ ΡΠ»ΡΡΡΠ΅Π½ΠΈΡ, Π°ΠΏΡΠ΅ΡΠΊΠΈ, ΠΊΡΠΈΡΡΠ°Π»Π»Ρ ΠΈ Π΄ΡΡΠ³ΠΈΠ΅. ΠΠ½ ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠΈΠ²Π°Π΅Ρ ΠΌΠ°ΡΡΡΠ°Π±ΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅ ΡΠ΅Π½ Π² ΠΌΠ½ΠΎΠ³ΠΎΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΠ΅Π»ΡΡΠΊΠΎΠΌ ΡΠ΅ΠΆΠΈΠΌΠ΅, Multipliers ΡΡΠΎΠΈΠΌΠΎΡΡΠΈ ΠΈ ΠΎΠΏΡΠΈΠΎΠ½Π°Π»ΡΠ½ΡΡ ΡΠ°Π½Π΄ΠΎΠΌΠΈΠ·Π°ΡΠΈΡ ΡΠ΅Π½.
ΠΠΎΠ·ΠΌΠΎΠΆΠ½ΠΎΡΡΠΈ
- ΠΠΈΠ½Π°ΠΌΠΈΡΠ΅ΡΠΊΠΎΠ΅ ΠΌΠ°ΡΡΡΠ°Π±ΠΈΡΠΎΠ²Π°Π½ΠΈΠ΅ ΡΠ΅Π½ Π² Π·Π°Π²ΠΈΡΠΈΠΌΠΎΡΡΠΈ ΠΎΡ ΠΊΠΎΠ»ΠΈΡΠ΅ΡΡΠ²Π° ΠΈΠ³ΡΠΎΠΊΠΎΠ² Π² ΠΌΠ½ΠΎΠ³ΠΎΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΠ΅Π»ΡΡΠΊΠΎΠΉ ΠΈΠ³ΡΠ΅.
- ΠΠ°ΡΡΡΠ°ΠΈΠ²Π°Π΅ΠΌΡΠ΅ Multipliers Π΄Π»Ρ ΡΠ°Π·Π»ΠΈΡΠ½ΡΡ
ΡΠΈΠΏΠΎΠ² ΠΏΡΠ΅Π΄ΠΌΠ΅ΡΠΎΠ².
- ΠΠΎΠ·ΠΌΠΎΠΆΠ½ΠΎΡΡΡ ΠΎΡΠΊΠ»ΡΡΠΈΡΡ ΡΠ°Π½Π΄ΠΎΠΌΠΈΠ·Π°ΡΠΈΡ ΡΠ΅Π½, ΡΡΡΠ°Π½ΠΎΠ²ΠΈΠ² ΠΈΡ
Π½Π° ΡΡΠ΅Π΄Π½Π΅Π΅ Π·Π½Π°ΡΠ΅Π½ΠΈΠ΅.
ΠΠ°ΠΊ ΡΡΠΎ ΡΠ°Π±ΠΎΡΠ°Π΅Ρ
- ΠΠ°ΡΠ°Π»ΡΠ½Π°Ρ ΡΠ΅Π½Π° ΠΏΡΠ΅Π΄ΠΌΠ΅ΡΠ° Π²ΡΡΠΈΡΠ»ΡΠ΅ΡΡΡ ΡΠ»ΡΡΠ°ΠΉΠ½ΡΠΌ ΠΎΠ±ΡΠ°Π·ΠΎΠΌ Ρ ΡΡΠ΅ΡΠΎΠΌ Π³Π»ΠΎΠ±Π°Π»ΡΠ½ΠΎΠ³ΠΎ ΠΌΠ½ΠΎΠΆΠΈΡΠ΅Π»Ρ.
- ΠΡΠ»ΠΈ ΡΠ°Π½Π΄ΠΎΠΌΠΈΠ·Π°ΡΠΈΡ ΠΎΡΠΊΠ»ΡΡΠ΅Π½Π°, ΡΠ΅Π½Π° ΡΡΡΠ°Π½Π°Π²Π»ΠΈΠ²Π°Π΅ΡΡΡ ΠΊΠ°ΠΊ ΡΡΠ΅Π΄Π½Π΅Π΅ ΠΌΠ΅ΠΆΠ΄Ρ ΠΌΠΈΠ½ΠΈΠΌΠ°Π»ΡΠ½ΡΠΌ ΠΈ ΠΌΠ°ΠΊΡΠΈΠΌΠ°Π»ΡΠ½ΡΠΌ Π·Π½Π°ΡΠ΅Π½ΠΈΠ΅ΠΌ.
- ΠΠΎΠΏΠΎΠ»Π½ΠΈΡΠ΅Π»ΡΠ½ΡΠ΅ ΡΠ²Π΅Π»ΠΈΡΠ΅Π½ΠΈΡ ΡΡΠΎΠΈΠΌΠΎΡΡΠΈ ΠΏΡΠΈΠΌΠ΅Π½ΡΡΡΡΡ Π² Π·Π°Π²ΠΈΡΠΈΠΌΠΎΡΡΠΈ ΠΎΡ:
- Π’ΠΈΠΏΠ° ΠΏΡΠ΅Π΄ΠΌΠ΅ΡΠ°
- ΠΠΎΠ»ΠΈΡΠ΅ΡΡΠ²Π° ΠΏΠΎΠΊΡΠΏΠΎΠΊ Π΄Π»Ρ ΡΠ»ΡΡΡΠ΅Π½ΠΈΠΉ
- ΠΡΠΎΠΉΠ΄Π΅Π½Π½ΡΡ
ΡΡΠΎΠ²Π½Π΅ΠΉ
- ΠΠΎΠ»ΠΈΡΠ΅ΡΡΠ²ΠΎ ΠΈΠ³ΡΠΎΠΊΠΎΠ² (Π΅ΡΠ»ΠΈ Π²ΠΊΠ»ΡΡΠ΅Π½ΠΎ Π² ΠΌΠ½ΠΎΠ³ΠΎΠΏΠΎΠ»ΡΠ·ΠΎΠ²Π°ΡΠ΅Π»ΡΡΠΊΠΎΠΌ ΡΠ΅ΠΆΠΈΠΌΠ΅)
ΠΠ°ΡΡΡΠΎΠΉΠΊΠΈ
ΠΠ·ΠΌΠ΅Π½ΠΈΡΠ΅ ΠΏΠ°ΡΠ°ΠΌΠ΅ΡΡΡ Π² ΡΠ°ΠΉΠ»Π΅ [GameDirection]/BepInEx/config/HopeEradicated.REPO.AdjustableGameEconomy.cfg.
ΠΠ°ΠΏΡΠΈΠΌΠ΅Ρ, Π·Π½Π°ΡΠ΅Π½ΠΈΠ΅ 1.0 ΠΎΠ·Π½Π°ΡΠ°Π΅Ρ ΡΡΠ°Π½Π΄Π°ΡΡΠ½ΡΡ ΡΠ΅Π½Ρ (ΠΌΠΎΠ΄ Π½Π΅ Π²Π»ΠΈΡΠ΅Ρ Π½Π° ΠΈΠ³ΡΡ). ΠΠ½Π°ΡΠ΅Π½ΠΈΠ΅ 1.5 ΡΠ²Π΅Π»ΠΈΡΠΈΠ²Π°Π΅Ρ ΡΡΠΎΠΈΠΌΠΎΡΡΡ Π½Π° 50% (Ρ.Π΅. 150% ΠΎΡ ΡΡΠ°Π½Π΄Π°ΡΡΠ½ΠΎΠΉ ΡΠ΅Π½Ρ). ΠΡΠ»ΠΈ Ρ Π²Π°Ρ Π±ΠΎΠ»Π΅Π΅ 6 ΠΈΠ³ΡΠΎΠΊΠΎΠ², ΠΌΠΎΠΆΠ½ΠΎ ΠΈΠ·ΠΌΠ΅Π½ΠΈΡΡ ΡΠ°Π·ΠΌΠ΅Ρ PlayerScaleArray
, Π΄ΠΎΠ±Π°Π²ΠΈΠ² Π½ΠΎΠ²ΡΠ΅ Π·Π½Π°ΡΠ΅Π½ΠΈΡ, Π½Π°ΠΏΡΠΈΠΌΠ΅Ρ: "1,2,2.5,3,4,4.5,5,5.5,6"
.
π ΠΠ΅ΡΠ΅ΠΊΠ»ΡΡΠ°Π΅ΠΌΡΠ΅ Π½Π°ΡΡΡΠΎΠΉΠΊΠΈ (ΠΠ°ΠΆΠΌΠΈ, ΡΡΠΎΠ±Ρ ΡΠ°Π·Π²Π΅ΡΠ½ΡΡΡ)
ΠΠ°ΡΠ΅Π³ΠΎΡΠΈΡ |
ΠΠ°Π·Π²Π°Π½ΠΈΠ΅ ΠΏΠ°ΡΠ°ΠΌΠ΅ΡΡΠ° |
ΠΠ½Π°ΡΠ΅Π½ΠΈΠ΅ ΠΏΠΎ ΡΠΌΠΎΠ»ΡΠ°Π½ΠΈΡ |
ΠΠΏΠΈΡΠ°Π½ΠΈΠ΅ |
Toggles |
UpgradePlayerCostScale |
false |
ΠΠ°ΡΡΡΠ°Π±ΠΈΡΠΎΠ²Π°ΡΡ ΡΡΠΎΠΈΠΌΠΎΡΡΡ ΡΠ»ΡΡΡΠ΅Π½ΠΈΠΉ Π² Π·Π°Π²ΠΈΡΠΈΠΌΠΎΡΡΠΈ ΠΎΡ ΠΊΠΎΠ»ΠΈΡΠ΅ΡΡΠ²Π° ΠΈΠ³ΡΠΎΠΊΠΎΠ² |
Toggles |
HealthPackPlayerCostScale |
false |
ΠΠ°ΡΡΡΠ°Π±ΠΈΡΠΎΠ²Π°ΡΡ ΡΡΠΎΠΈΠΌΠΎΡΡΡ Π°ΠΏΡΠ΅ΡΠ΅ΠΊ Π² Π·Π°Π²ΠΈΡΠΈΠΌΠΎΡΡΠΈ ΠΎΡ ΠΊΠΎΠ»ΠΈΡΠ΅ΡΡΠ²Π° ΠΈΠ³ΡΠΎΠΊΠΎΠ² |
Toggles |
DronePlayerCostScale |
false |
ΠΠ°ΡΡΡΠ°Π±ΠΈΡΠΎΠ²Π°ΡΡ ΡΡΠΎΠΈΠΌΠΎΡΡΡ Π΄ΡΠΎΠ½ΠΎΠ² Π² Π·Π°Π²ΠΈΡΠΈΠΌΠΎΡΡΠΈ ΠΎΡ ΠΊΠΎΠ»ΠΈΡΠ΅ΡΡΠ²Π° ΠΈΠ³ΡΠΎΠΊΠΎΠ² |
Toggles |
CartPlayerCostScale |
false |
ΠΠ°ΡΡΡΠ°Π±ΠΈΡΠΎΠ²Π°ΡΡ ΡΡΠΎΠΈΠΌΠΎΡΡΡ ΡΠ΅Π»Π΅ΠΆΠ΅ΠΊ Π² Π·Π°Π²ΠΈΡΠΈΠΌΠΎΡΡΠΈ ΠΎΡ ΠΊΠΎΠ»ΠΈΡΠ΅ΡΡΠ²Π° ΠΈΠ³ΡΠΎΠΊΠΎΠ² |
Toggles |
PowerCrystalPlayerCostScale |
false |
ΠΠ°ΡΡΡΠ°Π±ΠΈΡΠΎΠ²Π°ΡΡ ΡΡΠΎΠΈΠΌΠΎΡΡΡ ΠΊΡΠΈΡΡΠ°Π»Π»ΠΎΠ² Π² Π·Π°Π²ΠΈΡΠΈΠΌΠΎΡΡΠΈ ΠΎΡ ΠΊΠΎΠ»ΠΈΡΠ΅ΡΡΠ²Π° ΠΈΠ³ΡΠΎΠΊΠΎΠ² |
Toggles |
ExplosivePlayerCostScale |
false |
ΠΠ°ΡΡΡΠ°Π±ΠΈΡΠΎΠ²Π°ΡΡ ΡΡΠΎΠΈΠΌΠΎΡΡΡ Π²Π·ΡΡΠ²ΡΠ°ΡΠΊΠΈ Π² Π·Π°Π²ΠΈΡΠΈΠΌΠΎΡΡΠΈ ΠΎΡ ΠΊΠΎΠ»ΠΈΡΠ΅ΡΡΠ²Π° ΠΈΠ³ΡΠΎΠΊΠΎΠ² |
Toggles |
MeleePlayerCostScale |
false |
ΠΠ°ΡΡΡΠ°Π±ΠΈΡΠΎΠ²Π°ΡΡ ΡΡΠΎΠΈΠΌΠΎΡΡΡ Π±Π»ΠΈΠΆΠ½Π΅Π³ΠΎ ΠΎΡΡΠΆΠΈΡ Π² Π·Π°Π²ΠΈΡΠΈΠΌΠΎΡΡΠΈ ΠΎΡ ΠΊΠΎΠ»ΠΈΡΠ΅ΡΡΠ²Π° ΠΈΠ³ΡΠΎΠΊΠΎΠ² |
Toggles |
GunPlayerCostScale |
false |
ΠΠ°ΡΡΡΠ°Π±ΠΈΡΠΎΠ²Π°ΡΡ ΡΡΠΎΠΈΠΌΠΎΡΡΡ ΠΎΠ³Π½Π΅ΡΡΡΠ΅Π»ΡΠ½ΠΎΠ³ΠΎ ΠΎΡΡΠΆΠΈΡ Π² Π·Π°Π²ΠΈΡΠΈΠΌΠΎΡΡΠΈ ΠΎΡ ΠΊΠΎΠ»ΠΈΡΠ΅ΡΡΠ²Π° ΠΈΠ³ΡΠΎΠΊΠΎΠ² |
Toggles |
OrbPlayerCostScale |
false |
ΠΠ°ΡΡΡΠ°Π±ΠΈΡΠΎΠ²Π°ΡΡ ΡΡΠΎΠΈΠΌΠΎΡΡΡ ΡΡΠ΅Ρ Π² Π·Π°Π²ΠΈΡΠΈΠΌΠΎΡΡΠΈ ΠΎΡ ΠΊΠΎΠ»ΠΈΡΠ΅ΡΡΠ²Π° ΠΈΠ³ΡΠΎΠΊΠΎΠ² |
Toggles |
TrackerPlayerCostScale |
false |
ΠΠ°ΡΡΡΠ°Π±ΠΈΡΠΎΠ²Π°ΡΡ ΡΡΠΎΠΈΠΌΠΎΡΡΡ ΡΡΠ΅ΠΊΠ΅ΡΠΎΠ² Π² Π·Π°Π²ΠΈΡΠΈΠΌΠΎΡΡΠΈ ΠΎΡ ΠΊΠΎΠ»ΠΈΡΠ΅ΡΡΠ²Π° ΠΈΠ³ΡΠΎΠΊΠΎΠ² |
General |
DisableCostRandomization |
false |
ΠΡΠΊΠ»ΡΡΠΈΡΡ ΡΠ°Π½Π΄ΠΎΠΌΠ½ΠΎΡΡΡ ΡΠ΅Π½ ΠΈ ΡΡΡΠ°Π½ΠΎΠ²ΠΈΡΡ ΠΈΡ
Π½Π° ΡΡΠ΅Π΄Π½Π΅Π΅ Π·Π½Π°ΡΠ΅Π½ΠΈΠ΅ |
General |
DisableUpgradesPurchasedCostScale |
false |
ΠΡΠΊΠ»ΡΡΠΈΡΡ ΡΠ²Π΅Π»ΠΈΡΠ΅Π½ΠΈΠ΅ ΡΡΠΎΠΈΠΌΠΎΡΡΠΈ Π½Π° ΠΎΡΠ½ΠΎΠ²Π΅ ΠΏΠΎΠΊΡΠΏΠΎΠΊ ΡΠ»ΡΡΡΠ΅Π½ΠΈΠΉ |
General |
DisableLevelsCompletedCostScale |
false |
ΠΡΠΊΠ»ΡΡΠΈΡΡ ΡΠ²Π΅Π»ΠΈΡΠ΅Π½ΠΈΠ΅ ΡΡΠΎΠΈΠΌΠΎΡΡΠΈ Π½Π° ΠΎΡΠ½ΠΎΠ²Π΅ Π·Π°Π²Π΅ΡΡΠ΅Π½Π½ΡΡ
ΡΡΠΎΠ²Π½Π΅ΠΉ |
π° ΠΠ½ΠΎΠΆΠΈΡΠ΅Π»ΠΈ ΡΠ΅Π½ (ΠΠ°ΠΆΠΌΠΈ, ΡΡΠΎΠ±Ρ ΡΠ°Π·Π²Π΅ΡΠ½ΡΡΡ)
ΠΠ°ΡΠ΅Π³ΠΎΡΠΈΡ |
ΠΠ°Π·Π²Π°Π½ΠΈΠ΅ ΠΏΠ°ΡΠ°ΠΌΠ΅ΡΡΠ° |
ΠΠ½Π°ΡΠ΅Π½ΠΈΠ΅ ΠΏΠΎ ΡΠΌΠΎΠ»ΡΠ°Π½ΠΈΡ |
ΠΠΏΠΈΡΠ°Π½ΠΈΠ΅ |
Multipliers |
UpgradePriceMultiplier |
1.0 |
Π Π΅Π³ΡΠ»ΠΈΡΡΠ΅Ρ ΡΡΠΎΠΈΠΌΠΎΡΡΡ ΡΠ»ΡΡΡΠ΅Π½ΠΈΠΉ |
Multipliers |
DronePriceMultiplier |
1.0 |
Π Π΅Π³ΡΠ»ΠΈΡΡΠ΅Ρ ΡΡΠΎΠΈΠΌΠΎΡΡΡ Π΄ΡΠΎΠ½ΠΎΠ² |
Multipliers |
CartPriceMultiplier |
1.0 |
Π Π΅Π³ΡΠ»ΠΈΡΡΠ΅Ρ ΡΡΠΎΠΈΠΌΠΎΡΡΡ ΡΠ΅Π»Π΅ΠΆΠ΅ΠΊ |
Multipliers |
PowerCrystalPriceMultiplier |
1.0 |
Π Π΅Π³ΡΠ»ΠΈΡΡΠ΅Ρ ΡΡΠΎΠΈΠΌΠΎΡΡΡ ΠΊΡΠΈΡΡΠ°Π»Π»ΠΎΠ² |
Multipliers |
ExplosivePriceMultiplier |
1.0 |
Π Π΅Π³ΡΠ»ΠΈΡΡΠ΅Ρ ΡΡΠΎΠΈΠΌΠΎΡΡΡ Π³ΡΠ°Π½Π°Ρ ΠΈ ΠΌΠΈΠ½ |
Multipliers |
MeleePriceMultiplier |
1.0 |
Π Π΅Π³ΡΠ»ΠΈΡΡΠ΅Ρ ΡΡΠΎΠΈΠΌΠΎΡΡΡ ΠΎΡΡΠΆΠΈΡ Π±Π»ΠΈΠΆΠ½Π΅Π³ΠΎ Π±ΠΎΡ |
Multipliers |
HealthPackPriceMultiplier |
1.0 |
Π Π΅Π³ΡΠ»ΠΈΡΡΠ΅Ρ ΡΡΠΎΠΈΠΌΠΎΡΡΡ Π°ΠΏΡΠ΅ΡΠ΅ΠΊ |
Multipliers |
GunPriceMultiplier |
1.0 |
Π Π΅Π³ΡΠ»ΠΈΡΡΠ΅Ρ ΡΡΠΎΠΈΠΌΠΎΡΡΡ ΠΎΠ³Π½Π΅ΡΡΡΠ΅Π»ΡΠ½ΠΎΠ³ΠΎ ΠΎΡΡΠΆΠΈΡ |
Multipliers |
OrbPriceMultiplier |
1.0 |
Π Π΅Π³ΡΠ»ΠΈΡΡΠ΅Ρ ΡΡΠΎΠΈΠΌΠΎΡΡΡ ΡΡΠ΅Ρ |
Multipliers |
TrackerPriceMultiplier |
1.0 |
Π Π΅Π³ΡΠ»ΠΈΡΡΠ΅Ρ ΡΡΠΎΠΈΠΌΠΎΡΡΡ ΡΡΠ΅ΠΊΠ΅ΡΠΎΠ² |
π’ ΠΠ°ΡΡΡΠ°Π±ΠΈΡΡΠ΅ΠΌΡΠ΅ ΠΌΠ°ΡΡΠΈΠ²Ρ (ΠΠ°ΠΆΠΌΠΈ, ΡΡΠΎΠ±Ρ ΡΠ°Π·Π²Π΅ΡΠ½ΡΡΡ)
ΠΠ°ΡΠ΅Π³ΠΎΡΠΈΡ |
ΠΠ°Π·Π²Π°Π½ΠΈΠ΅ ΠΏΠ°ΡΠ°ΠΌΠ΅ΡΡΠ° |
ΠΠ½Π°ΡΠ΅Π½ΠΈΠ΅ ΠΏΠΎ ΡΠΌΠΎΠ»ΡΠ°Π½ΠΈΡ |
ΠΠΏΠΈΡΠ°Π½ΠΈΠ΅ |
Scale Arrays |
PlayerScaleArray |
"1,2,2.5,3,4,4.5" |
ΠΠΏΡΠ΅Π΄Π΅Π»ΡΠ΅Ρ ΠΠ½ΠΎΠΆΠΈΡΠ΅Π»ΠΈ ΡΡΠΎΠΈΠΌΠΎΡΡΠΈ Π² Π·Π°Π²ΠΈΡΠΈΠΌΠΎΡΡΠΈ ΠΎΡ ΠΊΠΎΠ»ΠΈΡΠ΅ΡΡΠ²Π° ΠΈΠ³ΡΠΎΠΊΠΎΠ² |
π Π‘ΠΎΠΎΡΠ²Π΅ΡΡΡΠ²ΠΈΠ΅ ΡΠΈΠΏΠΎΠ² ΠΏΡΠ΅Π΄ΠΌΠ΅ΡΠΎΠ² (ΠΠ°ΠΆΠΌΠΈ, ΡΡΠΎΠ±Ρ ΡΠ°Π·Π²Π΅ΡΠ½ΡΡΡ)
Π’ΠΈΠΏ ΠΏΡΠ΅Π΄ΠΌΠ΅ΡΠ° |
Π‘ΠΎΠΎΡΠ²Π΅ΡΡΡΠ²ΡΡΡΠΈΠΉ ΠΏΠ°ΡΠ°ΠΌΠ΅ΡΡ |
ΠΡΠΈΠΌΠ΅ΡΡ |
Π£Π»ΡΡΡΠ΅Π½ΠΈΡ |
UpgradePriceMultiplier |
Π£Π»ΡΡΡΠ΅Π½ΠΈΠ΅ Π·Π΄ΠΎΡΠΎΠ²ΡΡ, Π£Π»ΡΡΡΠ΅Π½ΠΈΠ΅ Π΄Π°Π»ΡΠ½ΠΎΡΡΠΈ |
ΠΡΠΎΠ½Ρ |
DronePriceMultiplier |
ΠΠ°ΡΡΡΠΈΠΉΡΡ Π΄ΡΠΎΠ½, ΠΠ΅ΡΠ½Π°ΡΡΠΉ Π΄ΡΠΎΠ½ |
Π’Π΅Π»Π΅ΠΆΠΊΠΈ |
CartPriceMultiplier |
ΠΠ°ΡΠΌΠ°Π½Π½Π°Ρ ΡΠ΅Π»Π΅ΠΆΠΊΠ°, Π’Π΅Π»Π΅ΠΆΠΊΠ° |
Π‘ΠΈΠ»ΠΎΠ²ΡΠ΅ ΠΊΡΠΈΡΡΠ°Π»Π»Ρ |
PowerCrystalPriceMultiplier |
ΠΠ½Π΅ΡΠ³Π΅ΡΠΈΡΠ΅ΡΠΊΠΈΠΉ ΠΊΡΠΈΡΡΠ°Π»Π» |
ΠΠ·ΡΡΠ²ΡΠ°ΡΠΊΠ° (Π³ΡΠ°Π½Π°ΡΡ, ΠΌΠΈΠ½Ρ) |
ExplosivePriceMultiplier |
ΠΡΠ°Π½Π°ΡΠ°, ΠΠ·ΡΡΠ²Π½Π°Ρ ΠΌΠΈΠ½Π° |
ΠΡΡΠΆΠΈΠ΅ Π±Π»ΠΈΠΆΠ½Π΅Π³ΠΎ Π±ΠΎΡ |
MeleePriceMultiplier |
ΠΠ΅ΠΉΡΠ±ΠΎΠ»ΡΠ½Π°Ρ Π±ΠΈΡΠ°, Π‘ΠΊΠΎΠ²ΠΎΡΠΎΠ΄ΠΊΠ° |
ΠΠΏΡΠ΅ΡΠΊΠΈ |
HealthPackPriceMultiplier |
ΠΠ°Π»Π΅Π½ΡΠΊΠ°Ρ Π°ΠΏΡΠ΅ΡΠΊΠ°, ΠΠΎΠ»ΡΡΠ°Ρ Π°ΠΏΡΠ΅ΡΠΊΠ° |
ΠΠ³Π½Π΅ΡΡΡΠ΅Π»ΡΠ½ΠΎΠ΅ ΠΎΡΡΠΆΠΈΠ΅ |
GunPriceMultiplier |
ΠΠΈΡΡΠΎΠ»Π΅Ρ, Π’ΡΠ°Π½ΠΊΠ²ΠΈΠ»ΠΈΠ·Π°ΡΠΎΡ |
Π‘ΡΠ΅ΡΡ |
OrbPriceMultiplier |
ΠΡΠ± Π½ΡΠ»Π΅Π²ΠΎΠΉ Π³ΡΠ°Π²ΠΈΡΠ°ΡΠΈΠΈ, ΠΠ΅ΡΠ΅Π±Π½ΡΠΉ ΠΎΡΠ± (Π£ΠΠΠΠΠ ΠΠ ΠΠΠ Π«) |
Π’ΡΠ΅ΠΊΠ΅ΡΡ |
TrackerPriceMultiplier |
ΠΠ΅ΡΠ΅ΠΊΡΠΎΡ ΡΠ΅Π½Π½ΠΎΡΡΠ΅ΠΉ, ΠΠ΅ΡΠ΅ΠΊΡΠΎΡ ΡΠ²Π°ΠΊΡΠ°ΡΠΈΠΈ |
Π£ΡΡΠ°Π½ΠΎΠ²ΠΊΠ°
- Π£ΡΡΠ°Π½ΠΎΠ²ΠΈΡΠ΅ BepInEx, Π΅ΡΠ»ΠΈ ΠΎΠ½ Π΅ΡΠ΅ Π½Π΅ ΡΡΡΠ°Π½ΠΎΠ²Π»Π΅Π½.
- ΠΠΎΠΌΠ΅ΡΡΠΈΡΠ΅ .dll ΡΠ°ΠΉΠ» ΠΌΠΎΠ΄Π° Π² [GameDirection]/BepInEx/plugins.
- ΠΠ°ΠΏΡΡΡΠΈΡΠ΅ ΠΈΠ³ΡΡ ΠΈ Π½Π°ΡΡΡΠΎΠΉΡΠ΅ ΠΏΠ°ΡΠ°ΠΌΠ΅ΡΡΡ Π² ΡΠ°ΠΉΠ»Π΅ [GameDirection]/BepInEx/config/HopeEradicated.REPO.AdjustableGameEconomy.cfg.
ΠΠ±ΡΠ°ΡΠ½Π°Ρ ΡΠ²ΡΠ·Ρ
- ΠΡΡΠ°Π²ΡΡΠ΅ ΠΎΡΠ·ΡΠ² ΡΠ΅ΡΠ΅Π· Google Forms.
- Π§ΡΠΎΠ±Ρ ΠΏΠΎΠ΄Π΄Π΅ΡΠΆΠ°ΡΡ ΡΠ°Π·ΡΠ°Π±ΠΎΡΡΠΈΠΊΠ°, ΡΠΎΠΎΠ±ΡΠΈΡΡ ΠΎΠ± ΠΎΡΠΈΠ±ΠΊΠ°Ρ
ΠΈΠ»ΠΈ ΠΏΡΠ΅Π΄Π»ΠΎΠΆΠΈΡΡ Π½ΠΎΠ²ΡΠ΅ ΡΡΠ½ΠΊΡΠΈΠΈ, ΠΏΠΎΡΠ΅ΡΠΈΡΠ΅ ΠΌΠΎΠΉ Twitch-ΠΊΠ°Π½Π°Π».